Implement Read and Star button functionality

This commit is contained in:
Maurice Parker
2020-07-09 18:44:51 -05:00
parent 3e61c7044b
commit 2d57945e98
12 changed files with 166 additions and 154 deletions

View File

@@ -12,11 +12,10 @@ import Articles
struct ArticleContainerView: View {
@EnvironmentObject private var sceneModel: SceneModel
@StateObject private var articleModel = ArticleModel()
var article: Article
@ViewBuilder var body: some View {
ArticleView(sceneModel: sceneModel, articleModel: articleModel, article: article)
ArticleView(sceneModel: sceneModel, article: article)
.modifier(ArticleToolbarModifier())
}

View File

@@ -0,0 +1,14 @@
//
// ArticleManager.swift
// NetNewsWire
//
// Created by Maurice Parker on 7/9/20.
// Copyright © 2020 Ranchero Software. All rights reserved.
//
import Foundation
import Articles
protocol ArticleManager: class {
var currentArticle: Article? { get }
}

View File

@@ -1,68 +0,0 @@
//
// ArticleModel.swift
// NetNewsWire
//
// Created by Maurice Parker on 7/2/20.
// Copyright © 2020 Ranchero Software. All rights reserved.
//
import Foundation
import Foundation
import RSCore
import Account
import Articles
protocol ArticleModelDelegate: class {
var articleModelWebViewProvider: WebViewProvider? { get }
func findPrevArticle(_: ArticleModel, article: Article) -> Article?
func findNextArticle(_: ArticleModel, article: Article) -> Article?
func selectArticle(_: ArticleModel, article: Article)
}
protocol ArticleManager: class {
var currentArticle: Article? { get }
}
class ArticleModel: ObservableObject {
weak var articleManager: ArticleManager?
weak var delegate: ArticleModelDelegate?
var webViewProvider: WebViewProvider? {
return delegate?.articleModelWebViewProvider
}
var currentArticle: Article? {
return articleManager?.currentArticle
}
// MARK: API
func findPrevArticle(_ article: Article) -> Article? {
return delegate?.findPrevArticle(self, article: article)
}
func findNextArticle(_ article: Article) -> Article? {
return delegate?.findNextArticle(self, article: article)
}
func selectArticle(_ article: Article) {
delegate?.selectArticle(self, article: article)
}
func toggleReadForCurrentArticle() {
if let article = currentArticle {
markArticles([article], statusKey: .starred, flag: !article.status.starred)
}
}
func toggleStarForCurrentArticle() {
if let article = currentArticle {
markArticles([article], statusKey: .starred, flag: !article.status.starred)
}
}
}

View File

@@ -10,6 +10,8 @@ import SwiftUI
struct ArticleToolbarModifier: ViewModifier {
@EnvironmentObject private var sceneModel: SceneModel
func body(content: Content) -> some View {
content
.toolbar {
@@ -31,11 +33,15 @@ struct ArticleToolbarModifier: ViewModifier {
}
ToolbarItem(placement: .bottomBar) {
Button(action: {
}, label: {
AppAssets.readOpenImage
.font(.title3)
}).help("Mark as Unread")
Button(action: { sceneModel.toggleReadForCurrentArticle() }, label: {
if sceneModel.readButtonState == .on {
AppAssets.readClosedImage
} else {
AppAssets.readOpenImage
}
})
.disabled(sceneModel.readButtonState == nil ? true : false)
.help(sceneModel.readButtonState == .on ? "Mark as Unread" : "Mark as Read")
}
ToolbarItem(placement: .bottomBar) {
@@ -43,11 +49,15 @@ struct ArticleToolbarModifier: ViewModifier {
}
ToolbarItem(placement: .bottomBar) {
Button(action: {
}, label: {
AppAssets.starOpenImage
.font(.title3)
}).help("Mark as Starred")
Button(action: { sceneModel.toggleStarForCurrentArticle() }, label: {
if sceneModel.starButtonState == .on {
AppAssets.starClosedImage
} else {
AppAssets.starOpenImage
}
})
.disabled(sceneModel.starButtonState == nil ? true : false)
.help(sceneModel.starButtonState == .on ? "Mark as Unstarred" : "Mark as Starred")
}
ToolbarItem(placement: .bottomBar) {

View File

@@ -14,49 +14,90 @@ import RSCore
final class SceneModel: ObservableObject {
@Published var refreshProgressState = RefreshProgressModel.State.none
@Published var readButtonState: ArticleReadButtonState?
@Published var starButtonState: ArticleStarButtonState?
private var refreshProgressModel: RefreshProgressModel? = nil
private var articleIconSchemeHandler: ArticleIconSchemeHandler? = nil
var webViewProvider: WebViewProvider? = nil
var undoManager: UndoManager?
var undoableCommands = [UndoableCommand]()
var sidebarModel: SidebarModel?
var timelineModel: TimelineModel?
var articleModel: ArticleModel?
private var refreshProgressModel: RefreshProgressModel? = nil
private var articleIconSchemeHandler: ArticleIconSchemeHandler? = nil
private var webViewProvider: WebViewProvider? = nil
var articleManager: ArticleManager?
var currentArticle: Article? {
return articleManager?.currentArticle
}
// MARK: Initialization API
/// Prepares the SceneModel to be used in the views
func startup() {
self.refreshProgressModel = RefreshProgressModel()
self.refreshProgressModel!.$state.assign(to: self.$refreshProgressState)
self.articleIconSchemeHandler = ArticleIconSchemeHandler(sceneModel: self)
self.webViewProvider = WebViewProvider(articleIconSchemeHandler: self.articleIconSchemeHandler!)
NotificationCenter.default.addObserver(self, selector: #selector(statusesDidChange(_:)), name: .StatusesDidChange, object: nil)
}
// MARK: Article Status Change API
// MARK: Article Management API
/// Toggles the read indicator for the currently viewable article
func toggleReadForCurrentArticle() {
articleModel?.toggleReadForCurrentArticle()
if let article = articleManager?.currentArticle {
toggleRead(article)
}
}
/// Toggles the read indicator for the given article
func toggleRead(_ article: Article) {
guard !article.status.read || article.isAvailableToMarkUnread else { return }
markArticles([article], statusKey: .read, flag: !article.status.read)
}
/// Toggles the star indicator for the currently viewable article
func toggleStarForCurrentArticle() {
articleModel?.toggleStarForCurrentArticle()
if let article = articleManager?.currentArticle {
toggleStar(article)
}
}
/// Toggles the star indicator for the given article
func toggleStar(_ article: Article) {
markArticles([article], statusKey: .starred, flag: !article.status.starred)
}
// MARK: Resource lookup API
/// Retrieves the article before the given article in the Timeline
func findPrevArticle(_ article: Article) -> Article? {
return timelineModel?.findPrevArticle(article)
}
/// Retrieves the article after the given article in the Timeline
func findNextArticle(_ article: Article) -> Article? {
return timelineModel?.findNextArticle(article)
}
/// Marks the article as read and selects it in the Timeline. Don't call until after the ArticleManager article has been set.
func updateArticleSelection() {
guard let article = currentArticle else { return }
timelineModel?.selectArticle(article)
if article.status.read {
updateArticleState()
} else {
markArticles([article], statusKey: .read, flag: true)
}
}
/// Returns the article with the given articleID
func articleFor(_ articleID: String) -> Article? {
return timelineModel?.articleFor(articleID)
}
@@ -83,28 +124,6 @@ extension SceneModel: TimelineModelDelegate {
}
// MARK: ArticleModelDelegate
extension SceneModel: ArticleModelDelegate {
var articleModelWebViewProvider: WebViewProvider? {
return webViewProvider
}
func findPrevArticle(_: ArticleModel, article: Article) -> Article? {
return timelineModel?.findPrevArticle(article)
}
func findNextArticle(_: ArticleModel, article: Article) -> Article? {
return timelineModel?.findNextArticle(article)
}
func selectArticle(_: ArticleModel, article: Article) {
timelineModel?.selectArticle(article)
}
}
// MARK: UndoableCommandRunner
extension SceneModel: UndoableCommandRunner {
@@ -122,5 +141,33 @@ extension SceneModel: UndoableCommandRunner {
private extension SceneModel {
// MARK: Notifications
@objc func statusesDidChange(_ note: Notification) {
guard let article = currentArticle, let articleIDs = note.userInfo?[Account.UserInfoKey.articleIDs] as? Set<String> else {
return
}
if articleIDs.contains(article.articleID) {
updateArticleState()
}
}
// MARK: State Updates
func updateArticleState() {
guard let article = currentArticle else {
readButtonState = nil
starButtonState = nil
return
}
if article.isAvailableToMarkUnread {
readButtonState = article.status.read ? .off : .on
} else {
readButtonState = nil
}
starButtonState = article.status.starred ? .on : .off
}
}

View File

@@ -100,14 +100,26 @@ struct SceneNavigationView: View {
}).help("Go to Next Unread").padding(.trailing, 40)
}
ToolbarItem {
Button(action: {}, label: {
AppAssets.starOpenImage
}).help("Mark as Starred")
Button(action: { sceneModel.toggleReadForCurrentArticle() }, label: {
if sceneModel.readButtonState == .on {
AppAssets.readClosedImage
} else {
AppAssets.readOpenImage
}
})
.disabled(sceneModel.readButtonState == nil ? true : false)
.help(sceneModel.readButtonState == .on ? "Mark as Unread" : "Mark as Read")
}
ToolbarItem {
Button(action: {}, label: {
AppAssets.readClosedImage
}).help("Mark as Unread")
Button(action: { sceneModel.toggleStarForCurrentArticle() }, label: {
if sceneModel.starButtonState == .on {
AppAssets.starClosedImage
} else {
AppAssets.starOpenImage
}
})
.disabled(sceneModel.starButtonState == nil ? true : false)
.help(sceneModel.starButtonState == .on ? "Mark as Unstarred" : "Mark as Starred")
}
ToolbarItem {
Button(action: {}, label: {