Kobo: Refactor various aspects of the Kaleido/MTK support (#12221)

* UIManager: Let the fb backend deal with Kaleido wfm promotion. This fixes a number of quirks that poisoned the refresh queue with spurious full-screen refreshes. See https://github.com/koreader/koreader-base/pull/1865 for more details.
* This also means we now disable Kaleido waveform modes when color rendering is disabled (remember to trash your thumbnail cache if you don't want to mix color w/ grayscale thumbnails, though).
* UIManager: Merge refreshes that share an edge, because that was driving me nuts (and would have most likely been merged by the kernel anyway). A perfect test-case is the FM, which trips two separate refreshes because of its title bar.
* ReaderFlipping: Use sensible dimensions, so that we only refresh the icon's region.
* ReaderBookmark: Only refresh the dogear instead of the whole page when toggling bookmarks.
* NetworkSetting: Make it a real boy, so it consistently refreshes properly on dismiss instead of relying on UIManager saving the day.
* Kobo: Aggressively prevent *both* suspend & standby while MTK devices are plugged-in, as both will horribly implode the kernel (we previously only prevent standby while charging).
* Kobo: Switch to 8bpp on B&W MTK devices (or when color rendering is disabled on Kaleido panels).
This commit is contained in:
NiLuJe
2024-07-28 01:19:40 +02:00
committed by GitHub
parent 761cf18222
commit d59c837714
21 changed files with 149 additions and 87 deletions

View File

@@ -369,7 +369,8 @@ function ImageViewer:update()
self.main_frame.radius = not self.fullscreen and 8 or nil
-- NOTE: We use UI instead of partial, because we do NOT want to end up using a REAGL waveform...
local wfm_mode = Device:hasKaleidoWfm() and "color" or "ui"
-- ...except on Kaleido panels ;).
local wfm_mode = Device:hasKaleidoWfm() and "partial" or "ui"
-- NOTE: Disabling dithering here makes for a perfect test-case of how well it works:
-- page turns will show color quantization artefacts (i.e., banding) like crazy,
-- while a long touch will trigger a dithered, flashing full-refresh that'll make everything shiny :).