Files
koreader/frontend/ui/widget/pathchooser.lua
poire-z 0d66ea7555 Text input fixes and enhancements (#4084)
InputText, ScrollTextWidget, TextBoxWidget:
- proper line scrolling when moving cursor or inserting/deleting text
  to behave like most text editors do
- fix cursor navigation, optimize refreshes when moving only the cursor,
  don't recreate the textwidget when moving cursor up/down
- optimize refresh areas, stick to "ui" to avoid a "partial" black
  flash every 6 appended or deleted chars

InputText:
- fix issue when toggling Show password multiple times
- new option: InputText.cursor_at_end (default: true)
- if no InputText.height provided, measure the text widget height
  that we would start with, and use a ScrollTextWidget with that
  fixed height, so widget does not overflow container if we extend
  the text and increase the number of lines
- as we are using "ui" refreshes while text editing, allows refreshing
  the InputText with a diagonal swipe on it (actually, refresh the
  whole screen, which allows refreshing the keyboard too if needed)

ScrollTextWidget:
- properly align scrollbar with its TextBoxWidget

TextBoxWidget:
- some cleanup (added new properties to avoid many method calls), added
  proxy methods for upper widgets to get them
- reordered/renamed/refactored the *CharPos* methods for easier reading
  (sorry for the diff that won't help reviewing, but that was needed)

InputDialog:
- new options:
   allow_newline = false, -- allow entering new lines
   cursor_at_end = true, -- starts with cursor at end of text, ready to append
   fullscreen = false, -- adjust to full screen minus keyboard
   condensed = false, -- true will prevent adding air and balance between elements
   add_scroll_buttons = false, -- add scroll Up/Down buttons to first row of buttons
   add_nav_bar = false, -- append a row of page navigation buttons
- find the most adequate text height, when none provided or fullscreen, to
  not overflow screen (and not be stuck with Cancel/Save buttons hidden)
- had to disable the use of a MovableContainer (many issues like becoming
  transparent when a PathChooser comes in front, Hold to paste from
  clipboard, moving the InputDialog under the keyboard and getting stuck...)

GestureRange: fix possible crash (when event processed after widget
destruction ?)

LoginDialog: fix some ui stack increase and possible crash when switching
focus many times.
2018-07-19 08:30:40 +02:00

55 lines
1.6 KiB
Lua

local ButtonDialog = require("ui/widget/buttondialog")
local FileChooser = require("ui/widget/filechooser")
local UIManager = require("ui/uimanager")
local util = require("ffi/util")
local _ = require("gettext")
local PathChooser = FileChooser:extend{
title = _("Choose Path"),
no_title = false,
is_popout = false,
covers_fullscreen = true, -- set it to false if you set is_popout = true
is_borderless = true,
show_filesize = false,
file_filter = function() return false end, -- filter out regular files
}
function PathChooser:onMenuSelect(item)
self.path = util.realpath(item.path)
local sub_table = self:genItemTableFromPath(self.path)
-- if sub table only have one entry(itself) we do nothing
if #sub_table > 1 then
self:changeToPath(item.path)
end
return true
end
function PathChooser:onMenuHold(item)
local onConfirm = self.onConfirm
self.button_dialog = ButtonDialog:new{
buttons = {
{
{
text = _("Confirm"),
callback = function()
if onConfirm then onConfirm(item.path) end
UIManager:close(self.button_dialog)
UIManager:close(self)
end,
},
{
text = _("Cancel"),
callback = function()
UIManager:close(self.button_dialog)
UIManager:close(self)
end,
},
},
},
}
UIManager:show(self.button_dialog)
return true
end
return PathChooser