Make unread indicator animatable

This commit is contained in:
Maurice Parker
2019-11-02 20:15:48 -05:00
parent 8fb87a7c87
commit 3f46c0e939
2 changed files with 9 additions and 26 deletions

View File

@@ -10,31 +10,10 @@ import UIKit
class MasterUnreadIndicatorView: UIView {
var isSelected = false {
didSet {
setNeedsDisplay()
}
override func layoutSubviews() {
super.layoutSubviews()
layer.cornerRadius = frame.size.width / 2.0
clipsToBounds = true
}
override init(frame: CGRect) {
super.init(frame: frame)
self.isOpaque = false
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
self.isOpaque = false
}
static let bezierPath: UIBezierPath = {
let r = CGRect(x: 0.0, y: 0.0, width: MasterTimelineDefaultCellLayout.unreadCircleDimension, height: MasterTimelineDefaultCellLayout.unreadCircleDimension)
return UIBezierPath(ovalIn: r)
}()
override func draw(_ dirtyRect: CGRect) {
let color = isSelected ? AppAssets.vibrantTextColor : AppAssets.secondaryAccentColor
color.setFill()
MasterUnreadIndicatorView.bezierPath.fill()
}
}