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Change default audio device on Windows
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@@ -87,7 +87,17 @@ struct format_t {
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SPEAKER_FRONT_CENTER |
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SPEAKER_LOW_FREQUENCY |
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SPEAKER_BACK_LEFT |
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SPEAKER_BACK_RIGHT }
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SPEAKER_BACK_RIGHT },
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{ "Surround 7.1"sv,
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8,
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SPEAKER_FRONT_LEFT |
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SPEAKER_FRONT_RIGHT |
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SPEAKER_FRONT_CENTER |
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SPEAKER_LOW_FREQUENCY |
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SPEAKER_BACK_LEFT |
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SPEAKER_BACK_RIGHT |
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SPEAKER_SIDE_LEFT |
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SPEAKER_SIDE_RIGHT }
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};
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void set_wave_format(audio::wave_format_t &wave_format, const format_t &format) {
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@@ -285,7 +295,7 @@ int main(int argc, char *argv[]) {
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}
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audio::collection_t collection;
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status = device_enum->EnumAudioEndpoints(eRender, DEVICE_STATEMASK_ALL, &collection);
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status = device_enum->EnumAudioEndpoints(eRender, device_state_filter, &collection);
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if(FAILED(status)) {
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std::cout << "Couldn't enumerate: [0x"sv << util::hex(status).to_string_view() << ']' << std::endl;
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@@ -296,7 +306,7 @@ int main(int argc, char *argv[]) {
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UINT count;
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collection->GetCount(&count);
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std::cout << "====== Found "sv << count << " potential audio devices ======"sv << std::endl;
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std::cout << "====== Found "sv << count << " audio devices ======"sv << std::endl;
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for(auto x = 0; x < count; ++x) {
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audio::device_t device;
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collection->Item(x, &device);
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