Files
koreader/make/android.mk
2025-05-28 11:00:21 +02:00

133 lines
4.4 KiB
Makefile

# Use the git commit count as the (integer) Android version code
ANDROID_VERSION ?= $(shell git rev-list --count HEAD)
ANDROID_NAME ?= $(VERSION)
ANDROID_APK = koreader-android-$(ANDROID_ARCH)$(KODEDUG_SUFFIX)-$(ANDROID_NAME).apk
# Run. {{{
PHONY += run
# Tools
APKANALYZER ?= $(ANDROID_SDK_ROOT)/cmdline-tools/latest/bin/apkanalyzer
run: update
# get android app id
ifneq (,$(DRY_RUN))
$(eval ANDROID_APP_ID := $$$$(ANDROID_APP_ID))
ANDROID_APP_ID="$$($(APKANALYZER) manifest application-id $(ANDROID_APK))"
else
$(eval ANDROID_APP_ID := $(shell $(APKANALYZER) manifest application-id $(ANDROID_APK)))
[[ -n '$(ANDROID_APP_ID)' ]]
endif
# clear logcat to get rid of useless cruft
adb logcat -c
# uninstall existing package to make sure *everything* is gone from memory
-adb uninstall $(ANDROID_APP_ID)
# wake up target
-adb shell input keyevent KEYCODE_WAKEUP '&'
# install
adb install $(ADB_INSTALL_FLAGS) '$(ANDROID_APK)'
# there's no adb run so we do this…
adb shell monkey -p $(ANDROID_APP_ID) -c android.intent.category.LAUNCHER 1
# monitor logs
./tools/logcat.py
# }}}
# Update. {{{
PHONY += androiddev update
ANDROID_DIR = $(PLATFORM_DIR)/android
ANDROID_LAUNCHER_DIR = $(ANDROID_DIR)/luajit-launcher
ANDROID_LAUNCHER_BUILD = $(INSTALL_DIR)/luajit-launcher
ANDROID_ASSETS = $(ANDROID_LAUNCHER_BUILD)/assets
# Assets compression method:
# - LZMA/LZMA2: `-m0=lzma2 -mx=9`
# - LZMA/LZMA2 (7z >= 17.02, fast version): `-m0=flzma2 -mx=9`
# - ZSTD (7z >= 17.02, LZMA still used for archive headers): `-m0=zstd -mx=16`
# - ZSTD (7z >= 17.02): `-m0=zstd -mhc=off -mx=16`
ANDROID_ASSETS_COMPRESSION ?= -m0=lzma2 -mx=9
ANDROID_LIBS = $(ANDROID_LAUNCHER_BUILD)/libs/$(ANDROID_ABI)
ANDROID_FLAVOR ?= Rocks
ifneq (,$(CI))
GRADLE_FLAGS ?= --console=plain --no-daemon -x lintVitalArmRocksRelease
endif
GRADLE_FLAGS += $(PARALLEL_JOBS:%=--max-workers=%)
ifeq ($(ANDROID_ARCH), arm64)
ANDROID_ABI ?= arm64-v8a
else ifeq ($(ANDROID_ARCH), x86)
ANDROID_ABI ?= $(ANDROID_ARCH)
else ifeq ($(ANDROID_ARCH), x86_64)
ANDROID_ABI ?= $(ANDROID_ARCH)
else
ANDROID_ARCH ?= arm
ANDROID_ABI ?= armeabi-v7a
endif
define UPDATE_PATH_EXCLUDES +=
plugins/SSH.koplugin
plugins/autofrontlight.koplugin
plugins/hello.koplugin
plugins/timesync.koplugin
tools
endef
define UPDATE_GLOBAL_EXCLUDES +=
README.md
COPYING
LICENSE*
*license.txt
NOTICE
endef
androiddev: update
$(MAKE) -C $(ANDROID_LAUNCHER_DIR) dev
update: all
# Note: do not remove the module directory so there's no need
# for `mk7z.sh` to always recreate `koreader.7z` from scratch.
rm -rf $(ANDROID_LIBS)
# Remove old in-tree build artifacts that could conflict.
rm -rf $(ANDROID_LAUNCHER_DIR)/assets/{libs,module}
# APK version
mkdir -p $(ANDROID_ASSETS)/module $(ANDROID_LIBS)
echo $(VERSION) >$(ANDROID_ASSETS)/module/version.txt
# We need to strip version numbers, as gradle will ignore
# versioned libraries and not include them in the APK.
for src in $(INSTALL_DIR)/koreader/libs/*; do \
dst="$${src##*/}"; \
dst="$${dst%%.[0-9]*}"; \
llvm-strip --strip-unneeded "$$src" -o $(ANDROID_LIBS)/"$$dst"; \
done
# binaries are stored as shared libraries to prevent W^X exception on Android 10+
# https://developer.android.com/about/versions/10/behavior-changes-10#execute-permission
llvm-strip --strip-unneeded $(INSTALL_DIR)/koreader/sdcv -o $(ANDROID_LIBS)/libsdcv.so
# Assets are compressed manually and stored inside the APK.
cd $(INSTALL_DIR)/koreader && \
./tools/mkrelease.sh \
$(if $(PARALLEL_JOBS),--jobs $(PARALLEL_JOBS)) \
--epoch="$$(git show -s --format='%ci')" \
--options='$(ANDROID_ASSETS_COMPRESSION)' \
$(abspath $(ANDROID_ASSETS)/module/koreader.7z) \
. '-x!libs' '-x!sdcv' $(release_excludes)
$(ANDROID_LAUNCHER_DIR)/gradlew \
--project-dir='$(abspath $(ANDROID_LAUNCHER_DIR))' \
--project-cache-dir='$(abspath $(ANDROID_LAUNCHER_BUILD)/gradle)' \
-PassetsPath='$(abspath $(ANDROID_ASSETS))' \
-PbuildDir='$(abspath $(ANDROID_LAUNCHER_BUILD))' \
-PlibsPath='$(abspath $(dir $(ANDROID_LIBS)))' \
-PsevenZipLib='$(if $(MONOLIBTIC),koreader-monolibtic,7z)' \
-PprojectName='KOReader' \
-PversCode='$(ANDROID_VERSION)' \
-PversName='$(ANDROID_NAME)' \
$(GRADLE_FLAGS) \
'app:assemble$(ANDROID_ARCH)$(ANDROID_FLAVOR)$(if $(KODEBUG),Debug,Release)'
cp $(ANDROID_LAUNCHER_BUILD)/outputs/apk/$(ANDROID_ARCH)$(ANDROID_FLAVOR)/$(if $(KODEBUG),debug,release)/NativeActivity.apk $(ANDROID_APK)
# }}}
# vim: foldmethod=marker foldlevel=0