Button: reduce font size to avoid truncation (#8078)

If the button text would be truncated, try to avoid
it by reducing the font size, and even switching to
a 2-lines TextBoxWidget.
TextBoxWidget: fix possible glyphs truncations when
a small line_height is used. Also avoid some bad
result from getFontSizeToFitHeight(), possible due
to some rounding errors.
This commit is contained in:
poire-z
2021-08-14 22:15:01 +02:00
committed by GitHub
parent ef1dea990e
commit 954ba9608e
2 changed files with 65 additions and 12 deletions

View File

@@ -25,6 +25,7 @@ local GestureRange = require("ui/gesturerange")
local IconWidget = require("ui/widget/iconwidget")
local InputContainer = require("ui/widget/container/inputcontainer")
local Size = require("ui/size")
local TextBoxWidget = require("ui/widget/textboxwidget")
local TextWidget = require("ui/widget/textwidget")
local UIManager = require("ui/uimanager")
local _ = require("gettext")
@@ -52,6 +53,7 @@ local Button = InputContainer:new{
padding_v = nil,
width = nil,
max_width = nil,
avoid_text_truncation = true,
text_font_face = "cfont",
text_font_size = 20,
text_font_bold = true,
@@ -77,13 +79,51 @@ function Button:init()
end
if self.text then
local max_width = self.max_width and self.max_width - 2*self.padding_h - 2*self.margin - 2*self.bordersize or nil
self.label_widget = TextWidget:new{
text = self.text,
max_width = self.max_width and self.max_width - 2*self.padding_h - 2*self.margin - 2*self.bordersize or nil,
max_width = max_width,
fgcolor = self.enabled and Blitbuffer.COLOR_BLACK or Blitbuffer.COLOR_DARK_GRAY,
bold = self.text_font_bold,
face = Font:getFace(self.text_font_face, self.text_font_size)
}
self.did_truncation_tweaks = false
if self.avoid_text_truncation and self.label_widget:isTruncated() then
self.did_truncation_tweaks = true
local max_height = self.label_widget:getSize().h
local font_size_2_lines = TextBoxWidget:getFontSizeToFitHeight(max_height, 2, 0)
while self.label_widget:isTruncated() do
local new_size = self.label_widget.face.orig_size - 1
if new_size < font_size_2_lines then
-- Switch to a 2-lines TextBoxWidget
self.label_widget:free()
self.label_widget = TextBoxWidget:new{
text = self.text,
line_height = 0,
alignment = "center",
width = max_width,
height = max_height,
height_adjust = true,
height_overflow_show_ellipsis = true,
fgcolor = self.enabled and Blitbuffer.COLOR_BLACK or Blitbuffer.COLOR_DARK_GRAY,
bold = self.text_font_bold,
face = Font:getFace(self.text_font_face, font_size_2_lines)
}
break
end
if new_size < 8 then -- don't go too small
break
end
self.label_widget:free()
self.label_widget = TextWidget:new{
text = self.text,
max_width = max_width,
fgcolor = self.enabled and Blitbuffer.COLOR_BLACK or Blitbuffer.COLOR_DARK_GRAY,
bold = self.text_font_bold,
face = Font:getFace(self.text_font_face, new_size)
}
end
end
else
self.label_widget = IconWidget:new{
icon = self.icon,
@@ -150,7 +190,7 @@ end
function Button:setText(text, width)
if text ~= self.text then
-- Don't trash the frame if we're already a text button, and we're keeping the geometry intact
if self.text and width and width == self.width then
if self.text and width and width == self.width and not self.did_truncation_tweaks then
self.text = text
self.label_widget:setText(text)
else