use debug to print debug info

This commit is contained in:
Qingping Hou
2012-04-19 00:16:49 +08:00
parent 35e4ceaf57
commit 3306346dba
14 changed files with 47 additions and 49 deletions

View File

@@ -270,7 +270,7 @@ function SelectMenu:choose(ypos, height)
end
if self.item_shortcuts[c] ~= nil and
string.len(self.item_shortcuts[c]) == 3 then
-- print "Del", "Sym and "Ent"
-- debug "Del", "Sym and "Ent"
renderUtf8Text(fb.bb, 13, y, fface,
self.item_shortcuts[c], true)
else
@@ -322,14 +322,14 @@ function SelectMenu:choose(ypos, height)
ev.code = adjustKeyEvents(ev)
if ev.type == EV_KEY and ev.value == EVENT_VALUE_KEY_PRESS then
keydef = Keydef:new(ev.code, getKeyModifier())
print("key pressed: "..tostring(keydef))
debug("key pressed: "..tostring(keydef))
command = self.commands:getByKeydef(keydef)
if command ~= nil then
print("command to execute: "..tostring(command))
debug("command to execute: "..tostring(command))
ret_code = command.func(self, keydef)
else
print("command not found: "..tostring(command))
debug("command not found: "..tostring(command))
end
if ret_code == "break" then
@@ -337,7 +337,7 @@ function SelectMenu:choose(ypos, height)
end
if self.selected_item ~= nil then
print("# selected "..self.selected_item)
debug("# selected "..self.selected_item)
return self.selected_item, self.item_array[self.selected_item]
end
end -- EOF if