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mirror of https://github.com/LizardByte/Sunshine.git synced 2025-08-10 00:52:16 +00:00
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ff8c8ce3ab749d694705da3522b29ff3da0ac70b
Sunshine/src/platform/windows
History
Cameron Gutman ff8c8ce3ab Skip encoder reprobing if no GPU changes have occurred
2024-02-06 20:00:24 -06:00
..
nvprefs
Add nvprefs user override options
2024-01-20 18:28:09 -06:00
audio.cpp
fix(audio:windows): set cbSize correctly (#1787)
2023-10-27 09:28:29 -04:00
display_base.cpp
Skip encoder reprobing if no GPU changes have occurred
2024-02-06 20:00:24 -06:00
display_ram.cpp
Add missing software device creation override
2023-08-13 15:15:32 -05:00
display_vram.cpp
Remove unused shader input layout
2023-10-05 23:06:40 -05:00
display.h
Support capturing rotated displays on Windows (#1602)
2023-09-13 10:34:26 -04:00
input.cpp
Only keep the ViGEmBus connection alive while gamepads are attached
2024-01-02 19:32:19 -06:00
keylayout.h
Use our own keycode mapping instead of relying on Windows
2023-10-08 17:32:22 -05:00
misc.cpp
Allow DSCP tagging and local traffic prioritization to be enabled separately on Mac and Linux
2024-02-02 18:30:48 -06:00
misc.h
docs: update file level doxygen blocks (#1258)
2023-05-07 18:12:39 -04:00
PolicyConfig.h
docs: fix broken links (#1813)
2023-11-05 00:47:22 -04:00
publish.cpp
Fix discovery of Windows hosts by Apple devices
2023-12-04 21:03:37 -06:00
windows.rs.in
Windows Manifest improvements (#1557)
2023-08-19 14:06:35 -04:00
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