mirror of
https://github.com/excalidraw/excalidraw.git
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* Refactor: simplify linear element type * Refactor: dedupe scrollbar handling * First step towards binding - establish relationship and basic test for dragged lines * Refactor: use zoom from appstate * Refactor: generalize getElementAtPosition * Only consider bindable elements in hit test * Refactor: pull out pieces of hit test for reuse later * Refactor: pull out diamond from hit test for reuse later * Refactor: pull out text from hit test for reuse later * Suggest binding when hovering * Give shapes in regression test real size * Give shapes in undo/redo test real size * Keep bound element highlighted * Show binding suggestion for multi-point elements * Move binding to its on module with functions so that I can use it from actions, add support for binding end of multi-point elements * Use Id instead of ID * Improve boundary offset for non-squarish elements * Fix localStorage for binding on linear elements * Simplify dragging code and fix elements bound twice to the same shape * Fix binding for rectangles * Bind both ends at the end of the linear element creation, needed for focus points * wip * Refactor: Renames and reshapes for next commit * Calculate and store focus points and gaps, but dont use them yet * Focus points for rectangles * Dont blow up when canceling linear element * Stop suggesting binding when a non-compatible tool is selected * Clean up collision code * Using Geometric Algebra for hit tests * Correct binding for all shapes * Constant gap around polygon corners * Fix rotation handling * Generalize update and fix hit test for rotated elements * Handle rotation realtime * Handle scaling * Remove vibration when moving bound and binding element together * Handle simultenous scaling * Allow binding and unbinding when editing linear elements * Dont delete binding when the end point wasnt touched * Bind on enter/escape when editing * Support multiple suggested bindable elements in preparation for supporting linear elements dragging * Update binding when moving linear elements * Update binding when resizing linear elements * Dont re-render UI on binding hints * Update both ends when one is moved * Use distance instead of focus point for binding * Complicated approach for posterity, ignore this commit * Revert the complicated approach * Better focus point strategy, working for all shapes * Update snapshots * Dont break binding gap when mirroring shape * Dont break binding gap when grid mode pushes it inside * Dont bind draw elements * Support alt duplication * Fix alt duplication to * Support cmd+D duplication * All copy mechanisms are supported * Allow binding shapes to arrows, having arrows created first * Prevent arrows from disappearing for ellipses * Better binding suggestion highlight for shapes * Dont suggest second binding for simple elements when editing or moving them * Dont steal already bound linear elements when moving shapes * Fix highlighting diamonds and more precisely highlight other shapes * Highlight linear element edges for binding * Highlight text binding too * Handle deletion * Dont suggest second binding for simple linear elements when creating them * Dont highlight bound element during creation * Fix binding for rotated linear elements * Fix collision check for ellipses * Dont show suggested bindings for selected pairs * Bind multi-point linear elements when the tool is switched - important for mobile * Handle unbinding one of two bound edges correctly * Rename boundElement in state to startBoundElement * Dont double account for zoom when rendering binding highlight * Fix rendering of edited linear element point handles * Suggest binding when adding new point to a linear element * Bind when adding a new point to a linear element and dont unbind when moving middle elements * Handle deleting points * Add cmd modifier key to disable binding * Use state for enabling binding, fix not binding for linear elements during creation * Drop support for binding lines, only arrows are bindable * Reset binding mode on blur * Fix not binding lines
123 lines
3.6 KiB
TypeScript
123 lines
3.6 KiB
TypeScript
import {
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PointerType,
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ExcalidrawLinearElement,
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NonDeletedExcalidrawElement,
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NonDeleted,
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TextAlign,
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ExcalidrawElement,
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FontFamily,
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GroupId,
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ExcalidrawBindableElement,
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} from "./element/types";
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import { SHAPES } from "./shapes";
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import { Point as RoughPoint } from "roughjs/bin/geometry";
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import { SocketUpdateDataSource } from "./data";
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import { LinearElementEditor } from "./element/linearElementEditor";
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import { SuggestedBinding } from "./element/binding";
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export type FlooredNumber = number & { _brand: "FlooredNumber" };
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export type Point = Readonly<RoughPoint>;
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export type Collaborator = {
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pointer?: {
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x: number;
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y: number;
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};
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button?: "up" | "down";
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selectedElementIds?: AppState["selectedElementIds"];
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username?: string | null;
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};
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export type AppState = {
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isLoading: boolean;
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errorMessage: string | null;
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draggingElement: NonDeletedExcalidrawElement | null;
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resizingElement: NonDeletedExcalidrawElement | null;
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multiElement: NonDeleted<ExcalidrawLinearElement> | null;
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selectionElement: NonDeletedExcalidrawElement | null;
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isBindingEnabled: boolean;
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startBoundElement: NonDeleted<ExcalidrawBindableElement> | null;
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suggestedBindings: SuggestedBinding[];
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// element being edited, but not necessarily added to elements array yet
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// (e.g. text element when typing into the input)
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editingElement: NonDeletedExcalidrawElement | null;
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editingLinearElement: LinearElementEditor | null;
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elementType: typeof SHAPES[number]["value"];
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elementLocked: boolean;
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exportBackground: boolean;
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shouldAddWatermark: boolean;
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currentItemStrokeColor: string;
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currentItemBackgroundColor: string;
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currentItemFillStyle: string;
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currentItemStrokeWidth: number;
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currentItemStrokeStyle: ExcalidrawElement["strokeStyle"];
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currentItemRoughness: number;
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currentItemOpacity: number;
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currentItemFontFamily: FontFamily;
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currentItemFontSize: number;
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currentItemTextAlign: TextAlign;
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viewBackgroundColor: string;
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scrollX: FlooredNumber;
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scrollY: FlooredNumber;
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cursorX: number;
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cursorY: number;
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cursorButton: "up" | "down";
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scrolledOutside: boolean;
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name: string;
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username: string;
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isCollaborating: boolean;
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isResizing: boolean;
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isRotating: boolean;
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zoom: number;
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openMenu: "canvas" | "shape" | null;
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lastPointerDownWith: PointerType;
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selectedElementIds: { [id: string]: boolean };
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previousSelectedElementIds: { [id: string]: boolean };
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collaborators: Map<string, Collaborator>;
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shouldCacheIgnoreZoom: boolean;
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showShortcutsDialog: boolean;
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zenModeEnabled: boolean;
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gridSize: number | null;
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/** top-most selected groups (i.e. does not include nested groups) */
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selectedGroupIds: { [groupId: string]: boolean };
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/** group being edited when you drill down to its constituent element
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(e.g. when you double-click on a group's element) */
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editingGroupId: GroupId | null;
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width: number;
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height: number;
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offsetTop: number;
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offsetLeft: number;
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isLibraryOpen: boolean;
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};
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export type PointerCoords = Readonly<{
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x: number;
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y: number;
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}>;
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export type Gesture = {
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pointers: Map<number, PointerCoords>;
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lastCenter: { x: number; y: number } | null;
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initialDistance: number | null;
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initialScale: number | null;
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};
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export declare class GestureEvent extends UIEvent {
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readonly rotation: number;
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readonly scale: number;
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}
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export type SocketUpdateData = SocketUpdateDataSource[keyof SocketUpdateDataSource] & {
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_brand: "socketUpdateData";
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};
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export type LibraryItem = NonDeleted<ExcalidrawElement>[];
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export type LibraryItems = readonly LibraryItem[];
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export interface ExcalidrawProps {
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width: number;
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height: number;
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}
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