Files
koreader/frontend/device/sdl/device.lua
poire-z d0165f8bd1 Fix scrolling, add inertial scroll on non-eInk devices
Add a new reader module: ReaderScrolling, that exposes
some Scrolling options to the menu (which are to be used
by and implemented in ReaderPaging and ReaderRolling
themselves) and implement some inertial scrolling logic
used by both of them.
Default to "Classic scrolling" which is the expected
behaviour on phones and tablets.
The old CreDocument buggy behaviour is available as
"Turbo scrolling" for both Paging and Rolling documents.
Added a "On release scrolling" option that might be
useful on eInk to avoid dynamic pan/scrolling.

Try to avoid bad interactions between pan and swipe,
cancelling unwanted panning if we ended up doing a
swipe or multiswipe.
2021-05-19 23:55:07 +02:00

381 lines
13 KiB
Lua

local Event = require("ui/event")
local Generic = require("device/generic/device")
local SDL = require("ffi/SDL2_0")
local logger = require("logger")
local function yes() return true end
local function no() return false end
local function notOSX() return jit.os ~= "OSX" end
local function isUrl(s)
return type(s) == "string" and s:match("*?://")
end
local function isCommand(s)
return os.execute("which "..s.." >/dev/null 2>&1") == 0
end
local function runCommand(command)
local env = jit.os ~= "OSX" and 'env -u LD_LIBRARY_PATH ' or ""
return os.execute(env..command) == 0
end
local function getDesktopDicts()
local t = {
{ "Goldendict", "Goldendict", false, "goldendict" },
}
-- apple dict is always present in osx
if jit.os == "OSX" then
table.insert(t, 1, { "Apple", "AppleDict", false, "dict://" })
end
return t
end
local function getLinkOpener()
if jit.os == "Linux" and isCommand("xdg-open") then
return true, "xdg-open"
elseif jit.os == "OSX" and isCommand("open") then
return true, "open"
end
return false
end
-- thirdparty app support
local external = require("device/thirdparty"):new{
dicts = getDesktopDicts(),
check = function(self, app)
if (isUrl(app) and getLinkOpener()) or isCommand(app) then
return true
end
return false
end,
}
local Device = Generic:new{
model = "SDL",
isSDL = yes,
home_dir = os.getenv("XDG_DOCUMENTS_DIR") or os.getenv("HOME"),
hasBattery = SDL.getPowerInfo(),
hasKeyboard = yes,
hasKeys = yes,
hasDPad = yes,
hasWifiToggle = no,
isTouchDevice = yes,
needsScreenRefreshAfterResume = no,
hasColorScreen = yes,
hasEinkScreen = no,
hasSystemFonts = yes,
canSuspend = no,
startTextInput = SDL.startTextInput,
stopTextInput = SDL.stopTextInput,
canOpenLink = getLinkOpener,
openLink = function(self, link)
local enabled, tool = getLinkOpener()
if not enabled or not tool or not link or type(link) ~= "string" then return end
return runCommand(tool .. " '" .. link .. "'")
end,
canExternalDictLookup = yes,
getExternalDictLookupList = function() return external.dicts end,
doExternalDictLookup = function(self, text, method, callback)
external.when_back_callback = callback
local ok, app = external:checkMethod("dict", method)
if app then
if isUrl(app) and getLinkOpener() then
ok = self:openLink(app..text)
elseif isCommand(app) then
ok = runCommand(app .. " " .. text .. " &")
end
end
if ok and external.when_back_callback then
external.when_back_callback()
external.when_back_callback = nil
end
end,
window = G_reader_settings:readSetting("sdl_window", {}),
}
local AppImage = Device:new{
model = "AppImage",
hasMultitouch = no,
hasOTAUpdates = yes,
isDesktop = yes,
}
local Desktop = Device:new{
model = SDL.getPlatform(),
isDesktop = yes,
canRestart = notOSX,
hasExitOptions = notOSX,
}
local Emulator = Device:new{
model = "Emulator",
isEmulator = yes,
hasBattery = yes,
hasEinkScreen = yes,
hasFrontlight = yes,
hasNaturalLight = yes,
hasNaturalLightApi = yes,
hasWifiToggle = yes,
hasWifiManager = yes,
canPowerOff = yes,
canReboot = yes,
canSuspend = yes,
}
local UbuntuTouch = Device:new{
model = "UbuntuTouch",
hasFrontlight = yes,
}
function Device:init()
-- allows to set a viewport via environment variable
-- syntax is Lua table syntax, e.g. EMULATE_READER_VIEWPORT="{x=10,w=550,y=5,h=790}"
local viewport = os.getenv("EMULATE_READER_VIEWPORT")
if viewport then
self.viewport = require("ui/geometry"):new(loadstring("return " .. viewport)())
end
local touchless = os.getenv("DISABLE_TOUCH") == "1"
if touchless then
self.isTouchDevice = no
end
local portrait = os.getenv("EMULATE_READER_FORCE_PORTRAIT")
if portrait then
self.isAlwaysPortrait = yes
end
self.hasClipboard = yes
self.screen = require("ffi/framebuffer_SDL2_0"):new{
device = self,
debug = logger.dbg,
w = self.window.width,
h = self.window.height,
x = self.window.left,
y = self.window.top,
is_always_portrait = self.isAlwaysPortrait(),
}
self.powerd = require("device/sdl/powerd"):new{device = self}
local ok, re = pcall(self.screen.setWindowIcon, self.screen, "resources/koreader.png")
if not ok then logger.warn(re) end
local input = require("ffi/input")
self.input = require("device/input"):new{
device = self,
event_map = require("device/sdl/event_map_sdl2"),
handleSdlEv = function(device_input, ev)
local Geom = require("ui/geometry")
local TimeVal = require("ui/timeval")
local UIManager = require("ui/uimanager")
-- SDL events can remain cdata but are almost completely transparent
local SDL_TEXTINPUT = 771
local SDL_MOUSEWHEEL = 1027
local SDL_MULTIGESTURE = 2050
local SDL_DROPFILE = 4096
local SDL_WINDOWEVENT_MOVED = 4
local SDL_WINDOWEVENT_RESIZED = 5
if ev.code == SDL_MOUSEWHEEL then
local scrolled_x = ev.value.x
local scrolled_y = ev.value.y
local up = 1
local down = -1
local pos = Geom:new{
x = 0,
y = 0,
w = 0, h = 0,
}
setmetatable(ev.time, TimeVal)
local fake_ges = {
ges = "pan",
distance = 200,
distance_delayed = 200,
relative = {
x = 50*scrolled_x,
y = 100*scrolled_y,
},
relative_delayed = {
x = 50*scrolled_x,
y = 100*scrolled_y,
},
pos = pos,
time = ev.time,
mousewheel_direction = scrolled_y,
}
local fake_ges_release = {
ges = "pan_release",
distance = fake_ges.distance,
distance_delayed = fake_ges.distance_delayed,
relative = fake_ges.relative,
relative_delayed = fake_ges.relative_delayed,
pos = pos,
time = ev.time,
from_mousewheel = true,
}
local fake_pan_ev = Event:new("Pan", nil, fake_ges)
local fake_release_ev = Event:new("Gesture", fake_ges_release)
if scrolled_y == down then
fake_ges.direction = "north"
UIManager:broadcastEvent(fake_pan_ev)
UIManager:broadcastEvent(fake_release_ev)
elseif scrolled_y == up then
fake_ges.direction = "south"
UIManager:broadcastEvent(fake_pan_ev)
UIManager:broadcastEvent(fake_release_ev)
end
elseif ev.code == SDL_MULTIGESTURE then
-- no-op for now
do end -- luacheck: ignore 541
elseif ev.code == SDL_DROPFILE then
local dropped_file_path = ev.value
if dropped_file_path and dropped_file_path ~= "" then
local ReaderUI = require("apps/reader/readerui")
ReaderUI:doShowReader(dropped_file_path)
end
elseif ev.code == SDL_WINDOWEVENT_RESIZED then
device_input.device.screen.screen_size.w = ev.value.data1
device_input.device.screen.screen_size.h = ev.value.data2
device_input.device.screen.resize(device_input.device.screen, ev.value.data1, ev.value.data2)
self.window.width = ev.value.data1
self.window.height = ev.value.data2
local new_size = device_input.device.screen:getSize()
logger.dbg("Resizing screen to", new_size)
-- try to catch as many flies as we can
-- this means we can't just return one ScreenResize or SetDimensons event
UIManager:broadcastEvent(Event:new("SetDimensions", new_size))
UIManager:broadcastEvent(Event:new("ScreenResize", new_size))
--- @todo Toggle this elsewhere based on ScreenResize?
-- this triggers paged media like PDF and DjVu to redraw
-- CreDocument doesn't need it
UIManager:broadcastEvent(Event:new("RedrawCurrentPage"))
local FileManager = require("apps/filemanager/filemanager")
if FileManager.instance then
FileManager.instance:reinit(FileManager.instance.path,
FileManager.instance.focused_file)
UIManager:setDirty(FileManager.instance.banner, function()
return "ui", FileManager.instance.banner.dimen
end)
end
elseif ev.code == SDL_WINDOWEVENT_MOVED then
self.window.left = ev.value.data1
self.window.top = ev.value.data2
elseif ev.code == SDL_TEXTINPUT then
UIManager:broadcastEvent(Event:new("TextInput", ev.value))
end
end,
hasClipboardText = function()
return input.hasClipboardText()
end,
getClipboardText = function()
return input.getClipboardText()
end,
setClipboardText = function(text)
return input.setClipboardText(text)
end,
gameControllerRumble = function(left_intensity, right_intensity, duration)
return input.gameControllerRumble(left_intensity, right_intensity, duration)
end,
file_chooser = input.file_chooser,
}
self.keyboard_layout = require("device/sdl/keyboard_layout")
if self.input.gameControllerRumble(0, 0, 0) then
self.isHapticFeedbackEnabled = yes
self.performHapticFeedback = function(type)
self.input.gameControllerRumble()
end
end
if portrait then
self.input:registerEventAdjustHook(self.input.adjustTouchSwitchXY)
self.input:registerEventAdjustHook(
self.input.adjustTouchMirrorX,
self.screen:getScreenWidth()
)
end
Generic.init(self)
end
function Device:setDateTime(year, month, day, hour, min, sec)
if hour == nil or min == nil then return true end
local command
if year and month and day then
command = string.format("date -s '%d-%d-%d %d:%d:%d'", year, month, day, hour, min, sec)
else
command = string.format("date -s '%d:%d'",hour, min)
end
if os.execute(command) == 0 then
os.execute('hwclock -u -w')
return true
else
return false
end
end
function Emulator:simulateSuspend()
local InfoMessage = require("ui/widget/infomessage")
local UIManager = require("ui/uimanager")
local _ = require("gettext")
UIManager:show(InfoMessage:new{
text = _("Suspend")
})
end
function Emulator:simulateResume()
local InfoMessage = require("ui/widget/infomessage")
local UIManager = require("ui/uimanager")
local _ = require("gettext")
UIManager:show(InfoMessage:new{
text = _("Resume")
})
end
-- fake network manager for the emulator
function Emulator:initNetworkManager(NetworkMgr)
local UIManager = require("ui/uimanager")
local connectionChangedEvent = function()
if G_reader_settings:nilOrTrue("emulator_fake_wifi_connected") then
UIManager:broadcastEvent(Event:new("NetworkConnected"))
else
UIManager:broadcastEvent(Event:new("NetworkDisconnected"))
end
end
function NetworkMgr:turnOffWifi(complete_callback)
G_reader_settings:flipNilOrTrue("emulator_fake_wifi_connected")
UIManager:scheduleIn(2, connectionChangedEvent)
end
function NetworkMgr:turnOnWifi(complete_callback)
G_reader_settings:flipNilOrTrue("emulator_fake_wifi_connected")
UIManager:scheduleIn(2, connectionChangedEvent)
end
function NetworkMgr:isWifiOn()
return G_reader_settings:nilOrTrue("emulator_fake_wifi_connected")
end
end
io.write("Starting SDL in " .. SDL.getBasePath() .. "\n")
-------------- device probe ------------
if os.getenv("APPIMAGE") then
return AppImage
elseif os.getenv("KO_MULTIUSER") then
return Desktop
elseif os.getenv("UBUNTU_APPLICATION_ISOLATION") then
return UbuntuTouch
else
return Emulator
end