fix: override readerhighlight hold in readerfooter

Also fix touch zone dependency graph generation code.

ReaderHighlight has now been migrated to use touch zone

Inputcontainer's touch event handling logic changed to only stop
propagation when handler returns `true`. Previously, it stops
propagation when a handler is found. This is needed to support
both readerhighlight_tap and tap_forward touch zones.
This commit is contained in:
Qingping Hou
2017-01-23 06:54:14 -08:00
parent 0b9c9d6ddb
commit 9b7aba3fba
8 changed files with 393 additions and 113 deletions

View File

@@ -1,7 +1,4 @@
local InputContainer = require("ui/widget/container/inputcontainer")
local GestureRange = require("ui/gesturerange")
local Geom = require("ui/geometry")
local Screen = require("device").screen
local Device = require("device")
local Event = require("ui/event")
local UIManager = require("ui/uimanager")
@@ -18,50 +15,53 @@ function ReaderHighlight:init()
end)
end
function ReaderHighlight:initGesListener()
self.ges_events = {
Tap = {
GestureRange:new{
ges = "tap",
range = Geom:new{
x = 0, y = 0,
w = Screen:getWidth(),
h = Screen:getHeight()
}
}
function ReaderHighlight:setupTouchZones()
-- deligate gesture listener to readerui
self.ges_events = {}
self.onGesture = nil
if not Device:isTouchDevice() then return end
self.ui:registerTouchZones({
{
id = "readerhighlight_tap",
ges = "tap",
screen_zone = {
ratio_x = 0, ratio_y = 0, ratio_w = 1, ratio_h = 1,
},
overrides = { 'tap_forward', 'tap_backward', },
handler = function(ges) return self:onTap(nil, ges) end
},
Hold = {
GestureRange:new{
ges = "hold",
range = Geom:new{
x = 0, y = 0,
w = Screen:getWidth(),
h = Screen:getHeight()
}
}
{
id = "readerhighlight_hold",
ges = "hold",
screen_zone = {
ratio_x = 0, ratio_y = 0, ratio_w = 1, ratio_h = 1,
},
handler = function(ges) return self:onHold(nil, ges) end
},
HoldRelease = {
GestureRange:new{
ges = "hold_release",
range = Geom:new{
x = 0, y = 0,
w = Screen:getWidth(),
h = Screen:getHeight()
}
}
{
id = "readerhighlight_hold_release",
ges = "hold_release",
screen_zone = {
ratio_x = 0, ratio_y = 0, ratio_w = 1, ratio_h = 1,
},
handler = function() return self:onHoldRelease() end
},
HoldPan = {
GestureRange:new{
ges = "hold_pan",
range = Geom:new{
x = 0, y = 0,
w = Screen:getWidth(),
h = Screen:getHeight()
},
rate = 2.0,
}
{
id = "readerhighlight_hold_pan",
ges = "hold_pan",
rate = 2.0,
screen_zone = {
ratio_x = 0, ratio_y = 0, ratio_w = 1, ratio_h = 1,
},
handler = function(ges) return self:onHoldPan(nil, ges) end
},
}
})
end
function ReaderHighlight:onReaderReady()
self:setupTouchZones()
end
function ReaderHighlight:addToMainMenu(tab_item_table)
@@ -109,13 +109,6 @@ function ReaderHighlight:genHighlightDrawerMenu()
}
end
function ReaderHighlight:onSetDimensions(dimen)
-- update listening according to new screen dimen
if Device:isTouchDevice() then
self:initGesListener()
end
end
function ReaderHighlight:clear()
if self.ui.document.info.has_pages then
self.view.highlight.temp = {}
@@ -161,15 +154,16 @@ function ReaderHighlight:onTapPageSavedHighlight(ges)
local pos = self.view:screenToPageTransform(ges.pos)
for key, page in pairs(pages) do
local items = self.view.highlight.saved[page]
if not items then items = {} end
for i = 1, #items do
local pos0, pos1 = items[i].pos0, items[i].pos1
local boxes = self.ui.document:getPageBoxesFromPositions(page, pos0, pos1)
if boxes then
for index, box in pairs(boxes) do
if inside_box(pos, box) then
logger.dbg("Tap on hightlight")
return self:onShowHighlightDialog(page, i)
if items then
for i = 1, #items do
local pos0, pos1 = items[i].pos0, items[i].pos1
local boxes = self.ui.document:getPageBoxesFromPositions(page, pos0, pos1)
if boxes then
for index, box in pairs(boxes) do
if inside_box(pos, box) then
logger.dbg("Tap on hightlight")
return self:onShowHighlightDialog(page, i)
end
end
end
end
@@ -181,15 +175,16 @@ function ReaderHighlight:onTapXPointerSavedHighlight(ges)
local pos = self.view:screenToPageTransform(ges.pos)
for page, _ in pairs(self.view.highlight.saved) do
local items = self.view.highlight.saved[page]
if not items then items = {} end
for i = 1, #items do
local pos0, pos1 = items[i].pos0, items[i].pos1
local boxes = self.ui.document:getScreenBoxesFromPositions(pos0, pos1)
if boxes then
for index, box in pairs(boxes) do
if inside_box(pos, box) then
logger.dbg("Tap on hightlight")
return self:onShowHighlightDialog(page, i)
if items then
for i = 1, #items do
local pos0, pos1 = items[i].pos0, items[i].pos1
local boxes = self.ui.document:getScreenBoxesFromPositions(pos0, pos1)
if boxes then
for index, box in pairs(boxes) do
if inside_box(pos, box) then
logger.dbg("Tap on hightlight")
return self:onShowHighlightDialog(page, i)
end
end
end
end