Files
koreader/kodev
Benoit Pierre ce8d338d94 kodev: update activate command
There's no need for messing with the LUA environment using luarocks
anymore, since all testing requirements are already provided by the
build system, and luacheck can be run with a different LUA version
than the one being checked.
2025-06-14 21:18:19 +02:00

778 lines
22 KiB
Bash
Executable File

#!/usr/bin/env bash
set -eo pipefail
if [[ "${BASH_VERSINFO[0]}" -lt 4 ]]; then
echo "incompatible bash version: ${BASH_VERSION}, need >=4.0"
exit 1
fi
# shellcheck disable=2155
declare -r CURDIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
unset ANDROID_ARCH CMD HELP KODEBUG TARGET NO_BUILD VERBOSE
# Helpers. {{{
# shellcheck disable=2034
declare -r ANSI_BLUE='\33[34;1m'
# shellcheck disable=2034
declare -r ANSI_RED='\33[31;1m'
declare -r ANSI_RESET='\33[0m'
opt_dry_run=0
opt_timings=0
function info() {
local color=ANSI_BLUE
if [[ "$1" = -c* ]]; then
color="ANSI_${1#-c}"
shift
fi
if [[ -t 2 ]]; then
printf '%b%s%b\n' "${!color}" "$*" "${ANSI_RESET}" 1>&2
else
printf '%s\n' "$*" 1>&2
fi
}
function err() {
info -cRED "$@"
}
function die() {
local code=$?
if [[ $# -ne 0 ]]; then
code="$1"
shift
fi
if [[ $# -ne 0 ]]; then
err "$@"
fi
exit "${code}"
}
function print_quoted() {
if [[ $# -ne 0 ]]; then
printf '%q' "$1"
shift
fi
if [[ $# -ne 0 ]]; then
printf ' %q' "$@"
fi
}
function run() {
info "$(print_quoted "$@")"
if [[ ${opt_dry_run} -ne 0 ]]; then
return
fi
local cmd=("$@")
local code=0
if [[ ${opt_timings} -ne 0 ]]; then
time "${cmd[@]}" || code=$?
else
"${cmd[@]}" || code=$?
fi
return ${code}
}
function run_make() {
local cmd=(make)
if [[ ${opt_dry_run} -ne 0 ]]; then
cmd+=(-n)
fi
if [[ "${CURDIR}" != "${PWD}" ]]; then
cmd+=(-C "${CURDIR}")
fi
if [[ "${TARGET}" == 'android' ]]; then
cmd+=("ANDROID_ARCH=${ANDROID_ARCH}")
fi
for param in TARGET KODEBUG VERBOSE; do
cmd+=("${param}=${!param}")
done
cmd+=("$@")
opt_dry_run=0 run "${cmd[@]}"
}
is_system() {
if ! case "$1" in
Linux) [[ "${OSTYPE}" = linux* ]] ;;
macOS) [[ "${OSTYPE}" = darwin* ]] ;;
Windows) [[ "${OSTYPE}" == 'cygwin' || "${OSTYPE}" == 'msys' ]] ;;
*) false ;;
esac then
die 1 "You need a $1 system to build this package"
fi
}
check_submodules() {
# NOTE: can't use a pipe, or the pipeline may fail
# due to `git submodule status` returning an error
# on `grep -q …` early exit (broken pipe).
if grep -qE '^-' <<<"$(git submodule status)"; then
TARGET='' run_make fetchthirdparty
fi
}
show_help() {
local help="${HELP}"
help="${help#"${help%%[![:space:]]*}"}"
help="${help%"${help##*[![:space:]]}"}"
printf '\n%s\n\n' "${help}"
}
# }}}
# Target setup. {{{.
declare -r TARGETS_HELP_MSG="\
TARGET:
android-arm
android-arm64
android-x86
android-x86_64
appimage
cervantes
emulator Default if no TARGET is given
kindle Compatible with all Kindle models >= Kindle4
kindlehf Compatible with all Kindles with FW >= 5.16.3
kindlepw2 With compiler optimizations for Kindle models >= Paperwhite 2
kindle-legacy Needed only for Kindle2/3/DXG
kobo
kobov4 Compatible with Mk.7+ Kobo devices on FW 4.x
kobov5 Compatible with all Kobo & Tolino devices on FW 5.x
linux
macos MacOS app bundle
pocketbook
remarkable
remarkable-aarch64
sony-prstux
ubuntu-touch
win32
"
# shellcheck disable=2155
declare -r RELEASE_TARGETS_HELP_MSG="$(sed -e '/^ \(emulator\|win32\)/d' <<<"${TARGETS_HELP_MSG}")"
function setup_target() {
TARGET="$1"
shift 1
local valid=1
case "${TARGET}" in
# Emulator & native targets.
'' | emulator)
if [[ "${CMD}" == 'release' ]]; then
valid=0
fi
TARGET=''
;;
appimage | linux) is_system Linux ;;
macos) is_system macOS ;;
win32) is_system Windows ;;
# Devices.
android-arm | android-arm64 | android-x86 | android-x86_64)
ANDROID_ARCH="${TARGET#android-}"
TARGET='android'
;;
cervantes) ;;
kindle | kindlehf | kindlepw2 | kindle-legacy) ;;
kobo | kobov4 | kobov5) ;;
pocketbook) ;;
remarkable) ;;
remarkable-aarch64) ;;
sony-prstux) ;;
ubuntu-touch) ;;
# Invalid.
*)
valid=0
;;
esac
if [[ "${valid}" -eq 0 ]]; then
err "ERROR: unsupported ${CMD} target \"${TARGET}\"."
show_help 1>&2
exit 1
fi
if [[ -z ${KODEBUG+x} && -z "${TARGET}" && "${CMD}" != 'release' ]]; then
# For the emulator, build a debug build by default.
KODEBUG=1
fi
# Fetch third party as needed.
check_submodules
# Automatically install Android NDK / SDK when not configured.
if [[ "${TARGET}" == 'android' ]]; then
local wanted=()
[[ -n "${ANDROID_NDK_HOME}${ANDROID_NDK_ROOT}" ]] || wanted+=('android-ndk')
[[ -n "${ANDROID_HOME}${ANDROID_SDK_ROOT}" ]] || wanted+=('android-sdk')
[[ ${#wanted} -eq 0 ]] || TARGET='' run_make "${wanted[@]}"
fi
}
# }}}
# Common options handling. {{{
declare -r BUILD_GETOPT_SHORT='bdnv'
declare -r BUILD_GETOPT_LONG='no-build,debug,no-debug,verbose'
declare -r E_OPTERR=85
function build_options_help_msg() {
local section="$1"
local no_build_details="$2"
local debug_details="$3"
local no_debug_details="$4"
printf '%s' "${section}${section:+ }OPTIONS:
${no_build_details:+-b, --no-build do not build (}${no_build_details}${no_build_details:+)
}-d, --debug enable debugging symbols${debug_details:+ (}${debug_details}${debug_details:+)}
-n, --no-debug no debugging symbols${no_debug_details:+ (}${no_debug_details}${no_debug_details:+)}
-v, --verbose make the build system more verbose"
}
function parse_options() {
local short_opts="$1"
local long_opts="$2"
local args_spec="$3"
shift 3
# First things first: check if getopt is a compatible (util-linux like) version.
if getopt -T >/dev/null 2>&1 || [[ $? -ne 4 ]]; then
die 1 "unsupported getopt version: $(getopt --version)"
fi
if ! opt=$(getopt -o "h${short_opts}" --long "help,${long_opts}" --name "kodev" -- "$@"); then
show_help 1>&2
exit ${E_OPTERR}
fi
# echo "opt: $opt"
eval set -- "${opt}"
OPTS=()
ARGS=()
while true; do
case "$1" in
-h | --help)
show_help
exit 0
;;
-b | --no-build)
NO_BUILD=1
;;
-d | --debug)
KODEBUG=1
;;
-n | --no-debug)
KODEBUG=
;;
-v | --verbose)
# shellcheck disable=SC2034
VERBOSE=1
;;
--)
shift
break
;;
*)
OPTS+=("$1")
;;
esac
shift
done
local expected
local valid=0
case "${args_spec}" in
'*') ;;
'+')
expected='1 or more'
[[ $# -ge 1 ]] || valid=1
;;
'?')
expected='1 optional'
[[ $# -le 1 ]] || valid=1
;;
*)
expected="${args_spec}"
[[ $# -eq "${args_spec}" ]] || valid=1
;;
esac
if [[ ${valid} -ne 0 ]]; then
err "ERROR: invalid ${CMD} arguments; ${expected} expected but $# received"
show_help 1>&2
exit ${E_OPTERR}
fi
ARGS=("$@")
# echo "OPTS [${#OPTS[@]}]: $(print_quoted "${OPTS[@]}")"
# echo "ARGS [${#ARGS[@]}]: $(print_quoted "${ARGS[@]}")"
}
# }}}
# Command: activate / check / fetch-thirdparty. {{{
function kodev-activate() {
parse_options '' '' '0' "$@"
info "adding ${CURDIR} to \$PATH..."
export PATH="${PATH}:${CURDIR}"
exec "${SHELL}"
}
function kodev-check() {
parse_options '' '' '0' "$@"
check_submodules
"${CURDIR}/.ci/check.sh"
}
function kodev-fetch-thirdparty() {
HELP="
USAGE: $0 ${CMD} <OPTIONS>
OPTIONS:
-v, --verbose make the build system more verbose
"
parse_options "v" "verbose" '0' "$@"
run_make fetchthirdparty
}
# }}}
# Command: build / clean / release. {{{
function kodev-build() {
HELP="
USAGE: $0 ${CMD} <OPTIONS> <TARGET>
$(build_options_help_msg '' 'stop after the setup phase' 'default for emulator' 'default for other targets')
${TARGETS_HELP_MSG}
"
parse_options "${BUILD_GETOPT_SHORT}" "${BUILD_GETOPT_LONG}" '?' "$@"
setup_target "${ARGS[0]}"
run_make ${NO_BUILD:+setup}
}
function kodev-clean() {
HELP="
USAGE: $0 ${CMD} <OPTIONS> <TARGET>
$(build_options_help_msg '' '' 'clean debug build' 'clean release build')
${TARGETS_HELP_MSG}
"
parse_options "${BUILD_GETOPT_SHORT/b/}" "${BUILD_GETOPT_LONG/no-build,/}" '?' "$@"
setup_target "${ARGS[0]}"
run_make clean
}
function kodev-release() {
HELP="
USAGE: $0 ${CMD} <OPTIONS> <TARGET>
OPTIONS:
-i, --ignore-translation do not fetch translation for release
$(build_options_help_msg 'BUILD' 'create update from existing build' '' 'default')
${RELEASE_TARGETS_HELP_MSG}
"
parse_options "i${BUILD_GETOPT_SHORT}" "ignore-translation,${BUILD_GETOPT_LONG}" '1' "$@"
local ignore_translation=0
for opt in "${OPTS[@]}"; do
case "${opt}" in
-i | --ignore-translation)
ignore_translation=1
;;
esac
done
setup_target "${ARGS[0]}"
if [[ "${ignore_translation}" -eq 0 ]]; then
if ! TARGET='' run_make po; then
err "ERROR: failed to fetch translation."
echo "Tip: Use --ignore-translation OPTION if you want to build a release without translation." 2>&1
exit 1
fi
fi
run_make ${NO_BUILD:+--assume-old=all} update
}
# }}}
# Command: prompt / run / wbuilder. {{{
function kodev-prompt() {
HELP="
USAGE: $0 ${CMD} <OPTIONS>
$(build_options_help_msg '' 'use existing build' 'default' '')
"
parse_options "${BUILD_GETOPT_SHORT}" "${BUILD_GETOPT_LONG}" '0' "$@"
setup_target 'emulator'
local margs=()
if command -v rlwrap >/dev/null; then
margs+=(RWRAP='rlwrap')
fi
run_make ${NO_BUILD:+--assume-old=all} "${margs[@]}" run-prompt
}
function kodev-run() {
# Defaults.
KODEBUG=1
local screen_width=540
local screen_height=720
# NOTE: Speaking of Valgrind, if your libdrm/mesa isn't built w/ valgrind markings, there's a Valgrind suppression file for AMD cards in the tools folder.
# Just append --suppressions=${PWD/tools/valgrind_amd.supp to your valgrind command.
local valgrind=(valgrind --tool=memcheck --keep-debuginfo=yes --leak-check=full --show-reachable=yes --trace-children=yes --track-origins=yes)
local callgrind=(valgrind --tool=callgrind --trace-children=yes)
local wrap=()
HELP="
USAGE: $0 ${CMD} <OPTIONS> <EMULATOR ARGS>
$0 ${CMD} <OPTIONS> <ANDROID TARGET> [ANDROID APK]
$(build_options_help_msg '' 'use existing build' 'default' '')
EMULATOR OPTIONS:
-H X, --screen-height=X set height of the emulator screen (default: ${screen_height})
-W X, --screen-width=X set width of the emulator screen (default: ${screen_width})
-D X, --screen-dpi=X set DPI of the emulator screen (default: 160)
-t, --disable-touch use this if you want to simulate keyboard only devices
-s FOO --simulate=FOO simulate dimension and other specs for the given device:
hidpi, kobo-forma, kobo-aura-one, kobo-clara, kobo-h2o,
kindle-paperwhite, legacy-paperwhite, kindle
-g X, --gdb=X run with debugger (default: ddd, cgdb, or gdb)
--callgrind run with valgrind's callgrind
--valgrind[=X] run with valgrind
-w X, --wrap=X run with specified wrapper command
Extra arguments are forwarded to the emulator.
Default valgrind commands:
- callgrind: $(print_quoted "${callgrind[@]}")
- valgrind: $(print_quoted "${valgrind[@]}")
ANDROID TARGET:
Install and run KOReader on an Android device connected through ADB.
"
local short_opts="tg:::cW:H:D:s:w:"
local long_opts="disable-touch,gdb::,valgrind::,callgrind,screen-width:,screen-height:,screen-dpi:,simulate:,wrap:"
parse_options "${short_opts}${BUILD_GETOPT_SHORT}" "${long_opts},${BUILD_GETOPT_LONG}" '*' "$@"
# Handle custom options.
set -- "${OPTS[@]}"
while [[ $# -gt 0 ]]; do
PARAM="${1}"
# Support using an = assignment with short options (e.g., -f=blah instead of -f blah).
VALUE="${2/#=/}"
case "${PARAM}" in
# Command wrapper.
--callgrind)
# Try to use sensible defaults for valgrind.
if ! command -v valgrind >/dev/null; then
die 1 "Couldn't find valgrind."
fi
wrap=("${callgrind[@]}")
;;
-g | --gdb)
if [[ -n "${VALUE}" ]]; then
declare -a "wrap=(${VALUE})"
else
# Try to use friendly defaults for GDB:
# - DDD is a slightly less nice GUI
# - cgdb is a nice curses-based GDB front
# - GDB standard CLI has a fallback
if ! wrap=("$(command -v ddd cgdb gdb | head -n1)"); then
die 1 "Couldn't find GDB."
fi
fi
if [[ ${#wrap[@]} -eq 1 ]]; then
# The standard GDB CLI needs a little hand holding to
# properly pass arguments to the process it'll monitor.
local gdb_common_args=(--directory "${CURDIR}/base" --args)
case "${wrap[0]}" in
cgdb | */cgdb)
wrap+=(-- "${gdb_common_args[@]}")
;;
ddd | */ddd)
wrap+=(--gdb -- "${gdb_common_args[@]}")
;;
gdb | */gdb)
wrap+=("${gdb_common_args[@]}")
;;
esac
fi
shift
;;
--valgrind)
if [[ -n "${VALUE}" ]]; then
declare -a "wrap=(${VALUE})"
else
# Try to use sensible defaults for valgrind.
if ! command -v valgrind >/dev/null; then
die 1 "Couldn't find valgrind."
fi
wrap=("${valgrind[@]}")
fi
shift
;;
-w | --wrap)
declare -a "wrap=(${VALUE})"
shift
;;
# Simulated device specification.
-W | --screen-width)
screen_width="${VALUE}"
shift
;;
-H | --screen-height)
screen_height="${VALUE}"
shift
;;
-D | --screen-dpi)
screen_dpi="${VALUE}"
shift
;;
-s | --simulate)
case "${VALUE}" in
kindle)
screen_width=600 screen_height=800 screen_dpi=167
;;
legacy-paperwhite)
screen_width=758 screen_height=1024 screen_dpi=212
;;
kobo-forma)
screen_width=1440 screen_height=1920 screen_dpi=300
;;
kobo-aura-one)
screen_width=1404 screen_height=1872 screen_dpi=300
;;
kobo-clara | kindle-paperwhite)
screen_width=1072 screen_height=1448 screen_dpi=300
;;
kobo-h2o)
screen_width=1080 screen_height=1429 screen_dpi=265
;;
hidpi)
screen_width=1500 screen_height=2000 screen_dpi=600
;;
*)
die 1 "ERROR: spec unknown for ${VALUE}."
;;
esac
shift
;;
-t | --disable-touch)
export DISABLE_TOUCH=1
;;
esac
shift
done
set -- "${ARGS[@]}"
# Setup target.
local target=''
if [[ "$1" = android-* ]]; then
target="$1"
shift
fi
setup_target "${target}"
# Build command prefix.
local rwrap=()
if [[ -z "${target}" ]]; then
rwrap+=(EMULATE_READER_W="${screen_width}" EMULATE_READER_H="${screen_height}" EMULATE_READER_DPI="${screen_dpi}")
fi
if [[ "${#wrap[@]}" -gt 0 ]]; then
rwrap+=("${wrap[@]}")
fi
# Build the final make command.
local margs=()
if [[ "${TARGET}" == 'android' ]]; then
if [[ "$1" = *.apk ]]; then
margs+=(ANDROID_APK="$1")
NO_BUILD=1
shift
fi
if [[ ${#rwrap[@]} -gt 0 || $# -gt 0 ]]; then
show_help 1>&2
exit ${E_OPTERR}
fi
else
# Enable debug traces by default.
set -- -d "$@"
fi
if [[ ${#rwrap[@]} -gt 0 ]]; then
margs+=(RWRAP="$(print_quoted "${rwrap[@]}")")
fi
if [[ $# -gt 0 ]]; then
margs+=(RARGS="$(print_quoted "$@")")
fi
# Run it.
run_make "${margs[@]}" ${NO_BUILD:+--assume-old=all --assume-old=update} run
}
function kodev-wbuilder() {
HELP="
USAGE: $0 ${CMD} <OPTIONS>
$(build_options_help_msg '' '' '' '')
"
parse_options "${BUILD_GETOPT_SHORT}" "${BUILD_GETOPT_LONG}" '0' "$@"
setup_target 'emulator'
run_make run-wbuilder
}
# }}}
# Command: cov / test. {{{
function kodev-cov() {
HELP="
USAGE: $0 ${CMD} <OPTIONS>
OPTIONS:
-f, --full show full coverage report (down to each line)
-s, --show-previous show coverage stats from previous run
$(build_options_help_msg 'BUILD' 'use existing build' '' 'default')
"
parse_options "fs${BUILD_GETOPT_SHORT}" "full,show-previous,${BUILD_GETOPT_LONG}" '0' "$@"
# Handle custom options.
local show_full=''
local show_previous=''
for opt in "${OPTS[@]}"; do
case "${opt}" in
-f | --full)
show_full=1
;;
-s | --show-previous)
show_previous=1
;;
esac
done
setup_target 'emulator'
run_make ${NO_BUILD:+--assume-old=all} ${show_previous:+--assume-old=coverage-run} coverage${show_full:+-full}
}
function kodev-test() {
# shellcheck disable=1091
source "${CURDIR}/base/test-runner/runtests"
HELP="
USAGE: $0 ${CMD} <OPTIONS> <TEST_SUITE> <TEST_NAMES>
TEST_SUITE: [all|base|bench|front]. Optional: default to all.
TEST_NAMES: if no TEST_NAMES are given, the full testsuite is run.
${RUNTESTS_HELP}
$(build_options_help_msg 'BUILD' 'use existing build' '' 'default')
"
parse_options "${RUNTESTS_GETOPT_SHORT}${BUILD_GETOPT_SHORT}" "${RUNTESTS_GETOPT_LONG},${BUILD_GETOPT_LONG}" '*' "$@"
# Forward all options except for most build options.
local targs=(${VERBOSE:+-v})
set -- "${OPTS[@]}"
while [[ $# -gt 0 ]]; do
case "$1" in
# Those need special handling so an option-like argument is properly forwarded.
--busted | --meson)
targs+=("$1=$2")
shift
;;
# Other.
*) targs+=("$1") ;;
esac
shift
done
set -- "${ARGS[@]}"
case "$1" in
all | base | bench | front)
suite="$1"
shift
;;
*)
suite='all'
;;
esac
targs+=("$@")
setup_target 'emulator'
run_make ${NO_BUILD:+--assume-old=all} "test${suite}" T="$(print_quoted "${targs[@]}")"
}
# }}}
# Command: log. {{{
function kodev-log() {
env PYTHONEXECUTABLE="$0 ${CMD}" ./tools/logcat.py "$@"
}
# }}}
HELP_MSG="
USAGE: $0 COMMAND <ARGS>
Supported commands:
Building:
build Build KOReader
clean Clean KOReader build
release Build KOReader release package
Emulator & Android:
run Run KOReader
Emulator only:
cov Run busted tests for coverage
prompt Run a LuaJIT shell within KOReader's environment
test Run busted tests
wbuilder Run wbuilder.lua script (useful for building new UI widget)
Android only:
log Tail log stream for a running KOReader app
Miscellaneous:
activate Bootstrap shell environment for kodev
fetch-thirdparty Fetch & synchronize thirdparty dependencies
check Run various linters
"
if [[ $# -lt 1 ]]; then
err "Missing command."
echo "${HELP_MSG}" 1>&2
exit 1
fi
CMD="$1"
shift
case "${CMD}" in
# Commands.
activate) ;;
build) ;;
check) ;;
clean) ;;
cov) ;;
fetch-thirdparty) ;;
log) ;;
prompt) ;;
release) ;;
run) ;;
test) ;;
wbuilder) ;;
# Options.
-h | --help)
echo "${HELP_MSG}"
exit 0
;;
# Invalid.
*)
err "Unknown command: $1."
echo "${HELP_MSG}"
exit 8
;;
esac
HELP="USAGE: $0 ${CMD}"
"kodev-${CMD}" "$@"
# vim: foldmethod=marker foldlevel=0 shiftwidth=4 softtabstop=4