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* Wireless: Optimize memory usage in StreamMessageQueue (use an array of string ropes, that we only concatenate once). Allowed to relax the throttling, making transfers that much faster. * Persist: Add a "zstd" codec, that uses the "luajit" codec, but compressed via zstd. Since both of those are very fast, it pretty much trounces everything in terms of speed and size ;). * Persist: Implemented a "writes_to_file" framework, much like the existing "reads_from_file" one. And use it in the zstd codec to avoid useless temporary string interning. * Metadata: Switch to the zstd codec.