Files
koreader/frontend/ui/screensaver.lua
Hans-Werner Hilse 3066c86e38 Refactoring hardware abstraction
This is a major overhaul of the hardware abstraction layer.
A few notes:

General platform distinction happens in
  frontend/device.lua
which will delegate everything else to
  frontend/device/<platform_name>/device.lua
which should extend
  frontend/device/generic/device.lua

Screen handling is implemented in
  frontend/device/screen.lua
which includes the *functionality* to support device specifics.
Actually setting up the device specific functionality, however,
is done in the device specific setup code in the relevant
device.lua file.

The same goes for input handling.
2014-11-02 21:19:04 +01:00

143 lines
4.9 KiB
Lua

local DocumentRegistry = require("document/documentregistry")
local UIManager = require("ui/uimanager")
local Screen = require("device").screen
local DocSettings = require("docsettings")
local DEBUG = require("dbg")
local _ = require("gettext")
local Screensaver = {
}
function Screensaver:getCoverImage(file)
local ImageWidget = require("ui/widget/imagewidget")
local CenterContainer = require("ui/widget/container/centercontainer")
local FrameContainer = require("ui/widget/container/framecontainer")
local AlphaContainer = require("ui/widget/container/alphacontainer")
local image_height
local image_width
local screen_height = Screen:getHeight()
local screen_width = Screen:getWidth()
local doc = DocumentRegistry:openDocument(file)
if doc then
local image = doc:getCoverPageImage()
doc:close()
local lastfile = G_reader_settings:readSetting("lastfile")
local data = DocSettings:open(lastfile)
local proportional_cover = data:readSetting("proportional_screensaver")
if image then
if proportional_cover then
image_height = image:getHeight()
image_width = image:getWidth()
local image_ratio = image_width / image_height
local screen_ratio = screen_width / screen_height
if image_ratio < 1 then
image_height = screen_height
image_width = image_height * image_ratio
else
image_width = screen_width
image_height = image_width / image_ratio
end
else
image_height = screen_height
image_width = screen_width
end
local image_widget = ImageWidget:new{
image = image,
width = image_width,
height = image_height,
}
return AlphaContainer:new{
alpha = 1,
height = screen_height,
width = screen_width,
CenterContainer:new{
dimen = Screen:getSize(),
FrameContainer:new{
bordersize = 0,
padding = 0,
height = screen_height,
width = screen_width,
image_widget
}
}
}
end
end
end
function Screensaver:getRandomImage(dir)
local ImageWidget = require("ui/widget/imagewidget")
local pics = {}
local i = 0
math.randomseed(os.time())
for entry in lfs.dir(dir) do
if lfs.attributes(dir .. entry, "mode") == "file" then
local extension = string.lower(string.match(entry, ".+%.([^.]+)") or "")
if extension == "jpg" or extension == "jpeg" or extension == "png" then
i = i + 1
pics[i] = entry
end
end
end
local image = pics[math.random(i)]
if image then
image = dir .. image
if lfs.attributes(image, "mode") == "file" then
return ImageWidget:new{
file = image,
width = Screen:getWidth(),
height = Screen:getHeight(),
}
end
end
end
function Screensaver:show()
DEBUG("show screensaver")
local InfoMessage = require("ui/widget/infomessage")
-- first check book cover image
if KOBO_SCREEN_SAVER_LAST_BOOK then
local lastfile = G_reader_settings:readSetting("lastfile")
local data = DocSettings:open(lastfile)
local exclude = data:readSetting("exclude_screensaver")
if not exclude then
self.suspend_msg = self:getCoverImage(lastfile)
end
end
-- then screensaver directory or file image
if not self.suspend_msg then
if type(KOBO_SCREEN_SAVER) == "string" then
local file = KOBO_SCREEN_SAVER
if lfs.attributes(file, "mode") == "directory" then
if string.sub(file,string.len(file)) ~= "/" then
file = file .. "/"
end
self.suspend_msg = self:getRandomImage(file)
elseif lfs.attributes(file, "mode") == "file" then
local ImageWidget = require("ui/widget/imagewidget")
self.suspend_msg = ImageWidget:new{
file = file,
width = Screen:getWidth(),
height = Screen:getHeight(),
}
end
end
end
-- fallback to suspended message
if not self.suspend_msg then
self.suspend_msg = InfoMessage:new{ text = _("Suspended") }
end
UIManager:show(self.suspend_msg)
end
function Screensaver:close()
DEBUG("close screensaver")
if self.suspend_msg then
UIManager:close(self.suspend_msg)
self.suspend_msg = nil
end
end
return Screensaver