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https://github.com/Ranchero-Software/NetNewsWire
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Change split view state restoration from user defaults to standard window restoration mechanism. I don't think you need to include the manual window frame autosave name stuff either because I think it's automatically handled by AppKit's default state restoration.
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@@ -11,12 +11,11 @@ import Articles
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import Account
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import RSCore
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class MainWindowController : NSWindowController, NSUserInterfaceValidations {
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class MainWindowController : NSWindowController, NSUserInterfaceValidations, NSWindowDelegate {
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@IBOutlet var toolbarDelegate: MainWindowToolbarDelegate?
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private var sharingServicePickerDelegate: NSSharingServicePickerDelegate?
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private let windowAutosaveName = NSWindow.FrameAutosaveName("MainWindow")
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static var didPositionWindowOnFirstRun = false
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private var currentFeedOrFolder: AnyObject? = nil {
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@@ -43,7 +42,6 @@ class MainWindowController : NSWindowController, NSUserInterfaceValidations {
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window?.titleVisibility = .hidden
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}
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window?.setFrameUsingName(windowAutosaveName, force: true)
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if AppDefaults.isFirstRun && !MainWindowController.didPositionWindowOnFirstRun {
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if let window = window {
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@@ -56,9 +54,6 @@ class MainWindowController : NSWindowController, NSUserInterfaceValidations {
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}
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detailSplitViewItem?.minimumThickness = CGFloat(MainWindowController.detailViewMinimumThickness)
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restoreSplitViewState()
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NotificationCenter.default.addObserver(self, selector: #selector(applicationWillTerminate(_:)), name: NSApplication.willTerminateNotification, object: nil)
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NotificationCenter.default.addObserver(self, selector: #selector(refreshProgressDidChange(_:)), name: .AccountRefreshDidBegin, object: nil)
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NotificationCenter.default.addObserver(self, selector: #selector(refreshProgressDidChange(_:)), name: .AccountRefreshDidFinish, object: nil)
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@@ -75,12 +70,6 @@ class MainWindowController : NSWindowController, NSUserInterfaceValidations {
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// MARK: - API
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func saveState() {
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saveSplitViewState()
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}
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func selectedObjectsInSidebar() -> [AnyObject]? {
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return sidebarViewController?.selectedObjects
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@@ -88,10 +77,12 @@ class MainWindowController : NSWindowController, NSUserInterfaceValidations {
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// MARK: - Notifications
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@objc func applicationWillTerminate(_ note: Notification) {
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func window(_ window: NSWindow, willEncodeRestorableState state: NSCoder) {
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saveSplitViewState(to: state)
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}
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saveState()
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window?.saveFrame(usingName: windowAutosaveName)
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func window(_ window: NSWindow, didDecodeRestorableState state: NSCoder) {
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restoreSplitViewState(from: state)
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}
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@objc func refreshProgressDidChange(_ note: Notification) {
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@@ -396,7 +387,9 @@ extension MainWindowController : ScriptingMainWindowController {
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// MARK: - Private
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private extension MainWindowController {
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private static let mainWindowWidthsStateKey = "mainWindowWidths"
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var splitViewController: NSSplitViewController? {
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guard let viewController = contentViewController else {
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return nil
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@@ -583,7 +576,7 @@ private extension MainWindowController {
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}
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func saveSplitViewState() {
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func saveSplitViewState(to coder: NSCoder) {
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// TODO: Update this for multiple windows.
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@@ -592,16 +585,25 @@ private extension MainWindowController {
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}
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let widths = splitView.arrangedSubviews.map{ Int(floor($0.frame.width)) }
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if AppDefaults.mainWindowWidths != widths {
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AppDefaults.mainWindowWidths = widths
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}
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coder.encode(widths, forKey: MainWindowController.mainWindowWidthsStateKey)
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}
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func restoreSplitViewState() {
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func arrayOfIntFromCoder(_ coder: NSCoder, withKey: String) -> [Int]? {
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let decodedFloats: [Int]?
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do {
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decodedFloats = try coder.decodeTopLevelObject(forKey: MainWindowController.mainWindowWidthsStateKey) as? [Int]? ?? nil
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}
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catch {
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decodedFloats = nil
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}
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return decodedFloats
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}
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func restoreSplitViewState(from coder: NSCoder) {
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// TODO: Update this for multiple windows.
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guard let splitView = splitViewController?.splitView, let widths = AppDefaults.mainWindowWidths, widths.count == 3, let window = window else {
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guard let splitView = splitViewController?.splitView, let widths = arrayOfIntFromCoder(coder, withKey: MainWindowController.mainWindowWidthsStateKey), widths.count == 3, let window = window else {
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return
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}
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