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scrolltextwideget(fix): listen to page fwd/bck events
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@@ -4,10 +4,11 @@ local VerticalScrollBar = require("ui/widget/verticalscrollbar")
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local Geom = require("ui/geometry")
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local GestureRange = require("ui/gesturerange")
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local UIManager = require("ui/uimanager")
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local Screen = require("device").screen
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local Device = require("device")
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local Screen = Device.screen
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local Input = Device.input
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local HorizontalGroup = require("ui/widget/horizontalgroup")
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local HorizontalSpan = require("ui/widget/horizontalspan")
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local Device = require("device")
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local Blitbuffer = require("ffi/blitbuffer")
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--[[
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@@ -57,6 +58,12 @@ function ScrollTextWidget:init()
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},
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}
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end
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if Device:hasKeyboard() or Device:hasKeys() then
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self.key_events = {
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ScrollDown = {{Input.group.PgFwd}, doc = "scroll down"},
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ScrollUp = {{Input.group.PgBack}, doc = "scroll up"},
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}
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end
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end
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function ScrollTextWidget:updateScrollBar(text)
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@@ -69,17 +76,36 @@ function ScrollTextWidget:updateScrollBar(text)
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)
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end
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function ScrollTextWidget:onScrollText(arg, ges)
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if ges.direction == "north" then
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function ScrollTextWidget:scrollText(direction)
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if direction == 0 then return end
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if direction > 0 then
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self.text_widget:scrollDown()
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self:updateScrollBar(self.text_widget)
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elseif ges.direction == "south" then
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else
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self.text_widget:scrollUp()
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self:updateScrollBar(self.text_widget)
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end
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self:updateScrollBar(self.text_widget)
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UIManager:setDirty(self.dialog, function()
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return "partial", self.dimen
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end)
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end
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function ScrollTextWidget:onScrollText(arg, ges)
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if ges.direction == "north" then
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self:scrollText(1)
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elseif ges.direction == "south" then
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self:scrollText(-1)
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end
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return true
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end
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function ScrollTextWidget:onScrollDown()
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self:scrollText(1)
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return true
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end
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function ScrollTextWidget:onScrollUp()
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self:scrollText(-1)
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return true
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end
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return ScrollTextWidget
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