Files
koreader/frontend/document/doccache.lua
NiLuJe 21b067792d Cache: Rewrite based on lua-lru
Ought to be faster than our naive array-based approach.
Especially for the glyph cache, which has a solid amount of elements,
and is mostly cache hits.
(There are few things worse for performance in Lua than
table.remove @ !tail and table.insert @ !tail, which this was full of :/).

DocCache: New module that's now an actual Cache instance instead of a
weird hack. Replaces "Cache" (the instance) as used across Document &
co.
Only Cache instance with on-disk persistence.

ImageCache: Update to new Cache.

GlyphCache: Update to new Cache.
Also, actually free glyph bbs on eviction.
2021-05-05 20:37:33 +02:00

25 lines
870 B
Lua

--[[
"Global" LRU cache used by Document & friends.
--]]
local Cache = require("cache")
local CanvasContext = require("document/canvascontext")
local DataStorage = require("datastorage")
local function calcCacheMemSize()
local min = DGLOBAL_CACHE_SIZE_MINIMUM
local max = DGLOBAL_CACHE_SIZE_MAXIMUM
local calc = Cache:_calcFreeMem() * (DGLOBAL_CACHE_FREE_PROPORTION or 0)
return math.min(max, math.max(min, calc))
end
local DocCache = Cache:new{
size = calcCacheMemSize(),
-- Average item size is a screen's worth of bitmap, mixed with a few much smaller tables (pgdim, pglinks, etc.), hence the / 3
avg_itemsize = math.floor(CanvasContext:getWidth() * CanvasContext:getHeight() * (CanvasContext.is_color_rendering_enabled and 4 or 1) / 3),
disk_cache = true,
cache_path = DataStorage:getDataDir() .. "/cache/",
}
return DocCache