Dynamically plug and unplug emulated gamepads

This commit is contained in:
loki
2020-01-31 20:57:34 +01:00
parent 3a6c18279e
commit b10c971374
7 changed files with 90 additions and 38 deletions

View File

@@ -326,7 +326,7 @@ std::unique_ptr<display_t> shm_display() {
return shm;
}
std::shared_ptr<display_t> display() {
std::unique_ptr<display_t> display() {
auto shm_disp = shm_display();
if(!shm_disp) {