diff --git a/src_assets/common/assets/web/public/assets/locale/zh_TW.json b/src_assets/common/assets/web/public/assets/locale/zh_TW.json index 482d77c8..7fb65fd6 100644 --- a/src_assets/common/assets/web/public/assets/locale/zh_TW.json +++ b/src_assets/common/assets/web/public/assets/locale/zh_TW.json @@ -256,6 +256,8 @@ "log_path_desc": "儲存目前 Sunshine 記錄的檔案。", "max_bitrate": "最大位元率", "max_bitrate_desc": "Sunshine 會以最大位元率(單位為 Kbps)來編碼串流。如果設為0,則會使用Moonlight所要求的位元率。", + "minimum_fps_target": "最低 FPS 目標", + "minimum_fps_target_desc": "串流可達到的最低有效 FPS。0 的值會被視為串流 FPS 的一半左右。如果您串流 24 或 30fps 的內容,建議設定為 20。", "min_threads": "最低 CPU 線程數", "min_threads_desc": "增加該值會稍微降低編碼效率,但為了能使用更多 CPU 核心進行編碼,這樣的折衷通常是值得的。理想的值是在您的硬體上,能以您所需的串流設定進行可靠編碼的最低值。", "misc": "其他選項",