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1.3.0
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@@ -28,13 +28,15 @@ Returns the `id` of the object. The `id` is required when connecting objects wit
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### addLine()
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```typescript
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addLine(points: [[x:number,y:number]]):void
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addLine(points: [[x:number,y:number]]):string
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```
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Adds a line following the points provided. Must include at least two points `points.length >= 2`. If more than 2 points are provided the interim points will be added as breakpoints. The line will break with angles if `strokeSharpness` is set to "sharp" and will be curvey if it is set to "round".
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Returns the `id` of the object.
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### addArrow()
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```typescript
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addArrow(points: [[x:number,y:number]],formatting?:{startArrowHead:string,endArrowHead:string,startObjectId:string,endObjectId:string}):void
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addArrow(points: [[x:number,y:number]],formatting?:{startArrowHead?:string,endArrowHead?:string,startObjectId?:string,endObjectId?:string}):string ;
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```
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Adds an arrow following the points provided. Must include at least two points `points.length >= 2`. If more than 2 points are provided the interim points will be added as breakpoints. The line will break with angles if element `style.strokeSharpness` is set to "sharp" and will be curvey if it is set to "round".
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@@ -43,6 +45,8 @@ Adds an arrow following the points provided. Must include at least two points `p
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`startObjectId` and `endObjectId` are the object id's of connected objects. I recommend using `connectObjects` instead calling addArrow() for the purpose of connecting objects.
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Returns the `id` of the object.
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### connectObjects()
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```typescript
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declare type ConnectionPoint = "top"|"bottom"|"left"|"right";
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@@ -60,6 +64,6 @@ Connects two objects with an arrow.
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### addToGroup()
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```typescript
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addToGroup(objectIds:[]):void
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addToGroup(objectIds:[]):string
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```
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Groups objects listed in `objectIds`.
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Groups objects listed in `objectIds`. Returns the `id` of the group.
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