NiLuJe
e8936e3123
InputText: Actually flip the is_keyboard_hidden flag properly
...
MultiInputDialog does a close -> show in the same callback,
so if we don't actually keep it in sync with the actual state, we lose
the keyboard and essentially softlock the UI, which is Very Bad(TM).
NOTE: InputDialog has its own keyboard_hidden flag, and it looks...
fairly nightmarish.
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