/* * Virtual Gamepad Emulation Framework - Windows kernel-mode bus driver * Copyright (C) 2016-2018 Benjamin Höglinger-Stelzer * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once // // Used to identify children in the device list of the bus. // typedef struct _PDO_IDENTIFICATION_DESCRIPTION { WDF_CHILD_IDENTIFICATION_DESCRIPTION_HEADER Header; // should contain this header // // Unique serial number of the device on the bus // ULONG SerialNo; // // PID of the process creating this PDO // DWORD OwnerProcessId; // // Device type this PDO is emulating // VIGEM_TARGET_TYPE TargetType; // // If set, the vendor ID the emulated device is reporting // USHORT VendorId; // // If set, the product ID the emulated device is reporting // USHORT ProductId; // // Is the current device owner another driver? // BOOLEAN OwnerIsDriver; // // SessionId associated with file handle. Used to map file handles to emulated gamepad devices // LONG SessionId; } PDO_IDENTIFICATION_DESCRIPTION, *PPDO_IDENTIFICATION_DESCRIPTION; // // The PDO device-extension (context). // typedef struct _PDO_DEVICE_DATA { // // Unique serial number of the device on the bus // ULONG SerialNo; // // PID of the process creating this PDO // DWORD OwnerProcessId; // // Device type this PDO is emulating // VIGEM_TARGET_TYPE TargetType; // // If set, the vendor ID the emulated device is reporting // USHORT VendorId; // // If set, the product ID the emulated device is reporting // USHORT ProductId; // // Interface for PDO to FDO communication // VIGEM_BUS_INTERFACE BusInterface; // // Queue for incoming data interrupt transfer // WDFQUEUE PendingUsbInRequests; // // Queue for inverted calls // WDFQUEUE PendingNotificationRequests; } PDO_DEVICE_DATA, *PPDO_DEVICE_DATA; WDF_DECLARE_CONTEXT_TYPE_WITH_NAME(PDO_DEVICE_DATA, PdoGetData) // // FDO (bus device) context data // typedef struct _FDO_DEVICE_DATA { // // Counter of interface references // LONG InterfaceReferenceCounter; // // Next SessionId to assign to a file handle // LONG NextSessionId; // // Collection holding pending plugin requests // WDFCOLLECTION PendingPluginRequests; // // Sync lock for pending request collection // WDFSPINLOCK PendingPluginRequestsLock; // // Periodic timer sweeping up orphaned requests // WDFTIMER PendingPluginRequestsCleanupTimer; } FDO_DEVICE_DATA, *PFDO_DEVICE_DATA; #define FDO_FIRST_SESSION_ID 100 WDF_DECLARE_CONTEXT_TYPE_WITH_NAME(FDO_DEVICE_DATA, FdoGetData) // // Context data associated with file objects created by user mode applications // typedef struct _FDO_FILE_DATA { // // SessionId associated with file handle. Used to map file handles to emulated gamepad devices // LONG SessionId; } FDO_FILE_DATA, *PFDO_FILE_DATA; WDF_DECLARE_CONTEXT_TYPE_WITH_NAME(FDO_FILE_DATA, FileObjectGetData) // // Context data for plugin requests // typedef struct _FDO_PLUGIN_REQUEST_DATA { // // Unique serial number of the device on the bus // ULONG Serial; // // High resolution timestamp taken when this request got moved to pending state // LARGE_INTEGER Timestamp; // // Performance counter system frequency taken upon fetching timestamp // LARGE_INTEGER Frequency; } FDO_PLUGIN_REQUEST_DATA, *PFDO_PLUGIN_REQUEST_DATA; WDF_DECLARE_CONTEXT_TYPE_WITH_NAME(FDO_PLUGIN_REQUEST_DATA, PluginRequestGetData)