mirror of
https://github.com/LizardByte/Sunshine.git
synced 2025-08-10 00:52:16 +00:00
Dynamically plug and unplug emulated gamepads
This commit is contained in:
@@ -326,7 +326,7 @@ std::unique_ptr<display_t> shm_display() {
|
||||
return shm;
|
||||
}
|
||||
|
||||
std::shared_ptr<display_t> display() {
|
||||
std::unique_ptr<display_t> display() {
|
||||
auto shm_disp = shm_display();
|
||||
|
||||
if(!shm_disp) {
|
||||
|
||||
Reference in New Issue
Block a user