Update rendertext.lua

This commit is contained in:
NuPogodi
2012-05-16 16:29:33 +03:00
parent eaaff0d9bc
commit cd046a0637

View File

@@ -104,3 +104,84 @@ function renderUtf8Text(buffer, x, y, face, text, kerning)
end
return pen_x
end
-- NuPogodi: Some New Functions to render UTF8 text restricted by some width 'w'
function renderUtf8TextWidth(buffer, x, y, face, text, kerning, w)
if text == nil then
debug("renderUtf8Text called without text");
return nil
end
local pen_x = 0
local rest = ""
local prevcharcode = 0
for uchar in string.gfind(text, "([%z\1-\127\194-\244][\128-\191]*)") do
if pen_x < w then
local charcode = util.utf8charcode(uchar)
local glyph = getGlyph(face, charcode)
if kerning and prevcharcode then
local kern = face.ftface:getKerning(prevcharcode, charcode)
pen_x = pen_x + kern
--debug("prev:"..string.char(prevcharcode).." curr:"..string.char(charcode).." pen_x:"..pen_x.." kern:"..kern)
buffer:addblitFrom(glyph.bb, x + pen_x + glyph.l, y - glyph.t, 0, 0, glyph.bb:getWidth(), glyph.bb:getHeight())
else
--debug(" curr:"..string.char(charcode))
buffer:blitFrom(glyph.bb, x + pen_x + glyph.l, y - glyph.t, 0, 0, glyph.bb:getWidth(), glyph.bb:getHeight())
end
pen_x = pen_x + glyph.ax
prevcharcode = charcode
else
-- accumulating the rest of text here
rest = rest .. uchar
end
end
return { leaved = rest, x = pen_x, y = y }
end
function SplitString(text)
local words = {}
local word = ""
for uchar in string.gfind(text, "([%z\1-\127\194-\244][\128-\191]*)") do
if uchar == "/" or uchar == " " or uchar == "-" or uchar == "_" or uchar == "\." then
words[#words+1] = word .. uchar
word = ""
else
word = word .. uchar
end
end
-- add the rest of string as the last word
words[#words+1] = word
return words
end
function renderUtf8Multiline(buffer, x, y, face, text, kerning, w, line_spacing)
-- at first, split a text on separate words
local words = SplitString(text)
-- test whether it is inside of reasonable values 1.0 < line_spacing < 5.0 or given in pixels (>5)
-- default value is 1.75 ; getGlyph(face, 48).t = height of char '0'
if line_spacing<1 then line_spacing=math.ceil(getGlyph(face, 48).t) -- single = minimum
elseif line_spacing < 5 then line_spacing=math.ceil(getGlyph(face, 48).t * line_spacing)
-- if line_spacing>5 then it seems to be defined in pixels
elseif line_spacing>=5 then line_spacing=line_spacing
-- and, finally, default value
else line_spacing = math.ceil(getGlyph(face, 48).t * 1.75)
end
local lx = x
for i = 1, #words do
if sizeUtf8Text(lx, buffer:getWidth(), face, words[i], kerning).x < (w - lx + x) then
lx = lx + renderUtf8TextWidth(buffer, lx, y, face, words[i], kerning, w - lx + x).x
else
-- set lx to the line start
lx = x
-- add the y-distance between lines
y = y + line_spacing
-- and draw next word
lx = lx + renderUtf8TextWidth(buffer, lx, y, face, words[i], kerning, w - lx + x).x
end -- if
end --for
return { x = x, y = y }
end