A few graphics fixes after #4541 (#4554)

* Various FocusManager related tweaks to limit its usage to devices with a DPad, and prevent initial button highlights in Dialogs on devices where it makes no sense (i.e., those without a DPad. And even on DPad devices, I'm not even sure how we'd go about making one of those pop up anyway, because no Touch ;)!).
* One mysterious fix to text-only Buttons so that the flash_ui highlight always works, and always honors `FrameContainer`'s pill shape. (Before that, an unhighlight on a text button with a callback that didn't repaint anything [say, the find first/find last buttons in the Reader's search bar when you're already on the first/last match] would do a square black highlight, and a white pill-shaped unhighlight (leaving the black corners visible)).
The workaround makes *absolutely* no sense to me (as `self[1] -> self.frame`, AFAICT), but it works, and ensures all highlights/unhighlights are pill-shaped, so at least we're not doing maths for rounded corners for nothing ;).
This commit is contained in:
NiLuJe
2019-02-08 00:56:32 +01:00
committed by GitHub
parent 812e595608
commit 8189945be9
13 changed files with 134 additions and 91 deletions

View File

@@ -47,48 +47,61 @@ local ReaderRolling = InputContainer:new{
}
function ReaderRolling:init()
if Device:hasKeyboard() or Device:hasKeys() then
self.key_events = {
GotoNextView = {
{ Input.group.PgFwd },
doc = "go to next view",
event = "GotoViewRel", args = 1
},
GotoPrevView = {
{ Input.group.PgBack },
doc = "go to previous view",
event = "GotoViewRel", args = -1
},
MoveUp = {
{ "Up" },
doc = "move view up",
event = "Panning", args = {0, -1}
},
MoveDown = {
{ "Down" },
doc = "move view down",
event = "Panning", args = {0, 1}
},
GotoFirst = {
{"1"}, doc = "go to start", event = "GotoPercent", args = 0},
Goto11 = {
{"2"}, doc = "go to 11%", event = "GotoPercent", args = 11},
Goto22 = {
{"3"}, doc = "go to 22%", event = "GotoPercent", args = 22},
Goto33 = {
{"4"}, doc = "go to 33%", event = "GotoPercent", args = 33},
Goto44 = {
{"5"}, doc = "go to 44%", event = "GotoPercent", args = 44},
Goto55 = {
{"6"}, doc = "go to 55%", event = "GotoPercent", args = 55},
Goto66 = {
{"7"}, doc = "go to 66%", event = "GotoPercent", args = 66},
Goto77 = {
{"8"}, doc = "go to 77%", event = "GotoPercent", args = 77},
Goto88 = {
{"9"}, doc = "go to 88%", event = "GotoPercent", args = 88},
GotoLast = {
{"0"}, doc = "go to end", event = "GotoPercent", args = 100},
self.key_events = {}
if Device:hasKeys() then
self.key_events.GotoNextView = {
{ Input.group.PgFwd },
doc = "go to next view",
event = "GotoViewRel", args = 1,
}
self.key_events.GotoPrevView = {
{ Input.group.PgBack },
doc = "go to previous view",
event = "GotoViewRel", args = -1,
}
end
if Device:hasDPad() then
self.key_events.MoveUp = {
{ "Up" },
doc = "move view up",
event = "Panning", args = {0, -1},
}
self.key_events.MoveDown = {
{ "Down" },
doc = "move view down",
event = "Panning", args = {0, 1},
}
end
if Device:hasKeyboard() then
self.key_events.GotoFirst = {
{"1"}, doc = "go to start", event = "GotoPercent", args = 0,
}
self.key_events.Goto11 = {
{"2"}, doc = "go to 11%", event = "GotoPercent", args = 11,
}
self.key_events.Goto22 = {
{"3"}, doc = "go to 22%", event = "GotoPercent", args = 22,
}
self.key_events.Goto33 = {
{"4"}, doc = "go to 33%", event = "GotoPercent", args = 33,
}
self.key_events.Goto44 = {
{"5"}, doc = "go to 44%", event = "GotoPercent", args = 44,
}
self.key_events.Goto55 = {
{"6"}, doc = "go to 55%", event = "GotoPercent", args = 55,
}
self.key_events.Goto66 = {
{"7"}, doc = "go to 66%", event = "GotoPercent", args = 66,
}
self.key_events.Goto77 = {
{"8"}, doc = "go to 77%", event = "GotoPercent", args = 77,
}
self.key_events.Goto88 = {
{"9"}, doc = "go to 88%", event = "GotoPercent", args = 88,
}
self.key_events.GotoLast = {
{"0"}, doc = "go to end", event = "GotoPercent", args = 100,
}
end