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Remove/fix calls to std::abort() (#648)
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@@ -495,10 +495,7 @@ void gamepad(input_t &input, int nr, const gamepad_state_t &gamepad_state) {
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}
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if(!VIGEM_SUCCESS(status)) {
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BOOST_LOG(fatal) << "Couldn't send gamepad input to ViGEm ["sv << util::hex(status).to_string_view() << ']';
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log_flush();
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std::abort();
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BOOST_LOG(warning) << "Couldn't send gamepad input to ViGEm ["sv << util::hex(status).to_string_view() << ']';
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}
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}
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