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It is best to restrict Home to only exit from the application (or perhaps also for closing the document, though even this is doubtful) and not use it in any other context, because otherwise pressing Home too many times may inadvertently exit the application and annoy the user. It is a bad practice to let user try various keys in different contexts and hope that one of them may work.
348 lines
8.8 KiB
Lua
348 lines
8.8 KiB
Lua
require "rendertext"
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require "keys"
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require "graphics"
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require "font"
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require "inputbox"
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require "dialog"
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require "extentions"
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FileSearcher = {
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title_H = 40, -- title height
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spacing = 36, -- spacing between lines
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foot_H = 28, -- foot height
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margin_H = 10, -- horisontal margin
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-- state buffer
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dirs = {},
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files = {},
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result = {},
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items = 0,
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page = 0,
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current = 1,
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oldcurrent = 1,
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}
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function FileSearcher:readDir()
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self.dirs = {self.path}
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self.files = {}
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while #self.dirs ~= 0 do
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new_dirs = {}
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-- handle each dir
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for __, d in pairs(self.dirs) do
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-- handle files in d
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for f in lfs.dir(d) do
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local file_type = string.lower(string.match(f, ".+%.([^.]+)") or "")
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if lfs.attributes(d.."/"..f, "mode") == "directory" and f ~= "." and f~= ".." then
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table.insert(new_dirs, d.."/"..f)
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elseif ext:getReader(file_type) then
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file_entry = {dir=d, name=f,}
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table.insert(self.files, file_entry)
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--Debug("file:"..d.."/"..f)
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end
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end
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end
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self.dirs = new_dirs
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end
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end
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function FileSearcher:setPath(newPath)
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self.path = newPath
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self:readDir()
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self.items = #self.files
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--@TODO check none found 19.02 2012
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if self.items == 0 then
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return nil
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end
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self.page = 1
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self.current = 1
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return true
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end
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function FileSearcher:setSearchResult(keywords)
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self.result = {}
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if keywords == " " then -- one space to show all files
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self.result = self.files
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else
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for __,f in pairs(self.files) do
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if string.find(string.lower(f.name), string.lower(keywords)) then
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table.insert(self.result, f)
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end
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end
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end
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self.keywords = keywords
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self.items = #self.result
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self.page = 1
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self.current = 1
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end
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function FileSearcher:init(search_path)
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self:setPath(search_path or "/mnt/us/documents")
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self:addAllCommands()
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end
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function FileSearcher:prevItem()
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if self.current == 1 then
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if self.page > 1 then
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self.current = self.perpage
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self.page = self.page - 1
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self.pagedirty = true
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end
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else
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self.current = self.current - 1
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self.markerdirty = true
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end
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end
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function FileSearcher:nextItem()
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if self.current == self.perpage then
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if self.page < (self.items / self.perpage) then
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self.current = 1
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self.page = self.page + 1
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self.pagedirty = true
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end
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else
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if self.page ~= math.floor(self.items / self.perpage) + 1
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or self.current + (self.page-1)*self.perpage < self.items then
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self.current = self.current + 1
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self.markerdirty = true
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end
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end
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end
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function FileSearcher:addAllCommands()
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self.commands = Commands:new{}
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self.commands:add(KEY_L, nil, "L",
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"last documents",
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function(self)
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FileHistory:init()
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FileHistory:choose("")
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self.pagedirty = true
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end
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)
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self.commands:add(KEY_H, nil, "H",
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"show help page",
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function(self)
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HelpPage:show(0, G_height, self.commands)
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self.pagedirty = true
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end
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)
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self.commands:add({KEY_FW_RIGHT, KEY_I}, nil, "joypad right",
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"document details",
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function(self)
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file_entry = self.result[self.perpage*(self.page-1)+self.current]
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FileInfo:show(file_entry.dir,file_entry.name)
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self.pagedirty = true
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end
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)
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self.commands:add(KEY_FW_UP, nil, "joypad up",
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"goto previous item",
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function(self)
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self:prevItem()
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end
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)
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self.commands:add(KEY_FW_DOWN, nil, "joypad down",
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"goto next item",
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function(self)
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self:nextItem()
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end
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)
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self.commands:add({KEY_PGFWD, KEY_LPGFWD}, nil, ">",
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"next page",
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function(self)
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if self.page < (self.items / self.perpage) then
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if self.current + self.page*self.perpage > self.items then
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self.current = self.items - self.page*self.perpage
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end
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self.page = self.page + 1
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self.pagedirty = true
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else
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self.current = self.items - (self.page-1)*self.perpage
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self.markerdirty = true
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end
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end
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)
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self.commands:add({KEY_PGBCK, KEY_LPGBCK}, nil, "<",
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"previous page",
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function(self)
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if self.page > 1 then
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self.page = self.page - 1
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self.pagedirty = true
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else
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self.current = 1
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self.markerdirty = true
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end
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end
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)
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self.commands:add(KEY_S, nil, "S",
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"invoke search inputbox",
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function(self)
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old_keywords = self.keywords
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self.keywords = InputBox:input(G_height - 100, 100,
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"Search:", old_keywords)
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if self.keywords then
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self:setSearchResult(self.keywords)
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else
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self.keywords = old_keywords
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end
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self.pagedirty = true
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end
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)
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self.commands:add({KEY_F, KEY_AA}, nil, "F",
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"change font faces",
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function(self)
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Font:chooseFonts()
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self.pagedirty = true
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end
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)
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self.commands:add({KEY_ENTER, KEY_FW_PRESS}, nil, "Enter",
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"open selected item",
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function(self)
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file_entry = self.result[self.perpage*(self.page-1)+self.current]
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file_full_path = file_entry.dir .. "/" .. file_entry.name
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openFile(file_full_path)
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--reset height and item index if screen has been rotated
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local item_no = self.perpage * (self.page - 1) + self.current
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self.perpage = math.floor(G_height / self.spacing) - 2
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self.current = item_no % self.perpage
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self.page = math.floor(item_no / self.perpage) + 1
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self.pagedirty = true
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end
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)
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self.commands:add({KEY_DEL}, nil, "Del",
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"delete document",
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function(self)
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file_entry = self.result[self.perpage*(self.page-1)+self.current]
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local file_to_del = file_entry.dir .. "/" .. file_entry.name
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InfoMessage:show("Press \'Y\' to confirm... ",0)
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while true do
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ev = input.saveWaitForEvent()
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ev.code = adjustKeyEvents(ev)
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if ev.type == EV_KEY and ev.value ~= EVENT_VALUE_KEY_RELEASE then
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if ev.code == KEY_Y then
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-- delete the file itself
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os.remove(file_to_del)
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-- and its history file, if any
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os.remove(DocToHistory(file_to_del))
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-- to avoid showing just deleted file
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self:init( self.path )
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self:choose(self.keywords)
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end
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self.pagedirty = true
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break
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end -- if ev.type == EV_KEY
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end -- while
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end
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)
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self.commands:add({KEY_SPACE}, nil, "Space",
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"refresh page manually",
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function(self)
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self.pagedirty = true
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end
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)
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self.commands:add(KEY_BACK, nil, "Back",
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"back",
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function(self)
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return "break"
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end
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)
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end
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function FileSearcher:choose(keywords)
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self.perpage = math.floor(G_height / self.spacing) - 2
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self.pagedirty = true
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self.markerdirty = false
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-- if given keywords, set new result according to keywords.
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-- Otherwise, display the previous search result.
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if keywords then
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self:setSearchResult(keywords)
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end
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while true do
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local cface = Font:getFace("cfont", 22)
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local tface = Font:getFace("tfont", 25)
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local fface = Font:getFace("ffont", 16)
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if self.pagedirty then
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self.markerdirty = true
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fb.bb:paintRect(0, 0, G_width, G_height, 0)
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-- draw menu title
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DrawTitle("Search Results for \'"..self.keywords.."\'".." ("..tostring(self.items).." hits)",self.margin_H,0,self.title_H,3,tface)
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-- draw results
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local c
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if self.items == 0 then -- nothing found
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y = self.title_H + self.spacing * 2
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renderUtf8Text(fb.bb, self.margin_H, y, cface,
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"Sorry, no match found.", true)
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renderUtf8Text(fb.bb, self.margin_H, y + self.spacing, cface,
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"Please try a different keyword.", true)
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self.markerdirty = false
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else -- found something, draw it
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for c = 1, self.perpage do
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local i = (self.page - 1) * self.perpage + c
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if i <= self.items then
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y = self.title_H + (self.spacing * c) + 4
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local ftype = string.lower(string.match(self.result[i].name, ".+%.([^.]+)") or "")
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DrawFileItem(self.result[i].name,self.margin_H,y,ftype)
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end
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end
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end
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-- draw footer
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all_page = math.ceil(self.items/self.perpage)
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DrawFooter("Page "..self.page.." of "..all_page,fface,self.foot_H)
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end
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if self.markerdirty then
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if not self.pagedirty then
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if self.oldcurrent > 0 then
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y = self.title_H + (self.spacing * self.oldcurrent) + 12
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fb.bb:paintRect(self.margin_H, y, G_width - 2 * self.margin_H, 3, 0)
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fb:refresh(1, self.margin_H, y, G_width - 2 * self.margin_H, 3)
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end
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end
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-- draw new marker line
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y = self.title_H + (self.spacing * self.current) + 12
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fb.bb:paintRect(self.margin_H, y, G_width - 2 * self.margin_H, 3, 15)
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if not self.pagedirty then
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fb:refresh(1, self.margin_H, y, G_width - 2 * self.margin_H, 3)
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end
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self.oldcurrent = self.current
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self.markerdirty = false
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end
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if self.pagedirty then
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fb:refresh(0)
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self.pagedirty = false
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end
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local ev = input.saveWaitForEvent()
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ev.code = adjustKeyEvents(ev)
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if ev.type == EV_KEY and ev.value ~= EVENT_VALUE_KEY_RELEASE then
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keydef = Keydef:new(ev.code, getKeyModifier())
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Debug("key pressed: "..tostring(keydef))
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command = self.commands:getByKeydef(keydef)
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if command ~= nil then
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Debug("command to execute: "..tostring(command))
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ret_code = command.func(self, keydef)
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else
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Debug("command not found: "..tostring(command))
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end
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if ret_code == "break" then
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break
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end
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if self.selected_item ~= nil then
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Debug("# selected "..self.selected_item)
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return self.selected_item
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end
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end -- if
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end -- while true
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return nil
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end
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