demo for dimming on page overlap

This commit is contained in:
Qingping Hou
2012-12-08 01:05:10 -05:00
parent 683c7eee2c
commit e98a89f8d5
3 changed files with 105 additions and 29 deletions

View File

@@ -3,6 +3,8 @@ ReaderPaging = InputContainer:new{
number_of_pages = 0,
visible_area = nil,
page_area = nil,
show_overlap_enable = true,
overlap = 20,
}
function ReaderPaging:init()
@@ -67,6 +69,10 @@ end
function ReaderPaging:onReadSettings(config)
self:gotoPage(config:readSetting("last_page") or 1)
local soe = config:readSetting("show_overlap_enable")
if not soe then
self.show_overlap_enable = soe
end
end
function ReaderPaging:onCloseDocument()
@@ -112,7 +118,7 @@ end
function ReaderPaging:onViewRecalculate(visible_area, page_area)
-- we need to remember areas to handle page turn event
self.visible_area = visible_area
self.visible_area = visible_area:copy()
self.page_area = page_area
end
@@ -144,28 +150,76 @@ function ReaderPaging:onGotoPageRel(diff)
x_pan_off = self.visible_area.w * diff
end
end
-- adjust offset to help with page turn decision
-- we dont take overlap into account here yet, otherwise new_va will
-- always intersect with page_area
x_pan_off = math.roundAwayFromZero(x_pan_off)
y_pan_off = math.roundAwayFromZero(y_pan_off)
new_va.x = math.roundAwayFromZero(self.visible_area.x+x_pan_off)
new_va.y = math.roundAwayFromZero(self.visible_area.y+y_pan_off)
if (new_va:notIntersectWith(self.page_area)) then
if new_va:notIntersectWith(self.page_area) then
-- view area out of page area, do a page turn
self:gotoPage(self.current_page + diff)
-- if we are going back to previous page, reset
-- view to bottom of previous page
-- view area to bottom of previous page
if x_pan_off < 0 then
self.view:PanningUpdate(self.page_area.w, 0)
elseif y_pan_off < 0 then
self.view:PanningUpdate(0, self.page_area.h)
end
-- reset dim_area
--self.view.dim_area.h = 0
--self.view.dim_area.w = 0
--
else
-- not end of page yet, goto next view
-- adjust panning step according to overlap
if self.show_overlap_enable then
if x_pan_off > self.overlap then
-- moving to next view, move view
x_pan_off = x_pan_off - self.overlap
elseif x_pan_off < -self.overlap then
x_pan_off = x_pan_off + self.overlap
end
if y_pan_off > self.overlap then
y_pan_off = y_pan_off - self.overlap
elseif y_pan_off < -self.overlap then
y_pan_off = y_pan_off + self.overlap
end
-- we have to calculate again to count into overlap
new_va.x = math.roundAwayFromZero(self.visible_area.x+x_pan_off)
new_va.y = math.roundAwayFromZero(self.visible_area.y+y_pan_off)
end
-- fit new view area into page area
new_va:offsetWithin(self.page_area, 0, 0)
self.view:PanningUpdate(
new_va.x - self.visible_area.x,
new_va.y - self.visible_area.y)
-- calculate panning offsets
local panned_x = new_va.x - self.visible_area.x
local panned_y = new_va.y - self.visible_area.y
-- adjust for crazy float point overflow...
if math.abs(panned_x) < 1 then
panned_x = 0
end
if math.abs(panned_y) < 1 then
panned_y = 0
end
-- singal panning update
self.view:PanningUpdate(panned_x, panned_y)
-- update dime area in ReaderView
if self.show_overlap_enable then
self.view.dim_area.h = new_va.h - math.abs(panned_y)
self.view.dim_area.w = new_va.w - math.abs(panned_x)
if panned_y < 0 then
self.view.dim_area.y = new_va.y - panned_y
else
self.view.dim_area.y = 0
end
if panned_x < 0 then
self.view.dim_area.x = new_va.x - panned_x
else
self.view.dim_area.x = 0
end
end
-- update self.visible_area
self.visible_area = new_va
end