Commit Graph

42 Commits

Author SHA1 Message Date
Vithorio Polten
02ddbefd44 fix(macos): Mouse input broken in-game (#2550)
Co-authored-by: ReenigneArcher <42013603+ReenigneArcher@users.noreply.github.com>
2024-06-12 17:26:02 -04:00
Tejas Rao
7fb8c76590 Use C++20. (#2322) 2024-04-26 15:49:15 -04:00
ReenigneArcher
2af0ce364d Revert "Add capture using WinRT Windows.Graphics.Capture API." (#2320) 2024-03-29 12:43:44 -04:00
Tejas Rao
8f1692a5ac Add capture using WinRT Windows.Graphics.Capture API. (#2149)
Co-authored-by: ReenigneArcher <42013603+ReenigneArcher@users.noreply.github.com>
2024-03-27 23:47:26 -04:00
ReenigneArcher
8689469ea8 refactor(main): move remaining entry related code (#2127) 2024-02-11 14:15:45 -05:00
ReenigneArcher
0aa4f06c39 refactor(logging): separate logging from main (#2110) 2024-02-07 09:59:24 -05:00
Cameron Gutman
e7a3c485ee Only keep the ViGEmBus connection alive while gamepads are attached 2024-01-02 19:32:19 -06:00
Cameron Gutman
3ca75bee19 Add option to disable native pen/touch support 2024-01-01 19:53:57 -06:00
Cameron Gutman
6ea836c511 Add options to control gamepad autoselection heuristics
Also move gamepad type selection to the input tab while we're here
2024-01-01 19:53:57 -06:00
Cameron Gutman
11d472362c Print a fatal warning for lack of ViGEmBus
While this is not technically fatal, it's almost certainly not what the user wants.
2023-12-29 23:01:28 -06:00
Erick C
3212b036a1 Manual DS4 mode: Allow Back/Select to trigger Touchpad click (#1772)
Co-authored-by: ReenigneArcher <42013603+ReenigneArcher@users.noreply.github.com>
2023-10-22 15:03:33 -04:00
Cameron Gutman
11361ac9b6 Send proper DS4 timestamp values in our input reports 2023-10-10 23:10:20 -05:00
Cameron Gutman
395d572b17 Fix Super key regression after 8a7111a (#1728) 2023-10-09 19:39:40 -04:00
Cameron Gutman
8a7111a63b Use our own keycode mapping instead of relying on Windows
Loading the US English layout causes user-visible side effects.
2023-10-08 17:32:22 -05:00
Cameron Gutman
ee1a9a618a Remove clang-format suppressions 2023-10-06 18:29:50 -05:00
Cameron Gutman
71024491e2 Allow the Misc button to work as Guide on emulated Xbox 360 controllers
It isn't physically present on Xbox 360 controllers, so we may as well use it for something.
2023-10-06 18:29:50 -05:00
Cameron Gutman
9543bc77d8 Fix pen tilt angle calculation 2023-09-02 11:12:59 -05:00
Cameron Gutman
21dbde9467 Fix touch input on UAC secure desktop and login screen 2023-08-03 23:04:13 -05:00
Cameron Gutman
d7c76cfd2b Update gamepad touch support with latest protocol changes 2023-08-03 19:16:09 -05:00
Cameron Gutman
bd68aebe4c Implement pen and touch support for Windows 2023-08-03 19:16:09 -05:00
Cameron Gutman
50f353d183 Fix handling of gamepad feedback with multiple clients connected
We need to use the client-relative index rather than the global index
when sending feedback to the client.
2023-07-10 21:45:37 -05:00
Cameron Gutman
3acc7ef557 Remove unused variable 2023-07-10 21:45:37 -05:00
Cameron Gutman
2ed2dd5e0e Implement touch, motion, and battery for DS4 2023-07-10 21:45:37 -05:00
Cameron Gutman
309fcc4142 Convert rumble_queue into a generic feedback_queue for gamepad messages 2023-07-10 21:45:37 -05:00
Cameron Gutman
fd77230964 Stub controller battery, touch, and motion packets 2023-07-10 21:45:37 -05:00
Cameron Gutman
1ef8cb1111 Send feature flags in RTSP DESCRIBE response 2023-07-10 21:45:37 -05:00
Cameron Gutman
c5bf78176e Remove GetAsyncKeyState() check before sending mouse button events
It's unnecessary and breaks in cases where event processing is slow

Fixes #1433
2023-07-08 22:58:12 -05:00
jcj83429
d075424225 Add support for Applications (context menu) key in the Windows platform
I will add corresponding support in moonlight-qt.
2023-07-08 21:21:18 -05:00
Cameron Gutman
70dc582f38 Refactor gamepad emulation code to use the DS4 extended report format
This has the side-effect of fixing #1407 due to the incorrect assumption that
it's safe to cast our gamepad_state_t to a XUSB_REPORT.
2023-07-08 11:34:16 -05:00
Cameron Gutman
11aedf56a2 Implement controller arrival metadata support 2023-06-30 20:47:29 -05:00
Cameron Gutman
feedede6f9 Implement extended controller button support 2023-06-27 21:11:19 -05:00
Cameron Gutman
2f4cc9ace0 Add option to always send scancodes
Default is enabled to match v0.19.1 behavior

Fixes #1233
2023-05-25 19:31:39 -05:00
ReenigneArcher
4ca6dc6c8e docs: update file level doxygen blocks (#1258) 2023-05-07 18:12:39 -04:00
Cameron Gutman
4e04604696 Add support for keyboard input that is not normalized to US English layout
This is used by the soft keyboards on Android and iOS
2023-04-11 19:53:46 -05:00
aseligmann
0e92bdd29c Use DS4_BUTTON_SHARE as BACK action 2023-04-08 16:27:48 -05:00
ReenigneArcher
21eb4eb6dd clang: adjust formatting rules (#1015) 2023-03-27 21:45:29 -04:00
Conn O'Griofa
845749d525 windows: input: activate US keyboard layout for scancode mapping (#975) 2023-02-25 14:08:42 -05:00
Cameron Gutman
4b642f6e01 Implement horizontal scrolling and Sunshine detection for Moonlight (#793) 2023-01-21 17:42:08 -06:00
Cameron Gutman
03b62730ae Convert keyboard input to scancodes using the US English layout (#651) 2022-12-30 13:30:11 -05:00
Cameron Gutman
d6db10afb4 Remove/fix calls to std::abort() (#648) 2022-12-29 11:09:11 -05:00
Cameron Gutman
e39d9bc662 Add support for Unicode input messages on Windows 2022-11-23 21:45:26 -06:00
ReenigneArcher
a4acaf15b0 move sunshine to src
- this will allow for common cpp workflow files within org
2022-08-07 23:37:57 -04:00