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Update UI layout code to use new SVG icons
- Add IconWidget, use it for icons instead of ImageWidget. Specify icons by name only, look for them (with either .svg or .png suffixes) in multiple directories (including koreader/settings/icons/ to allow customizing them). Don't crash when icon name not found, shown a black background warning icon instead. - Don't trust the icons' native sizes: replace scale_for_dpi=true with width/height=DGENERIC_ICON_SIZE, so all icons get the same (tunable) size - except in a few specific use cases. - Top and bottom menu bars: normalize, and have icons properly centered in them, extend vertical line separators up to the edges. - TOC: adjust expand/collapse icons size to items size
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@@ -1,5 +1,5 @@
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local Geom = require("ui/geometry")
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local ImageWidget = require("ui/widget/imagewidget")
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local IconWidget = require("ui/widget/iconwidget")
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local InputContainer = require("ui/widget/container/inputcontainer")
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local LeftContainer = require("ui/widget/container/leftcontainer")
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local Screen = require("device").screen
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@@ -9,8 +9,11 @@ local ReaderFlipping = InputContainer:new{
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}
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function ReaderFlipping:init()
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local widget = ImageWidget:new{
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file = "resources/icons/appbar.book.open.png",
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local icon_size = Screen:scaleBySize(32)
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local widget = IconWidget:new{
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icon = "book.opened",
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width = icon_size,
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height = icon_size,
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}
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self[1] = LeftContainer:new{
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dimen = Geom:new{w = Screen:getWidth(), h = widget:getSize().h},
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