Files
koreader/frontend/apps/filemanager/filemanager.lua
NiLuJe 9cd305177e FocusManager: Fix focus_flags check in moveFocusTo, and deal with the fallout (#12361)
* FocusManager: Fix `focus_flags` check in `moveFocusTo` (0 is truthy in Lua, can't do AND checks like in C ;).)
* FileManager+FileChooser: Pass our custom title bar directly to FileChooser (which also means we can now use FC's FocusManager layout directly).
* FileChooser/Menu: Get rid of the weird `outer_title_bar` hack, and simply take a `custom_title_bar` pointer to an actual TitleBar instance instead.
* FileManager/Menu/ListMenu/CoverMenu: Fix content height computations in `_recalculateDimen` (all the non-FM cases were including an old and now unused padding value, `self.header_padding`, leading to more blank space at the bottom than necessary, and, worse, leading to different item heights between FM views, possibly leading to unnecessary thumbnail scaling !)
* ButtonDialog: Proper focus management when the ButtonTable is wrapped in a ScrollableContainer.
* ConfigDialog: Implement a stupid workaround for a weird FocusManager issue when going back from `[⋮]` buttons.
* ConfigDialog: Don't move the visual focus in `update` (i.e., we use `NOT_FOCUS` now that it works as intended).
* DictQuickLookup: Ensures the `Menu` key bind does the exact same thing as the hamburger icon.
* DictQuickLookup: Ensure we refocus after having mangled the FocusManager layout (prevents an old focus highlight from lingering on the wrong button).
* FileChooser: Stop flagging it as no_title, because it is *never* without a title. (This behavior was a remnant of the previous FM-specific title bar hacks, which are no longer a thing).
* FileChooser: Stop calling `mergeTitleBarIntoLayout` twice in `updateItems`. We already call Menu's, which handles it. (Prevents the title bar from being added twice to the FocusManager layout).
* FocusManager: Relax the `Unfocus` checks in `moveFocusTo` to ensure we *always* unfocus something (if unfocusing was requested), even if we have to blast the whole widget tree to do so. This ensures callers that mangle self.layout can expect things to work after calling it regardless of how borked the current focus is.
* FocusManager: Allow passing `focus_flags` to `refocusWidget`, so that it can be forwarded to the internal `moveFocusTo` call.
* FocusManager: The above also allows us to enforce a default that ensures we do *not* send a Focus event on Touch devices, even if they have the hasDPad devcap. This essentially restores the previous/current behavior of not showing the visual feedback from such focus "events" sent programmatically, given the `focus_flags` check fix at the root of this PR ;).
* InputDialog: Fix numerous issues relating to double/ghost instances of both InputText and VirtualKeyboard, ensuring we only ever have a single InputText & VK instance live.
* InputDialog: Make sure every way we have of hiding the VK play nice together, especially when the `toggleKeyboard` button (shown w/ `add_nav_bar`) is at play. And doubly so when we're `fullscreen`, as hiding the VK implies resizing the widget.
* InputText: Make sure we're flagged as in-focus when tapping inside the text field.
* InputText: Make sure we don't attempt to show an already-visible VK in the custom `hasDPad` `onFocus` handler.
* Menu: Get rid of an old and no longer used (nor meaningful) hack in `onFocus` about the initial/programmatically-sent Focus event.
* Menu: Get rid of the unused `header_padding` field mentioned earlier in the FM/FC fixes.
* Menu: Use `FOCUS_ONLY_ON_NT` in the explicit `moveFocusTo` call in `updatePageInfo`, so as to keep the current behavior of not showing the visual feedback of this focus on Touch devices.
* Menu: Make sure *all* the `moveFocusTo` calls are gated behind the `hasDPad` devcap (previously, that was only the case for `updatePageInfo`, but not `mergeTitleBarIntoLayout` (which is called by `updateItems`).
* MultiInputDialog: Actively get rid of the InputText & VK instances from the base class's constructor that we do not use.
* MultiInputDialog: Ensure the FocusManager layout is *slightly* less broken (password fields can still be a bit weird, though).
* TextViewer: Get rid of the unfocus -> layout mangling -> refocus hack now that `refocusWidget` handles this case sanely.
* VirtualKeyboard: Notify our parent InputDialog when we get closed, so it can act accordingly (e.g., resize itself when `fullscreen`).
* ScrollableContainer: Implement the necessary machinery for focus handling inside ButtonDialog (specifically, when scrolling via PgUp/PgDwn).
* TextEditor: Given the above fixes, the plugin is no longer disabled on non-touch devices.
* ReaderBookMark: Make sure we request a full refresh when closing the "Edit note" dialog, as CRe highlights may extend past its dimensions, and if it's closed separately from VK, the refresh would have been limited to its own dimensions, leaving a neat InputDialog-sized hole in the highlights ;).
2024-08-25 19:34:31 +02:00

1591 lines
57 KiB
Lua

local BD = require("ui/bidi")
local Blitbuffer = require("ffi/blitbuffer")
local ButtonDialog = require("ui/widget/buttondialog")
local CheckButton = require("ui/widget/checkbutton")
local ConfirmBox = require("ui/widget/confirmbox")
local Device = require("device")
local DeviceListener = require("device/devicelistener")
local DocSettings = require("docsettings")
local DocumentRegistry = require("document/documentregistry")
local Event = require("ui/event")
local FileChooser = require("ui/widget/filechooser")
local FileManagerBookInfo = require("apps/filemanager/filemanagerbookinfo")
local FileManagerCollection = require("apps/filemanager/filemanagercollection")
local FileManagerConverter = require("apps/filemanager/filemanagerconverter")
local FileManagerFileSearcher = require("apps/filemanager/filemanagerfilesearcher")
local FileManagerHistory = require("apps/filemanager/filemanagerhistory")
local FileManagerMenu = require("apps/filemanager/filemanagermenu")
local FileManagerShortcuts = require("apps/filemanager/filemanagershortcuts")
local FrameContainer = require("ui/widget/container/framecontainer")
local InfoMessage = require("ui/widget/infomessage")
local InputContainer = require("ui/widget/container/inputcontainer")
local InputDialog = require("ui/widget/inputdialog")
local LanguageSupport = require("languagesupport")
local Menu = require("ui/widget/menu")
local MultiConfirmBox = require("ui/widget/multiconfirmbox")
local NetworkListener = require("ui/network/networklistener")
local PluginLoader = require("pluginloader")
local ReadCollection = require("readcollection")
local ReaderDeviceStatus = require("apps/reader/modules/readerdevicestatus")
local ReaderDictionary = require("apps/reader/modules/readerdictionary")
local ReaderWikipedia = require("apps/reader/modules/readerwikipedia")
local ReadHistory = require("readhistory")
local Screenshoter = require("ui/widget/screenshoter")
local TitleBar = require("ui/widget/titlebar")
local UIManager = require("ui/uimanager")
local filemanagerutil = require("apps/filemanager/filemanagerutil")
local lfs = require("libs/libkoreader-lfs")
local logger = require("logger")
local BaseUtil = require("ffi/util")
local util = require("util")
local _ = require("gettext")
local C_ = _.pgettext
local N_ = _.ngettext
local Screen = Device.screen
local T = BaseUtil.template
local FileManager = InputContainer:extend{
title = _("KOReader"),
active_widgets = nil, -- array
root_path = lfs.currentdir(),
clipboard = nil, -- for single file operations
selected_files = nil, -- for group file operations
mv_bin = Device:isAndroid() and "/system/bin/mv" or "/bin/mv",
cp_bin = Device:isAndroid() and "/system/bin/cp" or "/bin/cp",
}
local function isFile(file)
return lfs.attributes(file, "mode") == "file"
end
function FileManager:onSetRotationMode(rotation)
if rotation ~= nil and rotation ~= Screen:getRotationMode() then
Screen:setRotationMode(rotation)
if FileManager.instance then
self:reinit(self.path, self.focused_file)
end
end
return true
end
function FileManager:onPhysicalKeyboardConnected()
-- So that the key navigation shortcuts apply right away.
-- This will also naturally call registerKeyEvents
self:reinit(self.path, self.focused_file)
end
FileManager.onPhysicalKeyboardDisconnected = FileManager.onPhysicalKeyboardConnected
function FileManager:setRotationMode()
local locked = G_reader_settings:isTrue("lock_rotation")
if not locked then
local rotation_mode = G_reader_settings:readSetting("fm_rotation_mode") or Screen.DEVICE_ROTATED_UPRIGHT
self:onSetRotationMode(rotation_mode)
end
end
function FileManager:initGesListener()
if not Device:isTouchDevice() then
return
end
self:registerTouchZones({
{
id = "filemanager_swipe",
ges = "swipe",
screen_zone = {
ratio_x = 0, ratio_y = 0,
ratio_w = Screen:getWidth(), ratio_h = Screen:getHeight(),
},
handler = function(ges)
self:onSwipeFM(ges)
end,
},
})
end
function FileManager:onSetDimensions(dimen)
-- update listening according to new screen dimen
if Device:isTouchDevice() then
self:updateTouchZonesOnScreenResize(dimen)
end
end
function FileManager:updateTitleBarPath(path)
path = path or self.file_chooser.path
local text = BD.directory(filemanagerutil.abbreviate(path))
if FileManagerShortcuts:hasFolderShortcut(path) then
text = "" .. text
end
self.title_bar:setSubTitle(text)
end
function FileManager:setupLayout()
self.show_parent = self.show_parent or self
self.title_bar = TitleBar:new{
show_parent = self.show_parent,
fullscreen = "true",
align = "center",
title = self.title,
title_top_padding = Screen:scaleBySize(6),
subtitle = "",
subtitle_truncate_left = true,
subtitle_fullwidth = true,
button_padding = Screen:scaleBySize(5),
left_icon = "home",
left_icon_size_ratio = 1,
left_icon_tap_callback = function() self:goHome() end,
left_icon_hold_callback = function() self:onShowFolderMenu() end,
right_icon = self.selected_files and "check" or "plus",
right_icon_size_ratio = 1,
right_icon_tap_callback = function() self:onShowPlusMenu() end,
right_icon_hold_callback = false, -- propagate long-press to dispatcher
}
self:updateTitleBarPath(self.root_path)
local file_chooser = FileChooser:new{
path = self.root_path,
focused_path = self.focused_file,
show_parent = self.show_parent,
height = Screen:getHeight(),
is_popout = false,
is_borderless = true,
file_filter = function(filename) return DocumentRegistry:hasProvider(filename) end,
close_callback = function() return self:onClose() end,
-- allow left bottom tap gesture, otherwise it is eaten by hidden return button
return_arrow_propagation = true,
-- allow Menu widget to delegate handling of some gestures to GestureManager
filemanager = self,
-- Tell FileChooser (i.e., Menu) to use our own title bar instead of Menu's default one
custom_title_bar = self.title_bar,
}
self.file_chooser = file_chooser
self.focused_file = nil -- use it only once
local file_manager = self
function file_chooser:onPathChanged(path)
file_manager:updateTitleBarPath(path)
return true
end
function file_chooser:onFileSelect(item)
if file_manager.selected_files then -- toggle selection
item.dim = not item.dim and true or nil
file_manager.selected_files[item.path] = item.dim
self:updateItems()
else
file_manager:openFile(item.path)
end
return true
end
function file_chooser:onFileHold(item)
if file_manager.selected_files then
file_manager:tapPlus()
else
self:showFileDialog(item)
end
end
function file_chooser:showFileDialog(item)
local file = item.path
local is_file = item.is_file
local is_not_parent_folder = not item.is_go_up
local function close_dialog_callback()
UIManager:close(self.file_dialog)
end
local function refresh_callback()
self:refreshPath()
end
local function close_dialog_refresh_callback()
UIManager:close(self.file_dialog)
self:refreshPath()
end
local buttons = {
{
{
text = C_("File", "Copy"),
enabled = is_not_parent_folder,
callback = function()
UIManager:close(self.file_dialog)
file_manager:copyFile(file)
end,
},
{
text = C_("File", "Paste"),
enabled = file_manager.clipboard and true or false,
callback = function()
UIManager:close(self.file_dialog)
file_manager:pasteFileFromClipboard(file)
end,
},
{
text = _("Select"),
callback = function()
UIManager:close(self.file_dialog)
file_manager:onToggleSelectMode()
if is_file then
file_manager.selected_files[file] = true
item.dim = true
self:updateItems()
end
end,
},
},
{
{
text = _("Cut"),
enabled = is_not_parent_folder,
callback = function()
UIManager:close(self.file_dialog)
file_manager:cutFile(file)
end,
},
{
text = _("Delete"),
enabled = is_not_parent_folder,
callback = function()
UIManager:close(self.file_dialog)
file_manager:showDeleteFileDialog(file, refresh_callback)
end,
},
{
text = _("Rename"),
enabled = is_not_parent_folder,
callback = function()
UIManager:close(self.file_dialog)
file_manager:showRenameFileDialog(file, is_file)
end,
}
},
{}, -- separator
}
if is_file then
self.book_props = nil -- in 'self' to provide access to it in CoverBrowser
local has_provider = DocumentRegistry:hasProvider(file)
local has_sidecar = DocSettings:hasSidecarFile(file)
local doc_settings_or_file
if has_provider or has_sidecar then
self.book_props = file_manager.coverbrowser and file_manager.coverbrowser:getBookInfo(file)
if has_sidecar then
doc_settings_or_file = DocSettings:open(file)
if not self.book_props then
local props = doc_settings_or_file:readSetting("doc_props")
self.book_props = FileManagerBookInfo.extendProps(props, file)
self.book_props.has_cover = true -- to enable "Book cover" button, we do not know if cover exists
end
else
doc_settings_or_file = file
end
table.insert(buttons, filemanagerutil.genStatusButtonsRow(doc_settings_or_file, close_dialog_refresh_callback))
table.insert(buttons, {}) -- separator
table.insert(buttons, {
filemanagerutil.genResetSettingsButton(doc_settings_or_file, close_dialog_refresh_callback),
file_manager.collections:genAddToCollectionButton(file, close_dialog_callback, refresh_callback),
})
end
table.insert(buttons, {
{
text = _("Open with…"),
callback = function()
UIManager:close(self.file_dialog)
file_manager:showOpenWithDialog(file)
end,
},
filemanagerutil.genBookInformationButton(doc_settings_or_file, self.book_props, close_dialog_callback),
})
if has_provider then
table.insert(buttons, {
filemanagerutil.genBookCoverButton(file, self.book_props, close_dialog_callback),
filemanagerutil.genBookDescriptionButton(file, self.book_props, close_dialog_callback),
})
end
if Device:canExecuteScript(file) then
table.insert(buttons, {
filemanagerutil.genExecuteScriptButton(file, close_dialog_callback),
})
end
if FileManagerConverter:isSupported(file) then
table.insert(buttons, {
{
text = _("Convert"),
callback = function()
UIManager:close(self.file_dialog)
FileManagerConverter:showConvertButtons(file, self)
end,
},
})
end
else -- folder
local folder = BaseUtil.realpath(file)
table.insert(buttons, {
{
text = _("Set as HOME folder"),
callback = function()
UIManager:close(self.file_dialog)
file_manager:setHome(folder)
end
},
})
table.insert(buttons, {
file_manager.folder_shortcuts:genAddRemoveShortcutButton(folder, close_dialog_callback, refresh_callback)
})
end
self.file_dialog = ButtonDialog:new{
title = is_file and BD.filename(file:match("([^/]+)$")) or BD.directory(file:match("([^/]+)$")),
title_align = "center",
buttons = buttons,
}
UIManager:show(self.file_dialog)
return true
end
local fm_ui = FrameContainer:new{
padding = 0,
bordersize = 0,
background = Blitbuffer.COLOR_WHITE,
file_chooser,
}
self[1] = fm_ui
self.menu = FileManagerMenu:new{
ui = self
}
-- No need to reinvent the wheel, use FileChooser's layout
self.layout = file_chooser.layout
self:registerKeyEvents()
end
function FileManager:registerKeyEvents()
-- NOTE: We need to be surgical here, because this is called through reinit at runtime.
if Device:hasKeys() then
self.key_events.Home = { { "Home" } }
-- Override the menu.lua way of handling the back key
self.file_chooser.key_events.Back = { { Device.input.group.Back } }
if Device:hasScreenKB() then
self.key_events.ToggleWifi = { { "ScreenKB", "Home" } }
elseif Device:hasKeyboard() then
self.key_events.ToggleWifi = { { "Shift", "Home" } }
end
if not Device:hasFewKeys() then
-- Also remove the handler assigned to the "Back" key by menu.lua
self.file_chooser.key_events.Close = nil
end
else
self.key_events.Home = nil
self.file_chooser.key_events.Back = nil
self.file_chooser.key_events.Close = nil
end
end
function FileManager:registerModule(name, ui_module, always_active)
if name then
self[name] = ui_module
ui_module.name = "filemanager" .. name
end
table.insert(self, ui_module)
if always_active then
-- to get events even when hidden
table.insert(self.active_widgets, ui_module)
end
end
-- NOTE: The only thing that will *ever* instantiate a new FileManager object is our very own showFiles below!
function FileManager:init()
self:setupLayout()
self.active_widgets = {}
self:registerModule("screenshot", Screenshoter:new{
prefix = "FileManager",
ui = self,
}, true)
self:registerModule("menu", self.menu)
self:registerModule("history", FileManagerHistory:new{ ui = self })
self:registerModule("bookinfo", FileManagerBookInfo:new{ ui = self })
self:registerModule("collections", FileManagerCollection:new{ ui = self })
self:registerModule("filesearcher", FileManagerFileSearcher:new{ ui = self })
self:registerModule("folder_shortcuts", FileManagerShortcuts:new{ ui = self })
self:registerModule("languagesupport", LanguageSupport:new{ ui = self })
self:registerModule("dictionary", ReaderDictionary:new{ ui = self })
self:registerModule("wikipedia", ReaderWikipedia:new{ ui = self })
self:registerModule("devicestatus", ReaderDeviceStatus:new{ ui = self })
self:registerModule("devicelistener", DeviceListener:new{ ui = self })
self:registerModule("networklistener", NetworkListener:new{ ui = self })
-- koreader plugins
for _, plugin_module in ipairs(PluginLoader:loadPlugins()) do
if not plugin_module.is_doc_only then
local ok, plugin_or_err = PluginLoader:createPluginInstance(
plugin_module, { ui = self, })
-- Keep references to the modules which do not register into menu.
if ok then
self:registerModule(plugin_module.name, plugin_or_err)
logger.dbg("FM loaded plugin", plugin_module.name,
"at", plugin_module.path)
end
end
end
self:initGesListener()
self:handleEvent(Event:new("SetDimensions", self.dimen))
if FileManager.instance == nil then
logger.dbg("Spinning up new FileManager instance", tostring(self))
else
-- Should never happen, given what we did in showFiles...
logger.err("FileManager instance mismatch! Opened", tostring(self), "while we still have an existing instance:", tostring(FileManager.instance), debug.traceback())
end
FileManager.instance = self
end
function FileChooser:onBack()
local back_to_exit = G_reader_settings:readSetting("back_to_exit", "prompt")
local back_in_filemanager = G_reader_settings:readSetting("back_in_filemanager", "default")
if back_in_filemanager == "default" then
if back_to_exit == "always" then
return self:onClose()
elseif back_to_exit == "disable" then
return true
elseif back_to_exit == "prompt" then
UIManager:show(ConfirmBox:new{
text = _("Exit KOReader?"),
ok_text = _("Exit"),
ok_callback = function()
self:onClose()
end
})
return true
end
elseif back_in_filemanager == "parent_folder" then
self:changeToPath(string.format("%s/..", self.path))
return true
end
end
function FileManager:onSwipeFM(ges)
local direction = BD.flipDirectionIfMirroredUILayout(ges.direction)
if direction == "west" then
self.file_chooser:onNextPage()
elseif direction == "east" then
self.file_chooser:onPrevPage()
end
return true
end
function FileManager:onShowPlusMenu()
self:tapPlus()
return true
end
function FileManager:onToggleSelectMode(do_refresh)
logger.dbg("toggle select mode")
if self.selected_files then
self.selected_files = nil
self.title_bar:setRightIcon("plus")
if do_refresh then
self.file_chooser:refreshPath()
else
self.file_chooser:selectAllFilesInFolder(false) -- undim
end
else
self.selected_files = {}
self.title_bar:setRightIcon("check")
end
return true
end
function FileManager:tapPlus()
local function close_dialog_callback()
UIManager:close(self.file_dialog)
end
local function refresh_titlebar_callback()
self:updateTitleBarPath()
end
local title, buttons
if self.selected_files then
local function toggle_select_mode_callback()
self:onToggleSelectMode(true)
end
local select_count = util.tableSize(self.selected_files)
local actions_enabled = select_count > 0
title = actions_enabled and T(N_("1 file selected", "%1 files selected", select_count), select_count)
or _("No files selected")
buttons = {
{
self.collections:genAddToCollectionButton(self.selected_files, close_dialog_callback, toggle_select_mode_callback),
},
{
{
text = _("Show selected files list"),
enabled = actions_enabled,
callback = function()
UIManager:close(self.file_dialog)
self:showSelectedFilesList()
end,
},
{
text = _("Copy"),
enabled = actions_enabled,
callback = function()
self.cutfile = false
self:showCopyMoveSelectedFilesDialog(close_dialog_callback)
end,
},
},
{
{
text = _("Select all files in folder"),
callback = function()
UIManager:close(self.file_dialog)
self.file_chooser:selectAllFilesInFolder(true)
end,
},
{
text = _("Move"),
enabled = actions_enabled,
callback = function()
self.cutfile = true
self:showCopyMoveSelectedFilesDialog(close_dialog_callback)
end,
},
},
{
{
text = _("Deselect all"),
enabled = actions_enabled,
callback = function()
UIManager:close(self.file_dialog)
for file in pairs (self.selected_files) do
self.selected_files[file] = nil
end
self.file_chooser:selectAllFilesInFolder(false) -- undim
end,
},
{
text = _("Delete"),
enabled = actions_enabled,
callback = function()
UIManager:show(ConfirmBox:new{
text = _("Delete selected files?\nIf you delete a file, it is permanently lost."),
ok_text = _("Delete"),
ok_callback = function()
UIManager:close(self.file_dialog)
self:deleteSelectedFiles()
end,
})
end,
},
},
{
{
text = _("Exit select mode"),
callback = function()
UIManager:close(self.file_dialog)
self:onToggleSelectMode()
end,
},
{
text = _("Export highlights"),
enabled = (actions_enabled and self.exporter) and true or false,
callback = function()
self.exporter:exportFilesNotes(self.selected_files)
end,
},
},
{}, -- separator
{
{
text = _("New folder"),
callback = function()
UIManager:close(self.file_dialog)
self:createFolder()
end,
},
self.folder_shortcuts:genShowFolderShortcutsButton(close_dialog_callback),
},
}
else
title = BD.dirpath(filemanagerutil.abbreviate(self.file_chooser.path))
buttons = {
{
{
text = _("Select files"),
callback = function()
UIManager:close(self.file_dialog)
self:onToggleSelectMode()
end,
},
},
{
{
text = _("New folder"),
callback = function()
UIManager:close(self.file_dialog)
self:createFolder()
end,
},
},
{
{
text = _("Paste"),
enabled = self.clipboard and true or false,
callback = function()
UIManager:close(self.file_dialog)
self:pasteFileFromClipboard()
end,
},
},
{
{
text = _("Set as HOME folder"),
callback = function()
UIManager:close(self.file_dialog)
self:setHome()
end
},
},
{
{
text = _("Go to HOME folder"),
callback = function()
UIManager:close(self.file_dialog)
self:goHome()
end
},
},
{
{
text = _("Open random document"),
callback = function()
UIManager:close(self.file_dialog)
self:openRandomFile(self.file_chooser.path)
end
},
},
{
self.folder_shortcuts:genShowFolderShortcutsButton(close_dialog_callback),
},
{
self.folder_shortcuts:genAddRemoveShortcutButton(self.file_chooser.path, close_dialog_callback, refresh_titlebar_callback),
},
}
if Device:hasExternalSD() then
table.insert(buttons, 4, { -- after "Paste" or "Import files here" button
{
text_func = function()
return Device:isValidPath(self.file_chooser.path)
and _("Switch to SDCard") or _("Switch to internal storage")
end,
callback = function()
UIManager:close(self.file_dialog)
if Device:isValidPath(self.file_chooser.path) then
local ok, sd_path = Device:hasExternalSD()
if ok then
self.file_chooser:changeToPath(sd_path)
end
else
self.file_chooser:changeToPath(Device.home_dir)
end
end,
},
})
end
if Device:canImportFiles() then
table.insert(buttons, 4, { -- always after "Paste" button
{
text = _("Import files here"),
enabled = Device:isValidPath(self.file_chooser.path),
callback = function()
UIManager:close(self.file_dialog)
Device.importFile(self.file_chooser.path)
end,
},
})
end
end
self.file_dialog = ButtonDialog:new{
title = title,
title_align = "center",
buttons = buttons,
select_mode = self.selected_files and true or nil, -- for coverbrowser
}
UIManager:show(self.file_dialog)
end
function FileManager:reinit(path, focused_file)
UIManager:flushSettings()
self.dimen = Screen:getSize()
-- backup the root path and path items
self.root_path = BaseUtil.realpath(path or self.file_chooser.path)
local path_items_backup = {}
for k, v in pairs(self.file_chooser.path_items) do
path_items_backup[k] = v
end
-- reinit filemanager
self.focused_file = focused_file
self:setupLayout()
self:handleEvent(Event:new("SetDimensions", self.dimen))
self.file_chooser.path_items = path_items_backup
-- self:init() has already done file_chooser:refreshPath()
-- (by virtue of rebuilding file_chooser), so this one
-- looks unnecessary (cheap with classic mode, less cheap with
-- CoverBrowser plugin's cover image renderings)
-- self:onRefresh()
end
function FileManager:getCurrentDir()
return FileManager.instance and FileManager.instance.file_chooser.path
end
function FileManager:onClose()
logger.dbg("close filemanager")
PluginLoader:finalize()
self:handleEvent(Event:new("SaveSettings"))
G_reader_settings:flush()
UIManager:close(self)
return true
end
function FileManager:onCloseWidget()
if FileManager.instance == self then
logger.dbg("Tearing down FileManager", tostring(self))
else
logger.warn("FileManager instance mismatch! Closed", tostring(self), "while the active one is supposed to be", tostring(FileManager.instance))
end
FileManager.instance = nil
end
function FileManager:onShowingReader()
-- Allows us to optimize out a few useless refreshes in various CloseWidgets handlers...
self.tearing_down = true
-- Clear the dither flag to prevent it from infecting the queue and re-inserting a full-screen refresh...
self.dithered = nil
self:onClose()
end
-- Same as above, except we don't close it yet. Useful for plugins that need to close custom Menus before calling showReader.
function FileManager:onSetupShowReader()
self.tearing_down = true
self.dithered = nil
end
function FileManager:onRefresh()
self.file_chooser:refreshPath()
return true
end
function FileManager:goHome()
if not self.file_chooser:goHome() then
self:setHome()
end
return true
end
function FileManager:setHome(path)
path = path or self.file_chooser.path
UIManager:show(ConfirmBox:new{
text = T(_("Set '%1' as HOME folder?"), BD.dirpath(path)),
ok_text = _("Set as HOME"),
ok_callback = function()
G_reader_settings:saveSetting("home_dir", path)
if G_reader_settings:isTrue("lock_home_folder") then
self:onRefresh()
end
end,
})
return true
end
function FileManager:openRandomFile(dir)
local match_func = function(file) -- documents, not yet opened
return DocumentRegistry:hasProvider(file) and not DocSettings:hasSidecarFile(file)
end
local random_file = filemanagerutil.getRandomFile(dir, match_func)
if random_file then
UIManager:show(MultiConfirmBox:new{
text = T(_("Do you want to open %1?"), BD.filename(BaseUtil.basename(random_file))),
choice1_text = _("Open"),
choice1_callback = function()
local ReaderUI = require("apps/reader/readerui")
ReaderUI:showReader(random_file)
end,
-- @translators Another file. This is a button on the open random file dialog. It presents a file with the choices Open/Another.
choice2_text = _("Another"),
choice2_callback = function()
self:openRandomFile(dir)
end,
})
else
UIManager:show(InfoMessage:new{
text = _("File not found"),
})
end
end
function FileManager:copyFile(file)
self.cutfile = false
self.clipboard = file
end
function FileManager:cutFile(file)
self.cutfile = true
self.clipboard = file
end
function FileManager:pasteFileFromClipboard(file)
local orig_file = BaseUtil.realpath(self.clipboard)
local orig_name = BaseUtil.basename(orig_file)
local dest_path = BaseUtil.realpath(file or self.file_chooser.path)
dest_path = isFile(dest_path) and dest_path:match("(.*/)") or dest_path
local dest_file = BaseUtil.joinPath(dest_path, orig_name)
if orig_file == dest_file or orig_file == dest_path then -- do not paste to itself
self.clipboard = nil
return
end
local is_file = isFile(orig_file)
local function doPaste()
local ok
if self.cutfile then
ok = self:moveFile(orig_file, dest_path)
else
ok = self:copyRecursive(orig_file, dest_path)
end
if ok then
if is_file then -- move or copy sdr
DocSettings.updateLocation(orig_file, dest_file, not self.cutfile)
end
if self.cutfile then -- for move only
if is_file then
ReadHistory:updateItem(orig_file, dest_file)
ReadCollection:updateItem(orig_file, dest_file)
else
ReadHistory:updateItemsByPath(orig_file, dest_file)
ReadCollection:updateItemsByPath(orig_file, dest_file)
end
end
self.clipboard = nil
self:onRefresh()
else
local text = self.cutfile and "Failed to move:\n%1\nto:\n%2"
or "Failed to copy:\n%1\nto:\n%2"
UIManager:show(InfoMessage:new{
text = T(_(text), BD.filepath(orig_name), BD.dirpath(dest_path)),
icon = "notice-warning",
})
end
end
local mode_dest = lfs.attributes(dest_file, "mode")
if mode_dest then -- file or folder with target name already exists
local can_overwrite = (mode_dest == "file") == is_file
local text = can_overwrite == is_file and T(_("File already exists:\n%1"), BD.filename(orig_name))
or T(_("Folder already exists:\n%1"), BD.directory(orig_name))
if can_overwrite then
UIManager:show(ConfirmBox:new{
text = text,
ok_text = _("Overwrite"),
ok_callback = function()
doPaste()
end,
})
else
UIManager:show(InfoMessage:new{
text = text,
icon = "notice-warning",
})
end
else
doPaste()
end
end
function FileManager:showCopyMoveSelectedFilesDialog(close_callback)
local text, ok_text
if self.cutfile then
text = _("Move selected files to the current folder?")
ok_text = _("Move")
else
text = _("Copy selected files to the current folder?")
ok_text = _("Copy")
end
local confirmbox, check_button_overwrite
confirmbox = ConfirmBox:new{
text = text,
ok_text = ok_text,
ok_callback = function()
close_callback()
self:pasteSelectedFiles(check_button_overwrite.checked)
end,
}
check_button_overwrite = CheckButton:new{
text = _("overwrite existing files"),
checked = true,
parent = confirmbox,
}
confirmbox:addWidget(check_button_overwrite)
UIManager:show(confirmbox)
end
function FileManager:pasteSelectedFiles(overwrite)
local dest_path = BaseUtil.realpath(self.file_chooser.path)
local ok_files = {}
for orig_file in pairs(self.selected_files) do
local orig_name = BaseUtil.basename(orig_file)
local dest_file = BaseUtil.joinPath(dest_path, orig_name)
if BaseUtil.realpath(orig_file) == dest_file then -- do not paste to itself
self.selected_files[orig_file] = nil
else
local ok
local dest_mode = lfs.attributes(dest_file, "mode")
if not dest_mode or (dest_mode == "file" and overwrite) then
if self.cutfile then
ok = self:moveFile(orig_file, dest_path)
else
ok = self:copyRecursive(orig_file, dest_path)
end
end
if ok then
DocSettings.updateLocation(orig_file, dest_file, not self.cutfile)
ok_files[orig_file] = true
self.selected_files[orig_file] = nil
end
end
end
local skipped_nb = util.tableSize(self.selected_files)
if util.tableSize(ok_files) > 0 then
if self.cutfile then -- for move only
ReadHistory:updateItems(ok_files, dest_path)
ReadCollection:updateItems(ok_files, dest_path)
end
if skipped_nb > 0 then
self:onRefresh()
end
end
if skipped_nb > 0 then -- keep select mode on
local text = self.cutfile and T(N_("1 file was not moved", "%1 files were not moved", skipped_nb), skipped_nb)
or T(N_("1 file was not copied", "%1 files were not copied", skipped_nb), skipped_nb)
UIManager:show(InfoMessage:new{
text = text,
icon = "notice-warning",
})
else
self:onToggleSelectMode(true)
end
end
function FileManager:createFolder()
local input_dialog, check_button_enter_folder
input_dialog = InputDialog:new{
title = _("New folder"),
buttons = {
{
{
text = _("Cancel"),
id = "close",
callback = function()
UIManager:close(input_dialog)
end,
},
{
text = _("Create"),
is_enter_default = true,
callback = function()
local new_folder_name = input_dialog:getInputText()
if new_folder_name == "" then return end
UIManager:close(input_dialog)
local new_folder = string.format("%s/%s", self.file_chooser.path, new_folder_name)
if util.makePath(new_folder) then
if check_button_enter_folder.checked then
self.file_chooser:changeToPath(new_folder)
else
self.file_chooser:refreshPath()
end
else
UIManager:show(InfoMessage:new{
text = T(_("Failed to create folder:\n%1"), BD.directory(new_folder_name)),
icon = "notice-warning",
})
end
end,
},
}
},
}
check_button_enter_folder = CheckButton:new{
text = _("Enter folder after creation"),
checked = false,
parent = input_dialog,
}
input_dialog:addWidget(check_button_enter_folder)
UIManager:show(input_dialog)
input_dialog:onShowKeyboard()
end
function FileManager:showDeleteFileDialog(filepath, post_delete_callback, pre_delete_callback)
local file = BaseUtil.realpath(filepath)
if file == nil then
UIManager:show(InfoMessage:new{
text = T(_("File not found:\n%1"), BD.filepath(filepath)),
icon = "notice-warning",
})
return
end
local is_file = isFile(file)
local text = (is_file and _("Delete file permanently?") or _("Delete folder permanently?")) .. "\n\n" .. BD.filepath(file)
if is_file and DocSettings:hasSidecarFile(file) then
text = text .. "\n\n" .. _("Book settings, highlights and notes will be deleted.")
end
UIManager:show(ConfirmBox:new{
text = text,
ok_text = _("Delete"),
ok_callback = function()
if pre_delete_callback then
pre_delete_callback()
end
if self:deleteFile(file, is_file) and post_delete_callback then
post_delete_callback()
end
end,
})
end
function FileManager:deleteFile(file, is_file)
if is_file then
local ok = os.remove(file)
if ok then
DocSettings.updateLocation(file) -- delete sdr
ReadHistory:fileDeleted(file)
ReadCollection:removeItem(file)
return true
end
else
local ok = BaseUtil.purgeDir(file)
if ok then
ReadHistory:folderDeleted(file) -- will delete sdr
ReadCollection:removeItemsByPath(file)
return true
end
end
UIManager:show(InfoMessage:new{
text = T(_("Failed to delete:\n%1"), BD.filepath(file)),
icon = "notice-warning",
})
end
function FileManager:deleteSelectedFiles()
local ok_files = {}
for orig_file in pairs(self.selected_files) do
local file_abs_path = BaseUtil.realpath(orig_file)
local ok = file_abs_path and os.remove(file_abs_path)
if ok then
DocSettings.updateLocation(file_abs_path) -- delete sdr
ok_files[orig_file] = true
self.selected_files[orig_file] = nil
end
end
local skipped_nb = util.tableSize(self.selected_files)
if util.tableSize(ok_files) > 0 then
ReadHistory:removeItems(ok_files)
ReadCollection:removeItems(ok_files)
if skipped_nb > 0 then
self:onRefresh()
end
end
if skipped_nb > 0 then -- keep select mode on
UIManager:show(InfoMessage:new{
text = T(N_("Failed to delete 1 file.", "Failed to delete %1 files.", skipped_nb), skipped_nb),
icon = "notice-warning",
})
else
self:onToggleSelectMode(true)
end
end
function FileManager:showRenameFileDialog(file, is_file)
local dialog
dialog = InputDialog:new{
title = is_file and _("Rename file") or _("Rename folder"),
input = BaseUtil.basename(file),
buttons = {{
{
text = _("Cancel"),
id = "close",
callback = function()
UIManager:close(dialog)
end,
},
{
text = _("Rename"),
callback = function()
local new_name = dialog:getInputText()
if new_name ~= "" then
UIManager:close(dialog)
self:renameFile(file, new_name, is_file)
end
end,
},
}},
}
UIManager:show(dialog)
dialog:onShowKeyboard()
end
function FileManager:renameFile(file, basename, is_file)
if BaseUtil.basename(file) == basename then return end
local dest = BaseUtil.joinPath(BaseUtil.dirname(file), basename)
local function doRenameFile()
if self:moveFile(file, dest) then
if is_file then
DocSettings.updateLocation(file, dest)
ReadHistory:updateItem(file, dest) -- (will update "lastfile" if needed)
ReadCollection:updateItem(file, dest)
else
ReadHistory:updateItemsByPath(file, dest)
ReadCollection:updateItemsByPath(file, dest)
end
self:onRefresh()
else
UIManager:show(InfoMessage:new{
text = T(_("Failed to rename:\n%1\nto:\n%2"), BD.filepath(file), BD.filepath(dest)),
icon = "notice-warning",
})
end
end
local mode_dest = lfs.attributes(dest, "mode")
if mode_dest then
local text, ok_text
if (mode_dest == "file") ~= is_file then
if is_file then
text = T(_("Folder already exists:\n%1\nFile cannot be renamed."), BD.directory(basename))
else
text = T(_("File already exists:\n%1\nFolder cannot be renamed."), BD.filename(basename))
end
UIManager:show(InfoMessage:new{
text = text,
icon = "notice-warning",
})
else
if is_file then
text = T(_("File already exists:\n%1\nOverwrite file?"), BD.filename(basename))
ok_text = _("Overwrite")
else
text = T(_("Folder already exists:\n%1\nMove the folder inside it?"), BD.directory(basename))
ok_text = _("Move")
end
UIManager:show(ConfirmBox:new{
text = text,
ok_text = ok_text,
ok_callback = function()
doRenameFile()
end,
})
end
else
doRenameFile()
end
end
--- @note: This is the *only* safe way to instantiate a new FileManager instance!
function FileManager:showFiles(path, focused_file, selected_files)
-- Warn about and close any pre-existing FM instances first...
if FileManager.instance then
logger.warn("FileManager instance mismatch! Tried to spin up a new instance, while we still have an existing one:", tostring(FileManager.instance))
-- Close the old one first!
FileManager.instance:onClose()
end
path = BaseUtil.realpath(path or G_reader_settings:readSetting("lastdir") or filemanagerutil.getDefaultDir())
G_reader_settings:saveSetting("lastdir", path)
self:setRotationMode()
local file_manager = FileManager:new{
dimen = Screen:getSize(),
covers_fullscreen = true, -- hint for UIManager:_repaint()
root_path = path,
focused_file = focused_file,
selected_files = selected_files,
}
UIManager:show(file_manager)
end
--- A shortcut to execute mv.
-- @treturn boolean result of mv command
function FileManager:moveFile(from, to)
return BaseUtil.execute(self.mv_bin, from, to) == 0
end
--- A shortcut to execute cp.
-- @treturn boolean result of cp command
function FileManager:copyFileFromTo(from, to)
return BaseUtil.execute(self.cp_bin, from, to) == 0
end
--- A shortcut to execute cp recursively.
-- @treturn boolean result of cp command
function FileManager:copyRecursive(from, to)
return BaseUtil.execute(self.cp_bin, "-r", from, to ) == 0
end
function FileManager:onHome()
return self:goHome()
end
function FileManager:onRefreshContent()
self:onRefresh()
end
function FileManager:onBookMetadataChanged()
self:onRefresh()
end
function FileManager:onShowFolderMenu()
local button_dialog
local function genButton(button_text, button_path)
return {{
text = button_text,
align = "left",
font_face = "smallinfofont",
font_size = 22,
font_bold = false,
avoid_text_truncation = false,
callback = function()
UIManager:close(button_dialog)
self.file_chooser:changeToPath(button_path)
end,
hold_callback = function()
return true -- do not move the menu
end,
}}
end
local home_dir = G_reader_settings:readSetting("home_dir") or filemanagerutil.getDefaultDir()
local home_dir_shortened = G_reader_settings:nilOrTrue("shorten_home_dir")
local home_dir_not_locked = G_reader_settings:nilOrFalse("lock_home_folder")
local home_dir_suffix = " \u{f015}" -- "home" character
local buttons = {}
-- root folder
local text
local path = "/"
local is_home = path == home_dir
local home_found = is_home or home_dir_not_locked
if home_found then
text = path
if is_home and home_dir_shortened then
text = text .. home_dir_suffix
end
table.insert(buttons, genButton(text, path))
end
-- other folders
local indent = ""
for part in self.file_chooser.path:gmatch("([^/]+)") do
text = (#buttons == 0 and path or indent .. "└ ") .. part
path = path .. part .. "/"
is_home = path == home_dir or path == home_dir .. "/"
if not home_found and is_home then
home_found = true
end
if home_found then
if is_home and home_dir_shortened then
text = text .. home_dir_suffix
end
table.insert(buttons, genButton(text, path))
indent = indent .. " "
end
end
button_dialog = ButtonDialog:new{
shrink_unneeded_width = true,
buttons = buttons,
anchor = function()
return self.title_bar.left_button.image.dimen
end,
}
UIManager:show(button_dialog)
end
function FileManager:showSelectedFilesList()
local selected_files = {}
for file in pairs(self.selected_files) do
table.insert(selected_files, {
text = filemanagerutil.abbreviate(file),
filepath = file,
bidi_wrap_func = BD.filepath,
})
end
local function sorting(a, b)
local a_path, a_name = util.splitFilePathName(a.text)
local b_path, b_name = util.splitFilePathName(b.text)
if a_path == b_path then
return BaseUtil.strcoll(a_name, b_name)
end
return BaseUtil.strcoll(a_path, b_path)
end
table.sort(selected_files, sorting)
local menu
menu = Menu:new{
title = T(_("Selected files (%1)"), #selected_files),
item_table = selected_files,
is_borderless = true,
is_popout = false,
title_bar_fm_style = true,
truncate_left = true,
onMenuSelect = function(_, item)
UIManager:close(menu)
self.file_chooser:changeToPath(util.splitFilePathName(item.filepath), item.filepath)
end,
close_callback = function()
UIManager:close(menu)
end,
}
UIManager:show(menu)
end
function FileManager:showOpenWithDialog(file)
local file_associated_provider_key = DocumentRegistry:getAssociatedProviderKey(file, false)
local type_associated_provider_key = DocumentRegistry:getAssociatedProviderKey(file, true)
local file_provider_key = file_associated_provider_key
or type_associated_provider_key
or DocumentRegistry:getProvider(file).provider
-- radio buttons (all providers)
local function genRadioButton(provider, is_unsupported)
return {{
-- @translators %1 is the provider name, such as Cool Reader Engine or MuPDF.
text = is_unsupported and T(_("%1 ~Unsupported"), provider.provider_name) or provider.provider_name,
checked = provider.provider == file_provider_key,
provider = provider,
}}
end
local radio_buttons = {}
local providers = DocumentRegistry:getProviders(file) -- document providers
if providers then
for _, provider in ipairs(providers) do
table.insert(radio_buttons, genRadioButton(provider.provider))
end
else
local provider = DocumentRegistry:getFallbackProvider()
table.insert(radio_buttons, genRadioButton(provider, true))
end
for _, provider in ipairs(DocumentRegistry:getAuxProviders()) do -- auxiliary providers
local is_filetype_supported
if provider.enabled_func then -- module
is_filetype_supported = provider.enabled_func(file)
else -- plugin
is_filetype_supported = self[provider.provider]:isFileTypeSupported(file)
end
if is_filetype_supported then
table.insert(radio_buttons, genRadioButton(provider))
end
end
-- buttons
local __, filename_pure = util.splitFilePathName(file)
filename_pure = BD.filename(filename_pure)
local filename_suffix = util.getFileNameSuffix(file):lower()
local dialog
local buttons = {}
-- row: wide button
if file_associated_provider_key then
table.insert(buttons, {{
text = _("Reset default for this file"),
callback = function()
DocumentRegistry:setProvider(file, nil, false)
UIManager:close(dialog)
end,
}})
end
-- row: wide button
if type_associated_provider_key then
table.insert(buttons, {{
text = T(_("Reset default for %1 files"), filename_suffix),
callback = function()
DocumentRegistry:setProvider(file, nil, true)
UIManager:close(dialog)
end,
}})
end
-- row: wide button
local associated_providers = DocumentRegistry:getAssociatedProviderKey() -- hash table
if associated_providers ~= nil and next(associated_providers) ~= nil then
table.insert(buttons, {{
text = _("View defaults for file types"),
callback = function()
local max_len = 0 -- align extensions
for extension in pairs(associated_providers) do
if max_len < #extension then
max_len = #extension
end
end
local t = {}
for extension, provider_key in pairs(associated_providers) do
local provider = DocumentRegistry:getProviderFromKey(provider_key)
if provider then
local space = string.rep(" ", max_len - #extension)
table.insert(t, T("%1%2: %3", extension, space, provider.provider_name))
end
end
table.sort(t)
UIManager:show(InfoMessage:new{
text = table.concat(t, "\n"),
monospace_font = true,
})
end,
}})
end
-- row: 2 buttons
table.insert(buttons, {
{
text = _("Cancel"),
id = "close",
callback = function()
UIManager:close(dialog)
end,
},
{
text = _("Open"),
is_enter_default = true,
callback = function()
local provider = dialog.radio_button_table.checked_button.provider
if dialog._check_file_button.checked then -- set this file associated provider
UIManager:show(ConfirmBox:new{
text = T(_("Always open '%2' with %1?"), provider.provider_name, filename_pure),
ok_text = _("Always"),
ok_callback = function()
DocumentRegistry:setProvider(file, provider, false)
self:openFile(file, provider)
UIManager:close(dialog)
end,
})
elseif dialog._check_global_button.checked then -- set file type associated provider
UIManager:show(ConfirmBox:new{
text = T(_("Always open %2 files with %1?"), provider.provider_name, filename_suffix),
ok_text = _("Always"),
ok_callback = function()
DocumentRegistry:setProvider(file, provider, true)
self:openFile(file, provider)
UIManager:close(dialog)
end,
})
else -- open just once
self:openFile(file, provider)
UIManager:close(dialog)
end
end,
},
})
local OpenWithDialog = require("ui/widget/openwithdialog")
dialog = OpenWithDialog:new{
title = T(_("Open %1 with:"), filename_pure),
radio_buttons = radio_buttons,
buttons = buttons,
}
UIManager:show(dialog)
end
function FileManager:openFile(file, provider, doc_caller_callback, aux_caller_callback)
if provider == nil then
provider = DocumentRegistry:getProvider(file, true) -- include auxiliary
end
if provider and provider.order then -- auxiliary
if aux_caller_callback then
aux_caller_callback()
end
if provider.callback then -- module
provider.callback(file)
else -- plugin
self[provider.provider]:openFile(file)
end
else -- document
if doc_caller_callback then
doc_caller_callback()
end
local ReaderUI = require("apps/reader/readerui")
ReaderUI:showReader(file, provider)
end
end
-- Dispatcher helpers
function FileManager.getDisplayModeActions()
local action_names, action_texts = { "classic" }, { _("Classic (filename only)") }
local ui = FileManager.instance or require("apps/reader/readerui").instance
if ui.coverbrowser then
for _, v in ipairs(ui.coverbrowser.modes) do
local action_text, action_name = unpack(v)
if action_name then -- skip Classic
table.insert(action_names, action_name)
table.insert(action_texts, action_text)
end
end
end
return action_names, action_texts
end
function FileManager:onSetDisplayMode(mode)
if self.coverbrowser then
mode = mode ~= "classic" and mode or nil
self.coverbrowser:setDisplayMode(mode)
end
return true
end
function FileManager.getSortByActions()
local collates = {}
for k, v in pairs(FileChooser.collates) do
table.insert(collates, {
name = k,
text = v.text,
menu_order = v.menu_order,
})
end
table.sort(collates, function(a, b) return a.menu_order < b.menu_order end)
local action_names, action_texts = {}, {}
for _, v in ipairs(collates) do
table.insert(action_names, v.name)
table.insert(action_texts, v.text)
end
return action_names, action_texts
end
function FileManager:onSetSortBy(mode)
G_reader_settings:saveSetting("collate", mode)
self.file_chooser:clearSortingCache()
self.file_chooser:refreshPath()
return true
end
function FileManager:onSetReverseSorting(toggle)
G_reader_settings:saveSetting("reverse_collate", toggle or nil)
self.file_chooser:refreshPath()
return true
end
function FileManager:onSetMixedSorting(toggle)
G_reader_settings:saveSetting("collate_mixed", toggle or nil)
self.file_chooser:refreshPath()
return true
end
return FileManager