Files
koreader/filesearcher.lua
Qingping Hou 53d4016c64 fix: move shiftmode and altmode to global
now shiftmode and altmode is recoreded in Keys module.  So all the UIs
are sharing these two mode instead of remembering their own. These fix
the bug in UI switchings.

For instance, you use combo 'Alt'+'b' to fire up some menu in pdfreader,
the altmode is set, but the alt key was released after the menu show
up. Then the key release event will only be captured by the menu. So
after you exit from the menu, the altmode is still set in pdfreader,
which is not what we want.
2012-03-02 13:46:15 +08:00

288 lines
7.3 KiB
Lua

require "rendertext"
require "keys"
require "graphics"
require "fontchooser"
FileSearcher = {
-- font for displaying toc item names
fsize = 25,
face = nil,
fhash = nil,
-- font for page title
tfsize = 30,
tface = nil,
tfhash = nil,
-- font for paging display
ffsize = 16,
fface = nil,
ffhash = nil,
-- title height
title_H = 45,
-- spacing between lines
spacing = 40,
-- foot height
foot_H = 27,
-- state buffer
dirs = {},
files = {},
result = {},
items = 0,
page = 0,
current = 1,
oldcurrent = 1,
}
function FileSearcher:readdir()
self.dirs = {self.path}
self.files = {}
while #self.dirs ~= 0 do
new_dirs = {}
-- handle each dir
for __, d in pairs(self.dirs) do
-- handle files in d
for f in lfs.dir(d) do
if lfs.attributes(self.path.."/"..f, "mode") == "directory"
and f ~= "." and f~= ".." and not string.match(f, "^%.[^.]") then
table.insert(new_dirs, d.."/"..f)
elseif string.match(f, ".+%.[pP][dD][fF]$") then
file_entry = {dir=d, name=f,}
table.insert(self.files, file_entry)
--print("file:"..d.."/"..f)
end
end
end
self.dirs = new_dirs
end
end
function FileSearcher:setPath(newPath)
self.path = newPath
self:readdir()
self.items = #self.files
--@TODO check none found 19.02 2012
if self.items == 0 then
return nil
end
self.page = 1
self.current = 1
return true
end
function FileSearcher:updateFont()
if self.fhash ~= FontChooser.cfont..self.fsize then
self.face = freetype.newBuiltinFace(FontChooser.cfont, self.fsize)
self.fhash = FontChooser.cfont..self.fsize
end
if self.tfhash ~= FontChooser.tfont..self.tfsize then
self.tface = freetype.newBuiltinFace(FontChooser.tfont, self.tfsize)
self.tfhash = FontChooser.tfont..self.tfsize
end
if self.ffhash ~= FontChooser.ffont..self.ffsize then
self.fface = freetype.newBuiltinFace(FontChooser.ffont, self.ffsize)
self.ffhash = FontChooser.ffont..self.ffsize
end
end
function FileSearcher:setSearchResult(keywords)
self.result = {}
if keywords == " " then -- one space to show all files
self.result = self.files
else
for __,f in pairs(self.files) do
if string.find(string.lower(f.name), keywords) then
table.insert(self.result, f)
end
end
end
self.items = #self.result
self.page = 1
self.current = 1
end
function FileSearcher:init(search_path)
if search_path then
self:setPath(search_path)
else
self:setPath("/mnt/us/documents")
end
end
function FileSearcher:choose(ypos, height, keywords)
local perpage = math.floor(height / self.spacing) - 2
local pagedirty = true
local markerdirty = false
local prevItem = function ()
if self.current == 1 then
if self.page > 1 then
self.current = perpage
self.page = self.page - 1
pagedirty = true
end
else
self.current = self.current - 1
markerdirty = true
end
end
local nextItem = function ()
if self.current == perpage then
if self.page < (self.items / perpage) then
self.current = 1
self.page = self.page + 1
pagedirty = true
end
else
if self.page ~= math.floor(self.items / perpage) + 1
or self.current + (self.page-1)*perpage < self.items then
self.current = self.current + 1
markerdirty = true
end
end
end
-- if given keywords, set new result according to keywords.
-- Otherwise, display the previous search result.
if keywords then
self:setSearchResult(keywords)
end
while true do
self:updateFont()
if pagedirty then
markerdirty = true
fb.bb:paintRect(0, ypos, fb.bb:getWidth(), height, 0)
-- draw menu title
renderUtf8Text(fb.bb, 30, ypos + self.title_H, self.tface, self.tfhash,
"Search Result for: "..keywords, true)
-- draw results
local c
if self.items == 0 then -- nothing found
y = ypos + self.title_H + self.spacing * 2
renderUtf8Text(fb.bb, 20, y, self.face, self.fhash,
"Sorry, no match found.", true)
renderUtf8Text(fb.bb, 20, y + self.spacing, self.face, self.fhash,
"Please try a different keyword.", true)
markerdirty = false
else -- found something, draw it
for c = 1, perpage do
local i = (self.page - 1) * perpage + c
if i <= self.items then
y = ypos + self.title_H + (self.spacing * c)
renderUtf8Text(fb.bb, 50, y, self.face, self.fhash,
self.result[i].name, true)
end
end
end
-- draw footer
y = ypos + self.title_H + (self.spacing * perpage) + self.foot_H
x = (fb.bb:getWidth() / 2) - 50
all_page = (math.floor(self.items / perpage)+1)
renderUtf8Text(fb.bb, x, y, self.fface, self.ffhash,
"Page "..self.page.." of "..all_page, true)
end
if markerdirty then
if not pagedirty then
if self.oldcurrent > 0 then
y = ypos + self.title_H + (self.spacing * self.oldcurrent) + 10
fb.bb:paintRect(30, y, fb.bb:getWidth() - 60, 3, 0)
fb:refresh(1, 30, y, fb.bb:getWidth() - 60, 3)
end
end
-- draw new marker line
y = ypos + self.title_H + (self.spacing * self.current) + 10
fb.bb:paintRect(30, y, fb.bb:getWidth() - 60, 3, 15)
if not pagedirty then
fb:refresh(1, 30, y, fb.bb:getWidth() - 60, 3)
end
self.oldcurrent = self.current
markerdirty = false
end
if pagedirty then
fb:refresh(0, 0, ypos, fb.bb:getWidth(), height)
pagedirty = false
end
local ev = input.waitForEvent()
if ev.type == EV_KEY and ev.value == EVENT_VALUE_KEY_PRESS then
ev.code = adjustFWKey(ev.code)
if ev.code == KEY_SHIFT then
Keys.shiftmode = true
elseif ev.code == KEY_ALT then
Keys.altmode = true
elseif ev.code == KEY_FW_UP then
prevItem()
elseif ev.code == KEY_FW_DOWN then
nextItem()
elseif ev.code == KEY_PGFWD then
if self.page < (self.items / perpage) then
if self.current + self.page*perpage > self.items then
self.current = self.items - self.page*perpage
end
self.page = self.page + 1
pagedirty = true
else
self.current = self.items - (self.page-1)*perpage
markerdirty = true
end
elseif ev.code == KEY_PGBCK then
if self.page > 1 then
self.page = self.page - 1
pagedirty = true
else
self.current = 1
markerdirty = true
end
elseif ev.code == KEY_S then
old_keywords = keywords
keywords = InputBox:input(height-100, 100, "Search:", old_keywords)
if keywords then
self:setSearchResult(keywords)
else
keywords = old_keywords
end
pagedirty = true
elseif ev.code == KEY_F then -- invoke fontchooser menu
fonts_menu = SelectMenu:new{
menu_title = "Fonts Menu",
item_array = FontChooser.fonts,
}
local re = fonts_menu:choose(0, height)
if re then
FontChooser.cfont = FontChooser.fonts[re]
FontChooser:init()
end
pagedirty = true
elseif ev.code == KEY_ENTER or ev.code == KEY_FW_PRESS then
file_entry = self.result[perpage*(self.page-1)+self.current]
file_path = file_entry.dir .. "/" .. file_entry.name
if PDFReader:open(file_path,"") then -- TODO: query for password
PDFReader:goto(tonumber(PDFReader.settings:readsetting("last_page") or 1))
PDFReader:inputloop()
end
pagedirty = true
elseif ev.code == KEY_BACK then
return nil
end
elseif ev.type == EV_KEY and ev.value == EVENT_VALUE_KEY_RELEASE
and ev.code == KEY_SHIFT then
Keys.shiftmode = false
elseif ev.type == EV_KEY and ev.value == EVENT_VALUE_KEY_RELEASE
and ev.code == KEY_ALT then
Keys.altmode = false
end
end
end