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Faster blitting @ BB8/BBRGB32 when no processing is needed (#4847)
* Pickup the eponymous blitting performance tweaks from koreader/koreader-base#878 * Cleanup BitOpts usage (require & cache) * Unify oddness checks (MOD -> AND) * Enforce the native Portrait orientation on Kobo (except @ 16bpp, i.e., KSM w/ 8bpp swap disabled), to allow for faster blitting when unrotted. * Switch CRe BB to 32BPP on color screens * Minor cleanups
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@@ -2,6 +2,7 @@
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Text rendering module.
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]]
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local bit = require("bit")
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local Font = require("ui/font")
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local Cache = require("cache")
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local CacheItem = require("cacheitem")
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@@ -9,6 +10,10 @@ local BlitBuffer = require("ffi/blitbuffer")
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local Device = require("device")
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local logger = require("logger")
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local band = bit.band
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local bor = bit.bor
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local lshift = bit.lshift
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if Device.should_restrict_JIT then
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require("jit").off(true, true)
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end
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@@ -31,23 +36,23 @@ local function utf8Chars(input_text)
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local function read_next_glyph(input, pos)
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if string.len(input) < pos then return nil end
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local value = string.byte(input, pos)
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if bit.band(value, 0x80) == 0 then
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if band(value, 0x80) == 0 then
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-- TODO: check valid ranges
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return pos+1, value, string.sub(input, pos, pos)
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elseif bit.band(value, 0xC0) == 0x80 -- invalid, continuation
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or bit.band(value, 0xF8) == 0xF8 -- 5-or-more byte sequence, illegal due to RFC3629
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elseif band(value, 0xC0) == 0x80 -- invalid, continuation
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or band(value, 0xF8) == 0xF8 -- 5-or-more byte sequence, illegal due to RFC3629
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then
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return pos+1, 0xFFFD, "\xFF\xFD"
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else
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local glyph, bytes_left
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if bit.band(value, 0xE0) == 0xC0 then
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glyph = bit.band(value, 0x1F)
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if band(value, 0xE0) == 0xC0 then
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glyph = band(value, 0x1F)
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bytes_left = 1
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elseif bit.band(value, 0xF0) == 0xE0 then
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glyph = bit.band(value, 0x0F)
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elseif band(value, 0xF0) == 0xE0 then
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glyph = band(value, 0x0F)
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bytes_left = 2
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elseif bit.band(value, 0xF8) == 0xF0 then
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glyph = bit.band(value, 0x07)
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elseif band(value, 0xF8) == 0xF0 then
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glyph = band(value, 0x07)
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bytes_left = 3
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else
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return pos+1, 0xFFFD, "\xFF\xFD"
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@@ -57,8 +62,8 @@ local function utf8Chars(input_text)
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end
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for i = pos+1, pos + bytes_left do
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value = string.byte(input, i)
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if bit.band(value, 0xC0) == 0x80 then
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glyph = bit.bor(bit.lshift(glyph, 6), bit.band(value, 0x3F))
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if band(value, 0xC0) == 0x80 then
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glyph = bor(lshift(glyph, 6), band(value, 0x3F))
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else
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-- invalid UTF8 continuation - don't be greedy, just skip
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-- the initial char of the sequence.
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