mirror of
https://github.com/koreader/koreader.git
synced 2025-08-10 00:52:38 +00:00
InputText, ScrollTextWidget, TextBoxWidget: - proper line scrolling when moving cursor or inserting/deleting text to behave like most text editors do - fix cursor navigation, optimize refreshes when moving only the cursor, don't recreate the textwidget when moving cursor up/down - optimize refresh areas, stick to "ui" to avoid a "partial" black flash every 6 appended or deleted chars InputText: - fix issue when toggling Show password multiple times - new option: InputText.cursor_at_end (default: true) - if no InputText.height provided, measure the text widget height that we would start with, and use a ScrollTextWidget with that fixed height, so widget does not overflow container if we extend the text and increase the number of lines - as we are using "ui" refreshes while text editing, allows refreshing the InputText with a diagonal swipe on it (actually, refresh the whole screen, which allows refreshing the keyboard too if needed) ScrollTextWidget: - properly align scrollbar with its TextBoxWidget TextBoxWidget: - some cleanup (added new properties to avoid many method calls), added proxy methods for upper widgets to get them - reordered/renamed/refactored the *CharPos* methods for easier reading (sorry for the diff that won't help reviewing, but that was needed) InputDialog: - new options: allow_newline = false, -- allow entering new lines cursor_at_end = true, -- starts with cursor at end of text, ready to append fullscreen = false, -- adjust to full screen minus keyboard condensed = false, -- true will prevent adding air and balance between elements add_scroll_buttons = false, -- add scroll Up/Down buttons to first row of buttons add_nav_bar = false, -- append a row of page navigation buttons - find the most adequate text height, when none provided or fullscreen, to not overflow screen (and not be stuck with Cancel/Save buttons hidden) - had to disable the use of a MovableContainer (many issues like becoming transparent when a PathChooser comes in front, Hold to paste from clipboard, moving the InputDialog under the keyboard and getting stuck...) GestureRange: fix possible crash (when event processed after widget destruction ?) LoginDialog: fix some ui stack increase and possible crash when switching focus many times.
117 lines
3.2 KiB
Lua
117 lines
3.2 KiB
Lua
--[[--
|
|
This widget displays a login dialog with a username and password.
|
|
]]
|
|
|
|
local Blitbuffer = require("ffi/blitbuffer")
|
|
local CenterContainer = require("ui/widget/container/centercontainer")
|
|
local FrameContainer = require("ui/widget/container/framecontainer")
|
|
local Geom = require("ui/geometry")
|
|
local InputDialog = require("ui/widget/inputdialog")
|
|
local InputText = require("ui/widget/inputtext")
|
|
local Size = require("ui/size")
|
|
local UIManager = require("ui/uimanager")
|
|
local VerticalGroup = require("ui/widget/verticalgroup")
|
|
local _ = require("gettext")
|
|
local Screen = require("device").screen
|
|
|
|
local LoginDialog = InputDialog:extend{
|
|
username = "",
|
|
username_hint = "username",
|
|
password = "",
|
|
password_hint = "password",
|
|
}
|
|
|
|
function LoginDialog:init()
|
|
-- init title and buttons in base class
|
|
InputDialog.init(self)
|
|
self.input_username = InputText:new{
|
|
text = self.username,
|
|
hint = self.username_hint,
|
|
face = self.input_face,
|
|
width = self.width * 0.9,
|
|
focused = true,
|
|
scroll = false,
|
|
parent = self,
|
|
}
|
|
|
|
self.input_password = InputText:new{
|
|
text = self.password,
|
|
hint = self.password_hint,
|
|
face = self.input_face,
|
|
width = self.width * 0.9,
|
|
text_type = "password",
|
|
focused = false,
|
|
scroll = false,
|
|
parent = self,
|
|
}
|
|
|
|
self.dialog_frame = FrameContainer:new{
|
|
radius = Size.radius.window,
|
|
padding = 0,
|
|
margin = 0,
|
|
background = Blitbuffer.COLOR_WHITE,
|
|
VerticalGroup:new{
|
|
align = "left",
|
|
self.title,
|
|
self.title_bar,
|
|
-- username input
|
|
CenterContainer:new{
|
|
dimen = Geom:new{
|
|
w = self.title_bar:getSize().w,
|
|
h = self.input_username:getSize().h,
|
|
},
|
|
self.input_username,
|
|
},
|
|
-- password input
|
|
CenterContainer:new{
|
|
dimen = Geom:new{
|
|
w = self.title_bar:getSize().w,
|
|
h = self.input_password:getSize().h,
|
|
},
|
|
self.input_password,
|
|
},
|
|
-- buttons
|
|
CenterContainer:new{
|
|
dimen = Geom:new{
|
|
w = self.title_bar:getSize().w,
|
|
h = self.button_table:getSize().h,
|
|
},
|
|
self.button_table,
|
|
}
|
|
}
|
|
}
|
|
|
|
self._input_widget = self.input_username
|
|
|
|
self[1] = CenterContainer:new{
|
|
dimen = Geom:new{
|
|
w = Screen:getWidth(),
|
|
h = Screen:getHeight() - self._input_widget:getKeyboardDimen().h,
|
|
},
|
|
self.dialog_frame,
|
|
}
|
|
end
|
|
|
|
function LoginDialog:getCredential()
|
|
local username = self.input_username:getText()
|
|
local password = self.input_password:getText()
|
|
return username, password
|
|
end
|
|
|
|
function LoginDialog:onSwitchFocus(inputbox)
|
|
-- unfocus current inputbox
|
|
self._input_widget:unfocus()
|
|
self._input_widget:onCloseKeyboard()
|
|
UIManager:close(self)
|
|
|
|
-- focus new inputbox
|
|
self._input_widget = inputbox
|
|
self._input_widget:focus()
|
|
self._input_widget:onShowKeyboard()
|
|
|
|
UIManager:show(self)
|
|
end
|
|
|
|
return LoginDialog
|
|
|