[CRe] Ensure toggling nightmode invalidates the drawCurrentView cache (#6854)

* Use a CRe set* method when toggling nightmode

This ensures it gets flagged as add_reset by the call cache, and that
CRe will actually re-render, as it's necessary if nightmode_images is
enabled (the default).

Fix #6845

* Prevent ReaderHighlight:onTap from running ReaderHighlight:clear when
it's unnecessary.

Avoiding a clearSelection call in CRe that could invalidate the cache
and cause unnecessary redraws.

* Don't store empty highlight arrays when all HLs on a page have
been deleted
This commit is contained in:
NiLuJe
2020-11-08 02:18:50 +01:00
committed by GitHub
parent 5ed240077e
commit 4caf8f281d
5 changed files with 83 additions and 53 deletions

View File

@@ -469,20 +469,21 @@ function ReaderView:drawPageSavedHighlight(bb, x, y)
local pages = self:getCurrentPageList()
for _, page in pairs(pages) do
local items = self.highlight.saved[page]
if not items then items = {} end
for i = 1, #items do
local item = items[i]
local pos0, pos1 = item.pos0, item.pos1
local boxes = self.ui.document:getPageBoxesFromPositions(page, pos0, pos1)
if boxes then
for _, box in pairs(boxes) do
local rect = self:pageToScreenTransform(page, box)
if rect then
self:drawHighlightRect(bb, x, y, rect, item.drawer or self.highlight.saved_drawer)
end
end -- end for each box
end -- end if boxes
end -- end for each highlight
if items then
for i = 1, #items do
local item = items[i]
local pos0, pos1 = item.pos0, item.pos1
local boxes = self.ui.document:getPageBoxesFromPositions(page, pos0, pos1)
if boxes then
for _, box in pairs(boxes) do
local rect = self:pageToScreenTransform(page, box)
if rect then
self:drawHighlightRect(bb, x, y, rect, item.drawer or self.highlight.saved_drawer)
end
end -- end for each box
end -- end if boxes
end -- end for each highlight
end
end -- end for each page
end
@@ -492,41 +493,41 @@ function ReaderView:drawXPointerSavedHighlight(bb, x, y)
-- clear that cache when page layout change or highlights are added
-- or removed).
local cur_view_top, cur_view_bottom
for page, _ in pairs(self.highlight.saved) do
local items = self.highlight.saved[page]
if not items then items = {} end
for j = 1, #items do
local item = items[j]
local pos0, pos1 = item.pos0, item.pos1
-- document:getScreenBoxesFromPositions() is expensive, so we
-- first check this item is on current page
if not cur_view_top then
-- Even in page mode, it's safer to use pos and ui.dimen.h
-- than pages' xpointers pos, even if ui.dimen.h is a bit
-- larger than pages' heights
cur_view_top = self.ui.document:getCurrentPos()
if self.view_mode == "page" and self.ui.document:getVisiblePageCount() > 1 then
cur_view_bottom = cur_view_top + 2 * self.ui.dimen.h
else
cur_view_bottom = cur_view_top + self.ui.dimen.h
for page, items in pairs(self.highlight.saved) do
if items then
for j = 1, #items do
local item = items[j]
local pos0, pos1 = item.pos0, item.pos1
-- document:getScreenBoxesFromPositions() is expensive, so we
-- first check this item is on current page
if not cur_view_top then
-- Even in page mode, it's safer to use pos and ui.dimen.h
-- than pages' xpointers pos, even if ui.dimen.h is a bit
-- larger than pages' heights
cur_view_top = self.ui.document:getCurrentPos()
if self.view_mode == "page" and self.ui.document:getVisiblePageCount() > 1 then
cur_view_bottom = cur_view_top + 2 * self.ui.dimen.h
else
cur_view_bottom = cur_view_top + self.ui.dimen.h
end
end
end
local spos0 = self.ui.document:getPosFromXPointer(pos0)
local spos1 = self.ui.document:getPosFromXPointer(pos1)
local start_pos = math.min(spos0, spos1)
local end_pos = math.max(spos0, spos1)
if start_pos <= cur_view_bottom and end_pos >= cur_view_top then
local boxes = self.ui.document:getScreenBoxesFromPositions(pos0, pos1, true) -- get_segments=true
if boxes then
for _, box in pairs(boxes) do
local rect = self:pageToScreenTransform(page, box)
if rect then
self:drawHighlightRect(bb, x, y, rect, item.drawer or self.highlight.saved_drawer)
end
end -- end for each box
end -- end if boxes
end
end -- end for each highlight
local spos0 = self.ui.document:getPosFromXPointer(pos0)
local spos1 = self.ui.document:getPosFromXPointer(pos1)
local start_pos = math.min(spos0, spos1)
local end_pos = math.max(spos0, spos1)
if start_pos <= cur_view_bottom and end_pos >= cur_view_top then
local boxes = self.ui.document:getScreenBoxesFromPositions(pos0, pos1, true) -- get_segments=true
if boxes then
for _, box in pairs(boxes) do
local rect = self:pageToScreenTransform(page, box)
if rect then
self:drawHighlightRect(bb, x, y, rect, item.drawer or self.highlight.saved_drawer)
end
end -- end for each box
end -- end if boxes
end
end -- end for each highlight
end
end -- end for all saved highlight
end