diff --git a/README.md b/README.md index fc22548..8bb6281 100644 --- a/README.md +++ b/README.md @@ -6,7 +6,7 @@ Windows kernel-mode driver emulating well-known USB game controllers. )](https://ci.appveyor.com/project/nefarius/indicium-supra) [![Discord](https://img.shields.io/discord/346756263763378176.svg)](https://discord.gg/QTJpBX5) [![Website](https://img.shields.io/website-up-down-green-red/https/vigem.org.svg?label=ViGEm.org)](https://vigem.org/) [![PayPal Donate](https://img.shields.io/badge/paypal-donate-blue.svg)]() [![Support on Patreon](https://img.shields.io/badge/patreon-donate-orange.svg)]() [![GitHub followers](https://img.shields.io/github/followers/nefarius.svg?style=social&label=Follow)](https://github.com/nefarius) [![Twitter Follow](https://img.shields.io/twitter/follow/nefariusmaximus.svg?style=social&label=Follow)](https://twitter.com/nefariusmaximus) ## About -**Disclaimer:** this project is for software developers. To make it do something useful you'll also need a [feeder application](). +**Disclaimer:** this project is for software developers. To make it do something useful you'll also need a [feeder application](). The `ViGEmBus` driver and `ViGEmClient` libraries represent the core of the Virtual Gamepad Emulation Framework (or `ViGEm` , for short). `ViGEm` aims for a 100% accurate [emulation]() of well-known gaming peripherals as pure software-based devices at kernel level. As it mimics "the real thing" games and other processes require no additional modification whatsoever to detect `ViGEm`-based devices (no Proxy-DLLs or API-Hooking) and simply work out of the box. While the (now obsolete) [Scarlett.Crush Productions Virtual Bus Driver]() is the spiritual father of this project, `ViGEm` has been designed and written from the ground up utilizing Microsoft's [Kernel-Mode Driver Framework](https://en.wikipedia.org/wiki/Kernel-Mode_Driver_Framework).