mirror of
https://github.com/excalidraw/excalidraw.git
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* rotate rectanble with fixed angle * rotate dashed rectangle with fixed angle * fix rotate handler rect * fix canvas size with rotation * angle in element base * fix bug in calculating canvas size * trial only for rectangle * hitTest for rectangle rotation * properly resize rotated rectangle * fix canvas size calculation * giving up... workaround for now * **experimental** handler to rotate rectangle * remove rotation on copy for debugging * update snapshots * better rotation handler with atan2 * rotate when drawImage * add rotation handler * hitTest for any shapes * fix hitTest for curved lines * rotate text element * rotation locking * hint messaage for rotating * show proper handlers on mobile (a workaround, there should be a better way) * refactor hitTest * support exporting png * support exporting svg * fix rotating curved line * refactor drawElementFromCanvas with getElementAbsoluteCoords * fix export png and svg * adjust resize positions for lines (N, E, S, W) * do not make handlers big on mobile * Update src/locales/en.json Alright! Co-Authored-By: Lipis <lipiridis@gmail.com> * do not show rotation/resizing hints on mobile * proper calculation for N and W positions * simplify calculation * use "rotation" as property name for clarification (may increase bundle size) * update snapshots excluding rotation handle * refactor with adjustPositionWithRotation * refactor with adjustXYWithRotation * forgot to rename rotation * rename internal function * initialize element angle on restore * rotate wysiwyg editor * fix shift-rotate around 270deg * improve rotation locking * refactor adjustXYWithRotation * avoid rotation degree becomes >=360 * refactor with generateHandler Co-authored-by: Lipis <lipiridis@gmail.com> Co-authored-by: dwelle <luzar.david@gmail.com>
65 lines
1.8 KiB
TypeScript
65 lines
1.8 KiB
TypeScript
import {
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ExcalidrawElement,
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PointerType,
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ExcalidrawLinearElement,
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} from "./element/types";
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import { SHAPES } from "./shapes";
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import { Point as RoughPoint } from "roughjs/bin/geometry";
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export type FlooredNumber = number & { _brand: "FlooredNumber" };
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export type Point = Readonly<RoughPoint>;
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export type AppState = {
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isLoading: boolean;
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draggingElement: ExcalidrawElement | null;
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resizingElement: ExcalidrawElement | null;
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multiElement: ExcalidrawLinearElement | null;
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selectionElement: ExcalidrawElement | null;
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// element being edited, but not necessarily added to elements array yet
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// (e.g. text element when typing into the input)
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editingElement: ExcalidrawElement | null;
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elementType: typeof SHAPES[number]["value"];
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elementLocked: boolean;
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exportBackground: boolean;
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currentItemStrokeColor: string;
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currentItemBackgroundColor: string;
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currentItemFillStyle: string;
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currentItemStrokeWidth: number;
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currentItemRoughness: number;
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currentItemOpacity: number;
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currentItemFont: string;
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viewBackgroundColor: string;
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scrollX: FlooredNumber;
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scrollY: FlooredNumber;
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cursorX: number;
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cursorY: number;
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scrolledOutside: boolean;
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name: string;
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isCollaborating: boolean;
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isResizing: boolean;
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isRotating: boolean;
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zoom: number;
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openMenu: "canvas" | "shape" | null;
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lastPointerDownWith: PointerType;
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selectedElementIds: { [id: string]: boolean };
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collaborators: Map<string, { pointer?: { x: number; y: number } }>;
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shouldCacheIgnoreZoom: boolean;
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};
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export type PointerCoords = Readonly<{
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x: number;
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y: number;
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}>;
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export type Gesture = {
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pointers: Map<number, PointerCoords>;
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lastCenter: { x: number; y: number } | null;
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initialDistance: number | null;
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initialScale: number | null;
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};
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export declare class GestureEvent extends UIEvent {
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readonly rotation: number;
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readonly scale: number;
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}
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