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* Make sure the Color menu is accessible on GrayScale device, in the event one would have inherited a color-enabled settings from another device... * Warn on startup if color rendering is enabled on a grayscale device. A non-exhaustive lists of things such a setup would break: * same-to-same blitbuffers for pretty much every rendering engine * same-to-same blitting codepaths and fast-paths * software dithering in CRe