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86 Commits

Author SHA1 Message Date
ReenigneArcher
8b21db64fb Merge pull request #2388 from LizardByte/nightly
v0.23.1
2024-04-20 21:49:43 -04:00
Cameron Gutman
067efc7912 Bump version to v0.23.1 (#2452) 2024-04-20 20:20:09 -04:00
ReenigneArcher
68c0f53bfc New Crowdin updates (#2392) 2024-04-20 16:38:27 -04:00
Hugo Locurcio
dc22e24744 Autofocus PIN input on Web UI pin page
This makes it faster to input the PIN after clicking on the PIN
notification on the desktop, since you no longer need to click
the PIN input or focus on it by pressing Tab many times.
2024-04-20 14:36:59 -05:00
ReenigneArcher
8eead6597e chore: repo updates (#2416) 2024-04-20 12:49:15 -04:00
ReenigneArcher
6c0b01737f ci(codecov): skip search (#2430) 2024-04-20 11:36:40 -04:00
dependabot[bot]
b4e6873649 build(deps): bump vue from 3.4.5 to 3.4.23 (#2434)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-04-19 23:05:44 -04:00
dependabot[bot]
24597178c7 build(deps): bump vue-i18n from 9.11.0 to 9.13.0 (#2442)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-04-19 21:41:18 -04:00
dependabot[bot]
05416bb9c2 build(deps): bump LizardByte/homebrew-release-action from 2024.409.24405 to 2024.417.220943 (#2441)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-04-19 20:34:41 -04:00
dependabot[bot]
15386f386a build(deps): bump third-party/wayland-protocols from 46f201b to 08d1c72 (#2443)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-04-19 19:33:17 -04:00
dependabot[bot]
38fa794009 build(deps): bump third-party/wlr-protocols from 4264185 to 2b8d433 (#2067)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-04-19 18:28:01 -04:00
dependabot[bot]
75fce21761 build(deps): bump packaging/linux/flatpak/deps/shared-modules from d022995 to ec91811 (#2428)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-04-19 17:26:14 -04:00
dependabot[bot]
abe256144a build(deps): bump actions-js/push from 1.4 to 1.5 (#2440)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-04-19 16:03:37 -04:00
dependabot[bot]
ad2483416d build(deps): bump packaging/linux/flatpak/deps/org.flatpak.Builder.BaseApp from 6e295e6 to 5532d43 (#2444)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-04-19 15:00:44 -04:00
Conn O'Griofa
87def6db85 fix(windows/amf): Revert RC/HRD defaults; improve documentation & config parsing (#2419) 2024-04-19 08:31:56 -04:00
Rick
9e0182be9c docs(linux): add guide for discord audio (#2447)
Co-authored-by: ReenigneArcher <42013603+ReenigneArcher@users.noreply.github.com>
2024-04-18 23:06:20 -04:00
LizardByte-bot
50a02dbce5 chore: update global workflows (#2446) 2024-04-18 15:35:56 -04:00
ReenigneArcher
69191cafe9 fix: make version update check more robust (#2437) 2024-04-18 15:35:49 -04:00
ReenigneArcher
c896dabb82 ci: skip coverage upload if not in LizardByte org (#2436) 2024-04-17 18:50:23 -04:00
ReenigneArcher
ec8170cb40 ci: fix codeql prebuild steps for unix OSes (#2431) 2024-04-16 23:00:10 -04:00
ReenigneArcher
5db8af8a3f ci: update codeql to handle multiple OSes (#2425) 2024-04-16 17:41:56 -04:00
ReenigneArcher
76d08eb883 ci: fix coverage ignore directories (#2420) 2024-04-14 13:38:01 -04:00
ReenigneArcher
fb4d4f50ec fix(ui): fix quicksync locale strings (#2418) 2024-04-14 09:34:22 -04:00
Gilles Schintgen
358bb30c3c debug: fix codec debugging code 2024-04-13 19:52:22 -05:00
Cameron Gutman
25d8e2b478 Fix discarded std::clamp() result compiler warning 2024-04-13 18:53:00 -05:00
Cameron Gutman
a4d9ee3fa4 Fix crash when receiving abs input events prior to the display touchport 2024-04-13 18:53:00 -05:00
dependabot[bot]
f87bc86b4a build(deps): bump LizardByte/homebrew-release-action from 2024.314.134529 to 2024.409.24405 (#2394)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-04-12 20:52:00 -04:00
Gilles Schintgen
fcd4c07bd0 Improve frametiming for linux capture (#2333) 2024-04-12 19:36:56 -04:00
hdL6c
5c1bad7155 Musl Linux fixes (#2401) 2024-04-11 22:34:26 -05:00
dependabot[bot]
d14323244e build(deps): bump codecov/codecov-action from 3 to 4 (#2297)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-04-11 20:49:52 -04:00
ReenigneArcher
6a01e58f61 build(deps): use token for codecov/codecov-action (#2404) 2024-04-10 22:28:23 -04:00
ReenigneArcher
ad66fcb243 build(linux): fix ubuntu 24.04 build (#2402) 2024-04-10 19:59:11 -04:00
ReenigneArcher
ad5b816261 fix(linux): use correct setap command in logs (#2400) 2024-04-10 18:12:03 -04:00
ReenigneArcher
7602fa110c fix(ltray): re-order tray dep search (#2397) 2024-04-09 21:40:31 -04:00
ReenigneArcher
7e26d2fd30 build(tests): ensure tests can be disabled during build (#2386) 2024-04-08 19:17:19 -04:00
ReenigneArcher
116e59292a build(deps): remove libavdevice (#2380) 2024-04-07 22:23:32 -04:00
ReenigneArcher
14ed89da0e Merge pull request #2274 from LizardByte/nightly
v0.23.0
2024-04-06 23:19:55 -04:00
ReenigneArcher
1a48244a0a chore: bump version to v0.23.0 (#2367) 2024-04-06 21:41:09 -04:00
ReenigneArcher
33ba03c679 New Crowdin updates (#2372) 2024-04-06 20:31:40 -04:00
Cameron Gutman
93e622342c Quote the path to sunshinesvc.exe when launching the termination helper (#2379) 2024-04-06 19:21:03 -04:00
hdL6c
7f795f0e19 fix(linux/capture): fix logical comparison of texture size (#2349)
Co-authored-by: ReenigneArcher <42013603+ReenigneArcher@users.noreply.github.com>
2024-04-06 18:03:54 -04:00
ReenigneArcher
b7aa8119f1 fix(security): ensure unpairing takes effect without restart (#2365) 2024-04-06 16:39:16 -04:00
ReenigneArcher
3c13027a61 build(linux)!: disable arm64 builds for Fedora (#2377) 2024-04-06 15:22:09 -04:00
ReenigneArcher
1e77d0a509 build(docker): increase job timeout (#2376) 2024-04-06 07:03:57 -04:00
ReenigneArcher
59ce8deb97 build(cmake): add prep/init.cmake (#2375)
Co-authored-by: James Le Cuirot <chewi@aura-online.co.uk>
2024-04-05 22:48:13 -04:00
ReenigneArcher
1ed22ab3b2 build: fix ubuntu 24.04 deps (#2374) 2024-04-05 21:45:15 -04:00
dependabot[bot]
42b4192a04 build(deps): bump vue-i18n from 9.10.2 to 9.11.0 (#2361)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-04-05 16:20:37 -04:00
ReenigneArcher
4fe3848d32 New Crowdin updates (#2290) 2024-04-05 13:21:13 -04:00
ReenigneArcher
89207a13f2 fix(docker): fix arm64 builds (#2368) 2024-04-04 23:12:17 -04:00
ReenigneArcher
cd465652f0 ci(macos): do not always run tests for macports build (#2360) 2024-04-04 09:36:40 -04:00
ReenigneArcher
699b2c160e build(linux)!: drop ubuntu 20.04 (#2327) 2024-04-03 22:52:37 -04:00
ReenigneArcher
e1588787f0 build(linux): add ubuntu 24.04 (#2326) 2024-04-03 21:50:03 -04:00
dependabot[bot]
73fe31dbd2 build(deps): bump @fortawesome/fontawesome-free from 6.5.1 to 6.5.2 (#2356)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-04-03 17:17:16 -04:00
ReenigneArcher
2da6fb050a fix(logging): add logging namespace and create logging::init method (#2336) 2024-04-02 20:57:57 -04:00
ReenigneArcher
a1edc246f5 fix(i18n): use correct key for welcome_success (#2354) 2024-04-02 18:22:30 -04:00
dependabot[bot]
bb7c2d50ef build(deps): bump third-party/build-deps from 6e23b58 to efd3a38 (#2346)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-04-01 08:56:31 -04:00
ReenigneArcher
6d1805b3fa docs(readme): use csv tables (#2341) 2024-03-31 15:44:45 -04:00
ReenigneArcher
9020c2c229 build(cmake): build web-ui target with cmd instead of bash on windows (#2340) 2024-03-31 13:00:01 -04:00
ReenigneArcher
b4739b05c6 build(cmake): copy asset files to build dir (#2338) 2024-03-31 11:52:25 -04:00
Zane Chua
1329c510b1 docs: update curl flag for macos portfile installation (#2337) 2024-03-31 09:19:11 -04:00
Lukas Senionis
991fab9370 Add mising _win postfix (#2330) 2024-03-30 13:52:37 -04:00
ReenigneArcher
376a2822bd fix(ui): could not submit pin due to localization updates (#2324)
Co-authored-by: Elia Zammuto <theelixzammuto@gmail.com>
2024-03-30 11:35:29 -04:00
ReenigneArcher
2b059c6797 fix(i18n): update localization docs and js strings (#2325) 2024-03-30 10:01:48 -04:00
Conn O'Griofa
ae71a6ad83 AMF: rate control improvements (#2251) 2024-03-29 21:07:24 -04:00
ReenigneArcher
2af0ce364d Revert "Add capture using WinRT Windows.Graphics.Capture API." (#2320) 2024-03-29 12:43:44 -04:00
ReenigneArcher
3b6a59af05 ci(macos): automatically determine default branch for homebrew formula (#2317) 2024-03-28 19:18:49 -04:00
KuleRucket
526121d81d Populate host latency for kms/x11 grab (#2273) 2024-03-28 17:52:53 -04:00
dependabot[bot]
e5ef0375f3 build(deps): bump packaging/linux/flatpak/deps/org.flatpak.Builder.BaseApp from 644487f to 6e295e6 (#2309)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-03-28 16:29:32 -04:00
ReenigneArcher
de97eacd30 ci(codecov): update codecov default branch (#2313) 2024-03-28 11:06:43 -04:00
lns103
1bd75bbeb0 Correct typo in Chinese Simplified locale option (#2308) 2024-03-28 09:32:55 -04:00
Tejas Rao
8f1692a5ac Add capture using WinRT Windows.Graphics.Capture API. (#2149)
Co-authored-by: ReenigneArcher <42013603+ReenigneArcher@users.noreply.github.com>
2024-03-27 23:47:26 -04:00
dependabot[bot]
8eb3ea4fa3 build(deps): bump rstcheck[sphinx] from 6.2.0 to 6.2.1 (#2299)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-03-27 08:32:42 -04:00
ReenigneArcher
13aea3cbd8 ci(windows): update devcon (#2296) 2024-03-26 22:47:29 -04:00
ReenigneArcher
89e8b9628c ci(tests): add test framework (#1603) 2024-03-24 19:52:24 -04:00
ReenigneArcher
934f81182a fix(i18n): match two__letters code to crowdin (#2289) 2024-03-22 21:33:56 -04:00
ReenigneArcher
87774333f3 feat(i18n): add ui localization (#2279)
Co-authored-by: TheElixZammuto <6505622+TheElixZammuto@users.noreply.github.com>
2024-03-22 19:54:12 -04:00
ReenigneArcher
8316f44e10 ci(linux): refactor linux build (#2275) 2024-03-17 00:07:18 -04:00
ReenigneArcher
7534fa1023 refactor(video): move encoder declarations to header (#2185) 2024-03-16 09:04:29 -04:00
ReenigneArcher
33c6c3e38f Merge pull request #2266 from LizardByte/nightly
v0.22.2
2024-03-15 07:05:12 -04:00
Cameron Gutman
bd5c50041c Update changelog and bump version to v0.22.2 2024-03-15 01:59:13 -05:00
Cameron Gutman
15c5e76ed4 Use a copy+delete instead of a move operation for config migration
This can handle migration across filesystems.
2024-03-15 01:59:13 -05:00
Cameron Gutman
8c9e14e335 Only attempt a config migration once per launch 2024-03-15 01:59:13 -05:00
Cameron Gutman
aa1985dec8 Avoid calling Boost logging functions in appdata()
The app data directory is needed prior to logging initialization.
2024-03-15 01:59:13 -05:00
Cameron Gutman
f66a7d5da6 Fix dereferencing a null pointer if SUNSHINE_MIGRATE_CONFIG doesn't exist 2024-03-15 01:59:13 -05:00
Cameron Gutman
b523945f48 Update tray submodule to fix broken tray icon on some systems 2024-03-14 21:28:47 -05:00
dependabot[bot]
476141d740 build(deps): bump LizardByte/homebrew-release-action from 2024.311.172824 to 2024.314.134529 (#2264)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-03-14 21:13:55 -04:00
128 changed files with 8400 additions and 1714 deletions

View File

@@ -1,4 +1,5 @@
# install dependencies for C++ analysis
set -e
sudo apt-get update -y
sudo apt-get install -y \
@@ -54,3 +55,12 @@ sudo wget \
sudo chmod a+x /root/cuda.run
sudo /root/cuda.run --silent --toolkit --toolkitpath=/usr --no-opengl-libs --no-man-page --no-drm
sudo rm /root/cuda.run
# build
mkdir -p build
cd build || exit 1
cmake -G "Unix Makefiles" ..
make -j"$(nproc)"
# skip autobuild
echo "skip_autobuild=true" >> "$GITHUB_OUTPUT"

View File

@@ -0,0 +1,34 @@
# install dependencies for C++ analysis
set -e
# update pacman
pacman --noconfirm -Suy
# install dependencies
pacman --noconfirm -S \
base-devel \
diffutils \
gcc \
git \
make \
mingw-w64-x86_64-binutils \
mingw-w64-x86_64-boost \
mingw-w64-x86_64-cmake \
mingw-w64-x86_64-curl \
mingw-w64-x86_64-miniupnpc \
mingw-w64-x86_64-nlohmann-json \
mingw-w64-x86_64-nodejs \
mingw-w64-x86_64-onevpl \
mingw-w64-x86_64-openssl \
mingw-w64-x86_64-opus \
mingw-w64-x86_64-rust \
mingw-w64-x86_64-toolchain
# build
mkdir -p build
cd build || exit 1
cmake -G "MinGW Makefiles" ..
mingw32-make -j"$(nproc)"
# skip autobuild
echo "skip_autobuild=true" >> "$GITHUB_OUTPUT"

View File

@@ -0,0 +1,20 @@
# install dependencies for C++ analysis
set -e
# install dependencies
brew install \
boost \
cmake \
miniupnpc \
node \
opus \
pkg-config
# build
mkdir -p build
cd build || exit 1
cmake -G "Unix Makefiles" ..
make -j"$(sysctl -n hw.logicalcpu)"
# skip autobuild
echo "skip_autobuild=true" >> "$GITHUB_OUTPUT"

View File

@@ -4,8 +4,11 @@
# do not ignore .git, needed for versioning
!/.git
# do not ignore .rstcheck.cfg, needed to test building docs
!/.rstcheck.cfg
# ignore repo directories and files
docs/
docker/
gh-pages-template/
scripts/
tools/
@@ -13,6 +16,7 @@ crowdin.yml
# ignore dev directories
build/
cmake-*/
venv/
# ignore artifacts

View File

@@ -165,16 +165,12 @@ jobs:
remove-android: 'true'
remove-haskell: 'true'
remove-codeql: 'true'
remove-docker-images: 'false'
remove-docker-images: 'true'
- name: Checkout
uses: actions/checkout@v4
- name: Checkout Flathub Shared Modules
uses: actions/checkout@v4
with:
repository: flathub/shared-modules
path: build/shared-modules
submodules: recursive
- name: Setup Dependencies Linux Flatpak
run: |
@@ -185,8 +181,10 @@ jobs:
cmake \
flatpak \
qemu-user-static
sudo su $(whoami) -c "flatpak --user remote-add --if-not-exists flathub \
https://flathub.org/repo/flathub.flatpakrepo"
sudo su $(whoami) -c "flatpak --user install -y flathub \
org.flatpak.Builder \
org.freedesktop.Platform/${{ matrix.arch }}/${PLATFORM_VERSION} \
@@ -213,6 +211,7 @@ jobs:
then
echo "This is a PUSH event"
branch=${{ github.ref_name }}
build_version=${{ needs.check_changelog.outputs.next_version }}
commit=${{ github.sha }}
clone_url=${{ github.event.repository.clone_url }}
else
@@ -229,6 +228,7 @@ jobs:
cd build
cmake -DGITHUB_CLONE_URL=${clone_url} \
-DBUILD_VERSION=${build_version} \
-DGITHUB_BRANCH=${branch} \
-DGITHUB_COMMIT=${commit} \
-DSUNSHINE_CONFIGURE_FLATPAK_MAN=ON \
@@ -291,61 +291,49 @@ jobs:
remove-android: 'true'
remove-haskell: 'true'
remove-codeql: 'true'
remove-docker-images: 'false'
remove-docker-images: 'true'
- name: Checkout
uses: actions/checkout@v4
with:
submodules: recursive
- name: Setup Dependencies Linux
- name: Install wget
run: |
sudo apt-get update -y
sudo apt-get install -y \
wget
- name: Install CUDA
env:
CUDA_VERSION: 11.8.0
CUDA_BUILD: 520.61.05
timeout-minutes: 4
run: |
url_base="https://developer.download.nvidia.com/compute/cuda/${CUDA_VERSION}/local_installers"
url="${url_base}/cuda_${CUDA_VERSION}_${CUDA_BUILD}_linux.run"
sudo wget -q -O /root/cuda.run ${url}
sudo chmod a+x /root/cuda.run
sudo /root/cuda.run --silent --toolkit --toolkitpath=/usr/local/cuda --no-opengl-libs --no-man-page --no-drm
sudo rm /root/cuda.run
- name: Setup Dependencies Linux
timeout-minutes: 5
run: |
# allow newer gcc
sudo add-apt-repository ppa:ubuntu-toolchain-r/test -y
if [[ ${{ matrix.dist }} == "18.04" ]]; then
# Ubuntu 18.04 packages
sudo add-apt-repository ppa:savoury1/boost-defaults-1.71 -y
sudo apt-get update -y
sudo apt-get install -y \
libboost-filesystem1.71-dev \
libboost-locale1.71-dev \
libboost-log1.71-dev \
libboost-regex1.71-dev \
libboost-program-options1.71-dev
# Install cmake
wget https://cmake.org/files/v3.22/cmake-3.22.2-linux-x86_64.sh
chmod +x cmake-3.22.2-linux-x86_64.sh
mkdir /opt/cmake
./cmake-3.22.2-linux-x86_64.sh --prefix=/opt/cmake --skip-license
ln --force --symbolic /opt/cmake/bin/cmake /usr/local/bin/cmake
cmake --version
# install newer tar from focal... appimagelint fails on 18.04 without this
echo "original tar version"
tar --version
wget -O tar.deb http://security.ubuntu.com/ubuntu/pool/main/t/tar/tar_1.30+dfsg-7ubuntu0.20.04.3_amd64.deb
sudo apt-get -y install -f ./tar.deb
echo "new tar version"
tar --version
else
# Ubuntu 20.04+ packages
sudo apt-get update -y
sudo apt-get install -y \
cmake \
libboost-filesystem-dev \
libboost-locale-dev \
libboost-log-dev \
libboost-program-options-dev
fi
sudo apt-get install -y \
build-essential \
cmake \
gcc-10 \
g++-10 \
libayatana-appindicator3-dev \
libavdevice-dev \
libboost-filesystem-dev \
libboost-locale-dev \
libboost-log-dev \
libboost-program-options-dev \
libcap-dev \
libcurl4-openssl-dev \
libdrm-dev \
@@ -367,7 +355,7 @@ jobs:
libxfixes-dev \
libxrandr-dev \
libxtst-dev \
wget
python3
# clean apt cache
sudo apt-get clean
@@ -382,20 +370,21 @@ jobs:
--slave /usr/bin/gcc-ar gcc-ar /usr/bin/gcc-ar-10 \
--slave /usr/bin/gcc-ranlib gcc-ranlib /usr/bin/gcc-ranlib-10
# Install CUDA
sudo wget \
https://developer.download.nvidia.com/compute/cuda/11.8.0/local_installers/cuda_11.8.0_520.61.05_linux.run \
--progress=bar:force:noscroll -q --show-progress -O /root/cuda.run
sudo chmod a+x /root/cuda.run
sudo /root/cuda.run --silent --toolkit --toolkitpath=/usr --no-opengl-libs --no-man-page --no-drm
sudo rm /root/cuda.run
- name: Setup python
id: python
uses: actions/setup-python@v5
with:
python-version: '3.11'
- name: Build Linux
env:
BRANCH: ${{ github.head_ref || github.ref_name }}
BUILD_VERSION: ${{ needs.check_changelog.outputs.next_version_bare }}
BUILD_VERSION: ${{ needs.check_changelog.outputs.next_version }}
COMMIT: ${{ github.event.pull_request.head.sha || github.sha }}
timeout-minutes: 5
run: |
echo "nproc: $(nproc)"
mkdir -p build
mkdir -p artifacts
@@ -403,6 +392,7 @@ jobs:
cmake \
-DBUILD_WERROR=ON \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_CUDA_COMPILER:PATH=/usr/local/cuda/bin/nvcc \
-DCMAKE_INSTALL_PREFIX=/usr \
-DSUNSHINE_ASSETS_DIR=share/sunshine \
-DSUNSHINE_EXECUTABLE_PATH=/usr/bin/sunshine \
@@ -412,20 +402,7 @@ jobs:
-DSUNSHINE_ENABLE_CUDA=ON \
${{ matrix.EXTRA_ARGS }} \
..
make -j ${nproc}
- name: Package Linux - CPACK
# todo - this is no longer used
if: ${{ matrix.type == 'cpack' }}
working-directory: build
run: |
cpack -G DEB
mv ./cpack_artifacts/Sunshine.deb ../artifacts/sunshine-${{ matrix.dist }}.deb
if [[ ${{ matrix.dist }} == "20.04" ]]; then
cpack -G RPM
mv ./cpack_artifacts/Sunshine.rpm ../artifacts/sunshine.rpm
fi
make -j $(expr $(nproc) - 1) # use all but one core
- name: Set AppImage Version
if: |
@@ -452,12 +429,12 @@ jobs:
# AppImage
# https://docs.appimage.org/packaging-guide/index.html
wget https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage
wget -q https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage
chmod +x linuxdeploy-x86_64.AppImage
# https://github.com/linuxdeploy/linuxdeploy-plugin-gtk
sudo apt-get install libgtk-3-dev librsvg2-dev -y
wget https://raw.githubusercontent.com/linuxdeploy/linuxdeploy-plugin-gtk/master/linuxdeploy-plugin-gtk.sh
wget -q https://raw.githubusercontent.com/linuxdeploy/linuxdeploy-plugin-gtk/master/linuxdeploy-plugin-gtk.sh
chmod +x linuxdeploy-plugin-gtk.sh
export DEPLOY_GTK_VERSION=3
@@ -475,14 +452,17 @@ jobs:
# permissions
chmod +x ../artifacts/sunshine.AppImage
- name: Delete cuda
# free up space on the runner
run: |
sudo rm -rf /usr/local/cuda
- name: Verify AppImage
if: ${{ matrix.type == 'AppImage' }}
run: |
wget https://github.com/TheAssassin/appimagelint/releases/download/continuous/appimagelint-x86_64.AppImage
chmod +x appimagelint-x86_64.AppImage
# rm -rf ~/.cache/appimagelint/
./appimagelint-x86_64.AppImage ./artifacts/sunshine.AppImage
- name: Upload Artifacts
@@ -491,6 +471,56 @@ jobs:
name: sunshine-linux-${{ matrix.type }}-${{ matrix.dist }}
path: artifacts/
- name: Install test deps
run: |
sudo apt-get update -y
sudo apt-get install -y \
doxygen \
graphviz \
python3-venv \
x11-xserver-utils \
xvfb
# clean apt cache
sudo apt-get clean
sudo rm -rf /var/lib/apt/lists/*
- name: Run tests
id: test
working-directory: build/tests
run: |
export DISPLAY=:1
Xvfb ${DISPLAY} -screen 0 1024x768x24 &
./test_sunshine --gtest_color=yes
- name: Generate gcov report
# any except canceled or skipped
if: always() && (steps.test.outcome == 'success' || steps.test.outcome == 'failure')
id: test_report
working-directory: build
run: |
${{ steps.python.outputs.python-path }} -m pip install gcovr
${{ steps.python.outputs.python-path }} -m gcovr -r .. \
--exclude '.*tests/.*' \
--exclude '.*tests/.*' \
--xml-pretty \
-o coverage.xml
- name: Upload coverage
# any except canceled or skipped
if: >-
always() &&
(steps.test_report.outcome == 'success') &&
startsWith(github.repository, 'LizardByte/')
uses: codecov/codecov-action@v4
with:
disable_search: true
fail_ci_if_error: true
files: ./build/coverage.xml
flags: ${{ runner.os }}
token: ${{ secrets.CODECOV_TOKEN }}
- name: Create/Update GitHub Release
if: ${{ needs.setup_release.outputs.create_release == 'true' }}
uses: ncipollo/release-action@v1
@@ -538,12 +568,17 @@ jobs:
if [ -z "$branch" ]
then
echo "This is a PUSH event"
build_version=${{ needs.check_changelog.outputs.next_version }}
clone_url=${{ github.event.repository.clone_url }}
branch="${{ github.ref_name }}"
commit=${{ github.sha }}
default_branch="${{ github.event.repository.default_branch }}"
else
echo "This is a PR event"
clone_url=${{ github.event.pull_request.head.repo.clone_url }}
branch="${{ github.event.pull_request.head.ref }}"
commit=${{ github.event.pull_request.head.sha }}
default_branch="${{ github.event.pull_request.head.repo.default_branch }}"
fi
echo "Branch: ${branch}"
echo "Clone URL: ${clone_url}"
@@ -551,8 +586,11 @@ jobs:
mkdir build
cd build
cmake \
-DBUILD_VERSION="${build_version}" \
-DGITHUB_BRANCH="${branch}" \
-DGITHUB_COMMIT="${commit}" \
-DGITHUB_CLONE_URL="${clone_url}" \
-DGITHUB_DEFAULT_BRANCH="${default_branch}" \
-DSUNSHINE_CONFIGURE_HOMEBREW=ON \
-DSUNSHINE_CONFIGURE_ONLY=ON \
..
@@ -588,7 +626,7 @@ jobs:
echo "publish=${PUBLISH}" >> $GITHUB_OUTPUT
- name: Validate and Publish Homebrew Formula
uses: LizardByte/homebrew-release-action@v2024.311.172824
uses: LizardByte/homebrew-release-action@v2024.417.220943
with:
formula_file: ${{ github.workspace }}/homebrew/sunshine.rb
git_email: ${{ secrets.GH_BOT_EMAIL }}
@@ -633,6 +671,12 @@ jobs:
# install dependencies using homebrew
brew install cmake
- name: Setup python
id: python
uses: actions/setup-python@v5
with:
python-version: '3.11'
- name: Configure Portfile
run: |
# variables for Portfile
@@ -642,6 +686,8 @@ jobs:
if [ -z "$branch" ]
then
echo "This is a PUSH event"
branch="${{ github.ref_name }}"
build_version=${{ needs.check_changelog.outputs.next_version }}
commit=${{ github.sha }}
clone_url=${{ github.event.repository.clone_url }}
else
@@ -655,6 +701,8 @@ jobs:
mkdir build
cd build
cmake \
-DBUILD_VERSION=${build_version} \
-DGITHUB_BRANCH=${branch} \
-DGITHUB_COMMIT=${commit} \
-DGITHUB_CLONE_URL=${clone_url} \
-DSUNSHINE_CONFIGURE_PORTFILE=ON \
@@ -690,6 +738,7 @@ jobs:
- name: Build port
env:
subportlist: ${{ steps.subportlist.outputs.subportlist }}
id: build
run: |
subport="Sunshine"
@@ -711,6 +760,13 @@ jobs:
"$subport"
echo "::endgroup::"
- name: Build Logs
if: always()
run: |
logfile="/opt/local/var/macports/logs/_Users_runner_work_Sunshine_Sunshine_ports_multimedia_Sunshine/Sunshine/main.log"
cat "$logfile"
sudo mv "${logfile}" "${logfile}.bak"
- name: Upload Artifacts
if: ${{ matrix.release }}
uses: actions/upload-artifact@v4
@@ -718,6 +774,91 @@ jobs:
name: sunshine-macports
path: artifacts/
- name: Fix screen capture permissions
if: ${{ matrix.os_version != 12 }} # macOS-12 is okay
# can be removed if the following is fixed in the runner image
# https://github.com/actions/runner-images/issues/9529
# https://github.com/actions/runner-images/pull/9530
run: |
# https://apple.stackexchange.com/questions/362865/macos-list-apps-authorized-for-full-disk-access
# permissions for screen capture
values="'kTCCServiceScreenCapture','/opt/off/opt/runner/provisioner/provisioner',1,2,4,1,NULL,NULL,0,'UNUSED',NULL,0,1687786159"
if [[ "${{ matrix.os_version }}" == "14" ]]; then
# TCC access table in Sonoma has extra 4 columns: pid, pid_version, boot_uuid, last_reminded
values="${values},NULL,NULL,'UNUSED',${values##*,}"
fi
# system and user databases
dbPaths=(
"/Library/Application Support/com.apple.TCC/TCC.db"
"$HOME/Library/Application Support/com.apple.TCC/TCC.db"
)
sqlQuery="INSERT OR IGNORE INTO access VALUES($values);"
for dbPath in "${dbPaths[@]}"; do
echo "Column names for $dbPath"
echo "-------------------"
sudo sqlite3 "$dbPath" "PRAGMA table_info(access);"
echo "Current permissions for $dbPath"
echo "-------------------"
sudo sqlite3 "$dbPath" "SELECT * FROM access WHERE service='kTCCServiceScreenCapture';"
sudo sqlite3 "$dbPath" "$sqlQuery"
echo "Updated permissions for $dbPath"
echo "-------------------"
sudo sqlite3 "$dbPath" "SELECT * FROM access WHERE service='kTCCServiceScreenCapture';"
done
- name: Run tests
id: test
timeout-minutes: 10
run: |
sudo port test "Sunshine"
- name: Test Logs
if: always()
run: |
logfile="/opt/local/var/macports/logs/_Users_runner_work_Sunshine_Sunshine_ports_multimedia_Sunshine/Sunshine/main.log"
cat "$logfile"
- name: Generate gcov report
# any except canceled or skipped
if: always() && (steps.test.outcome == 'success' || steps.test.outcome == 'failure')
id: test_report
working-directory:
/opt/local/var/macports/build/_Users_runner_work_Sunshine_Sunshine_ports_multimedia_Sunshine/Sunshine/work
run: |
base_dir=$(pwd)
build_dir=${base_dir}/build
# get the directory name that starts with Sunshine-*
dir=$(ls -d Sunshine-*)
cd ${build_dir}
${{ steps.python.outputs.python-path }} -m pip install gcovr
sudo ${{ steps.python.outputs.python-path }} -m gcovr -r ../${dir} \
--exclude '.*${dir}/tests/.*' \
--exclude '.*${dir}/third-party/.*' \
--gcov-object-directory $(pwd) \
--verbose \
--xml-pretty \
-o ${{ github.workspace }}/build/coverage.xml
- name: Upload coverage
# any except canceled or skipped
if: >-
always() &&
(steps.test_report.outcome == 'success') &&
startsWith(github.repository, 'LizardByte/')
uses: codecov/codecov-action@v4
with:
disable_search: true
fail_ci_if_error: false # todo: re-enable this when action is fixed
files: ./build/coverage.xml
flags: ${{ runner.os }}-${{ matrix.os_version }}
token: ${{ secrets.CODECOV_TOKEN }}
- name: Create/Update GitHub Release
if: ${{ needs.setup_release.outputs.create_release == 'true' && matrix.release }}
uses: ncipollo/release-action@v1
@@ -743,6 +884,110 @@ jobs:
with:
submodules: recursive
- name: Prepare tests
id: prepare-tests
if: false # todo: DirectX11 is not available, so even software encoder fails
run: |
# function to download and extract a zip file
function DownloadAndExtract {
param (
[string]$Uri,
[string]$OutFile
)
$maxRetries = 5
$retryCount = 0
$success = $false
while (-not $success -and $retryCount -lt $maxRetries) {
$retryCount++
Write-Host "Downloading $Uri to $OutFile, attempt $retryCount of $maxRetries"
try {
Invoke-WebRequest -Uri $Uri -OutFile $OutFile
$success = $true
} catch {
Write-Host "Attempt $retryCount of $maxRetries failed with error: $($_.Exception.Message). Retrying..."
Start-Sleep -Seconds 5
}
}
if (-not $success) {
Write-Host "Failed to download the file after $maxRetries attempts."
exit 1
}
# use .NET to get the base name of the file
$baseName = (Get-Item $OutFile).BaseName
# Extract the zip file
Expand-Archive -Path $OutFile -DestinationPath $baseName
}
# virtual display driver
DownloadAndExtract `
-Uri "https://www.amyuni.com/downloads/usbmmidd_v2.zip" `
-OutFile "usbmmidd_v2.zip"
# install
Set-Location -Path usbmmidd_v2/usbmmidd_v2
./deviceinstaller64 install usbmmidd.inf usbmmidd
# create the virtual display
./deviceinstaller64 enableidd 1
# move up a directory
Set-Location -Path ../..
# install devcon
DownloadAndExtract `
-Uri "https://github.com/Drawbackz/DevCon-Installer/releases/download/1.4-rc/Devcon.Installer.zip" `
-OutFile "Devcon.Installer.zip"
Set-Location -Path Devcon.Installer
# hash needs to match OS version
# https://github.com/Drawbackz/DevCon-Installer/blob/master/devcon_sources.json
Start-Process -FilePath "./Devcon Installer.exe" -Wait -ArgumentList `
'install', `
'-hash', '54004C83EE34F6A55380528A8B29F4C400E61FBB947A19E0AB9E5A193D7D961E', `
'-addpath', `
'-update', `
'-dir', 'C:\Windows\System32'
# disable Hyper-V Video
# https://stackoverflow.com/a/59490940
C:\Windows\System32\devcon.exe disable "VMBUS\{da0a7802-e377-4aac-8e77-0558eb1073f8}"
# move up a directory
Set-Location -Path ..
# multi monitor tool
DownloadAndExtract `
-Uri "http://www.nirsoft.net/utils/multimonitortool-x64.zip" `
-OutFile "multimonitortool.zip"
# enable the virtual display
# http://www.nirsoft.net/utils/multi_monitor_tool.html
Set-Location -Path multimonitortool
# Original Hyper-V is \\.\DISPLAY1, it will recreate itself as \\.\DISPLAY6 (or something higher than 2)
# USB Mobile Monitor Virtual Display is \\.\DISPLAY2
# these don't seem to work if not using runAs
# todo: do they work if not using runAs?
Start-Process powershell -Verb runAs -ArgumentList '-Command ./MultiMonitorTool.exe /enable \\.\DISPLAY2'
Start-Process powershell -Verb runAs -ArgumentList '-Command ./MultiMonitorTool.exe /SetPrimary \\.\DISPLAY2'
# wait a few seconds
Start-Sleep -s 5
# list monitors
./MultiMonitorTool.exe /stext monitor_list.txt
# wait a few seconds
Start-Sleep -s 5
# print the monitor list
Get-Content -Path monitor_list.txt
- name: Setup Dependencies Windows
uses: msys2/setup-msys2@v2
with:
@@ -750,12 +995,14 @@ jobs:
install: >-
base-devel
diffutils
doxygen
git
make
mingw-w64-x86_64-binutils
mingw-w64-x86_64-boost
mingw-w64-x86_64-cmake
mingw-w64-x86_64-curl
mingw-w64-x86_64-graphviz
mingw-w64-x86_64-miniupnpc
mingw-w64-x86_64-nlohmann-json
mingw-w64-x86_64-nodejs
@@ -768,11 +1015,29 @@ jobs:
wget
yasm
- name: Setup python
# use this instead of msys2 python due to known issues using wheels, https://www.msys2.org/docs/python/
id: setup-python
uses: actions/setup-python@v5
with:
python-version: '3.11'
- name: Python Path
id: python-path
shell: msys2 {0}
run: |
# replace backslashes with double backslashes
python_path=$(echo "${{ steps.setup-python.outputs.python-path }}" | sed 's/\\/\\\\/g')
# step output
echo "python-path=${python_path}"
echo "python-path=${python_path}" >> $GITHUB_OUTPUT
- name: Build Windows
shell: msys2 {0}
env:
BRANCH: ${{ github.head_ref || github.ref_name }}
BUILD_VERSION: ${{ needs.check_changelog.outputs.next_version_bare }}
BUILD_VERSION: ${{ needs.check_changelog.outputs.next_version }}
COMMIT: ${{ github.event.pull_request.head.sha || github.sha }}
run: |
mkdir build
@@ -781,6 +1046,8 @@ jobs:
-DBUILD_WERROR=ON \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DSUNSHINE_ASSETS_DIR=assets \
-DTESTS_PYTHON_EXECUTABLE='${{ steps.python-path.outputs.python-path }}' \
-DTESTS_SOFTWARE_ENCODER_UNAVAILABLE='skip' \
-G "MinGW Makefiles" \
..
mingw32-make -j$(nproc)
@@ -799,6 +1066,41 @@ jobs:
mv ./cpack_artifacts/Sunshine.exe ../artifacts/sunshine-windows-installer.exe
mv ./cpack_artifacts/Sunshine.zip ../artifacts/sunshine-windows-portable.zip
- name: Run tests
id: test
shell: msys2 {0}
working-directory: build/tests
run: |
./test_sunshine.exe --gtest_color=yes
- name: Generate gcov report
# any except canceled or skipped
if: always() && (steps.test.outcome == 'success' || steps.test.outcome == 'failure')
id: test_report
shell: msys2 {0}
working-directory: build
run: |
${{ steps.python-path.outputs.python-path }} -m pip install gcovr
${{ steps.python-path.outputs.python-path }} -m gcovr -r .. \
--exclude '.*tests/.*' \
--exclude '.*tests/.*' \
--xml-pretty \
-o coverage.xml
- name: Upload coverage
# any except canceled or skipped
if: >-
always() &&
(steps.test_report.outcome == 'success') &&
startsWith(github.repository, 'LizardByte/')
uses: codecov/codecov-action@v4
with:
disable_search: true
fail_ci_if_error: true
files: ./build/coverage.xml
flags: ${{ runner.os }}
token: ${{ secrets.CODECOV_TOKEN }}
- name: Package Windows Debug Info
working-directory: build
run: |

View File

@@ -26,7 +26,7 @@ jobs:
runs-on: ubuntu-latest
steps:
- name: Autoapproving
uses: hmarr/auto-approve-action@v3
uses: hmarr/auto-approve-action@v4
with:
github-token: "${{ secrets.GITHUB_TOKEN }}"
@@ -49,7 +49,7 @@ jobs:
steps:
- name: Automerging
uses: pascalgn/automerge-action@v0.15.6
uses: pascalgn/automerge-action@v0.16.3
env:
BASE_BRANCHES: nightly
GITHUB_TOKEN: ${{ secrets.GH_BOT_TOKEN }}

View File

@@ -16,7 +16,7 @@ on:
- cron: '00 12 * * 0' # every Sunday at 12:00 UTC
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
group: "${{ github.workflow }}-${{ github.ref }}"
cancel-in-progress: true
jobs:
@@ -57,10 +57,25 @@ jobs:
console.log(`Remapping language: ${key} to ${remap_languages[key.toLowerCase()]}`)
key = remap_languages[key.toLowerCase()]
}
if (supported_languages.includes(key.toLowerCase()) &&
!matrix['include'].includes({"language": key.toLowerCase()})) {
if (supported_languages.includes(key.toLowerCase())) {
console.log(`Found supported language: ${key}`)
matrix['include'].push({"language": key.toLowerCase()})
let osList = ['ubuntu-latest'];
if (key.toLowerCase() === 'swift') {
osList = ['macos-latest'];
} else if (key.toLowerCase() === 'cpp') {
osList = ['macos-latest', 'ubuntu-latest', 'windows-latest'];
}
for (let os of osList) {
// set name for matrix
if (osList.length == 1) {
name = key.toLowerCase()
} else {
name = `${key.toLowerCase()}, ${os}`
}
// add to matrix
matrix['include'].push({"language": key.toLowerCase(), "os": os, "name": name})
}
}
}
@@ -84,10 +99,15 @@ jobs:
}
analyze:
name: Analyze
name: Analyze (${{ matrix.name }})
if: ${{ needs.languages.outputs.continue == 'true' }}
defaults:
run:
shell: ${{ matrix.os == 'windows-latest' && 'msys2 {0}' || 'bash' }}
env:
GITHUB_CODEQL_BUILD: true
needs: [languages]
runs-on: ${{ (matrix.language == 'swift' && 'macos-latest') || 'ubuntu-latest' }}
runs-on: ${{ matrix.os || 'ubuntu-latest' }}
timeout-minutes: ${{ (matrix.language == 'swift' && 120) || 360 }}
permissions:
actions: read
@@ -100,6 +120,7 @@ jobs:
steps:
- name: Maximize build space
if: runner.os == 'Linux'
uses: easimon/maximize-build-space@v8
with:
root-reserve-mb: 20480
@@ -114,6 +135,12 @@ jobs:
with:
submodules: recursive
- name: Setup msys2
if: runner.os == 'Windows'
uses: msys2/setup-msys2@v2
with:
update: true
# Initializes the CodeQL tools for scanning.
- name: Initialize CodeQL
uses: github/codeql-action/init@v3
@@ -129,16 +156,20 @@ jobs:
# Pre autobuild
# create a file named .codeql-prebuild-${{ matrix.language }}.sh in the root of your repository
# create a file named .codeql-build-${{ matrix.language }}.sh in the root of your repository
- name: Prebuild
id: prebuild
run: |
# check if .qodeql-prebuild-${{ matrix.language }}.sh exists
if [ -f "./.codeql-prebuild-${{ matrix.language }}.sh" ]; then
echo "Running .codeql-prebuild-${{ matrix.language }}.sh"
./.codeql-prebuild-${{ matrix.language }}.sh
# check if prebuild script exists
filename=".codeql-prebuild-${{ matrix.language }}-${{ runner.os }}.sh"
if [ -f "./${filename}" ]; then
echo "Running prebuild script: ${filename}"
./${filename}
fi
# Autobuild attempts to build any compiled languages (C/C++, C#, Go, Java, or Swift).
- name: Autobuild
if: steps.prebuild.outputs.skip_autobuild != 'true'
uses: github/codeql-action/autobuild@v3
- name: Perform CodeQL Analysis

View File

@@ -55,7 +55,7 @@ jobs:
- name: Clang format lint
if: ${{ steps.find_files.outputs.found_files }}
uses: DoozyX/clang-format-lint-action@v0.16.2
uses: DoozyX/clang-format-lint-action@v0.17
with:
source: ${{ steps.find_files.outputs.found_files }}
extensions: 'cpp,h,m,mm'

View File

@@ -51,7 +51,7 @@ jobs:
if: >-
(github.event_name == 'push' && github.ref == 'refs/heads/master') ||
(github.event_name == 'workflow_dispatch')
uses: actions-js/push@v1.4
uses: actions-js/push@v1.5
with:
github_token: ${{ secrets.GH_BOT_TOKEN }}
author_email: ${{ secrets.GH_BOT_EMAIL }}

50
.gitignore vendored
View File

@@ -1,13 +1,45 @@
build
cmake-build*
.DS_Store
.vscode
.vs
*.swp
*.kdev4
# Prerequisites
*.d
.cache
.idea
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
*.smod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
# JetBrains IDE
.idea/
# VSCode IDE
.vscode/
# build directories
build/
cmake-*/
# npm
node_modules/

12
.gitmodules vendored
View File

@@ -1,7 +1,19 @@
[submodule "packaging/linux/flatpak/deps/org.flatpak.Builder.BaseApp"]
path = packaging/linux/flatpak/deps/org.flatpak.Builder.BaseApp
url = https://github.com/flathub/org.flatpak.Builder.BaseApp
branch = branch/23.08
[submodule "packaging/linux/flatpak/deps/shared-modules"]
path = packaging/linux/flatpak/deps/shared-modules
url = https://github.com/flathub/shared-modules
branch = master
[submodule "third-party/build-deps"]
path = third-party/build-deps
url = https://github.com/LizardByte/build-deps.git
branch = dist
[submodule "third-party/googletest"]
path = third-party/googletest
url = https://github.com/google/googletest/
branch = v1.14.x
[submodule "third-party/moonlight-common-c"]
path = third-party/moonlight-common-c
url = https://github.com/moonlight-stream/moonlight-common-c.git

View File

@@ -1,5 +1,65 @@
# Changelog
## [0.23.1] - 2024-04-20
**Fixed**
- (Capture/Windows) Disable HRD and CBR encoding options by default for AMD GPUs due to video quality regressions in v0.23.0
- (UI) Fix incorrect strings for QuickSync 'fast' and 'faster' presets
- (UI/Linux) Fix update prompt appearing even when running the latest version
- (Input) Fix crash when absolute input events are received prior to the display viewport being set
- (Input/Linux) Fix missing clamping of rumble intensity to valid range
- (Build/Tests) Fix error when attempting to disable compilation of tests
- (Build/Linux) Fix some compilation errors when using Musl libc
- (Logging) Fix broken debug messages for codec capability flags
- (Logging/Linux) Fix log messages to include the correct setcap command for resolving KMS permission errors
**Added**
- (Capture/Linux) Improve frame time consistency for all capture backends
- (UI) Set focus to the PIN textbox when navigating to the PIN tab
**Dependencies**
- Remove libavdevice dependency
**Misc**
- (Linux) Prefer ayatana-appindicator3 over appindicator3 if both are available
## [0.23.0] - 2024-04-06
Attention, this release contains critical security fixes. Please update as soon as possible.
**Breaking**
- (Linux) Drop support for Ubuntu 20.04
- (Linux) No longer provide arm64 rpm packages, due to extreme compile time on GitHub hosted runners
**Fixed**
- (Network) Ensure unpairing takes effect without restart
- (Capture/Linux) Fix logical comparison of texture size
- (Service/Windows) Quote the path to sunshinesvc.exe when launching the termination helper
**Added**
- (WebUI) Localization support
- (Capture/Linux) Populate host latency for kmx/x11 grab
- (Capture/Windows) AMF rate control improvements
- (Linux) Add support for Ubuntu 24.04 (x86_64 only)
**Dependencies**
- Bump rstcheck from 6.2.0 to 6.2.1
- Bump org.flatpak.Builder.BaseApp from 644487f to 6e295e6
- Bump ffmpeg
- Bump @fortawesome/fontawesome-free from 6.5.1 to 6.5.2
**Misc**
- (Style) Refactored video encoder declarations
- (CI) Refactored Linux build in CI
- (CI) Added unit testing and code coverage
- (Docs/macOS) Update curl command for Portfile install
- (Style) Refactor logging initialization
## [0.22.2] - 2024-03-15
**Fixed**
- (Tray/Windows) Fix broken system tray icon on some systems
- (Linux) Fix crash when XDG_CONFIG_HOME or CONFIGURATION_DIRECTORY are set
- (Linux) Fix config migration across filesystems and with non-existent parent directories
## [0.22.1] - 2024-03-13
**Breaking**
- (ArchLinux) Drop support for standalone PKGBUILD files. Use the binary Arch package or install via AUR instead.
@@ -759,3 +819,6 @@ settings. In v0.17.0, games now run under your user account without elevated pri
[0.21.0]: https://github.com/LizardByte/Sunshine/releases/tag/v0.21.0
[0.22.0]: https://github.com/LizardByte/Sunshine/releases/tag/v0.22.0
[0.22.1]: https://github.com/LizardByte/Sunshine/releases/tag/v0.22.1
[0.22.2]: https://github.com/LizardByte/Sunshine/releases/tag/v0.22.2
[0.23.0]: https://github.com/LizardByte/Sunshine/releases/tag/v0.23.0
[0.23.1]: https://github.com/LizardByte/Sunshine/releases/tag/v0.23.1

View File

@@ -1,9 +1,10 @@
cmake_minimum_required(VERSION 3.18)
# `CMAKE_CUDA_ARCHITECTURES` requires 3.18
# set_source_files_properties requires 3.18
# todo - set this conditionally
# todo - set version to 0.0.0 once confident in automated versioning
project(Sunshine VERSION 0.22.1
project(Sunshine VERSION 0.23.1
DESCRIPTION "Self-hosted game stream host for Moonlight"
HOMEPAGE_URL "https://app.lizardbyte.dev/Sunshine")
@@ -28,6 +29,9 @@ include(${CMAKE_MODULE_PATH}/prep/build_version.cmake)
# cmake build flags
include(${CMAKE_MODULE_PATH}/prep/options.cmake)
# initial prep
include(${CMAKE_MODULE_PATH}/prep/init.cmake)
# configure special package files, such as sunshine.desktop, Flatpak manifest, Portfile , etc.
include(${CMAKE_MODULE_PATH}/prep/special_package_configuration.cmake)

View File

@@ -17,69 +17,48 @@ System Requirements
**Minimum Requirements**
+------------+------------------------------------------------------------+
| GPU | AMD: VCE 1.0 or higher, see `obs-amd hardware support`_ |
| +------------------------------------------------------------+
| | Intel: VAAPI-compatible, see: `VAAPI hardware support`_ |
| +------------------------------------------------------------+
| | Nvidia: NVENC enabled cards, see `nvenc support matrix`_ |
+------------+------------------------------------------------------------+
| CPU | AMD: Ryzen 3 or higher |
| +------------------------------------------------------------+
| | Intel: Core i3 or higher |
+------------+------------------------------------------------------------+
| RAM | 4GB or more |
+------------+------------------------------------------------------------+
| OS | Windows: 10+ (Windows Server not supported) |
| +------------------------------------------------------------+
| | macOS: 12+ |
| +------------------------------------------------------------+
| | Linux/Debian: 11 (bullseye) |
| +------------------------------------------------------------+
| | Linux/Fedora: 38+ |
| +------------------------------------------------------------+
| | Linux/Ubuntu: 20.04+ (focal) |
+------------+------------------------------------------------------------+
| Network | Host: 5GHz, 802.11ac |
| +------------------------------------------------------------+
| | Client: 5GHz, 802.11ac |
+------------+------------------------------------------------------------+
.. csv-table::
:widths: 15, 60
"GPU", "AMD: VCE 1.0 or higher, see: `obs-amd hardware support <https://github.com/obsproject/obs-amd-encoder/wiki/Hardware-Support>`_"
"", "Intel: VAAPI-compatible, see: `VAAPI hardware support <https://www.intel.com/content/www/us/en/developer/articles/technical/linuxmedia-vaapi.html>`_"
"", "Nvidia: NVENC enabled cards, see: `nvenc support matrix <https://developer.nvidia.com/video-encode-and-decode-gpu-support-matrix-new>`_"
"CPU", "AMD: Ryzen 3 or higher"
"", "Intel: Core i3 or higher"
"RAM", "4GB or more"
"OS", "Windows: 10+ (Windows Server does not support virtual gamepads)"
"", "macOS: 12+"
"", "Linux/Debian: 11 (bullseye)"
"", "Linux/Fedora: 38+"
"", "Linux/Ubuntu: 22.04+ (jammy)"
"Network", "Host: 5GHz, 802.11ac"
"", "Client: 5GHz, 802.11ac"
**4k Suggestions**
+------------+------------------------------------------------------------+
| GPU | AMD: Video Coding Engine 3.1 or higher |
| +------------------------------------------------------------+
| | Intel: HD Graphics 510 or higher |
| +------------------------------------------------------------+
| | Nvidia: GeForce GTX 1080 or higher |
+------------+------------------------------------------------------------+
| CPU | AMD: Ryzen 5 or higher |
| +------------------------------------------------------------+
| | Intel: Core i5 or higher |
+------------+------------------------------------------------------------+
| Network | Host: CAT5e ethernet or better |
| +------------------------------------------------------------+
| | Client: CAT5e ethernet or better |
+------------+------------------------------------------------------------+
.. csv-table::
:widths: 15, 60
"GPU", "AMD: Video Coding Engine 3.1 or higher"
"", "Intel: HD Graphics 510 or higher"
"", "Nvidia: GeForce GTX 1080 or higher"
"CPU", "AMD: Ryzen 5 or higher"
"", "Intel: Core i5 or higher"
"Network", "Host: CAT5e ethernet or better"
"", "Client: CAT5e ethernet or better"
**HDR Suggestions**
+------------+------------------------------------------------------------+
| GPU | AMD: Video Coding Engine 3.4 or higher |
| +------------------------------------------------------------+
| | Intel: UHD Graphics 730 or higher |
| +------------------------------------------------------------+
| | Nvidia: Pascal-based GPU (GTX 10-series) or higher |
+------------+------------------------------------------------------------+
| CPU | AMD: todo |
| +------------------------------------------------------------+
| | Intel: todo |
+------------+------------------------------------------------------------+
| Network | Host: CAT5e ethernet or better |
| +------------------------------------------------------------+
| | Client: CAT5e ethernet or better |
+------------+------------------------------------------------------------+
.. csv-table::
:widths: 15, 60
"GPU", "AMD: Video Coding Engine 3.4 or higher"
"", "Intel: UHD Graphics 730 or higher"
"", "Nvidia: Pascal-based GPU (GTX 10-series) or higher"
"CPU", "AMD: todo"
"", "Intel: todo"
"Network", "Host: CAT5e ethernet or better"
"", "Client: CAT5e ethernet or better"
Integrations
------------
@@ -96,6 +75,10 @@ Integrations
:alt: Read the Docs
:target: http://sunshinestream.readthedocs.io/
.. image:: https://img.shields.io/codecov/c/gh/LizardByte/Sunshine?token=SMGXQ5NVMJ&style=for-the-badge&logo=codecov&label=codecov
:alt: Codecov
:target: https://codecov.io/gh/LizardByte/Sunshine
Support
-------
@@ -122,7 +105,3 @@ Stats
.. image:: https://img.shields.io/github/stars/lizardbyte/sunshine.svg?logo=github&style=for-the-badge
:alt: GitHub stars
:target: https://github.com/LizardByte/Sunshine
.. _nvenc support matrix: https://developer.nvidia.com/video-encode-and-decode-gpu-support-matrix-new
.. _obs-amd hardware support: https://github.com/obsproject/obs-amd-encoder/wiki/Hardware-Support
.. _VAAPI hardware support: https://www.intel.com/content/www/us/en/developer/articles/technical/linuxmedia-vaapi.html

View File

@@ -110,11 +110,6 @@ set(SUNSHINE_TARGET_FILES
"${CMAKE_SOURCE_DIR}/src/stat_trackers.cpp"
${PLATFORM_TARGET_FILES})
set_source_files_properties("${CMAKE_SOURCE_DIR}/src/upnp.cpp" PROPERTIES COMPILE_FLAGS -Wno-pedantic)
set_source_files_properties("${CMAKE_SOURCE_DIR}/third-party/nanors/rs.c"
PROPERTIES COMPILE_FLAGS "-include deps/obl/autoshim.h -ftree-vectorize")
if(NOT SUNSHINE_ASSETS_DIR_DEF)
set(SUNSHINE_ASSETS_DIR_DEF "${SUNSHINE_ASSETS_DIR}")
endif()
@@ -134,15 +129,6 @@ include_directories(
${PLATFORM_INCLUDE_DIRS}
)
string(TOUPPER "x${CMAKE_BUILD_TYPE}" BUILD_TYPE)
if("${BUILD_TYPE}" STREQUAL "XDEBUG")
if(WIN32)
set_source_files_properties("${CMAKE_SOURCE_DIR}/src/nvhttp.cpp" PROPERTIES COMPILE_FLAGS -O2)
endif()
else()
add_definitions(-DNDEBUG)
endif()
list(APPEND SUNSHINE_EXTERNAL_LIBRARIES
${MINIUPNP_LIBRARIES}
${CMAKE_THREAD_LIBS_INIT}

View File

@@ -8,10 +8,6 @@ if(${SUNSHINE_BUILD_APPIMAGE})
string(REPLACE "${CMAKE_INSTALL_PREFIX}" ".${CMAKE_INSTALL_PREFIX}" SUNSHINE_ASSETS_DIR_DEF ${SUNSHINE_ASSETS_DIR})
endif()
if(NOT DEFINED SUNSHINE_EXECUTABLE_PATH)
set(SUNSHINE_EXECUTABLE_PATH "sunshine")
endif()
# cuda
set(CUDA_FOUND OFF)
if(${SUNSHINE_ENABLE_CUDA})
@@ -203,13 +199,13 @@ endif()
# tray icon
if(${SUNSHINE_ENABLE_TRAY})
pkg_check_modules(APPINDICATOR appindicator3-0.1)
pkg_check_modules(APPINDICATOR ayatana-appindicator3-0.1)
if(APPINDICATOR_FOUND)
list(APPEND SUNSHINE_DEFINITIONS TRAY_LEGACY_APPINDICATOR=1)
list(APPEND SUNSHINE_DEFINITIONS TRAY_AYATANA_APPINDICATOR=1)
else()
pkg_check_modules(APPINDICATOR ayatana-appindicator3-0.1)
pkg_check_modules(APPINDICATOR appindicator3-0.1)
if(APPINDICATOR_FOUND)
list(APPEND SUNSHINE_DEFINITIONS TRAY_AYATANA_APPINDICATOR=1)
list(APPEND SUNSHINE_DEFINITIONS TRAY_LEGACY_APPINDICATOR=1)
endif ()
endif()
pkg_check_modules(LIBNOTIFY libnotify)

View File

@@ -29,16 +29,6 @@ file(GLOB NVPREFS_FILES CONFIGURE_DEPENDS
# vigem
include_directories(SYSTEM "${CMAKE_SOURCE_DIR}/third-party/ViGEmClient/include")
set_source_files_properties("${CMAKE_SOURCE_DIR}/third-party/ViGEmClient/src/ViGEmClient.cpp"
PROPERTIES COMPILE_DEFINITIONS "UNICODE=1;ERROR_INVALID_DEVICE_OBJECT_PARAMETER=650")
set(VIGEM_COMPILE_FLAGS "")
string(APPEND VIGEM_COMPILE_FLAGS "-Wno-unknown-pragmas ")
string(APPEND VIGEM_COMPILE_FLAGS "-Wno-misleading-indentation ")
string(APPEND VIGEM_COMPILE_FLAGS "-Wno-class-memaccess ")
string(APPEND VIGEM_COMPILE_FLAGS "-Wno-unused-function ")
string(APPEND VIGEM_COMPILE_FLAGS "-Wno-unused-variable ")
set_source_files_properties("${CMAKE_SOURCE_DIR}/third-party/ViGEmClient/src/ViGEmClient.cpp"
PROPERTIES COMPILE_FLAGS ${VIGEM_COMPILE_FLAGS})
# sunshine icon
if(NOT DEFINED SUNSHINE_ICON_PATH)

View File

@@ -12,10 +12,18 @@ set(CPACK_PACKAGE_ICON ${PROJECT_SOURCE_DIR}/sunshine.png)
set(CPACK_PACKAGE_FILE_NAME "${CMAKE_PROJECT_NAME}")
set(CPACK_STRIP_FILES YES)
#install common assets
# install common assets
install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/common/assets/"
DESTINATION "${SUNSHINE_ASSETS_DIR}"
PATTERN "web" EXCLUDE)
# copy assets to build directory, for running without install
file(GLOB_RECURSE ALL_ASSETS
RELATIVE "${SUNSHINE_SOURCE_ASSETS_DIR}/common/assets/" "${SUNSHINE_SOURCE_ASSETS_DIR}/common/assets/*")
list(FILTER ALL_ASSETS EXCLUDE REGEX "^web/.*$") # Filter out the web directory
foreach(asset ${ALL_ASSETS}) # Copy assets to build directory, excluding the web directory
file(COPY "${SUNSHINE_SOURCE_ASSETS_DIR}/common/assets/${asset}"
DESTINATION "${CMAKE_CURRENT_BINARY_DIR}/assets")
endforeach()
# install built vite assets
install(DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/assets/web"

View File

@@ -2,6 +2,9 @@
install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/linux/assets/"
DESTINATION "${SUNSHINE_ASSETS_DIR}")
# copy assets to build directory, for running without install
file(COPY "${SUNSHINE_SOURCE_ASSETS_DIR}/linux/assets/"
DESTINATION "${CMAKE_BINARY_DIR}/assets")
if(${SUNSHINE_BUILD_APPIMAGE} OR ${SUNSHINE_BUILD_FLATPAK})
install(FILES "${SUNSHINE_SOURCE_ASSETS_DIR}/linux/misc/60-sunshine.rules"
DESTINATION "${SUNSHINE_ASSETS_DIR}/udev/rules.d")

View File

@@ -10,15 +10,16 @@ if(SUNSHINE_PACKAGE_MACOS) # todo
set(MAC_PREFIX "${CMAKE_PROJECT_NAME}.app/Contents")
set(INSTALL_RUNTIME_DIR "${MAC_PREFIX}/MacOS")
install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/macos/assets/"
DESTINATION "${SUNSHINE_ASSETS_DIR}")
install(TARGETS sunshine
BUNDLE DESTINATION . COMPONENT Runtime
RUNTIME DESTINATION ${INSTALL_RUNTIME_DIR} COMPONENT Runtime)
else()
install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/macos/assets/"
DESTINATION "${SUNSHINE_ASSETS_DIR}")
install(FILES "${SUNSHINE_SOURCE_ASSETS_DIR}/macos/misc/uninstall_pkg.sh"
DESTINATION "${SUNSHINE_ASSETS_DIR}")
endif()
install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/macos/assets/"
DESTINATION "${SUNSHINE_ASSETS_DIR}")
# copy assets to build directory, for running without install
file(COPY "${SUNSHINE_SOURCE_ASSETS_DIR}/macos/assets/"
DESTINATION "${CMAKE_BINARY_DIR}/assets")

View File

@@ -39,6 +39,9 @@ install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/windows/misc/gamepad/"
install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/windows/assets/"
DESTINATION "${SUNSHINE_ASSETS_DIR}"
COMPONENT assets)
# copy assets to build directory, for running without install
file(COPY "${SUNSHINE_SOURCE_ASSETS_DIR}/windows/assets/"
DESTINATION "${CMAKE_BINARY_DIR}/assets")
# set(CPACK_NSIS_MUI_HEADERIMAGE "") # TODO: image should be 150x57 bmp
set(CPACK_PACKAGE_ICON "${CMAKE_SOURCE_DIR}\\\\sunshine.ico")

9
cmake/prep/init.cmake Normal file
View File

@@ -0,0 +1,9 @@
if (WIN32)
elseif (APPLE)
elseif (UNIX)
include(GNUInstallDirs)
if(NOT DEFINED SUNSHINE_EXECUTABLE_PATH)
set(SUNSHINE_EXECUTABLE_PATH "sunshine")
endif()
endif ()

View File

@@ -1,3 +1,10 @@
option(BUILD_TESTS "Build tests" ON)
option(TESTS_ENABLE_PYTHON_TESTS "Enable Python tests" ON)
# DirectX11 is not available in GitHub runners, so even software encoding fails
set(TESTS_SOFTWARE_ENCODER_UNAVAILABLE "fail"
CACHE STRING "How to handle unavailable software encoders in tests. 'fail/skip'")
option(BUILD_WERROR "Enable -Werror flag." OFF)
# if this option is set, the build will exit after configuring special package configuration files

View File

@@ -6,8 +6,6 @@ if (APPLE)
configure_file(packaging/macos/sunshine.rb sunshine.rb @ONLY)
endif()
elseif (UNIX)
include(GNUInstallDirs) # this needs to be included prior to configuring the desktop files
# configure the .desktop file
if(${SUNSHINE_BUILD_APPIMAGE})
configure_file(packaging/linux/AppImage/sunshine.desktop sunshine.desktop @ONLY)
@@ -35,6 +33,7 @@ elseif (UNIX)
# configure the flatpak manifest
if(${SUNSHINE_CONFIGURE_FLATPAK_MAN})
configure_file(packaging/linux/flatpak/dev.lizardbyte.sunshine.yml dev.lizardbyte.sunshine.yml @ONLY)
file(COPY packaging/linux/flatpak/deps/ DESTINATION ${CMAKE_BINARY_DIR})
endif()
endif()

View File

@@ -3,6 +3,18 @@
add_executable(sunshine ${SUNSHINE_TARGET_FILES})
# Homebrew build fails the vite build if we set these environment variables
# this block must be before the platform specific code
if(${SUNSHINE_BUILD_HOMEBREW})
set(NPM_SOURCE_ASSETS_DIR "")
set(NPM_ASSETS_DIR "")
set(NPM_BUILD_HOMEBREW "true")
else()
set(NPM_SOURCE_ASSETS_DIR ${SUNSHINE_SOURCE_ASSETS_DIR})
set(NPM_ASSETS_DIR ${CMAKE_BINARY_DIR})
set(NPM_BUILD_HOMEBREW "")
endif()
# platform specific target definitions
if(WIN32)
include(${CMAKE_MODULE_PATH}/targets/windows.cmake)
@@ -37,19 +49,50 @@ endif()
target_compile_options(sunshine PRIVATE $<$<COMPILE_LANGUAGE:CXX>:${SUNSHINE_COMPILE_OPTIONS}>;$<$<COMPILE_LANGUAGE:CUDA>:${SUNSHINE_COMPILE_OPTIONS_CUDA};-std=c++17>) # cmake-lint: disable=C0301
# Homebrew build fails the vite build if we set these environment variables
if(${SUNSHINE_BUILD_HOMEBREW})
set(NPM_SOURCE_ASSETS_DIR "")
set(NPM_ASSETS_DIR "")
set(NPM_BUILD_HOMEBREW "true")
else()
set(NPM_SOURCE_ASSETS_DIR ${SUNSHINE_SOURCE_ASSETS_DIR})
set(NPM_ASSETS_DIR ${CMAKE_BINARY_DIR})
set(NPM_BUILD_HOMEBREW "")
# tests
if(BUILD_TESTS)
add_subdirectory(tests)
endif()
#WebUI build
add_custom_target(web-ui ALL
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
COMMENT "Installing NPM Dependencies and Building the Web UI"
COMMAND bash -c \"npm install && SUNSHINE_BUILD_HOMEBREW=${NPM_BUILD_HOMEBREW} SUNSHINE_SOURCE_ASSETS_DIR=${NPM_SOURCE_ASSETS_DIR} SUNSHINE_ASSETS_DIR=${NPM_ASSETS_DIR} npm run build\") # cmake-lint: disable=C0301
# custom compile flags, must be after adding tests
if (NOT BUILD_TESTS)
set(TEST_DIR "")
else()
set(TEST_DIR "${CMAKE_SOURCE_DIR}/tests")
endif()
# src/upnp
set_source_files_properties("${CMAKE_SOURCE_DIR}/src/upnp.cpp"
DIRECTORY "${CMAKE_SOURCE_DIR}" "${TEST_DIR}"
PROPERTIES COMPILE_FLAGS -Wno-pedantic)
# third-party/nanors
set_source_files_properties("${CMAKE_SOURCE_DIR}/third-party/nanors/rs.c"
DIRECTORY "${CMAKE_SOURCE_DIR}" "${TEST_DIR}"
PROPERTIES COMPILE_FLAGS "-include deps/obl/autoshim.h -ftree-vectorize")
# third-party/ViGEmClient
set(VIGEM_COMPILE_FLAGS "")
string(APPEND VIGEM_COMPILE_FLAGS "-Wno-unknown-pragmas ")
string(APPEND VIGEM_COMPILE_FLAGS "-Wno-misleading-indentation ")
string(APPEND VIGEM_COMPILE_FLAGS "-Wno-class-memaccess ")
string(APPEND VIGEM_COMPILE_FLAGS "-Wno-unused-function ")
string(APPEND VIGEM_COMPILE_FLAGS "-Wno-unused-variable ")
set_source_files_properties("${CMAKE_SOURCE_DIR}/third-party/ViGEmClient/src/ViGEmClient.cpp"
DIRECTORY "${CMAKE_SOURCE_DIR}" "${TEST_DIR}"
PROPERTIES
COMPILE_DEFINITIONS "UNICODE=1;ERROR_INVALID_DEVICE_OBJECT_PARAMETER=650"
COMPILE_FLAGS ${VIGEM_COMPILE_FLAGS})
# src/nvhttp
string(TOUPPER "x${CMAKE_BUILD_TYPE}" BUILD_TYPE)
if("${BUILD_TYPE}" STREQUAL "XDEBUG")
if(WIN32)
set_source_files_properties("${CMAKE_SOURCE_DIR}/src/nvhttp.cpp"
DIRECTORY "${CMAKE_SOURCE_DIR}" "${CMAKE_SOURCE_DIR}/tests"
PROPERTIES COMPILE_FLAGS -O2)
endif()
else()
add_definitions(-DNDEBUG)
endif()

View File

@@ -1,2 +1,8 @@
# unix specific target definitions
# put anything here that applies to both linux and macos
#WebUI build
add_custom_target(web-ui ALL
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
COMMENT "Installing NPM Dependencies and Building the Web UI"
COMMAND sh -c \"npm install && SUNSHINE_BUILD_HOMEBREW=${NPM_BUILD_HOMEBREW} SUNSHINE_SOURCE_ASSETS_DIR=${NPM_SOURCE_ASSETS_DIR} SUNSHINE_ASSETS_DIR=${NPM_ASSETS_DIR} npm run build\") # cmake-lint: disable=C0301

View File

@@ -4,3 +4,9 @@ set(CMAKE_FIND_LIBRARY_SUFFIXES ".dll")
find_library(ZLIB ZLIB1)
list(APPEND SUNSHINE_EXTERNAL_LIBRARIES
Wtsapi32.lib)
#WebUI build
add_custom_target(web-ui ALL
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
COMMENT "Installing NPM Dependencies and Building the Web UI"
COMMAND cmd /C "npm install && set \"SUNSHINE_SOURCE_ASSETS_DIR=${NPM_SOURCE_ASSETS_DIR}\" && set \"SUNSHINE_ASSETS_DIR=${NPM_ASSETS_DIR}\" && npm run build") # cmake-lint: disable=C0301

19
codecov.yml Normal file
View File

@@ -0,0 +1,19 @@
---
codecov:
branch: nightly
coverage:
status:
project:
default:
target: auto
threshold: 10%
comment:
layout: "diff, flags, files"
behavior: default
require_changes: false # if true: only post the comment if coverage changes
ignore:
- "tests"
- "third-party"

View File

@@ -1,7 +1,7 @@
---
"base_path": "."
"base_url": "https://api.crowdin.com" # optional (for Crowdin Enterprise only)
"preserve_hierarchy": false # flatten tree on crowdin
"preserve_hierarchy": true # false will flatten tree on crowdin, but doesn't work with dest option
"pull_request_labels": [
"crowdin",
"l10n"
@@ -10,6 +10,7 @@
"files": [
{
"source": "/locale/*.po",
"dest": "/%original_file_name%",
"translation": "/locale/%two_letters_code%/LC_MESSAGES/%original_file_name%",
"languages_mapping": {
"two_letters_code": {
@@ -17,6 +18,13 @@
"en-GB": "en_GB",
"en-US": "en_US"
}
}
},
"update_option": "update_as_unapproved"
},
{
"source": "/src_assets/common/assets/web/public/assets/locale/en.json",
"dest": "/sunshine.json",
"translation": "/src_assets/common/assets/web/public/assets/locale/%two_letters_code%.%file_extension%",
"update_option": "update_as_unapproved"
}
]

View File

@@ -43,7 +43,8 @@ pacman -Syu --disable-download-timeout --needed --noconfirm \
cmake \
cuda \
git \
namcap
namcap \
xorg-server-xvfb
_DEPS
# Setup builder user
@@ -84,6 +85,8 @@ RUN mv /build/sunshine/build/sunshine.install .
RUN <<_PKGBUILD
#!/bin/bash
set -e
export DISPLAY=:1
Xvfb ${DISPLAY} -screen 0 1024x768x24 &
namcap -i PKGBUILD
makepkg -si --noconfirm
rm -f /build/sunshine/pkg/sunshine-debug*.pkg.tar.zst

View File

@@ -14,6 +14,8 @@ FROM toolchain-base as toolchain
ARG TARGETPLATFORM
RUN echo "target_platform: ${TARGETPLATFORM}"
ENV DISPLAY=:0
SHELL ["/bin/bash", "-o", "pipefail", "-c"]
# install dependencies
RUN <<_DEPS
@@ -24,12 +26,13 @@ apt-get install -y --no-install-recommends \
build-essential \
cmake=3.22.* \
ca-certificates \
doxygen \
gcc=4:11.2.* \
g++=4:11.2.* \
gdb \
git \
graphviz \
libayatana-appindicator3-dev \
libavdevice-dev \
libboost-filesystem-dev=1.74.* \
libboost-locale-dev=1.74.* \
libboost-log-dev=1.74.* \
@@ -54,8 +57,12 @@ apt-get install -y --no-install-recommends \
libxfixes-dev \
libxrandr-dev \
libxtst-dev \
python3.10 \
python3.10-venv \
udev \
wget
wget \
x11-xserver-utils \
xvfb
if [[ "${TARGETPLATFORM}" == 'linux/amd64' ]]; then
apt-get install -y --no-install-recommends \
libmfx-dev
@@ -98,3 +105,28 @@ chmod a+x ./cuda.run
./cuda.run --silent --toolkit --toolkitpath=/usr/local --no-opengl-libs --no-man-page --no-drm
rm ./cuda.run
_INSTALL_CUDA
WORKDIR /
# Write a shell script that starts Xvfb and then runs a shell
RUN <<_ENTRYPOINT
#!/bin/bash
set -e
cat <<EOF > /entrypoint.sh
#!/bin/bash
Xvfb ${DISPLAY} -screen 0 1024x768x24 &
if [ "\$#" -eq 0 ]; then
exec "/bin/bash"
else
exec "\$@"
fi
EOF
_ENTRYPOINT
# Make the script executable
RUN chmod +x /entrypoint.sh
# Note about CLion
RUN echo "ATTENTION: CLion will override the entrypoint, you can disable this in the toolchain settings"
# Use the shell script as the entrypoint
ENTRYPOINT ["/entrypoint.sh"]

View File

@@ -32,8 +32,9 @@ apt-get update -y
apt-get install -y --no-install-recommends \
build-essential \
cmake=3.25.* \
doxygen \
git \
libavdevice-dev \
graphviz \
libayatana-appindicator3-dev \
libboost-filesystem-dev=1.74.* \
libboost-locale-dev=1.74.* \
@@ -61,8 +62,12 @@ apt-get install -y --no-install-recommends \
libxtst-dev \
nodejs \
npm \
python3.11 \
python3.11-venv \
udev \
wget
wget \
x11-xserver-utils \
xvfb
if [[ "${TARGETPLATFORM}" == 'linux/amd64' ]]; then
apt-get install -y --no-install-recommends \
libmfx-dev
@@ -120,6 +125,17 @@ make -j "$(nproc)"
cpack -G DEB
_MAKE
# run tests
WORKDIR /build/sunshine/build/tests
# hadolint ignore=SC1091
RUN <<_TEST
#!/bin/bash
set -e
export DISPLAY=:1
Xvfb ${DISPLAY} -screen 0 1024x768x24 &
./test_sunshine --gtest_color=yes
_TEST
FROM scratch AS artifacts
ARG BASE
ARG TAG

View File

@@ -33,8 +33,9 @@ apt-get install -y --no-install-recommends \
build-essential \
ca-certificates \
cmake=3.18.* \
doxygen \
git \
libavdevice-dev \
graphviz \
libayatana-appindicator3-dev \
libboost-filesystem-dev=1.74.* \
libboost-locale-dev=1.74.* \
@@ -60,8 +61,12 @@ apt-get install -y --no-install-recommends \
libxfixes-dev \
libxrandr-dev \
libxtst-dev \
python3.9 \
python3.9-venv \
udev \
wget
wget \
x11-xserver-utils \
xvfb
if [[ "${TARGETPLATFORM}" == 'linux/amd64' ]]; then
apt-get install -y --no-install-recommends \
libmfx-dev
@@ -134,6 +139,17 @@ make -j "$(nproc)"
cpack -G DEB
_MAKE
# run tests
WORKDIR /build/sunshine/build/tests
# hadolint ignore=SC1091
RUN <<_TEST
#!/bin/bash
set -e
export DISPLAY=:1
Xvfb ${DISPLAY} -screen 0 1024x768x24 &
./test_sunshine --gtest_color=yes
_TEST
FROM scratch AS artifacts
ARG BASE
ARG TAG

View File

@@ -1,6 +1,6 @@
# syntax=docker/dockerfile:1.4
# artifacts: true
# platforms: linux/amd64,linux/arm64/v8
# platforms: linux/amd64
# platforms_pr: linux/amd64
# no-cache-filters: sunshine-base,artifacts,sunshine
ARG BASE=fedora
@@ -32,9 +32,11 @@ dnf -y group install "Development Tools"
dnf -y install \
boost-devel-1.78.0* \
cmake-3.27.* \
doxygen \
gcc-13.2.* \
gcc-c++-13.2.* \
git \
graphviz \
libappindicator-gtk3-devel \
libcap-devel \
libcurl-devel \
@@ -58,9 +60,11 @@ dnf -y install \
openssl-devel \
opus-devel \
pulseaudio-libs-devel \
python3.10 \
rpm-build \
wget \
which
which \
xorg-x11-server-Xvfb
if [[ "${TARGETPLATFORM}" == 'linux/amd64' ]]; then
dnf -y install intel-mediasdk-devel
fi
@@ -117,6 +121,17 @@ make -j "$(nproc)"
cpack -G RPM
_MAKE
# run tests
WORKDIR /build/sunshine/build/tests
# hadolint ignore=SC1091
RUN <<_TEST
#!/bin/bash
set -e
export DISPLAY=:1
Xvfb ${DISPLAY} -screen 0 1024x768x24 &
./test_sunshine --gtest_color=yes
_TEST
FROM scratch AS artifacts
ARG BASE
ARG TAG

View File

@@ -1,6 +1,6 @@
# syntax=docker/dockerfile:1.4
# artifacts: true
# platforms: linux/amd64,linux/arm64/v8
# platforms: linux/amd64
# platforms_pr: linux/amd64
# no-cache-filters: sunshine-base,artifacts,sunshine
ARG BASE=fedora
@@ -32,9 +32,11 @@ dnf -y group install "Development Tools"
dnf -y install \
boost-devel-1.81.0* \
cmake-3.27.* \
doxygen \
gcc-13.2.* \
gcc-c++-13.2.* \
git \
graphviz \
libappindicator-gtk3-devel \
libcap-devel \
libcurl-devel \
@@ -58,9 +60,11 @@ dnf -y install \
openssl-devel \
opus-devel \
pulseaudio-libs-devel \
python3.11 \
rpm-build \
wget \
which
which \
xorg-x11-server-Xvfb
if [[ "${TARGETPLATFORM}" == 'linux/amd64' ]]; then
dnf -y install intel-mediasdk-devel
fi
@@ -124,6 +128,17 @@ make -j "$(nproc)"
cpack -G RPM
_MAKE
# run tests
WORKDIR /build/sunshine/build/tests
# hadolint ignore=SC1091
RUN <<_TEST
#!/bin/bash
set -e
export DISPLAY=:1
Xvfb ${DISPLAY} -screen 0 1024x768x24 &
./test_sunshine --gtest_color=yes
_TEST
FROM scratch AS artifacts
ARG BASE
ARG TAG

View File

@@ -33,9 +33,10 @@ apt-get install -y --no-install-recommends \
build-essential \
cmake=3.22.* \
ca-certificates \
doxygen \
git \
graphviz \
libayatana-appindicator3-dev \
libavdevice-dev \
libboost-filesystem-dev=1.74.* \
libboost-locale-dev=1.74.* \
libboost-log-dev=1.74.* \
@@ -60,8 +61,12 @@ apt-get install -y --no-install-recommends \
libxfixes-dev \
libxrandr-dev \
libxtst-dev \
python3.10 \
python3.10-venv \
udev \
wget
wget \
x11-xserver-utils \
xvfb
if [[ "${TARGETPLATFORM}" == 'linux/amd64' ]]; then
apt-get install -y --no-install-recommends \
libmfx-dev
@@ -135,6 +140,17 @@ make -j "$(nproc)"
cpack -G DEB
_MAKE
# run tests
WORKDIR /build/sunshine/build/tests
# hadolint ignore=SC1091
RUN <<_TEST
#!/bin/bash
set -e
export DISPLAY=:1
Xvfb ${DISPLAY} -screen 0 1024x768x24 &
./test_sunshine --gtest_color=yes
_TEST
FROM scratch AS artifacts
ARG BASE
ARG TAG

View File

@@ -1,10 +1,10 @@
# syntax=docker/dockerfile:1.4
# artifacts: true
# platforms: linux/amd64,linux/arm64/v8
# platforms: linux/amd64
# platforms_pr: linux/amd64
# no-cache-filters: sunshine-base,artifacts,sunshine
ARG BASE=ubuntu
ARG TAG=20.04
ARG TAG=24.04
FROM ${BASE}:${TAG} AS sunshine-base
ENV DEBIAN_FRONTEND=noninteractive
@@ -31,16 +31,18 @@ set -e
apt-get update -y
apt-get install -y --no-install-recommends \
build-essential \
cmake=3.28.* \
ca-certificates \
gcc-10=10.5.* \
g++-10=10.5.* \
doxygen \
gcc-11 \
g++-11 \
git \
graphviz \
libayatana-appindicator3-dev \
libavdevice-dev \
libboost-filesystem-dev=1.71.* \
libboost-locale-dev=1.71.* \
libboost-log-dev=1.71.* \
libboost-program-options-dev=1.71.* \
libboost-filesystem-dev=1.83.* \
libboost-locale-dev=1.83.* \
libboost-log-dev=1.83.* \
libboost-program-options-dev=1.83.* \
libcap-dev \
libcurl4-openssl-dev \
libdrm-dev \
@@ -61,8 +63,12 @@ apt-get install -y --no-install-recommends \
libxfixes-dev \
libxrandr-dev \
libxtst-dev \
python3.12 \
python3.12-venv \
udev \
wget
wget \
x11-xserver-utils \
xvfb
if [[ "${TARGETPLATFORM}" == 'linux/amd64' ]]; then
apt-get install -y --no-install-recommends \
libmfx-dev
@@ -71,6 +77,7 @@ apt-get clean
rm -rf /var/lib/apt/lists/*
_DEPS
#Install Node
# hadolint ignore=SC1091
RUN <<_INSTALL_NODE
@@ -88,35 +95,13 @@ RUN <<_GCC_ALIAS
#!/bin/bash
set -e
update-alternatives --install \
/usr/bin/gcc gcc /usr/bin/gcc-10 100 \
--slave /usr/bin/g++ g++ /usr/bin/g++-10 \
--slave /usr/bin/gcov gcov /usr/bin/gcov-10 \
--slave /usr/bin/gcc-ar gcc-ar /usr/bin/gcc-ar-10 \
--slave /usr/bin/gcc-ranlib gcc-ranlib /usr/bin/gcc-ranlib-10
/usr/bin/gcc gcc /usr/bin/gcc-11 100 \
--slave /usr/bin/g++ g++ /usr/bin/g++-11 \
--slave /usr/bin/gcov gcov /usr/bin/gcov-11 \
--slave /usr/bin/gcc-ar gcc-ar /usr/bin/gcc-ar-11 \
--slave /usr/bin/gcc-ranlib gcc-ranlib /usr/bin/gcc-ranlib-11
_GCC_ALIAS
# install cmake
# sunshine requires cmake >= 3.18
WORKDIR /build/cmake
# https://cmake.org/download/
ENV CMAKE_VERSION="3.25.1"
# hadolint ignore=SC3010
RUN <<_INSTALL_CMAKE
#!/bin/bash
set -e
cmake_prefix="https://github.com/Kitware/CMake/releases/download/v"
if [[ "${TARGETPLATFORM}" == 'linux/amd64' ]]; then
cmake_arch="x86_64"
elif [[ "${TARGETPLATFORM}" == 'linux/arm64' ]]; then
cmake_arch="aarch64"
fi
url="${cmake_prefix}${CMAKE_VERSION}/cmake-${CMAKE_VERSION}-linux-${cmake_arch}.sh"
echo "cmake url: ${url}"
wget "$url" --progress=bar:force:noscroll -q --show-progress -O ./cmake.sh
sh ./cmake.sh --prefix=/usr/local --skip-license
rm ./cmake.sh
_INSTALL_CMAKE
# install cuda
WORKDIR /build/cuda
# versions: https://developer.nvidia.com/cuda-toolkit-archive
@@ -154,6 +139,7 @@ set -e
#Set Node version
source "$HOME/.nvm/nvm.sh"
nvm use 20.9.0
#Actually build
cmake \
-DBUILD_WERROR=ON \
-DCMAKE_CUDA_COMPILER:PATH=/build/cuda/bin/nvcc \
@@ -170,6 +156,17 @@ make -j "$(nproc)"
cpack -G DEB
_MAKE
# run tests
WORKDIR /build/sunshine/build/tests
# hadolint ignore=SC1091
RUN <<_TEST
#!/bin/bash
set -e
export DISPLAY=:1
Xvfb ${DISPLAY} -screen 0 1024x768x24 &
./test_sunshine --gtest_color=yes
_TEST
FROM scratch AS artifacts
ARG BASE
ARG TAG
@@ -197,9 +194,9 @@ EXPOSE 48010
EXPOSE 47998-48000/udp
# setup user
ARG PGID=1000
ARG PGID=1001
ENV PGID=${PGID}
ARG PUID=1000
ARG PUID=1001
ENV PUID=${PUID}
ENV TZ="UTC"
ARG UNAME=lizard

View File

@@ -1,4 +1,4 @@
# Doxyfile 1.9.6
# Doxyfile 1.10.0
# This file describes the settings to be used by the documentation system
# doxygen (www.doxygen.org) for a project.
@@ -42,7 +42,7 @@ DOXYFILE_ENCODING = UTF-8
# title of most generated pages and in a few other places.
# The default value is: My Project.
PROJECT_NAME = "Sunshine"
PROJECT_NAME = Sunshine
# The PROJECT_NUMBER tag can be used to enter a project or revision number. This
# could be handy for archiving the generated documentation or if some version
@@ -63,6 +63,12 @@ PROJECT_BRIEF = "Sunshine is a Gamestream host for Moonlight."
PROJECT_LOGO = ../sunshine.png
# With the PROJECT_ICON tag one can specify an icon that is included in the tabs
# when the HTML document is shown. Doxygen will copy the logo to the output
# directory.
PROJECT_ICON =
# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) path
# into which the generated documentation will be written. If a relative path is
# entered, it will be relative to the location where doxygen was started. If
@@ -365,6 +371,17 @@ MARKDOWN_SUPPORT = YES
TOC_INCLUDE_HEADINGS = 5
# The MARKDOWN_ID_STYLE tag can be used to specify the algorithm used to
# generate identifiers for the Markdown headings. Note: Every identifier is
# unique.
# Possible values are: DOXYGEN use a fixed 'autotoc_md' string followed by a
# sequence number starting at 0 and GITHUB use the lower case version of title
# with any whitespace replaced by '-' and punctuation characters removed.
# The default value is: DOXYGEN.
# This tag requires that the tag MARKDOWN_SUPPORT is set to YES.
MARKDOWN_ID_STYLE = DOXYGEN
# When enabled doxygen tries to link words that correspond to documented
# classes, or namespaces to their corresponding documentation. Such a link can
# be prevented in individual cases by putting a % sign in front of the word or
@@ -489,6 +506,14 @@ LOOKUP_CACHE_SIZE = 0
NUM_PROC_THREADS = 0
# If the TIMESTAMP tag is set different from NO then each generated page will
# contain the date or date and time when the page was generated. Setting this to
# NO can help when comparing the output of multiple runs.
# Possible values are: YES, NO, DATETIME and DATE.
# The default value is: NO.
TIMESTAMP = NO
#---------------------------------------------------------------------------
# Build related configuration options
#---------------------------------------------------------------------------
@@ -874,7 +899,14 @@ WARN_IF_UNDOC_ENUM_VAL = NO
# a warning is encountered. If the WARN_AS_ERROR tag is set to FAIL_ON_WARNINGS
# then doxygen will continue running as if WARN_AS_ERROR tag is set to NO, but
# at the end of the doxygen process doxygen will return with a non-zero status.
# Possible values are: NO, YES and FAIL_ON_WARNINGS.
# If the WARN_AS_ERROR tag is set to FAIL_ON_WARNINGS_PRINT then doxygen behaves
# like FAIL_ON_WARNINGS but in case no WARN_LOGFILE is defined doxygen will not
# write the warning messages in between other messages but write them at the end
# of a run, in case a WARN_LOGFILE is defined the warning messages will be
# besides being in the defined file also be shown at the end of a run, unless
# the WARN_LOGFILE is defined as - i.e. standard output (stdout) in that case
# the behavior will remain as with the setting FAIL_ON_WARNINGS.
# Possible values are: NO, YES, FAIL_ON_WARNINGS and FAIL_ON_WARNINGS_PRINT.
# The default value is: NO.
WARN_AS_ERROR = NO
@@ -953,12 +985,12 @@ INPUT_FILE_ENCODING =
# Note the list of default checked file patterns might differ from the list of
# default file extension mappings.
#
# If left blank the following patterns are tested:*.c, *.cc, *.cxx, *.cpp,
# *.c++, *.java, *.ii, *.ixx, *.ipp, *.i++, *.inl, *.idl, *.ddl, *.odl, *.h,
# *.hh, *.hxx, *.hpp, *.h++, *.l, *.cs, *.d, *.php, *.php4, *.php5, *.phtml,
# *.inc, *.m, *.markdown, *.md, *.mm, *.dox (to be provided as doxygen C
# comment), *.py, *.pyw, *.f90, *.f95, *.f03, *.f08, *.f18, *.f, *.for, *.vhd,
# *.vhdl, *.ucf, *.qsf and *.ice.
# If left blank the following patterns are tested:*.c, *.cc, *.cxx, *.cxxm,
# *.cpp, *.cppm, *.ccm, *.c++, *.c++m, *.java, *.ii, *.ixx, *.ipp, *.i++, *.inl,
# *.idl, *.ddl, *.odl, *.h, *.hh, *.hxx, *.hpp, *.h++, *.ixx, *.l, *.cs, *.d,
# *.php, *.php4, *.php5, *.phtml, *.inc, *.m, *.markdown, *.md, *.mm, *.dox (to
# be provided as doxygen C comment), *.py, *.pyw, *.f90, *.f95, *.f03, *.f08,
# *.f18, *.f, *.for, *.vhd, *.vhdl, *.ucf, *.qsf and *.ice.
FILE_PATTERNS = *.c \
*.cc \
@@ -1043,9 +1075,6 @@ EXCLUDE_PATTERNS =
# output. The symbol name can be a fully qualified name, a word, or if the
# wildcard * is used, a substring. Examples: ANamespace, AClass,
# ANamespace::AClass, ANamespace::*Test
#
# Note that the wildcards are matched against the file with absolute path, so to
# exclude all test directories use the pattern */test/*
EXCLUDE_SYMBOLS =
@@ -1159,7 +1188,8 @@ FORTRAN_COMMENT_AFTER = 72
SOURCE_BROWSER = NO
# Setting the INLINE_SOURCES tag to YES will include the body of functions,
# classes and enums directly into the documentation.
# multi-line macros, enums or list initialized variables directly into the
# documentation.
# The default value is: NO.
INLINE_SOURCES = NO
@@ -1428,15 +1458,6 @@ HTML_COLORSTYLE_SAT = 100
HTML_COLORSTYLE_GAMMA = 80
# If the HTML_TIMESTAMP tag is set to YES then the footer of each generated HTML
# page will contain the date and time when the page was generated. Setting this
# to YES can help to show when doxygen was last run and thus if the
# documentation is up to date.
# The default value is: NO.
# This tag requires that the tag GENERATE_HTML is set to YES.
HTML_TIMESTAMP = NO
# If the HTML_DYNAMIC_MENUS tag is set to YES then the generated HTML
# documentation will contain a main index with vertical navigation menus that
# are dynamically created via JavaScript. If disabled, the navigation index will
@@ -1456,6 +1477,33 @@ HTML_DYNAMIC_MENUS = YES
HTML_DYNAMIC_SECTIONS = NO
# If the HTML_CODE_FOLDING tag is set to YES then classes and functions can be
# dynamically folded and expanded in the generated HTML source code.
# The default value is: YES.
# This tag requires that the tag GENERATE_HTML is set to YES.
HTML_CODE_FOLDING = YES
# If the HTML_COPY_CLIPBOARD tag is set to YES then doxygen will show an icon in
# the top right corner of code and text fragments that allows the user to copy
# its content to the clipboard. Note this only works if supported by the browser
# and the web page is served via a secure context (see:
# https://www.w3.org/TR/secure-contexts/), i.e. using the https: or file:
# protocol.
# The default value is: YES.
# This tag requires that the tag GENERATE_HTML is set to YES.
HTML_COPY_CLIPBOARD = YES
# Doxygen stores a couple of settings persistently in the browser (via e.g.
# cookies). By default these settings apply to all HTML pages generated by
# doxygen across all projects. The HTML_PROJECT_COOKIE tag can be used to store
# the settings under a project specific key, such that the user preferences will
# be stored separately.
# This tag requires that the tag GENERATE_HTML is set to YES.
HTML_PROJECT_COOKIE =
# With HTML_INDEX_NUM_ENTRIES one can control the preferred number of entries
# shown in the various tree structured indices initially; the user can expand
# and collapse entries dynamically later on. Doxygen will expand the tree to
@@ -1586,6 +1634,16 @@ BINARY_TOC = NO
TOC_EXPAND = NO
# The SITEMAP_URL tag is used to specify the full URL of the place where the
# generated documentation will be placed on the server by the user during the
# deployment of the documentation. The generated sitemap is called sitemap.xml
# and placed on the directory specified by HTML_OUTPUT. In case no SITEMAP_URL
# is specified no sitemap is generated. For information about the sitemap
# protocol see https://www.sitemaps.org
# This tag requires that the tag GENERATE_HTML is set to YES.
SITEMAP_URL =
# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and
# QHP_VIRTUAL_FOLDER are set, an additional index file will be generated that
# can be used as input for Qt's qhelpgenerator to generate a Qt Compressed Help
@@ -2074,9 +2132,16 @@ PDF_HYPERLINKS = YES
USE_PDFLATEX = YES
# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \batchmode
# command to the generated LaTeX files. This will instruct LaTeX to keep running
# if errors occur, instead of asking the user for help.
# The LATEX_BATCHMODE tag signals the behavior of LaTeX in case of an error.
# Possible values are: NO same as ERROR_STOP, YES same as BATCH, BATCH In batch
# mode nothing is printed on the terminal, errors are scrolled as if <return> is
# hit at every error; missing files that TeX tries to input or request from
# keyboard input (\read on a not open input stream) cause the job to abort,
# NON_STOP In nonstop mode the diagnostic message will appear on the terminal,
# but there is no possibility of user interaction just like in batch mode,
# SCROLL In scroll mode, TeX will stop only for missing files to input or if
# keyboard input is necessary and ERROR_STOP In errorstop mode, TeX will stop at
# each error, asking for user intervention.
# The default value is: NO.
# This tag requires that the tag GENERATE_LATEX is set to YES.
@@ -2097,14 +2162,6 @@ LATEX_HIDE_INDICES = NO
LATEX_BIB_STYLE = plain
# If the LATEX_TIMESTAMP tag is set to YES then the footer of each generated
# page will contain the date and time when the page was generated. Setting this
# to NO can help when comparing the output of multiple runs.
# The default value is: NO.
# This tag requires that the tag GENERATE_LATEX is set to YES.
LATEX_TIMESTAMP = NO
# The LATEX_EMOJI_DIRECTORY tag is used to specify the (relative or absolute)
# path from which the emoji images will be read. If a relative path is entered,
# it will be relative to the LATEX_OUTPUT directory. If left blank the
@@ -2270,13 +2327,39 @@ DOCBOOK_OUTPUT = doxydocbook
#---------------------------------------------------------------------------
# If the GENERATE_AUTOGEN_DEF tag is set to YES, doxygen will generate an
# AutoGen Definitions (see http://autogen.sourceforge.net/) file that captures
# AutoGen Definitions (see https://autogen.sourceforge.net/) file that captures
# the structure of the code including all documentation. Note that this feature
# is still experimental and incomplete at the moment.
# The default value is: NO.
GENERATE_AUTOGEN_DEF = NO
#---------------------------------------------------------------------------
# Configuration options related to Sqlite3 output
#---------------------------------------------------------------------------
# If the GENERATE_SQLITE3 tag is set to YES doxygen will generate a Sqlite3
# database with symbols found by doxygen stored in tables.
# The default value is: NO.
GENERATE_SQLITE3 = NO
# The SQLITE3_OUTPUT tag is used to specify where the Sqlite3 database will be
# put. If a relative path is entered the value of OUTPUT_DIRECTORY will be put
# in front of it.
# The default directory is: sqlite3.
# This tag requires that the tag GENERATE_SQLITE3 is set to YES.
SQLITE3_OUTPUT = sqlite3
# The SQLITE3_RECREATE_DB tag is set to YES, the existing doxygen_sqlite3.db
# database file will be recreated with each doxygen run. If set to NO, doxygen
# will warn if a database file is already found and not modify it.
# The default value is: YES.
# This tag requires that the tag GENERATE_SQLITE3 is set to YES.
SQLITE3_RECREATE_DB = YES
#---------------------------------------------------------------------------
# Configuration options related to the Perl module output
#---------------------------------------------------------------------------
@@ -2419,15 +2502,15 @@ TAGFILES =
GENERATE_TAGFILE =
# If the ALLEXTERNALS tag is set to YES, all external class will be listed in
# the class index. If set to NO, only the inherited external classes will be
# listed.
# If the ALLEXTERNALS tag is set to YES, all external classes and namespaces
# will be listed in the class and namespace index. If set to NO, only the
# inherited external classes will be listed.
# The default value is: NO.
ALLEXTERNALS = NO
# If the EXTERNAL_GROUPS tag is set to YES, all external groups will be listed
# in the modules index. If set to NO, only the current project's groups will be
# in the topic index. If set to NO, only the current project's groups will be
# listed.
# The default value is: YES.
@@ -2441,16 +2524,9 @@ EXTERNAL_GROUPS = YES
EXTERNAL_PAGES = YES
#---------------------------------------------------------------------------
# Configuration options related to the dot tool
# Configuration options related to diagram generator tools
#---------------------------------------------------------------------------
# You can include diagrams made with dia in doxygen documentation. Doxygen will
# then run dia to produce the diagram and insert it in the documentation. The
# DIA_PATH tag allows you to specify the directory where the dia binary resides.
# If left empty dia is assumed to be found in the default search path.
DIA_PATH =
# If set to YES the inheritance and collaboration graphs will hide inheritance
# and usage relations if the target is undocumented or is not a class.
# The default value is: YES.
@@ -2459,7 +2535,7 @@ HIDE_UNDOC_RELATIONS = YES
# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is
# available from the path. This tool is part of Graphviz (see:
# http://www.graphviz.org/), a graph visualization toolkit from AT&T and Lucent
# https://www.graphviz.org/), a graph visualization toolkit from AT&T and Lucent
# Bell Labs. The other options in this section have no effect if this option is
# set to NO
# The default value is: NO.
@@ -2512,13 +2588,19 @@ DOT_NODE_ATTR = "shape=box,height=0.2,width=0.4"
DOT_FONTPATH =
# If the CLASS_GRAPH tag is set to YES (or GRAPH) then doxygen will generate a
# graph for each documented class showing the direct and indirect inheritance
# relations. In case HAVE_DOT is set as well dot will be used to draw the graph,
# otherwise the built-in generator will be used. If the CLASS_GRAPH tag is set
# to TEXT the direct and indirect inheritance relations will be shown as texts /
# links.
# Possible values are: NO, YES, TEXT and GRAPH.
# If the CLASS_GRAPH tag is set to YES or GRAPH or BUILTIN then doxygen will
# generate a graph for each documented class showing the direct and indirect
# inheritance relations. In case the CLASS_GRAPH tag is set to YES or GRAPH and
# HAVE_DOT is enabled as well, then dot will be used to draw the graph. In case
# the CLASS_GRAPH tag is set to YES and HAVE_DOT is disabled or if the
# CLASS_GRAPH tag is set to BUILTIN, then the built-in generator will be used.
# If the CLASS_GRAPH tag is set to TEXT the direct and indirect inheritance
# relations will be shown as texts / links. Explicit enabling an inheritance
# graph or choosing a different representation for an inheritance graph of a
# specific class, can be accomplished by means of the command \inheritancegraph.
# Disabling an inheritance graph can be accomplished by means of the command
# \hideinheritancegraph.
# Possible values are: NO, YES, TEXT, GRAPH and BUILTIN.
# The default value is: YES.
CLASS_GRAPH = YES
@@ -2526,15 +2608,21 @@ CLASS_GRAPH = YES
# If the COLLABORATION_GRAPH tag is set to YES then doxygen will generate a
# graph for each documented class showing the direct and indirect implementation
# dependencies (inheritance, containment, and class references variables) of the
# class with other documented classes.
# class with other documented classes. Explicit enabling a collaboration graph,
# when COLLABORATION_GRAPH is set to NO, can be accomplished by means of the
# command \collaborationgraph. Disabling a collaboration graph can be
# accomplished by means of the command \hidecollaborationgraph.
# The default value is: YES.
# This tag requires that the tag HAVE_DOT is set to YES.
COLLABORATION_GRAPH = YES
# If the GROUP_GRAPHS tag is set to YES then doxygen will generate a graph for
# groups, showing the direct groups dependencies. See also the chapter Grouping
# in the manual.
# groups, showing the direct groups dependencies. Explicit enabling a group
# dependency graph, when GROUP_GRAPHS is set to NO, can be accomplished by means
# of the command \groupgraph. Disabling a directory graph can be accomplished by
# means of the command \hidegroupgraph. See also the chapter Grouping in the
# manual.
# The default value is: YES.
# This tag requires that the tag HAVE_DOT is set to YES.
@@ -2576,8 +2664,8 @@ DOT_UML_DETAILS = NO
# The DOT_WRAP_THRESHOLD tag can be used to set the maximum number of characters
# to display on a single line. If the actual line length exceeds this threshold
# significantly it will wrapped across multiple lines. Some heuristics are apply
# to avoid ugly line breaks.
# significantly it will be wrapped across multiple lines. Some heuristics are
# applied to avoid ugly line breaks.
# Minimum value: 0, maximum value: 1000, default value: 17.
# This tag requires that the tag HAVE_DOT is set to YES.
@@ -2594,7 +2682,9 @@ TEMPLATE_RELATIONS = NO
# If the INCLUDE_GRAPH, ENABLE_PREPROCESSING and SEARCH_INCLUDES tags are set to
# YES then doxygen will generate a graph for each documented file showing the
# direct and indirect include dependencies of the file with other documented
# files.
# files. Explicit enabling an include graph, when INCLUDE_GRAPH is is set to NO,
# can be accomplished by means of the command \includegraph. Disabling an
# include graph can be accomplished by means of the command \hideincludegraph.
# The default value is: YES.
# This tag requires that the tag HAVE_DOT is set to YES.
@@ -2603,7 +2693,10 @@ INCLUDE_GRAPH = YES
# If the INCLUDED_BY_GRAPH, ENABLE_PREPROCESSING and SEARCH_INCLUDES tags are
# set to YES then doxygen will generate a graph for each documented file showing
# the direct and indirect include dependencies of the file with other documented
# files.
# files. Explicit enabling an included by graph, when INCLUDED_BY_GRAPH is set
# to NO, can be accomplished by means of the command \includedbygraph. Disabling
# an included by graph can be accomplished by means of the command
# \hideincludedbygraph.
# The default value is: YES.
# This tag requires that the tag HAVE_DOT is set to YES.
@@ -2643,7 +2736,10 @@ GRAPHICAL_HIERARCHY = YES
# If the DIRECTORY_GRAPH tag is set to YES then doxygen will show the
# dependencies a directory has on other directories in a graphical way. The
# dependency relations are determined by the #include relations between the
# files in the directories.
# files in the directories. Explicit enabling a directory graph, when
# DIRECTORY_GRAPH is set to NO, can be accomplished by means of the command
# \directorygraph. Disabling a directory graph can be accomplished by means of
# the command \hidedirectorygraph.
# The default value is: YES.
# This tag requires that the tag HAVE_DOT is set to YES.
@@ -2659,7 +2755,7 @@ DIR_GRAPH_MAX_DEPTH = 1
# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images
# generated by dot. For an explanation of the image formats see the section
# output formats in the documentation of the dot tool (Graphviz (see:
# http://www.graphviz.org/)).
# https://www.graphviz.org/)).
# Note: If you choose svg you need to set HTML_FILE_EXTENSION to xhtml in order
# to make the SVG files visible in IE 9+ (other browsers do not have this
# requirement).
@@ -2696,11 +2792,12 @@ DOT_PATH =
DOTFILE_DIRS =
# The MSCFILE_DIRS tag can be used to specify one or more directories that
# contain msc files that are included in the documentation (see the \mscfile
# command).
# You can include diagrams made with dia in doxygen documentation. Doxygen will
# then run dia to produce the diagram and insert it in the documentation. The
# DIA_PATH tag allows you to specify the directory where the dia binary resides.
# If left empty dia is assumed to be found in the default search path.
MSCFILE_DIRS =
DIA_PATH =
# The DIAFILE_DIRS tag can be used to specify one or more directories that
# contain dia files that are included in the documentation (see the \diafile
@@ -2777,3 +2874,19 @@ GENERATE_LEGEND = YES
# The default value is: YES.
DOT_CLEANUP = YES
# You can define message sequence charts within doxygen comments using the \msc
# command. If the MSCGEN_TOOL tag is left empty (the default), then doxygen will
# use a built-in version of mscgen tool to produce the charts. Alternatively,
# the MSCGEN_TOOL tag can also specify the name an external tool. For instance,
# specifying prog as the value, doxygen will call the tool as prog -T
# <outfile_format> -o <outputfile> <inputfile>. The external tool should support
# output file formats "png", "eps", "svg", and "ismap".
MSCGEN_TOOL =
# The MSCFILE_DIRS tag can be used to specify one or more directories that
# contain msc files that are included in the documentation (see the \mscfile
# command).
MSCFILE_DIRS =

View File

@@ -3,7 +3,7 @@
# You can set these variables from the command line, and also
# from the environment for the first two.
SPHINXOPTS ?=
SPHINXOPTS ?= -W --keep-going
SPHINXBUILD ?= sphinx-build
SOURCEDIR = source
BUILDDIR = build

View File

@@ -9,6 +9,7 @@ if "%SPHINXBUILD%" == "" (
)
set SOURCEDIR=source
set BUILDDIR=build
set "SPHINXOPTS=-W --keep-going"
%SPHINXBUILD% >NUL 2>NUL
if errorlevel 9009 (
@@ -25,11 +26,11 @@ if errorlevel 9009 (
if "%1" == "" goto help
%SPHINXBUILD% -M %1 %SOURCEDIR% %BUILDDIR% %SPHINXOPTS% %O%
%SPHINXBUILD% -M %1 %SOURCEDIR% %BUILDDIR% %SPHINXOPTS% %O% || exit /b %ERRORLEVEL%
goto end
:help
%SPHINXBUILD% -M help %SOURCEDIR% %BUILDDIR% %SPHINXOPTS% %O%
%SPHINXBUILD% -M help %SOURCEDIR% %BUILDDIR% %SPHINXOPTS% %O% || exit /b %ERRORLEVEL%
:end
popd

View File

@@ -1,8 +1,9 @@
breathe==4.35.0
furo==2024.1.29
m2r2==0.3.3.post2
rstcheck[sphinx]==6.2.0
rstcheck[sphinx]==6.2.1
rstfmt==0.0.14
setuptools # required by m2r2, Ubuntu 24.04 doesn't include this
Sphinx==7.2.6
sphinx-copybutton==0.5.2
sphinx_inline_tabs==2023.4.21

View File

@@ -47,6 +47,42 @@ editing the `conf` file in a text editor. Use the examples as reference.
`General <https://localhost:47990/config/#general>`__
-----------------------------------------------------
`locale <https://localhost:47990/config/#locale>`__
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
**Description**
The locale used for Sunshine's user interface.
**Choices**
.. table::
:widths: auto
======= ===========
Value Description
======= ===========
de German
en English
en_GB English (UK)
en_US English (United States)
es Spanish
fr French
it Italian
ja Japanese
pt Portuguese
ru Russian
sv Swedish
zh Chinese (Simplified)
======= ===========
**Default**
``en``
**Example**
.. code-block:: text
locale = en
`sunshine_name <https://localhost:47990/config/#sunshine_name>`__
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
@@ -1437,11 +1473,115 @@ keybindings
`AMD AMF Encoder <https://localhost:47990/config/#amd-amf-encoder>`__
---------------------------------------------------------------------
`amd_usage <https://localhost:47990/config/#amd_usage>`__
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
**Description**
The encoder usage profile is used to set the base set of encoding
parameters.
.. note:: This option only applies when using amdvce `encoder`_.
.. note:: The other AMF options that follow will override a subset
of the settings applied by your usage profile, but there are
hidden parameters set in usage profiles that cannot be
overridden elsewhere.
**Choices**
.. table::
:widths: auto
======================= ===========
Value Description
======================= ===========
transcoding transcoding (slowest)
webcam webcam (slow)
lowlatency_high_quality low latency, high quality (fast)
lowlatency low latency (faster)
ultralowlatency ultra low latency (fastest)
======================= ===========
**Default**
``ultralowlatency``
**Example**
.. code-block:: text
amd_usage = ultralowlatency
`amd_rc <https://localhost:47990/config/#amd_rc>`__
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
**Description**
The encoder rate control.
.. note:: This option only applies when using amdvce `encoder`_.
.. warning:: The 'vbr_latency' option generally works best, but
some bitrate overshoots may still occur. Enabling HRD allows
all bitrate based rate controls to better constrain peak bitrate,
but may result in encoding artifacts depending on your card.
**Choices**
.. table::
:widths: auto
=========== ===========
Value Description
=========== ===========
cqp constant qp mode
cbr constant bitrate
vbr_latency variable bitrate, latency constrained
vbr_peak variable bitrate, peak constrained
=========== ===========
**Default**
``vbr_latency``
**Example**
.. code-block:: text
amd_rc = vbr_latency
`amd_enforce_hrd <https://localhost:47990/config/#amd_enforce_hrd>`__
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
**Description**
Enable Hypothetical Reference Decoder (HRD) enforcement to help constrain the target bitrate.
.. note:: This option only applies when using amdvce `encoder`_.
.. warning:: HRD is known to cause encoding artifacts or negatively affect
encoding quality on certain cards.
**Choices**
.. table::
:widths: auto
======== ===========
Value Description
======== ===========
enabled enable HRD
disabled disable HRD
======== ===========
**Default**
``disabled``
**Example**
.. code-block:: text
amd_enforce_hrd = disabled
`amd_quality <https://localhost:47990/config/#amd_quality>`__
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
**Description**
The encoder preset to use.
The quality profile controls the tradeoff between
speed and quality of encoding.
.. note:: This option only applies when using amdvce `encoder`_.
@@ -1466,65 +1606,6 @@ keybindings
amd_quality = balanced
`amd_rc <https://localhost:47990/config/#amd_rc>`__
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
**Description**
The encoder rate control.
.. note:: This option only applies when using amdvce `encoder`_.
**Choices**
.. table::
:widths: auto
=========== ===========
Value Description
=========== ===========
cqp constant qp mode
cbr constant bitrate
vbr_latency variable bitrate, latency constrained
vbr_peak variable bitrate, peak constrained
=========== ===========
**Default**
``vbr_latency``
**Example**
.. code-block:: text
amd_rc = vbr_latency
`amd_usage <https://localhost:47990/config/#amd_usage>`__
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
**Description**
The encoder usage profile, used to balance latency with encoding quality.
.. note:: This option only applies when using amdvce `encoder`_.
**Choices**
.. table::
:widths: auto
=============== ===========
Value Description
=============== ===========
transcoding transcoding (slowest)
webcam webcam (slow)
lowlatency low latency (fast)
ultralowlatency ultra low latency (fastest)
=============== ===========
**Default**
``ultralowlatency``
**Example**
.. code-block:: text
amd_usage = ultralowlatency
`amd_preanalysis <https://localhost:47990/config/#amd_preanalysis>`__
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
@@ -1546,7 +1627,9 @@ keybindings
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
**Description**
Variance Based Adaptive Quantization (VBAQ) can increase subjective visual quality.
Variance Based Adaptive Quantization (VBAQ) can increase subjective
visual quality by prioritizing allocation of more bits to smooth
areas compared to more textured areas.
.. note:: This option only applies when using amdvce `encoder`_.

View File

@@ -0,0 +1,30 @@
How to not stream Discord call audio
====================================
#. Set your normal `Sound Output` volume to 100%
.. image:: ../../../images/discord_calls_01.png
#. Start Sunshine
#. Set `Sound Output` to `sink-sunshine-stereo` (if it isn't automatic)
.. image:: ../../../images/discord_calls_02.png
#. In Discord - `Right Click` - `Deafen` - Select your normal `Output Device`
This is also where you will need to adjust output volume for Discord calls
.. image:: ../../../images/discord_calls_03.png
#. Open `qpwgraph`
.. image:: ../../../images/discord_calls_04.png
#. Connect `sunshine [sunshine-record]` to your normal `Output Device`
* Drag `monitor_FL` to `playback_FL`
* Drag `monitor_FR` to `playback_FR`
.. image:: ../../../images/discord_calls_05.png

View File

@@ -45,8 +45,8 @@ Install
sunshine-debian-bullseye-{arch}.deb 11.8.0 450.80.02 35;50;52;60;61;62;70;75;80;86;90
sunshine-fedora-38-{arch}.rpm 12.4.0 525.60.13 50;52;60;61;62;70;75;80;86;90
sunshine-fedora-39-{arch}.rpm 12.4.0 525.60.13 50;52;60;61;62;70;75;80;86;90
sunshine-ubuntu-20.04-{arch}.deb 11.8.0 450.80.02 35;50;52;60;61;62;70;75;80;86;90
sunshine-ubuntu-22.04-{arch}.deb 11.8.0 450.80.02 35;50;52;60;61;62;70;75;80;86;90
sunshine-ubuntu-24.04-{arch}.deb 11.8.0 450.80.02 35;50;52;60;61;62;70;75;80;86;90
=========================================== ============== ============== ================================
.. tab:: AppImage
@@ -307,7 +307,7 @@ Install
mkdir -p ~/ports/multimedia/sunshine
cd ~/ports/multimedia/sunshine
curl -O https://github.com/LizardByte/Sunshine/releases/latest/download/Portfile
curl -OL https://github.com/LizardByte/Sunshine/releases/latest/download/Portfile
cd ~/ports
portindex
sudo port install sunshine

View File

@@ -15,7 +15,6 @@ Install Requirements
sudo apt update && sudo apt install \
build-essential \
cmake \
libavdevice-dev \
libayatana-appindicator3-dev \
libboost-filesystem-dev \
libboost-locale-dev \
@@ -88,61 +87,8 @@ Install Requirements
wget \ # necessary for cuda install with `run` file
which # necessary for cuda install with `run` file
Ubuntu 20.04
^^^^^^^^^^^^
End of Life: April 2030
Install Requirements
.. code-block:: bash
sudo apt update && sudo apt install \
build-essential \
cmake \
g++-10 \
libayatana-appindicator3-dev \
libavdevice-dev \
libboost-filesystem-dev \
libboost-locale-dev \
libboost-log-dev \
libboost-program-options-dev \
libcap-dev \ # KMS
libcurl4-openssl-dev \
libdrm-dev \ # KMS
libevdev-dev \
libminiupnpc-dev \
libmfx-dev \ # x86_64 only
libnotify-dev \
libnuma-dev \
libopus-dev \
libpulse-dev \
libssl-dev \
libva-dev \ # VA-API
libvdpau-dev \
libwayland-dev \ # Wayland
libx11-dev \ # X11
libxcb-shm0-dev \ # X11
libxcb-xfixes0-dev \ # X11
libxcb1-dev \ # X11
libxfixes-dev \ # X11
libxrandr-dev \ # X11
libxtst-dev \ # X11
nodejs \
npm \
wget # necessary for cuda install with `run` file
Update gcc alias
.. code-block:: bash
update-alternatives --install \
/usr/bin/gcc gcc /usr/bin/gcc-10 100 \
--slave /usr/bin/g++ g++ /usr/bin/g++-10 \
--slave /usr/bin/gcov gcov /usr/bin/gcov-10 \
--slave /usr/bin/gcc-ar gcc-ar /usr/bin/gcc-ar-10 \
--slave /usr/bin/gcc-ranlib gcc-ranlib /usr/bin/gcc-ranlib-10
Ubuntu 22.04
^^^^^^^^^^^^
End of Life: April 2027
Install Requirements
.. code-block:: bash
@@ -151,7 +97,6 @@ Install Requirements
build-essential \
cmake \
libappindicator3-dev \
libavdevice-dev \
libboost-filesystem-dev \
libboost-locale-dev \
libboost-log-dev \
@@ -181,11 +126,63 @@ Install Requirements
nvidia-cuda-dev \ # CUDA, NvFBC
nvidia-cuda-toolkit # CUDA, NvFBC
Ubuntu 24.04
^^^^^^^^^^^^
Install Requirements
.. code-block:: bash
sudo apt update && sudo apt install \
build-essential \
cmake \
gcc-11 \
g++-11 \
libappindicator3-dev \
libboost-filesystem-dev \
libboost-locale-dev \
libboost-log-dev \
libboost-program-options-dev \
libcap-dev \ # KMS
libcurl4-openssl-dev \
libdrm-dev \ # KMS
libevdev-dev \
libminiupnpc-dev \
libmfx-dev \ # x86_64 only
libnotify-dev \
libnuma-dev \
libopus-dev \
libpulse-dev \
libssl-dev \
libva-dev \ # VA-API
libwayland-dev \ # Wayland
libx11-dev \ # X11
libxcb-shm0-dev \ # X11
libxcb-xfixes0-dev \ # X11
libxcb1-dev \ # X11
libxfixes-dev \ # X11
libxrandr-dev \ # X11
libxtst-dev \ # X11
nodejs \
npm \
nvidia-cuda-dev \ # CUDA, NvFBC
nvidia-cuda-toolkit # CUDA, NvFBC
Update gcc alias
.. code-block:: bash
update-alternatives --install \
/usr/bin/gcc gcc /usr/bin/gcc-11 100 \
--slave /usr/bin/g++ g++ /usr/bin/g++-11 \
--slave /usr/bin/gcov gcov /usr/bin/gcov-11 \
--slave /usr/bin/gcc-ar gcc-ar /usr/bin/gcc-ar-11 \
--slave /usr/bin/gcc-ranlib gcc-ranlib /usr/bin/gcc-ranlib-11
CUDA
----
If the version of CUDA available from your distro is not adequate, manually install CUDA.
.. tip:: The version of CUDA you use will determine compatibility with various GPU generations.
At the time of writing, the recommended version to use is CUDA ~11.8.
See `CUDA compatibility <https://docs.nvidia.com/deploy/cuda-compatibility/index.html>`__ for more info.
Select the appropriate run file based on your desired CUDA version and architecture according to

View File

@@ -12,14 +12,14 @@ MacPorts
Install Requirements
.. code-block:: bash
sudo port install avahi boost180 cmake curl libopus miniupnpc npm9 pkgconfig
sudo port install avahi boost180 cmake curl doxygen graphviz libopus miniupnpc npm9 pkgconfig python311 py311-pip
Homebrew
""""""""
Install Requirements
.. code-block:: bash
brew install boost cmake miniupnpc node opus pkg-config
brew install boost cmake doxygen graphviz miniupnpc node opus pkg-config python@3.11
If there are issues with an SSL header that is not found:
.. tab:: Intel
@@ -45,7 +45,7 @@ Build
.. code-block:: bash
cmake ..
make -j ${nproc}
make -j $(sysctl -n hw.ncpu)
cpack -G DragNDrop # optionally, create a macOS dmg package

View File

@@ -18,6 +18,7 @@ Install dependencies:
base-devel \
cmake \
diffutils \
doxygen \
gcc \
git \
make \
@@ -25,13 +26,17 @@ Install dependencies:
mingw-w64-x86_64-boost \
mingw-w64-x86_64-cmake \
mingw-w64-x86_64-curl \
mingw-w64-x86_64-graphviz \
mingw-w64-x86_64-miniupnpc \
mingw-w64-x86_64-nlohmann-json \
mingw-w64-x86_64-nodejs \
mingw-w64-x86_64-onevpl \
mingw-w64-x86_64-openssl \
mingw-w64-x86_64-opus \
mingw-w64-x86_64-toolchain
mingw-w64-x86_64-rust \
mingw-w64-x86_64-toolchain \
python \
python-pip
Build
-----

View File

@@ -7,7 +7,6 @@
# standard imports
from datetime import datetime
import os
import re
import subprocess
@@ -27,16 +26,8 @@ project_copyright = f'{datetime.now ().year}, {project}'
author = 'ReenigneArcher'
# The full version, including alpha/beta/rc tags
with open(os.path.join(root_dir, 'CMakeLists.txt'), 'r') as f:
version = re.search(r"project\(Sunshine VERSION ((\d+)\.(\d+)\.(\d+))", str(f.read())).group(1)
"""
To use cmake method for obtaining version instead of regex,
1. Within CMakeLists.txt add the following line without backticks:
``configure_file(docs/source/conf.py.in "${CMAKE_CURRENT_SOURCE_DIR}/docs/source/conf.py" @ONLY)``
2. Rename this file to ``conf.py.in``
3. Uncomment the next line
"""
# version = '@PROJECT_VERSION@' # use this for cmake configure_file method
# https://docs.readthedocs.io/en/stable/reference/environment-variables.html#envvar-READTHEDOCS_VERSION
version = os.getenv('READTHEDOCS_VERSION', 'dirty')
# -- General configuration ---------------------------------------------------
@@ -105,6 +96,17 @@ doxy_proc = subprocess.run('doxygen --version', shell=True, cwd=source_dir, capt
doxy_version = doxy_proc.stdout.decode('utf-8').strip()
print('doxygen version: ' + doxy_version)
# create build directories, as doxygen fails to create it in macports and docker
directories = [
os.path.join(source_dir, 'build'),
os.path.join(source_dir, 'build', 'doxyxml'),
]
for d in directories:
os.makedirs(
name=d,
exist_ok=True,
)
# run doxygen
doxy_proc = subprocess.run('doxygen Doxyfile', shell=True, cwd=source_dir)
if doxy_proc.returncode != 0:

View File

@@ -30,42 +30,84 @@ localization there.
Extraction
----------
There should be minimal cases where strings need to be extracted from source code; however it may be necessary in some
situations. For example if a system tray icon is added it should be localized as it is user interfacing.
- Wrap the string to be extracted in a function as shown.
.. code-block:: cpp
.. tab:: UI
#include <boost/locale.hpp>
#include <string>
Sunshine uses `Vue I18n <https://vue-i18n.intlify.dev/>`__ for localizing the UI.
The following is a simple example of how to use it.
std::string msg = boost::locale::translate("Hello world!");
- Add the string to `src_assets/common/assets/web/public/assets/locale/en.json`, in English.
.. code-block:: json
.. tip:: More examples can be found in the documentation for
`boost locale <https://www.boost.org/doc/libs/1_70_0/libs/locale/doc/html/messages_formatting.html>`__.
{
"index": {
"welcome": "Hello, Sunshine!"
}
}
.. warning:: This is for information only. Contributors should never include manually updated template files, or
manually compiled language files in Pull Requests.
.. note:: The json keys should be sorted alphabetically. You can use `jsonabc <https://novicelab.org/jsonabc/>`__
to sort the keys.
Strings are automatically extracted from the code to the `locale/sunshine.po` template file. The generated file is
used by CrowdIn to generate language specific template files. The file is generated using the
`.github/workflows/localize.yml` workflow and is run on any push event into the `nightly` branch. Jobs are only run if
any of the following paths are modified.
.. attention:: Due to the integration with Crowdin, it is important to only add strings to the `en.json` file,
and to not modify any other language files. After the PR is merged, the translations can take place
on `CrowdIn <https://translate.lizardbyte.dev/>`__. Once the translations are complete, a PR will be made
to merge the translations into Sunshine.
.. code-block:: yaml
- Use the string in a Vue component.
.. code-block:: html
- 'src/**'
<template>
<div>
<p>{{ $t('index.welcome') }}</p>
</div>
</template>
When testing locally it may be desirable to manually extract, initialize, update, and compile strings. Python is
required for this, along with the python dependencies in the `./scripts/requirements.txt` file. Additionally,
`xgettext <https://www.gnu.org/software/gettext/>`__ must be installed.
.. tip:: More formatting examples can be found in the
`Vue I18n guide <https://kazupon.github.io/vue-i18n/guide/formatting.html>`__.
**Extract, initialize, and update**
.. code-block:: bash
.. tab:: C++
python ./scripts/_locale.py --extract --init --update
There should be minimal cases where strings need to be extracted from C++ source code; however it may be necessary in
some situations. For example the system tray icon could be localized as it is user interfacing.
**Compile**
.. code-block:: bash
- Wrap the string to be extracted in a function as shown.
.. code-block:: cpp
python ./scripts/_locale.py --compile
#include <boost/locale.hpp>
#include <string>
std::string msg = boost::locale::translate("Hello world!");
.. tip:: More examples can be found in the documentation for
`boost locale <https://www.boost.org/doc/libs/1_70_0/libs/locale/doc/html/messages_formatting.html>`__.
.. warning:: This is for information only. Contributors should never include manually updated template files, or
manually compiled language files in Pull Requests.
Strings are automatically extracted from the code to the `locale/sunshine.po` template file. The generated file is
used by CrowdIn to generate language specific template files. The file is generated using the
`.github/workflows/localize.yml` workflow and is run on any push event into the `nightly` branch. Jobs are only run if
any of the following paths are modified.
.. code-block:: yaml
- 'src/**'
When testing locally it may be desirable to manually extract, initialize, update, and compile strings. Python is
required for this, along with the python dependencies in the `./scripts/requirements.txt` file. Additionally,
`xgettext <https://www.gnu.org/software/gettext/>`__ must be installed.
**Extract, initialize, and update**
.. code-block:: bash
python ./scripts/_locale.py --extract --init --update
**Compile**
.. code-block:: bash
python ./scripts/_locale.py --compile
.. attention:: Due to the integration with Crowdin, it is important to not include any extracted or compiled files in
Pull Requests. The files are automatically generated and updated by the workflow. Once the PR is merged, the
translations can take place on `CrowdIn <https://translate.lizardbyte.dev/>`__. Once the translations are
complete, a PR will be made to merge the translations into Sunshine.

View File

@@ -59,5 +59,81 @@ Format inplace with rstfmt
Unit Testing
------------
.. todo:: Sunshine does not currently have any unit tests. If you would like to help us improve please get in contact
with us, or make a PR with suggested changes.
Sunshine uses `Google Test <https://github.com/google/googletest>`__ for unit testing. Google Test is included in the
repo as a submodule. The test sources are located in the `./tests` directory.
The tests need to be compiled into an executable, and then run. The tests are built using the normal build process, but
can be disabled by setting the `BUILD_TESTS` CMake option to `OFF`.
To run the tests, execute the following command from the build directory:
.. tab:: Linux
.. code-block:: bash
pushd tests
./test_sunshine
popd
.. tab:: macOS
.. code-block:: bash
pushd tests
./test_sunshine
popd
.. tab:: Windows
.. code-block:: bash
pushd tests
test_sunshine.exe
popd
To see all available options, run the tests with the `--help` option.
.. tab:: Linux
.. code-block:: bash
pushd tests
./test_sunshine --help
popd
.. tab:: macOS
.. code-block:: bash
pushd tests
./test_sunshine --help
popd
.. tab:: Windows
.. code-block:: bash
pushd tests
test_sunshine.exe --help
popd
Some tests rely on Python to run. CMake will search for Python and enable the docs tests if it is found, otherwise
cmake will fail. You can manually disable the tests by setting the `TESTS_ENABLE_PYTHON_TESTS` CMake option to
`OFF`.
.. tip::
See the googletest `FAQ <https://google.github.io/googletest/faq.html>`__ for more information on how to use
Google Test.
We use `gcovr <https://www.gcovr.com/>`__ to generate code coverage reports,
and `Codecov <https://about.codecov.io/>`__ to analyze the reports for all PRs and commits.
Codecov will fail a PR if the total coverage is reduced too much, or if not enough of the diff is covered by tests.
In some cases, the code cannot be covered when running the tests inside of GitHub runners. For example, any test that
needs access to the GPU will not be able to run. In these cases, the coverage can be omitted by adding comments to the
code. See the `gcovr documentation <https://gcovr.com/en/stable/guide/exclusion-markers.html#exclusion-markers>`__ for
more information.
Even if your changes cannot be covered in the CI, we still encourage you to write the tests for them. This will allow
maintainers to run the tests locally.

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View File

@@ -4,12 +4,13 @@
"dev": "vite build --watch"
},
"dependencies": {
"@fortawesome/fontawesome-free": "6.5.1",
"@fortawesome/fontawesome-free": "6.5.2",
"@popperjs/core": "2.11.8",
"@vitejs/plugin-vue": "4.6.2",
"bootstrap": "5.3.3",
"vite": "4.5.2",
"vite-plugin-ejs": "1.6.4",
"vue": "3.4.5"
"vue": "3.4.23",
"vue-i18n": "9.13.0"
}
}

View File

@@ -7,7 +7,7 @@ pkgrel=1
pkgdesc="@PROJECT_DESCRIPTION@"
arch=('x86_64' 'aarch64')
url=@PROJECT_HOMEPAGE_URL@
license=('GPL3')
license=('GPL-3.0-only')
install=sunshine.install
depends=('avahi'
@@ -31,16 +31,21 @@ depends=('avahi'
'numactl'
'openssl'
'opus'
'python'
'udev')
checkdepends=('doxygen'
'graphviz')
makedepends=('boost'
'cmake'
'gcc12'
'git'
'make'
'nodejs'
'npm')
optdepends=('cuda: Nvidia GPU encoding support'
'libva-mesa-driver: AMD GPU encoding support'
'intel-media-driver: Intel GPU encoding support')
'intel-media-driver: Intel GPU encoding support'
'xorg-server-xvfb: Virtual X server for headless testing')
provides=('sunshine')
@@ -57,6 +62,9 @@ build() {
export BUILD_VERSION="@GITHUB_BUILD_VERSION@"
export COMMIT="@GITHUB_COMMIT@"
export CC=gcc-12
export CXX=g++-12
export CFLAGS="${CFLAGS/-Werror=format-security/}"
export CXXFLAGS="${CXXFLAGS/-Werror=format-security/}"
@@ -72,6 +80,14 @@ build() {
make -C build
}
check() {
export CC=gcc-12
export CXX=g++-12
cd "${srcdir}/build/tests"
./test_sunshine --gtest_color=yes
}
package() {
make -C build install DESTDIR="$pkgdir"
}

View File

@@ -34,6 +34,8 @@ build-options:
prepend-ld-library-path: /usr/lib/sdk/vala/lib
modules:
- "org.flatpak.Builder.BaseApp/xvfb.json"
- name: boost
disabled: false
buildsystem: simple
@@ -327,6 +329,9 @@ modules:
build-args:
- --share=network
env:
BUILD_VERSION: "@BUILD_VERSION@"
BRANCH: "@GITHUB_BRANCH@"
COMMIT: "@GITHUB_COMMIT@"
npm_config_nodedir: /usr/lib/sdk/node18
NPM_CONFIG_LOGLEVEL: info
config-opts:
@@ -341,6 +346,7 @@ modules:
- -DSUNSHINE_ENABLE_DRM=ON
- -DSUNSHINE_ENABLE_CUDA=ON
- -DSUNSHINE_BUILD_FLATPAK=ON
- -DTESTS_ENABLE_PYTHON_TESTS=OFF
sources:
- type: git
url: "@GITHUB_CLONE_URL@"
@@ -358,3 +364,7 @@ modules:
's%/app/bin/sunshine%flatpak run dev.lizardbyte.sunshine\nExecStop=flatpak kill dev.lizardbyte.sunshine%g'
/app/share/sunshine/systemd/user/sunshine.service
- install -D $FLATPAK_BUILDER_BUILDDIR/packaging/linux/flatpak/scripts/* /app/bin
run-tests: true
test-rule: "" # empty to disable
test-commands:
- xvfb-run tests/test_sunshine --gtest_color=yes

View File

@@ -31,13 +31,19 @@ post-fetch {
system -W ${worksrcpath} "${git.cmd} submodule update --init --recursive"
}
# https://guide.macports.org/chunked/reference.dependencies.html
depends_build-append port:npm9 \
port:pkgconfig
depends_lib port:avahi \
port:curl \
port:libopus \
port:miniupnpc
port:miniupnpc \
port:python311 \
port:py311-pip
depends_test port:doxygen \
port:graphviz
boost.version 1.81
@@ -45,6 +51,10 @@ configure.args -DBUILD_WERROR=ON \
-DCMAKE_INSTALL_PREFIX=${prefix} \
-DSUNSHINE_ASSETS_DIR=etc/sunshine/assets
configure.env-append BRANCH=@GITHUB_BRANCH@
configure.env-append BUILD_VERSION=@BUILD_VERSION@
configure.env-append COMMIT=@GITHUB_COMMIT@
startupitem.create yes
startupitem.executable "${prefix}/bin/{$name}"
startupitem.location LaunchDaemons
@@ -62,3 +72,9 @@ notes-append "Run @PROJECT_NAME@ by executing 'sunshine <path to user config>',
notes-append "The config file will be created if it doesn't exist."
notes-append "It is recommended to set a location for the apps file in the config."
notes-append "See our documentation at 'https://docs.lizardbyte.dev/projects/sunshine/en/v@PROJECT_VERSION@/' for further info."
test.run yes
test.dir ${build.dir}/tests
test.target ""
test.cmd ./test_sunshine
test.args --gtest_color=yes

View File

@@ -7,30 +7,36 @@ class @PROJECT_NAME@ < Formula
tag: "@GITHUB_BRANCH@"
version "@PROJECT_VERSION@"
license all_of: ["GPL-3.0-only"]
head "@GITHUB_CLONE_URL@", branch: "nightly"
head "@GITHUB_CLONE_URL@", branch: "@GITHUB_DEFAULT_BRANCH@"
depends_on "boost" => :build
depends_on "cmake" => :build
depends_on "node" => :build
depends_on "pkg-config" => :build
depends_on "curl"
depends_on "miniupnpc"
depends_on "node"
depends_on "openssl"
depends_on "opus"
def install
ENV["BRANCH"] = "@GITHUB_BRANCH@"
ENV["BUILD_VERSION"] = "@BUILD_VERSION@"
ENV["COMMIT"] = "@GITHUB_COMMIT@"
args = %W[
-DBUIld_WERROR=ON
-DBUILD_WERROR=ON
-DCMAKE_INSTALL_PREFIX=#{prefix}
-DOPENSSL_ROOT_DIR=#{Formula["openssl"].opt_prefix}
-DSUNSHINE_ASSETS_DIR=sunshine/assets
-DSUNSHINE_BUILD_HOMEBREW=ON
-DTESTS_ENABLE_PYTHON_TESTS=OFF
]
system "cmake", "-S", ".", "-B", "build", *std_cmake_args, *args
cd "build" do
system "make", "-j"
system "make", "install"
bin.install "tests/test_sunshine"
end
end
@@ -54,9 +60,10 @@ class @PROJECT_NAME@ < Formula
test do
# test that the binary runs at all
output = shell_output("#{bin}/sunshine --version").strip
puts output
system "#{bin}/sunshine", "--version"
# TODO: add unit tests
# run the test suite
# cannot build tests with python tests because homebrew destroys the source directory
system "#{bin}/test_sunshine", "--gtest_color=yes"
end
end

View File

@@ -22,16 +22,20 @@ project_dir = os.path.join(root_dir, 'src')
year = datetime.datetime.now().year
# retroarcher target locales
# target locales
target_locales = [
'de', # Deutsch
'de', # German
'en', # English
'en_GB', # English (United Kingdom)
'en_US', # English (United States)
'es', # español
'fr', # français
'it', # italiano
'ru', # русский
'es', # Spanish
'fr', # French
'it', # Italian
'ja', # Japanese
'pt', # Portuguese
'ru', # Russian
'sv', # Swedish
'zh', # Chinese
]

View File

@@ -1 +1,2 @@
Babel==2.14.0
clang-format

View File

@@ -5,6 +5,7 @@ import subprocess
# variables
directories = [
'src',
'tests',
'tools',
os.path.join('third-party', 'glad'),
os.path.join('third-party', 'nvfbc'),

View File

@@ -85,14 +85,17 @@ namespace config {
#define AMF_VIDEO_ENCODER_AV1_USAGE_LOW_LATENCY 1
#define AMF_VIDEO_ENCODER_AV1_USAGE_ULTRA_LOW_LATENCY 2
#define AMF_VIDEO_ENCODER_AV1_USAGE_WEBCAM 3
#define AMF_VIDEO_ENCODER_HEVC_USAGE_TRANSCONDING 0
#define AMF_VIDEO_ENCODER_AV1_USAGE_LOW_LATENCY_HIGH_QUALITY 5
#define AMF_VIDEO_ENCODER_HEVC_USAGE_TRANSCODING 0
#define AMF_VIDEO_ENCODER_HEVC_USAGE_ULTRA_LOW_LATENCY 1
#define AMF_VIDEO_ENCODER_HEVC_USAGE_LOW_LATENCY 2
#define AMF_VIDEO_ENCODER_HEVC_USAGE_WEBCAM 3
#define AMF_VIDEO_ENCODER_USAGE_TRANSCONDING 0
#define AMF_VIDEO_ENCODER_HEVC_USAGE_LOW_LATENCY_HIGH_QUALITY 5
#define AMF_VIDEO_ENCODER_USAGE_TRANSCODING 0
#define AMF_VIDEO_ENCODER_USAGE_ULTRA_LOW_LATENCY 1
#define AMF_VIDEO_ENCODER_USAGE_LOW_LATENCY 2
#define AMF_VIDEO_ENCODER_USAGE_WEBCAM 3
#define AMF_VIDEO_ENCODER_USAGE_LOW_LATENCY_HIGH_QUALITY 5
#define AMF_VIDEO_ENCODER_UNDEFINED 0
#define AMF_VIDEO_ENCODER_CABAC 1
#define AMF_VIDEO_ENCODER_CALV 2
@@ -121,43 +124,46 @@ namespace config {
};
enum class rc_av1_e : int {
cbr = AMF_VIDEO_ENCODER_AV1_RATE_CONTROL_METHOD_CBR,
cqp = AMF_VIDEO_ENCODER_AV1_RATE_CONTROL_METHOD_CONSTANT_QP,
vbr_latency = AMF_VIDEO_ENCODER_AV1_RATE_CONTROL_METHOD_LATENCY_CONSTRAINED_VBR,
vbr_peak = AMF_VIDEO_ENCODER_AV1_RATE_CONTROL_METHOD_PEAK_CONSTRAINED_VBR,
cbr = AMF_VIDEO_ENCODER_AV1_RATE_CONTROL_METHOD_CBR
vbr_peak = AMF_VIDEO_ENCODER_AV1_RATE_CONTROL_METHOD_PEAK_CONSTRAINED_VBR
};
enum class rc_hevc_e : int {
cbr = AMF_VIDEO_ENCODER_HEVC_RATE_CONTROL_METHOD_CBR,
cqp = AMF_VIDEO_ENCODER_HEVC_RATE_CONTROL_METHOD_CONSTANT_QP,
vbr_latency = AMF_VIDEO_ENCODER_HEVC_RATE_CONTROL_METHOD_LATENCY_CONSTRAINED_VBR,
vbr_peak = AMF_VIDEO_ENCODER_HEVC_RATE_CONTROL_METHOD_PEAK_CONSTRAINED_VBR,
cbr = AMF_VIDEO_ENCODER_HEVC_RATE_CONTROL_METHOD_CBR
vbr_peak = AMF_VIDEO_ENCODER_HEVC_RATE_CONTROL_METHOD_PEAK_CONSTRAINED_VBR
};
enum class rc_h264_e : int {
cbr = AMF_VIDEO_ENCODER_RATE_CONTROL_METHOD_CBR,
cqp = AMF_VIDEO_ENCODER_RATE_CONTROL_METHOD_CONSTANT_QP,
vbr_latency = AMF_VIDEO_ENCODER_RATE_CONTROL_METHOD_LATENCY_CONSTRAINED_VBR,
vbr_peak = AMF_VIDEO_ENCODER_RATE_CONTROL_METHOD_PEAK_CONSTRAINED_VBR,
cbr = AMF_VIDEO_ENCODER_RATE_CONTROL_METHOD_CBR
vbr_peak = AMF_VIDEO_ENCODER_RATE_CONTROL_METHOD_PEAK_CONSTRAINED_VBR
};
enum class usage_av1_e : int {
transcoding = AMF_VIDEO_ENCODER_AV1_USAGE_TRANSCODING,
webcam = AMF_VIDEO_ENCODER_AV1_USAGE_WEBCAM,
lowlatency_high_quality = AMF_VIDEO_ENCODER_AV1_USAGE_LOW_LATENCY_HIGH_QUALITY,
lowlatency = AMF_VIDEO_ENCODER_AV1_USAGE_LOW_LATENCY,
ultralowlatency = AMF_VIDEO_ENCODER_AV1_USAGE_ULTRA_LOW_LATENCY
};
enum class usage_hevc_e : int {
transcoding = AMF_VIDEO_ENCODER_HEVC_USAGE_TRANSCONDING,
transcoding = AMF_VIDEO_ENCODER_HEVC_USAGE_TRANSCODING,
webcam = AMF_VIDEO_ENCODER_HEVC_USAGE_WEBCAM,
lowlatency_high_quality = AMF_VIDEO_ENCODER_HEVC_USAGE_LOW_LATENCY_HIGH_QUALITY,
lowlatency = AMF_VIDEO_ENCODER_HEVC_USAGE_LOW_LATENCY,
ultralowlatency = AMF_VIDEO_ENCODER_HEVC_USAGE_ULTRA_LOW_LATENCY
};
enum class usage_h264_e : int {
transcoding = AMF_VIDEO_ENCODER_USAGE_TRANSCONDING,
transcoding = AMF_VIDEO_ENCODER_USAGE_TRANSCODING,
webcam = AMF_VIDEO_ENCODER_USAGE_WEBCAM,
lowlatency_high_quality = AMF_VIDEO_ENCODER_USAGE_LOW_LATENCY_HIGH_QUALITY,
lowlatency = AMF_VIDEO_ENCODER_USAGE_LOW_LATENCY,
ultralowlatency = AMF_VIDEO_ENCODER_USAGE_ULTRA_LOW_LATENCY
};
@@ -170,40 +176,41 @@ namespace config {
template <class T>
std::optional<int>
quality_from_view(const std::string_view &quality_type) {
quality_from_view(const std::string_view &quality_type, const std::optional<int>(&original)) {
#define _CONVERT_(x) \
if (quality_type == #x##sv) return (int) T::x
_CONVERT_(balanced);
_CONVERT_(quality);
_CONVERT_(speed);
_CONVERT_(balanced);
#undef _CONVERT_
return std::nullopt;
return original;
}
template <class T>
std::optional<int>
rc_from_view(const std::string_view &rc) {
rc_from_view(const std::string_view &rc, const std::optional<int>(&original)) {
#define _CONVERT_(x) \
if (rc == #x##sv) return (int) T::x
_CONVERT_(cbr);
_CONVERT_(cqp);
_CONVERT_(vbr_latency);
_CONVERT_(vbr_peak);
_CONVERT_(cbr);
#undef _CONVERT_
return std::nullopt;
return original;
}
template <class T>
std::optional<int>
usage_from_view(const std::string_view &rc) {
usage_from_view(const std::string_view &usage, const std::optional<int>(&original)) {
#define _CONVERT_(x) \
if (rc == #x##sv) return (int) T::x
_CONVERT_(transcoding);
_CONVERT_(webcam);
if (usage == #x##sv) return (int) T::x
_CONVERT_(lowlatency);
_CONVERT_(lowlatency_high_quality);
_CONVERT_(transcoding);
_CONVERT_(ultralowlatency);
_CONVERT_(webcam);
#undef _CONVERT_
return std::nullopt;
return original;
}
int
@@ -212,7 +219,7 @@ namespace config {
if (coder == "cabac"sv || coder == "ac"sv) return cabac;
if (coder == "cavlc"sv || coder == "vlc"sv) return cavlc;
return -1;
return _auto;
}
} // namespace amd
@@ -343,15 +350,16 @@ namespace config {
}, // qsv
{
(int) amd::quality_h264_e::balanced, // quality (h264)
(int) amd::quality_hevc_e::balanced, // quality (hevc)
(int) amd::quality_av1_e::balanced, // quality (av1)
(int) amd::rc_h264_e::vbr_latency, // rate control (h264)
(int) amd::rc_hevc_e::vbr_latency, // rate control (hevc)
(int) amd::rc_av1_e::vbr_latency, // rate control (av1)
(int) amd::usage_h264_e::ultralowlatency, // usage (h264)
(int) amd::usage_hevc_e::ultralowlatency, // usage (hevc)
(int) amd::usage_av1_e::ultralowlatency, // usage (av1)
(int) amd::rc_h264_e::vbr_latency, // rate control (h264)
(int) amd::rc_hevc_e::vbr_latency, // rate control (hevc)
(int) amd::rc_av1_e::vbr_latency, // rate control (av1)
0, // enforce_hrd
(int) amd::quality_h264_e::balanced, // quality (h264)
(int) amd::quality_hevc_e::balanced, // quality (hevc)
(int) amd::quality_av1_e::balanced, // quality (av1)
0, // preanalysis
1, // vbaq
(int) amd::coder_e::_auto, // coder
@@ -441,6 +449,7 @@ namespace config {
};
sunshine_t sunshine {
"en", // locale
2, // min_log_level
0, // flags
{}, // User file
@@ -973,30 +982,31 @@ namespace config {
std::string quality;
string_f(vars, "amd_quality", quality);
if (!quality.empty()) {
video.amd.amd_quality_h264 = amd::quality_from_view<amd::quality_h264_e>(quality);
video.amd.amd_quality_hevc = amd::quality_from_view<amd::quality_hevc_e>(quality);
video.amd.amd_quality_av1 = amd::quality_from_view<amd::quality_av1_e>(quality);
video.amd.amd_quality_h264 = amd::quality_from_view<amd::quality_h264_e>(quality, video.amd.amd_quality_h264);
video.amd.amd_quality_hevc = amd::quality_from_view<amd::quality_hevc_e>(quality, video.amd.amd_quality_hevc);
video.amd.amd_quality_av1 = amd::quality_from_view<amd::quality_av1_e>(quality, video.amd.amd_quality_av1);
}
std::string rc;
string_f(vars, "amd_rc", rc);
int_f(vars, "amd_coder", video.amd.amd_coder, amd::coder_from_view);
if (!rc.empty()) {
video.amd.amd_rc_h264 = amd::rc_from_view<amd::rc_h264_e>(rc);
video.amd.amd_rc_hevc = amd::rc_from_view<amd::rc_hevc_e>(rc);
video.amd.amd_rc_av1 = amd::rc_from_view<amd::rc_av1_e>(rc);
video.amd.amd_rc_h264 = amd::rc_from_view<amd::rc_h264_e>(rc, video.amd.amd_rc_h264);
video.amd.amd_rc_hevc = amd::rc_from_view<amd::rc_hevc_e>(rc, video.amd.amd_rc_hevc);
video.amd.amd_rc_av1 = amd::rc_from_view<amd::rc_av1_e>(rc, video.amd.amd_rc_av1);
}
std::string usage;
string_f(vars, "amd_usage", usage);
if (!usage.empty()) {
video.amd.amd_usage_h264 = amd::usage_from_view<amd::usage_h264_e>(rc);
video.amd.amd_usage_hevc = amd::usage_from_view<amd::usage_hevc_e>(rc);
video.amd.amd_usage_av1 = amd::usage_from_view<amd::usage_av1_e>(rc);
video.amd.amd_usage_h264 = amd::usage_from_view<amd::usage_h264_e>(usage, video.amd.amd_usage_h264);
video.amd.amd_usage_hevc = amd::usage_from_view<amd::usage_hevc_e>(usage, video.amd.amd_usage_hevc);
video.amd.amd_usage_av1 = amd::usage_from_view<amd::usage_av1_e>(usage, video.amd.amd_usage_av1);
}
bool_f(vars, "amd_preanalysis", (bool &) video.amd.amd_preanalysis);
bool_f(vars, "amd_vbaq", (bool &) video.amd.amd_vbaq);
bool_f(vars, "amd_enforce_hrd", (bool &) video.amd.amd_enforce_hrd);
int_f(vars, "vt_coder", video.vt.vt_coder, vt::coder_from_view);
int_f(vars, "vt_software", video.vt.vt_allow_sw, vt::allow_software_from_view);
@@ -1101,6 +1111,21 @@ namespace config {
config::sunshine.flags[config::flag::UPNP].flip();
}
string_restricted_f(vars, "locale", config::sunshine.locale, {
"de"sv, // German
"en"sv, // English
"en_GB"sv, // English (UK)
"en_US"sv, // English (US)
"es"sv, // Spanish
"fr"sv, // French
"it"sv, // Italian
"ja"sv, // Japanese
"pt"sv, // Portuguese
"ru"sv, // Russian
"sv"sv, // Swedish
"zh"sv, // Chinese
});
std::string log_level_string;
string_f(vars, "min_log_level", log_level_string);
@@ -1161,7 +1186,7 @@ namespace config {
auto line = argv[x];
if (line == "--help"sv) {
print_help(*argv);
logging::print_help(*argv);
return 1;
}
#ifdef _WIN32
@@ -1181,7 +1206,7 @@ namespace config {
break;
}
if (apply_flags(line + 1)) {
print_help(*argv);
logging::print_help(*argv);
return -1;
}
}
@@ -1195,7 +1220,7 @@ namespace config {
else {
TUPLE_EL(var, 1, parse_option(line, line_end));
if (!var) {
print_help(*argv);
logging::print_help(*argv);
return -1;
}

View File

@@ -48,15 +48,16 @@ namespace config {
} qsv;
struct {
std::optional<int> amd_quality_h264;
std::optional<int> amd_quality_hevc;
std::optional<int> amd_quality_av1;
std::optional<int> amd_rc_h264;
std::optional<int> amd_rc_hevc;
std::optional<int> amd_rc_av1;
std::optional<int> amd_usage_h264;
std::optional<int> amd_usage_hevc;
std::optional<int> amd_usage_av1;
std::optional<int> amd_rc_h264;
std::optional<int> amd_rc_hevc;
std::optional<int> amd_rc_av1;
std::optional<int> amd_enforce_hrd;
std::optional<int> amd_quality_h264;
std::optional<int> amd_quality_hevc;
std::optional<int> amd_quality_av1;
std::optional<int> amd_preanalysis;
std::optional<int> amd_vbaq;
int amd_coder;
@@ -160,6 +161,7 @@ namespace config {
bool elevated;
};
struct sunshine_t {
std::string locale;
int min_log_level;
std::bitset<flag::FLAG_SIZE> flags;
std::string credentials_file;

View File

@@ -550,6 +550,24 @@ namespace confighttp {
}
}
void
getLocale(resp_https_t response, req_https_t request) {
// we need to return the locale whether authenticated or not
print_req(request);
pt::ptree outputTree;
auto g = util::fail_guard([&]() {
std::ostringstream data;
pt::write_json(data, outputTree);
response->write(data.str());
});
outputTree.put("status", "true");
outputTree.put("locale", config::sunshine.locale);
}
void
saveConfig(resp_https_t response, req_https_t request) {
if (!authenticate(response, request)) return;
@@ -743,6 +761,7 @@ namespace confighttp {
server.resource["^/api/apps$"]["POST"] = saveApp;
server.resource["^/api/config$"]["GET"] = getConfig;
server.resource["^/api/config$"]["POST"] = saveConfig;
server.resource["^/api/configLocale$"]["GET"] = getLocale;
server.resource["^/api/restart$"]["POST"] = restart;
server.resource["^/api/password$"]["POST"] = savePassword;
server.resource["^/api/apps/([0-9]+)$"]["DELETE"] = deleteApp;

View File

@@ -17,6 +17,10 @@ namespace crypto {
X509_STORE_add_cert(x509_store.get(), cert.get());
_certs.emplace_back(std::make_pair(std::move(cert), std::move(x509_store)));
}
void
cert_chain_t::clear() {
_certs.clear();
}
static int
openssl_verify_cb(int ok, X509_STORE_CTX *ctx) {

View File

@@ -73,6 +73,9 @@ namespace crypto {
void
add(x509_t &&cert);
void
clear();
const char *
verify(x509_t::element_type *cert);

View File

@@ -87,12 +87,12 @@ namespace args {
*
* EXAMPLES:
* ```cpp
* print_help("sunshine", 0, nullptr);
* help("sunshine", 0, nullptr);
* ```
*/
int
help(const char *name, int argc, char *argv[]) {
print_help(name);
logging::print_help(name);
return 0;
}
@@ -109,7 +109,7 @@ namespace args {
*/
int
version(const char *name, int argc, char *argv[]) {
std::cout << PROJECT_NAME << " version: v" << PROJECT_VER << std::endl;
// version was already logged at startup
return 0;
}

View File

@@ -469,15 +469,19 @@ namespace input {
* @param input The input context.
* @param val The cartesian coordinate pair to convert.
* @param size The size of the client's surface containing the value.
* @return The host-relative coordinate pair.
* @return The host-relative coordinate pair if a touchport is available.
*/
std::pair<float, float>
std::optional<std::pair<float, float>>
client_to_touchport(std::shared_ptr<input_t> &input, const std::pair<float, float> &val, const std::pair<float, float> &size) {
auto &touch_port_event = input->touch_port_event;
auto &touch_port = input->touch_port;
if (touch_port_event->peek()) {
touch_port = *touch_port_event->pop();
}
if (!touch_port) {
BOOST_LOG(verbose) << "Ignoring early absolute input without a touch port"sv;
return std::nullopt;
}
auto scalarX = touch_port.width / size.first;
auto scalarY = touch_port.height / size.second;
@@ -491,7 +495,7 @@ namespace input {
x = std::clamp(x, offsetX, (size.first * scalarX) - offsetX);
y = std::clamp(y, offsetY, (size.second * scalarY) - offsetY);
return { (x - offsetX) * touch_port.scalar_inv, (y - offsetY) * touch_port.scalar_inv };
return std::pair { (x - offsetX) * touch_port.scalar_inv, (y - offsetY) * touch_port.scalar_inv };
}
/**
@@ -561,6 +565,9 @@ namespace input {
auto height = (float) util::endian::big(packet->height);
auto tpcoords = client_to_touchport(input, { x, y }, { width, height });
if (!tpcoords) {
return;
}
auto &touch_port = input->touch_port;
platf::touch_port_t abs_port {
@@ -568,7 +575,7 @@ namespace input {
touch_port.env_width, touch_port.env_height
};
platf::abs_mouse(platf_input, abs_port, tpcoords.first, tpcoords.second);
platf::abs_mouse(platf_input, abs_port, tpcoords->first, tpcoords->second);
}
void
@@ -918,6 +925,9 @@ namespace input {
{ from_clamped_netfloat(packet->x, 0.0f, 1.0f) * 65535.f,
from_clamped_netfloat(packet->y, 0.0f, 1.0f) * 65535.f },
{ 65535.f, 65535.f });
if (!coords) {
return;
}
auto &touch_port = input->touch_port;
platf::touch_port_t abs_port {
@@ -926,8 +936,8 @@ namespace input {
};
// Renormalize the coordinates
coords.first /= abs_port.width;
coords.second /= abs_port.height;
coords->first /= abs_port.width;
coords->second /= abs_port.height;
// Normalize rotation value to 0-359 degree range
auto rotation = util::endian::little(packet->rotation);
@@ -946,8 +956,8 @@ namespace input {
packet->eventType,
rotation,
util::endian::little(packet->pointerId),
coords.first,
coords.second,
coords->first,
coords->second,
from_clamped_netfloat(packet->pressureOrDistance, 0.0f, 1.0f),
contact_area.first,
contact_area.second,
@@ -972,6 +982,9 @@ namespace input {
{ from_clamped_netfloat(packet->x, 0.0f, 1.0f) * 65535.f,
from_clamped_netfloat(packet->y, 0.0f, 1.0f) * 65535.f },
{ 65535.f, 65535.f });
if (!coords) {
return;
}
auto &touch_port = input->touch_port;
platf::touch_port_t abs_port {
@@ -980,8 +993,8 @@ namespace input {
};
// Renormalize the coordinates
coords.first /= abs_port.width;
coords.second /= abs_port.height;
coords->first /= abs_port.width;
coords->second /= abs_port.height;
// Normalize rotation value to 0-359 degree range
auto rotation = util::endian::little(packet->rotation);
@@ -1002,8 +1015,8 @@ namespace input {
packet->penButtons,
packet->tilt,
rotation,
coords.first,
coords.second,
coords->first,
coords->second,
from_clamped_netfloat(packet->pressureOrDistance, 0.0f, 1.0f),
contact_area.first,
contact_area.second,

View File

@@ -32,6 +32,11 @@ namespace input {
float client_offsetX, client_offsetY;
float scalar_inv;
explicit
operator bool() const {
return width != 0 && height != 0 && env_width != 0 && env_height != 0;
}
};
std::pair<float, float>

View File

@@ -4,9 +4,11 @@
*/
// standard includes
#include <fstream>
#include <iostream>
// lib includes
#include <boost/core/null_deleter.hpp>
#include <boost/log/attributes/clock.hpp>
#include <boost/log/common.hpp>
#include <boost/log/expressions.hpp>
@@ -16,6 +18,10 @@
// local includes
#include "logging.h"
extern "C" {
#include <libavutil/log.h>
}
using namespace std::literals;
namespace bl = boost::log;
@@ -29,45 +35,182 @@ bl::sources::severity_logger<int> warning(3); // Strange events
bl::sources::severity_logger<int> error(4); // Recoverable errors
bl::sources::severity_logger<int> fatal(5); // Unrecoverable errors
/**
* @brief Flush the log.
*
* EXAMPLES:
* ```cpp
* log_flush();
* ```
*/
void
log_flush() {
sink->flush();
}
BOOST_LOG_ATTRIBUTE_KEYWORD(severity, "Severity", int)
/**
* @brief Print help to stdout.
* @param name The name of the program.
*
* EXAMPLES:
* ```cpp
* print_help("sunshine");
* ```
*/
void
print_help(const char *name) {
std::cout
<< "Usage: "sv << name << " [options] [/path/to/configuration_file] [--cmd]"sv << std::endl
<< " Any configurable option can be overwritten with: \"name=value\""sv << std::endl
<< std::endl
<< " Note: The configuration will be created if it doesn't exist."sv << std::endl
<< std::endl
<< " --help | print help"sv << std::endl
<< " --creds username password | set user credentials for the Web manager"sv << std::endl
<< " --version | print the version of sunshine"sv << std::endl
<< std::endl
<< " flags"sv << std::endl
<< " -0 | Read PIN from stdin"sv << std::endl
<< " -1 | Do not load previously saved state and do retain any state after shutdown"sv << std::endl
<< " | Effectively starting as if for the first time without overwriting any pairings with your devices"sv << std::endl
<< " -2 | Force replacement of headers in video stream"sv << std::endl
<< " -p | Enable/Disable UPnP"sv << std::endl
<< std::endl;
}
namespace logging {
/**
* @brief A destructor that restores the initial state.
*/
deinit_t::~deinit_t() {
deinit();
}
/**
* @brief Deinitialize the logging system.
*
* EXAMPLES:
* ```cpp
* deinit();
* ```
*/
void
deinit() {
log_flush();
bl::core::get()->remove_sink(sink);
sink.reset();
}
/**
* @brief Initialize the logging system.
* @param min_log_level The minimum log level to output.
* @param log_file The log file to write to.
* @returns A deinit_t object that will deinitialize the logging system when it goes out of scope.
*
* EXAMPLES:
* ```cpp
* log_init(2, "sunshine.log");
* ```
*/
[[nodiscard]] std::unique_ptr<deinit_t>
init(int min_log_level, const std::string &log_file) {
if (sink) {
// Deinitialize the logging system before reinitializing it. This can probably only ever be hit in tests.
deinit();
}
setup_av_logging(min_log_level);
sink = boost::make_shared<text_sink>();
boost::shared_ptr<std::ostream> stream { &std::cout, boost::null_deleter() };
sink->locked_backend()->add_stream(stream);
sink->locked_backend()->add_stream(boost::make_shared<std::ofstream>(log_file));
sink->set_filter(severity >= min_log_level);
sink->set_formatter([](const bl::record_view &view, bl::formatting_ostream &os) {
constexpr const char *message = "Message";
constexpr const char *severity = "Severity";
constexpr int DATE_BUFFER_SIZE = 21 + 2 + 1; // Full string plus ": \0"
auto log_level = view.attribute_values()[severity].extract<int>().get();
std::string_view log_type;
switch (log_level) {
case 0:
log_type = "Verbose: "sv;
break;
case 1:
log_type = "Debug: "sv;
break;
case 2:
log_type = "Info: "sv;
break;
case 3:
log_type = "Warning: "sv;
break;
case 4:
log_type = "Error: "sv;
break;
case 5:
log_type = "Fatal: "sv;
break;
};
char _date[DATE_BUFFER_SIZE];
std::time_t t = std::time(nullptr);
strftime(_date, DATE_BUFFER_SIZE, "[%Y:%m:%d:%H:%M:%S]: ", std::localtime(&t));
os << _date << log_type << view.attribute_values()[message].extract<std::string>();
});
// Flush after each log record to ensure log file contents on disk isn't stale.
// This is particularly important when running from a Windows service.
sink->locked_backend()->auto_flush(true);
bl::core::get()->add_sink(sink);
return std::make_unique<deinit_t>();
}
/**
* @brief Setup AV logging.
* @param min_log_level The log level.
*/
void
setup_av_logging(int min_log_level) {
if (min_log_level >= 1) {
av_log_set_level(AV_LOG_QUIET);
}
else {
av_log_set_level(AV_LOG_DEBUG);
}
av_log_set_callback([](void *ptr, int level, const char *fmt, va_list vl) {
static int print_prefix = 1;
char buffer[1024];
av_log_format_line(ptr, level, fmt, vl, buffer, sizeof(buffer), &print_prefix);
if (level <= AV_LOG_ERROR) {
// We print AV_LOG_FATAL at the error level. FFmpeg prints things as fatal that
// are expected in some cases, such as lack of codec support or similar things.
BOOST_LOG(error) << buffer;
}
else if (level <= AV_LOG_WARNING) {
BOOST_LOG(warning) << buffer;
}
else if (level <= AV_LOG_INFO) {
BOOST_LOG(info) << buffer;
}
else if (level <= AV_LOG_VERBOSE) {
// AV_LOG_VERBOSE is less verbose than AV_LOG_DEBUG
BOOST_LOG(debug) << buffer;
}
else {
BOOST_LOG(verbose) << buffer;
}
});
}
/**
* @brief Flush the log.
*
* EXAMPLES:
* ```cpp
* log_flush();
* ```
*/
void
log_flush() {
if (sink) {
sink->flush();
}
}
/**
* @brief Print help to stdout.
* @param name The name of the program.
*
* EXAMPLES:
* ```cpp
* print_help("sunshine");
* ```
*/
void
print_help(const char *name) {
std::cout
<< "Usage: "sv << name << " [options] [/path/to/configuration_file] [--cmd]"sv << std::endl
<< " Any configurable option can be overwritten with: \"name=value\""sv << std::endl
<< std::endl
<< " Note: The configuration will be created if it doesn't exist."sv << std::endl
<< std::endl
<< " --help | print help"sv << std::endl
<< " --creds username password | set user credentials for the Web manager"sv << std::endl
<< " --version | print the version of sunshine"sv << std::endl
<< std::endl
<< " flags"sv << std::endl
<< " -0 | Read PIN from stdin"sv << std::endl
<< " -1 | Do not load previously saved state and do retain any state after shutdown"sv << std::endl
<< " | Effectively starting as if for the first time without overwriting any pairings with your devices"sv << std::endl
<< " -2 | Force replacement of headers in video stream"sv << std::endl
<< " -p | Enable/Disable UPnP"sv << std::endl
<< std::endl;
}
} // namespace logging

View File

@@ -10,7 +10,6 @@
#include <boost/log/common.hpp>
#include <boost/log/sinks.hpp>
extern boost::shared_ptr<boost::log::sinks::asynchronous_sink<boost::log::sinks::text_ostream_backend>> sink;
using text_sink = boost::log::sinks::asynchronous_sink<boost::log::sinks::text_ostream_backend>;
extern boost::log::sources::severity_logger<int> verbose;
@@ -20,8 +19,20 @@ extern boost::log::sources::severity_logger<int> warning;
extern boost::log::sources::severity_logger<int> error;
extern boost::log::sources::severity_logger<int> fatal;
// functions
void
log_flush();
void
print_help(const char *name);
namespace logging {
class deinit_t {
public:
~deinit_t();
};
void
deinit();
[[nodiscard]] std::unique_ptr<deinit_t>
init(int min_log_level, const std::string &log_file);
void
setup_av_logging(int min_log_level);
void
log_flush();
void
print_help(const char *name);
} // namespace logging

View File

@@ -4,13 +4,11 @@
*/
// standard includes
#include <codecvt>
#include <csignal>
#include <fstream>
#include <iostream>
// lib includes
#include <boost/log/expressions.hpp>
// local includes
#include "confighttp.h"
#include "entry_handler.h"
@@ -26,19 +24,10 @@
#include "video.h"
extern "C" {
#include <libavutil/log.h>
#include <rs.h>
}
using namespace std::literals;
namespace bl = boost::log;
struct NoDelete {
void
operator()(void *) {}
};
BOOST_LOG_ATTRIBUTE_KEYWORD(severity, "Severity", int)
std::map<int, std::function<void()>> signal_handlers;
void
@@ -118,84 +107,10 @@ main(int argc, char *argv[]) {
return 0;
}
if (config::sunshine.min_log_level >= 1) {
av_log_set_level(AV_LOG_QUIET);
auto log_deinit_guard = logging::init(config::sunshine.min_log_level, config::sunshine.log_file);
if (!log_deinit_guard) {
BOOST_LOG(error) << "Logging failed to initialize"sv;
}
else {
av_log_set_level(AV_LOG_DEBUG);
}
av_log_set_callback([](void *ptr, int level, const char *fmt, va_list vl) {
static int print_prefix = 1;
char buffer[1024];
av_log_format_line(ptr, level, fmt, vl, buffer, sizeof(buffer), &print_prefix);
if (level <= AV_LOG_ERROR) {
// We print AV_LOG_FATAL at the error level. FFmpeg prints things as fatal that
// are expected in some cases, such as lack of codec support or similar things.
BOOST_LOG(error) << buffer;
}
else if (level <= AV_LOG_WARNING) {
BOOST_LOG(warning) << buffer;
}
else if (level <= AV_LOG_INFO) {
BOOST_LOG(info) << buffer;
}
else if (level <= AV_LOG_VERBOSE) {
// AV_LOG_VERBOSE is less verbose than AV_LOG_DEBUG
BOOST_LOG(debug) << buffer;
}
else {
BOOST_LOG(verbose) << buffer;
}
});
sink = boost::make_shared<text_sink>();
boost::shared_ptr<std::ostream> stream { &std::cout, NoDelete {} };
sink->locked_backend()->add_stream(stream);
sink->locked_backend()->add_stream(boost::make_shared<std::ofstream>(config::sunshine.log_file));
sink->set_filter(severity >= config::sunshine.min_log_level);
sink->set_formatter([message = "Message"s, severity = "Severity"s](const bl::record_view &view, bl::formatting_ostream &os) {
constexpr int DATE_BUFFER_SIZE = 21 + 2 + 1; // Full string plus ": \0"
auto log_level = view.attribute_values()[severity].extract<int>().get();
std::string_view log_type;
switch (log_level) {
case 0:
log_type = "Verbose: "sv;
break;
case 1:
log_type = "Debug: "sv;
break;
case 2:
log_type = "Info: "sv;
break;
case 3:
log_type = "Warning: "sv;
break;
case 4:
log_type = "Error: "sv;
break;
case 5:
log_type = "Fatal: "sv;
break;
};
char _date[DATE_BUFFER_SIZE];
std::time_t t = std::time(nullptr);
strftime(_date, DATE_BUFFER_SIZE, "[%Y:%m:%d:%H:%M:%S]: ", std::localtime(&t));
os << _date << log_type << view.attribute_values()[message].extract<std::string>();
});
// Flush after each log record to ensure log file contents on disk isn't stale.
// This is particularly important when running from a Windows service.
sink->locked_backend()->auto_flush(true);
bl::core::get()->add_sink(sink);
auto fg = util::fail_guard(log_flush);
// logging can begin at this point
// if anything is logged prior to this point, it will appear in stdout, but not in the log viewer in the UI
@@ -227,7 +142,7 @@ main(int argc, char *argv[]) {
nvprefs_instance.modify_application_profile();
// Modify global settings, undo file is produced in the process to restore after improper termination
nvprefs_instance.modify_global_profile();
// Unload dynamic library to survive driver reinstallation
// Unload dynamic library to survive driver re-installation
nvprefs_instance.unload();
}
@@ -320,7 +235,7 @@ main(int argc, char *argv[]) {
auto task = []() {
BOOST_LOG(fatal) << "10 seconds passed, yet Sunshine's still running: Forcing shutdown"sv;
log_flush();
logging::log_flush();
lifetime::debug_trap();
};
force_shutdown = task_pool.pushDelayed(task, 10s).task_id;
@@ -333,7 +248,7 @@ main(int argc, char *argv[]) {
auto task = []() {
BOOST_LOG(fatal) << "10 seconds passed, yet Sunshine's still running: Forcing shutdown"sv;
log_flush();
logging::log_flush();
lifetime::debug_trap();
};
force_shutdown = task_pool.pushDelayed(task, 10s).task_id;
@@ -346,8 +261,8 @@ main(int argc, char *argv[]) {
// If any of the following fail, we log an error and continue event though sunshine will not function correctly.
// This allows access to the UI to fix configuration problems or view the logs.
auto deinit_guard = platf::init();
if (!deinit_guard) {
auto platf_deinit_guard = platf::init();
if (!platf_deinit_guard) {
BOOST_LOG(error) << "Platform failed to initialize"sv;
}

View File

@@ -42,6 +42,8 @@ namespace nvhttp {
namespace fs = std::filesystem;
namespace pt = boost::property_tree;
crypto::cert_chain_t cert_chain;
class SunshineHttpsServer: public SimpleWeb::Server<SimpleWeb::HTTPS> {
public:
SunshineHttpsServer(const std::string &certification_file, const std::string &private_key_file):
@@ -1017,7 +1019,6 @@ namespace nvhttp {
conf_intern.pkey = file_handler::read_file(config::nvhttp.pkey.c_str());
conf_intern.servercert = file_handler::read_file(config::nvhttp.cert.c_str());
crypto::cert_chain_t cert_chain;
for (auto &[_, client] : map_id_client) {
for (auto &cert : client.certs) {
cert_chain.add(crypto::x509(cert));
@@ -1026,15 +1027,15 @@ namespace nvhttp {
auto add_cert = std::make_shared<safe::queue_t<crypto::x509_t>>(30);
// /resume doesn't always get the parameter "localAudioPlayMode"
// /launch will store it in host_audio
// resume doesn't always get the parameter "localAudioPlayMode"
// launch will store it in host_audio
bool host_audio {};
https_server_t https_server { config::nvhttp.cert, config::nvhttp.pkey };
http_server_t http_server;
// Verify certificates after establishing connection
https_server.verify = [&cert_chain, add_cert](SSL *ssl) {
https_server.verify = [add_cert](SSL *ssl) {
crypto::x509_t x509 { SSL_get_peer_certificate(ssl) };
if (!x509) {
BOOST_LOG(info) << "unknown -- denied"sv;
@@ -1148,6 +1149,7 @@ namespace nvhttp {
void
erase_all_clients() {
map_id_client.clear();
cert_chain.clear();
save_state();
}
} // namespace nvhttp

View File

@@ -10,7 +10,9 @@
#include <mutex>
#include <string>
#include "src/config.h"
#include "src/logging.h"
#include "src/stat_trackers.h"
#include "src/thread_safe.h"
#include "src/utility.h"
#include "src/video_colorspace.h"
@@ -19,6 +21,8 @@ extern "C" {
#include <moonlight-common-c/src/Limelight.h>
}
using namespace std::literals;
struct sockaddr;
struct AVFrame;
struct AVBufferRef;
@@ -499,6 +503,22 @@ namespace platf {
int env_width, env_height;
int width, height;
protected:
// collect capture timing data (at loglevel debug)
stat_trackers::min_max_avg_tracker<double> sleep_overshoot_tracker;
void
log_sleep_overshoot(std::chrono::nanoseconds overshoot_ns) {
if (config::sunshine.min_log_level <= 1) {
// Print sleep overshoot stats to debug log every 20 seconds
auto print_info = [&](double min_overshoot, double max_overshoot, double avg_overshoot) {
auto f = stat_trackers::one_digit_after_decimal();
BOOST_LOG(debug) << "Sleep overshoot (min/max/avg): " << f % min_overshoot << "ms/" << f % max_overshoot << "ms/" << f % avg_overshoot << "ms";
};
// std::chrono::nanoseconds overshoot_ns = std::chrono::steady_clock::now() - next_frame;
sleep_overshoot_tracker.collect_and_callback_on_interval(overshoot_ns.count() / 1000000., print_info, 20s);
}
}
};
class mic_t {

View File

@@ -800,16 +800,21 @@ namespace cuda {
handle.reset();
});
sleep_overshoot_tracker.reset();
while (true) {
auto now = std::chrono::steady_clock::now();
if (next_frame > now) {
std::this_thread::sleep_for((next_frame - now) / 3 * 2);
std::this_thread::sleep_for(next_frame - now);
}
while (next_frame > now) {
std::this_thread::sleep_for(1ns);
now = std::chrono::steady_clock::now();
now = std::chrono::steady_clock::now();
std::chrono::nanoseconds overshoot_ns = now - next_frame;
log_sleep_overshoot(overshoot_ns);
next_frame += delay;
if (next_frame < now) { // some major slowdown happened; we couldn't keep up
next_frame = now + delay;
}
next_frame = now + delay;
std::shared_ptr<platf::img_t> img_out;
auto status = snapshot(pull_free_image_cb, img_out, 150ms, *cursor);

View File

@@ -22,7 +22,9 @@ extern "C" {
#define fourcc_mod_code(vendor, val) ((((uint64_t) vendor) << 56) | ((val) &0x00ffffffffffffffULL))
#define DRM_FORMAT_MOD_INVALID fourcc_mod_code(0, ((1ULL << 56) - 1))
#define SUNSHINE_SHADERS_DIR SUNSHINE_ASSETS_DIR "/shaders/opengl"
#if !defined(SUNSHINE_SHADERS_DIR) // for testing this needs to be defined in cmake as we don't do an install
#define SUNSHINE_SHADERS_DIR SUNSHINE_ASSETS_DIR "/shaders/opengl"
#endif
using namespace std::literals;
namespace gl {
@@ -37,7 +39,7 @@ namespace gl {
}
tex_t::~tex_t() {
if (!size() == 0) {
if (size() != 0) {
ctx.DeleteTextures(size(), begin());
}
}

View File

@@ -587,8 +587,8 @@ namespace platf {
weak_strong += data.rumble(tp);
}
std::clamp<std::uint32_t>(weak_strong.first, 0, 0xFFFF);
std::clamp<std::uint32_t>(weak_strong.second, 0, 0xFFFF);
weak_strong.first = std::clamp<std::uint32_t>(weak_strong.first, 0, 0xFFFF);
weak_strong.second = std::clamp<std::uint32_t>(weak_strong.second, 0, 0xFFFF);
old_rumble = weak_strong * gain / 0xFFFF;
return old_rumble;

View File

@@ -1069,7 +1069,7 @@ namespace platf {
}
inline capture_e
refresh(file_t *file, egl::surface_descriptor_t *sd) {
refresh(file_t *file, egl::surface_descriptor_t *sd, std::optional<std::chrono::steady_clock::time_point> &frame_timestamp) {
// Check for a change in HDR metadata
if (connector_id) {
auto connector_props = card.connector_props(*connector_id);
@@ -1080,6 +1080,7 @@ namespace platf {
}
plane_t plane = drmModeGetPlane(card.fd.el, plane_id);
frame_timestamp = std::chrono::steady_clock::now();
auto fb = card.fb(plane.get());
if (!fb) {
@@ -1192,17 +1193,22 @@ namespace platf {
capture(const push_captured_image_cb_t &push_captured_image_cb, const pull_free_image_cb_t &pull_free_image_cb, bool *cursor) override {
auto next_frame = std::chrono::steady_clock::now();
sleep_overshoot_tracker.reset();
while (true) {
auto now = std::chrono::steady_clock::now();
if (next_frame > now) {
std::this_thread::sleep_for((next_frame - now) / 3 * 2);
std::this_thread::sleep_for(next_frame - now);
}
while (next_frame > now) {
std::this_thread::sleep_for(1ns);
now = std::chrono::steady_clock::now();
now = std::chrono::steady_clock::now();
std::chrono::nanoseconds overshoot_ns = now - next_frame;
log_sleep_overshoot(overshoot_ns);
next_frame += delay;
if (next_frame < now) { // some major slowdown happened; we couldn't keep up
next_frame = now + delay;
}
next_frame = now + delay;
std::shared_ptr<platf::img_t> img_out;
auto status = snapshot(pull_free_image_cb, img_out, 1000ms, *cursor);
@@ -1303,7 +1309,8 @@ namespace platf {
egl::surface_descriptor_t sd;
auto status = refresh(fb_fd, &sd);
std::optional<std::chrono::steady_clock::time_point> frame_timestamp;
auto status = refresh(fb_fd, &sd, frame_timestamp);
if (status != capture_e::ok) {
return status;
}
@@ -1330,6 +1337,8 @@ namespace platf {
gl::ctx.GetTextureSubImage(rgb->tex[0], 0, img_offset_x, img_offset_y, 0, width, height, 1, GL_BGRA, GL_UNSIGNED_BYTE, img_out->height * img_out->row_pitch, img_out->data);
img_out->frame_timestamp = frame_timestamp;
if (cursor && captured_cursor.visible) {
blend_cursor(*img_out);
}
@@ -1408,17 +1417,22 @@ namespace platf {
capture(const push_captured_image_cb_t &push_captured_image_cb, const pull_free_image_cb_t &pull_free_image_cb, bool *cursor) {
auto next_frame = std::chrono::steady_clock::now();
sleep_overshoot_tracker.reset();
while (true) {
auto now = std::chrono::steady_clock::now();
if (next_frame > now) {
std::this_thread::sleep_for((next_frame - now) / 3 * 2);
std::this_thread::sleep_for(next_frame - now);
}
while (next_frame > now) {
std::this_thread::sleep_for(1ns);
now = std::chrono::steady_clock::now();
now = std::chrono::steady_clock::now();
std::chrono::nanoseconds overshoot_ns = now - next_frame;
log_sleep_overshoot(overshoot_ns);
next_frame += delay;
if (next_frame < now) { // some major slowdown happened; we couldn't keep up
next_frame = now + delay;
}
next_frame = now + delay;
std::shared_ptr<platf::img_t> img_out;
auto status = snapshot(pull_free_image_cb, img_out, 1000ms, *cursor);
@@ -1456,7 +1470,7 @@ namespace platf {
auto img = (egl::img_descriptor_t *) img_out.get();
img->reset();
auto status = refresh(fb_fd, &img->sd);
auto status = refresh(fb_fd, &img->sd, img->frame_timestamp);
if (status != capture_e::ok) {
return status;
}
@@ -1671,7 +1685,7 @@ namespace platf {
if (!fb->handles[0]) {
BOOST_LOG(error) << "Couldn't get handle for DRM Framebuffer ["sv << plane->fb_id << "]: Probably not permitted"sv;
BOOST_LOG((window_system != window_system_e::X11 || config::video.capture == "kms") ? fatal : error)
<< "You must run [sudo setcap cap_sys_admin+p $(readlink -f sunshine)] for KMS display capture to work!"sv;
<< "You must run [sudo setcap cap_sys_admin+p $(readlink -f $(which sunshine))] for KMS display capture to work!"sv;
break;
}

View File

@@ -10,6 +10,7 @@
// standard includes
#include <fstream>
#include <iostream>
// lib includes
#include <arpa/inet.h>
@@ -98,54 +99,87 @@ namespace platf {
return ifaddr_t { p };
}
/**
* @brief Performs migration if necessary, then returns the appdata directory.
* @details This is used for the log directory, so it cannot invoke Boost logging!
* @return The path of the appdata directory that should be used.
*/
fs::path
appdata() {
bool found = false;
bool migrate_config = true;
const char *dir;
const char *homedir;
fs::path config_path;
static std::once_flag migration_flag;
static fs::path config_path;
// Get the home directory
if ((homedir = getenv("HOME")) == nullptr || strlen(homedir) == 0) {
// If HOME is empty or not set, use the current user's home directory
homedir = getpwuid(geteuid())->pw_dir;
}
// Ensure migration is only attempted once
std::call_once(migration_flag, []() {
bool found = false;
bool migrate_config = true;
const char *dir;
const char *homedir;
const char *migrate_envvar;
// May be set if running under a systemd service with the ConfigurationDirectory= option set.
if ((dir = getenv("CONFIGURATION_DIRECTORY")) != nullptr && strlen(dir) > 0) {
found = true;
config_path = fs::path(dir) / "sunshine"sv;
}
// Otherwise, follow the XDG base directory specification:
// https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html
if (!found && (dir = getenv("XDG_CONFIG_HOME")) != nullptr && strlen(dir) > 0) {
found = true;
config_path = fs::path(dir) / "sunshine"sv;
}
// As a last resort, use the home directory
if (!found) {
migrate_config = false;
config_path = fs::path(homedir) / ".config/sunshine"sv;
}
// Get the home directory
if ((homedir = getenv("HOME")) == nullptr || strlen(homedir) == 0) {
// If HOME is empty or not set, use the current user's home directory
homedir = getpwuid(geteuid())->pw_dir;
}
// migrate from the old config location if necessary
if (migrate_config && found && getenv("SUNSHINE_MIGRATE_CONFIG") == "1"sv) {
fs::path old_config_path = fs::path(homedir) / ".config/sunshine"sv;
if (old_config_path != config_path && fs::exists(old_config_path)) {
if (!fs::exists(config_path)) {
BOOST_LOG(info) << "Migrating config from "sv << old_config_path << " to "sv << config_path;
std::error_code ec;
fs::rename(old_config_path, config_path, ec);
if (ec) {
return old_config_path;
// May be set if running under a systemd service with the ConfigurationDirectory= option set.
if ((dir = getenv("CONFIGURATION_DIRECTORY")) != nullptr && strlen(dir) > 0) {
found = true;
config_path = fs::path(dir) / "sunshine"sv;
}
// Otherwise, follow the XDG base directory specification:
// https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html
if (!found && (dir = getenv("XDG_CONFIG_HOME")) != nullptr && strlen(dir) > 0) {
found = true;
config_path = fs::path(dir) / "sunshine"sv;
}
// As a last resort, use the home directory
if (!found) {
migrate_config = false;
config_path = fs::path(homedir) / ".config/sunshine"sv;
}
// migrate from the old config location if necessary
migrate_envvar = getenv("SUNSHINE_MIGRATE_CONFIG");
if (migrate_config && found && migrate_envvar && strcmp(migrate_envvar, "1") == 0) {
std::error_code ec;
fs::path old_config_path = fs::path(homedir) / ".config/sunshine"sv;
if (old_config_path != config_path && fs::exists(old_config_path, ec)) {
if (!fs::exists(config_path, ec)) {
std::cout << "Migrating config from "sv << old_config_path << " to "sv << config_path << std::endl;
if (!ec) {
// Create the new directory tree if it doesn't already exist
fs::create_directories(config_path, ec);
}
if (!ec) {
// Copy the old directory into the new location
// NB: We use a copy instead of a move so that cross-volume migrations work
fs::copy(old_config_path, config_path, fs::copy_options::recursive | fs::copy_options::copy_symlinks, ec);
}
if (!ec) {
// If the copy was successful, delete the original directory
fs::remove_all(old_config_path, ec);
if (ec) {
std::cerr << "Failed to clean up old config directory: " << ec.message() << std::endl;
// This is not fatal. Next time we start, we'll warn the user to delete the old one.
ec.clear();
}
}
if (ec) {
std::cerr << "Migration failed: " << ec.message() << std::endl;
config_path = old_config_path;
}
}
else {
// We cannot use Boost logging because it hasn't been initialized yet!
std::cerr << "Config exists in both "sv << old_config_path << " and "sv << config_path << ". Using "sv << config_path << " for config" << std::endl;
std::cerr << "It is recommended to remove "sv << old_config_path << std::endl;
}
}
else {
BOOST_LOG(warning) << "Config exists in both "sv << old_config_path << " and "sv << config_path << ", using "sv << config_path << "... it is recommended to remove "sv << old_config_path;
}
}
}
});
return config_path;
}

View File

@@ -129,16 +129,22 @@ namespace wl {
capture(const push_captured_image_cb_t &push_captured_image_cb, const pull_free_image_cb_t &pull_free_image_cb, bool *cursor) override {
auto next_frame = std::chrono::steady_clock::now();
sleep_overshoot_tracker.reset();
while (true) {
auto now = std::chrono::steady_clock::now();
if (next_frame > now) {
std::this_thread::sleep_for((next_frame - now) / 3 * 2);
std::this_thread::sleep_for(next_frame - now);
}
while (next_frame > now) {
now = std::chrono::steady_clock::now();
now = std::chrono::steady_clock::now();
std::chrono::nanoseconds overshoot_ns = now - next_frame;
log_sleep_overshoot(overshoot_ns);
next_frame += delay;
if (next_frame < now) { // some major slowdown happened; we couldn't keep up
next_frame = now + delay;
}
next_frame = now + delay;
std::shared_ptr<platf::img_t> img_out;
auto status = snapshot(pull_free_image_cb, img_out, 1000ms, *cursor);
@@ -259,16 +265,22 @@ namespace wl {
capture(const push_captured_image_cb_t &push_captured_image_cb, const pull_free_image_cb_t &pull_free_image_cb, bool *cursor) override {
auto next_frame = std::chrono::steady_clock::now();
sleep_overshoot_tracker.reset();
while (true) {
auto now = std::chrono::steady_clock::now();
if (next_frame > now) {
std::this_thread::sleep_for((next_frame - now) / 3 * 2);
std::this_thread::sleep_for(next_frame - now);
}
while (next_frame > now) {
now = std::chrono::steady_clock::now();
now = std::chrono::steady_clock::now();
std::chrono::nanoseconds overshoot_ns = now - next_frame;
log_sleep_overshoot(overshoot_ns);
next_frame += delay;
if (next_frame < now) { // some major slowdown happened; we couldn't keep up
next_frame = now + delay;
}
next_frame = now + delay;
std::shared_ptr<platf::img_t> img_out;
auto status = snapshot(pull_free_image_cb, img_out, 1000ms, *cursor);

View File

@@ -481,17 +481,22 @@ namespace platf {
capture(const push_captured_image_cb_t &push_captured_image_cb, const pull_free_image_cb_t &pull_free_image_cb, bool *cursor) override {
auto next_frame = std::chrono::steady_clock::now();
sleep_overshoot_tracker.reset();
while (true) {
auto now = std::chrono::steady_clock::now();
if (next_frame > now) {
std::this_thread::sleep_for((next_frame - now) / 3 * 2);
std::this_thread::sleep_for(next_frame - now);
}
while (next_frame > now) {
std::this_thread::sleep_for(1ns);
now = std::chrono::steady_clock::now();
now = std::chrono::steady_clock::now();
std::chrono::nanoseconds overshoot_ns = now - next_frame;
log_sleep_overshoot(overshoot_ns);
next_frame += delay;
if (next_frame < now) { // some major slowdown happened; we couldn't keep up
next_frame = now + delay;
}
next_frame = now + delay;
std::shared_ptr<platf::img_t> img_out;
auto status = snapshot(pull_free_image_cb, img_out, 1000ms, *cursor);
@@ -535,6 +540,7 @@ namespace platf {
auto img = (x11_img_t *) img_out.get();
XImage *x_img { x11::GetImage(xdisplay.get(), xwindow, offset_x, offset_y, width, height, AllPlanes, ZPixmap) };
img->frame_timestamp = std::chrono::steady_clock::now();
img->width = x_img->width;
img->height = x_img->height;
@@ -621,17 +627,22 @@ namespace platf {
capture(const push_captured_image_cb_t &push_captured_image_cb, const pull_free_image_cb_t &pull_free_image_cb, bool *cursor) override {
auto next_frame = std::chrono::steady_clock::now();
sleep_overshoot_tracker.reset();
while (true) {
auto now = std::chrono::steady_clock::now();
if (next_frame > now) {
std::this_thread::sleep_for((next_frame - now) / 3 * 2);
std::this_thread::sleep_for(next_frame - now);
}
while (next_frame > now) {
std::this_thread::sleep_for(1ns);
now = std::chrono::steady_clock::now();
now = std::chrono::steady_clock::now();
std::chrono::nanoseconds overshoot_ns = now - next_frame;
log_sleep_overshoot(overshoot_ns);
next_frame += delay;
if (next_frame < now) { // some major slowdown happened; we couldn't keep up
next_frame = now + delay;
}
next_frame = now + delay;
std::shared_ptr<platf::img_t> img_out;
auto status = snapshot(pull_free_image_cb, img_out, 1000ms, *cursor);

View File

@@ -154,7 +154,7 @@ namespace platf::dxgi {
SetThreadExecutionState(ES_CONTINUOUS);
});
stat_trackers::min_max_avg_tracker<double> sleep_overshoot_tracker;
sleep_overshoot_tracker.reset();
while (true) {
// This will return false if the HDR state changes or for any number of other
@@ -184,16 +184,8 @@ namespace platf::dxgi {
}
else {
high_precision_sleep(sleep_period);
if (config::sunshine.min_log_level <= 1) {
// Print sleep overshoot stats to debug log every 20 seconds
auto print_info = [&](double min_overshoot, double max_overshoot, double avg_overshoot) {
auto f = stat_trackers::one_digit_after_decimal();
BOOST_LOG(debug) << "Sleep overshoot (min/max/avg): " << f % min_overshoot << "ms/" << f % max_overshoot << "ms/" << f % avg_overshoot << "ms";
};
std::chrono::nanoseconds overshoot_ns = std::chrono::steady_clock::now() - sleep_target;
sleep_overshoot_tracker.collect_and_callback_on_interval(overshoot_ns.count() / 1000000., print_info, 20s);
}
std::chrono::nanoseconds overshoot_ns = std::chrono::steady_clock::now() - sleep_target;
log_sleep_overshoot(overshoot_ns);
status = snapshot(pull_free_image_cb, img_out, 0ms, *cursor);

View File

@@ -25,7 +25,9 @@ extern "C" {
#include <boost/algorithm/string/predicate.hpp>
#define SUNSHINE_SHADERS_DIR SUNSHINE_ASSETS_DIR "/shaders/directx"
#if !defined(SUNSHINE_SHADERS_DIR) // for testing this needs to be defined in cmake as we don't do an install
#define SUNSHINE_SHADERS_DIR SUNSHINE_ASSETS_DIR "/shaders/directx"
#endif
namespace platf {
using namespace std::literals;
}

View File

@@ -1814,7 +1814,7 @@ namespace stream {
// The alternative is that Sunshine can never start another session until it's manually restarted.
auto task = []() {
BOOST_LOG(fatal) << "Hang detected! Session failed to terminate in 10 seconds."sv;
log_flush();
logging::log_flush();
lifetime::debug_trap();
};
auto force_kill = task_pool.pushDelayed(task, 10s).task_id;

View File

@@ -14,7 +14,6 @@ extern "C" {
#include <libavutil/mastering_display_metadata.h>
#include <libavutil/opt.h>
#include <libavutil/pixdesc.h>
#include <libswscale/swscale.h>
}
#include "cbs.h"
@@ -51,12 +50,6 @@ namespace video {
av_buffer_unref(&ref);
}
using avcodec_ctx_t = util::safe_ptr<AVCodecContext, free_ctx>;
using avcodec_frame_t = util::safe_ptr<AVFrame, free_frame>;
using avcodec_buffer_t = util::safe_ptr<AVBufferRef, free_buffer>;
using sws_t = util::safe_ptr<SwsContext, sws_freeContext>;
using img_event_t = std::shared_ptr<safe::event_t<std::shared_ptr<platf::img_t>>>;
namespace nv {
enum class profile_h264_e : int {
@@ -87,11 +80,6 @@ namespace video {
};
} // namespace qsv
platf::mem_type_e
map_base_dev_type(AVHWDeviceType type);
platf::pix_fmt_e
map_pix_fmt(AVPixelFormat fmt);
util::Either<avcodec_buffer_t, int>
dxgi_init_avcodec_hardware_input_buffer(platf::avcodec_encode_device_t *);
util::Either<avcodec_buffer_t, int>
@@ -288,137 +276,6 @@ namespace video {
ALWAYS_REPROBE = 1 << 9, // This is an encoder of last resort and we want to aggressively probe for a better one
};
struct encoder_platform_formats_t {
virtual ~encoder_platform_formats_t() = default;
platf::mem_type_e dev_type;
platf::pix_fmt_e pix_fmt_8bit, pix_fmt_10bit;
};
struct encoder_platform_formats_avcodec: encoder_platform_formats_t {
using init_buffer_function_t = std::function<util::Either<avcodec_buffer_t, int>(platf::avcodec_encode_device_t *)>;
encoder_platform_formats_avcodec(
const AVHWDeviceType &avcodec_base_dev_type,
const AVHWDeviceType &avcodec_derived_dev_type,
const AVPixelFormat &avcodec_dev_pix_fmt,
const AVPixelFormat &avcodec_pix_fmt_8bit,
const AVPixelFormat &avcodec_pix_fmt_10bit,
const init_buffer_function_t &init_avcodec_hardware_input_buffer_function):
avcodec_base_dev_type { avcodec_base_dev_type },
avcodec_derived_dev_type { avcodec_derived_dev_type },
avcodec_dev_pix_fmt { avcodec_dev_pix_fmt },
avcodec_pix_fmt_8bit { avcodec_pix_fmt_8bit },
avcodec_pix_fmt_10bit { avcodec_pix_fmt_10bit },
init_avcodec_hardware_input_buffer { init_avcodec_hardware_input_buffer_function } {
dev_type = map_base_dev_type(avcodec_base_dev_type);
pix_fmt_8bit = map_pix_fmt(avcodec_pix_fmt_8bit);
pix_fmt_10bit = map_pix_fmt(avcodec_pix_fmt_10bit);
}
AVHWDeviceType avcodec_base_dev_type, avcodec_derived_dev_type;
AVPixelFormat avcodec_dev_pix_fmt;
AVPixelFormat avcodec_pix_fmt_8bit, avcodec_pix_fmt_10bit;
init_buffer_function_t init_avcodec_hardware_input_buffer;
};
struct encoder_platform_formats_nvenc: encoder_platform_formats_t {
encoder_platform_formats_nvenc(
const platf::mem_type_e &dev_type,
const platf::pix_fmt_e &pix_fmt_8bit,
const platf::pix_fmt_e &pix_fmt_10bit) {
encoder_platform_formats_t::dev_type = dev_type;
encoder_platform_formats_t::pix_fmt_8bit = pix_fmt_8bit;
encoder_platform_formats_t::pix_fmt_10bit = pix_fmt_10bit;
}
};
struct encoder_t {
std::string_view name;
enum flag_e {
PASSED, // Is supported
REF_FRAMES_RESTRICT, // Set maximum reference frames
CBR, // Some encoders don't support CBR, if not supported --> attempt constant quantatication parameter instead
DYNAMIC_RANGE, // hdr
VUI_PARAMETERS, // AMD encoder with VAAPI doesn't add VUI parameters to SPS
MAX_FLAGS
};
static std::string_view
from_flag(flag_e flag) {
#define _CONVERT(x) \
case flag_e::x: \
return #x##sv
switch (flag) {
_CONVERT(PASSED);
_CONVERT(REF_FRAMES_RESTRICT);
_CONVERT(CBR);
_CONVERT(DYNAMIC_RANGE);
_CONVERT(VUI_PARAMETERS);
_CONVERT(MAX_FLAGS);
}
#undef _CONVERT
return "unknown"sv;
}
struct option_t {
KITTY_DEFAULT_CONSTR_MOVE(option_t)
option_t(const option_t &) = default;
std::string name;
std::variant<int, int *, std::optional<int> *, std::function<int()>, std::string, std::string *> value;
option_t(std::string &&name, decltype(value) &&value):
name { std::move(name) }, value { std::move(value) } {}
};
const std::unique_ptr<const encoder_platform_formats_t> platform_formats;
struct {
std::vector<option_t> common_options;
std::vector<option_t> sdr_options;
std::vector<option_t> hdr_options;
std::vector<option_t> fallback_options;
// QP option to set in the case that CBR/VBR is not supported
// by the encoder. If CBR/VBR is guaranteed to be supported,
// don't specify this option to avoid wasteful encoder probing.
std::optional<option_t> qp;
std::string name;
std::bitset<MAX_FLAGS> capabilities;
bool
operator[](flag_e flag) const {
return capabilities[(std::size_t) flag];
}
std::bitset<MAX_FLAGS>::reference
operator[](flag_e flag) {
return capabilities[(std::size_t) flag];
}
} av1, hevc, h264;
uint32_t flags;
};
struct encode_session_t {
virtual ~encode_session_t() = default;
virtual int
convert(platf::img_t &img) = 0;
virtual void
request_idr_frame() = 0;
virtual void
request_normal_frame() = 0;
virtual void
invalidate_ref_frames(int64_t first_frame, int64_t last_frame) = 0;
};
class avcodec_encode_session_t: public encode_session_t {
public:
avcodec_encode_session_t() = default;
@@ -586,7 +443,7 @@ namespace video {
auto capture_thread_sync = safe::make_shared<capture_thread_sync_ctx_t>(start_capture_sync, end_capture_sync);
#ifdef _WIN32
static encoder_t nvenc {
encoder_t nvenc {
"nvenc"sv,
std::make_unique<encoder_platform_formats_nvenc>(
platf::mem_type_e::dxgi,
@@ -630,7 +487,7 @@ namespace video {
PARALLEL_ENCODING | REF_FRAMES_INVALIDATION // flags
};
#elif !defined(__APPLE__)
static encoder_t nvenc {
encoder_t nvenc {
"nvenc"sv,
std::make_unique<encoder_platform_formats_avcodec>(
#ifdef _WIN32
@@ -718,7 +575,7 @@ namespace video {
#endif
#ifdef _WIN32
static encoder_t quicksync {
encoder_t quicksync {
"quicksync"sv,
std::make_unique<encoder_platform_formats_avcodec>(
AV_HWDEVICE_TYPE_D3D11VA, AV_HWDEVICE_TYPE_QSV,
@@ -799,7 +656,7 @@ namespace video {
PARALLEL_ENCODING | CBR_WITH_VBR | RELAXED_COMPLIANCE | NO_RC_BUF_LIMIT
};
static encoder_t amdvce {
encoder_t amdvce {
"amdvce"sv,
std::make_unique<encoder_platform_formats_avcodec>(
AV_HWDEVICE_TYPE_D3D11VA, AV_HWDEVICE_TYPE_NONE,
@@ -815,6 +672,7 @@ namespace video {
{ "quality"s, &config::video.amd.amd_quality_av1 },
{ "rc"s, &config::video.amd.amd_rc_av1 },
{ "usage"s, &config::video.amd.amd_usage_av1 },
{ "enforce_hrd"s, &config::video.amd.amd_enforce_hrd },
},
{}, // SDR-specific options
{}, // HDR-specific options
@@ -836,6 +694,7 @@ namespace video {
{ "rc"s, &config::video.amd.amd_rc_hevc },
{ "usage"s, &config::video.amd.amd_usage_hevc },
{ "vbaq"s, &config::video.amd.amd_vbaq },
{ "enforce_hrd"s, &config::video.amd.amd_enforce_hrd },
},
{}, // SDR-specific options
{}, // HDR-specific options
@@ -855,6 +714,7 @@ namespace video {
{ "rc"s, &config::video.amd.amd_rc_h264 },
{ "usage"s, &config::video.amd.amd_usage_h264 },
{ "vbaq"s, &config::video.amd.amd_vbaq },
{ "enforce_hrd"s, &config::video.amd.amd_enforce_hrd },
},
// SDR-specific options
{},
@@ -871,7 +731,7 @@ namespace video {
};
#endif
static encoder_t software {
encoder_t software {
"software"sv,
std::make_unique<encoder_platform_formats_avcodec>(
AV_HWDEVICE_TYPE_NONE, AV_HWDEVICE_TYPE_NONE,
@@ -936,7 +796,7 @@ namespace video {
};
#ifdef __linux__
static encoder_t vaapi {
encoder_t vaapi {
"vaapi"sv,
std::make_unique<encoder_platform_formats_avcodec>(
AV_HWDEVICE_TYPE_VAAPI, AV_HWDEVICE_TYPE_NONE,
@@ -1004,7 +864,7 @@ namespace video {
#endif
#ifdef __APPLE__
static encoder_t videotoolbox {
encoder_t videotoolbox {
"videotoolbox"sv,
std::make_unique<encoder_platform_formats_avcodec>(
AV_HWDEVICE_TYPE_VIDEOTOOLBOX, AV_HWDEVICE_TYPE_NONE,

View File

@@ -11,11 +11,181 @@
extern "C" {
#include <libavcodec/avcodec.h>
#include <libswscale/swscale.h>
}
struct AVPacket;
namespace video {
platf::mem_type_e
map_base_dev_type(AVHWDeviceType type);
platf::pix_fmt_e
map_pix_fmt(AVPixelFormat fmt);
void
free_ctx(AVCodecContext *ctx);
void
free_frame(AVFrame *frame);
void
free_buffer(AVBufferRef *ref);
using avcodec_ctx_t = util::safe_ptr<AVCodecContext, free_ctx>;
using avcodec_frame_t = util::safe_ptr<AVFrame, free_frame>;
using avcodec_buffer_t = util::safe_ptr<AVBufferRef, free_buffer>;
using sws_t = util::safe_ptr<SwsContext, sws_freeContext>;
using img_event_t = std::shared_ptr<safe::event_t<std::shared_ptr<platf::img_t>>>;
struct encoder_platform_formats_t {
virtual ~encoder_platform_formats_t() = default;
platf::mem_type_e dev_type;
platf::pix_fmt_e pix_fmt_8bit, pix_fmt_10bit;
};
struct encoder_platform_formats_avcodec: encoder_platform_formats_t {
using init_buffer_function_t = std::function<util::Either<avcodec_buffer_t, int>(platf::avcodec_encode_device_t *)>;
encoder_platform_formats_avcodec(
const AVHWDeviceType &avcodec_base_dev_type,
const AVHWDeviceType &avcodec_derived_dev_type,
const AVPixelFormat &avcodec_dev_pix_fmt,
const AVPixelFormat &avcodec_pix_fmt_8bit,
const AVPixelFormat &avcodec_pix_fmt_10bit,
const init_buffer_function_t &init_avcodec_hardware_input_buffer_function):
avcodec_base_dev_type { avcodec_base_dev_type },
avcodec_derived_dev_type { avcodec_derived_dev_type },
avcodec_dev_pix_fmt { avcodec_dev_pix_fmt },
avcodec_pix_fmt_8bit { avcodec_pix_fmt_8bit },
avcodec_pix_fmt_10bit { avcodec_pix_fmt_10bit },
init_avcodec_hardware_input_buffer { init_avcodec_hardware_input_buffer_function } {
dev_type = map_base_dev_type(avcodec_base_dev_type);
pix_fmt_8bit = map_pix_fmt(avcodec_pix_fmt_8bit);
pix_fmt_10bit = map_pix_fmt(avcodec_pix_fmt_10bit);
}
AVHWDeviceType avcodec_base_dev_type, avcodec_derived_dev_type;
AVPixelFormat avcodec_dev_pix_fmt;
AVPixelFormat avcodec_pix_fmt_8bit, avcodec_pix_fmt_10bit;
init_buffer_function_t init_avcodec_hardware_input_buffer;
};
struct encoder_platform_formats_nvenc: encoder_platform_formats_t {
encoder_platform_formats_nvenc(
const platf::mem_type_e &dev_type,
const platf::pix_fmt_e &pix_fmt_8bit,
const platf::pix_fmt_e &pix_fmt_10bit) {
encoder_platform_formats_t::dev_type = dev_type;
encoder_platform_formats_t::pix_fmt_8bit = pix_fmt_8bit;
encoder_platform_formats_t::pix_fmt_10bit = pix_fmt_10bit;
}
};
struct encoder_t {
std::string_view name;
enum flag_e {
PASSED, // Is supported
REF_FRAMES_RESTRICT, // Set maximum reference frames
CBR, // Some encoders don't support CBR, if not supported --> attempt constant quantatication parameter instead
DYNAMIC_RANGE, // hdr
VUI_PARAMETERS, // AMD encoder with VAAPI doesn't add VUI parameters to SPS
MAX_FLAGS
};
static std::string_view
from_flag(flag_e flag) {
#define _CONVERT(x) \
case flag_e::x: \
return std::string_view(#x)
switch (flag) {
_CONVERT(PASSED);
_CONVERT(REF_FRAMES_RESTRICT);
_CONVERT(CBR);
_CONVERT(DYNAMIC_RANGE);
_CONVERT(VUI_PARAMETERS);
_CONVERT(MAX_FLAGS);
}
#undef _CONVERT
return { "unknown" };
}
struct option_t {
KITTY_DEFAULT_CONSTR_MOVE(option_t)
option_t(const option_t &) = default;
std::string name;
std::variant<int, int *, std::optional<int> *, std::function<int()>, std::string, std::string *> value;
option_t(std::string &&name, decltype(value) &&value):
name { std::move(name) }, value { std::move(value) } {}
};
const std::unique_ptr<const encoder_platform_formats_t> platform_formats;
struct codec_t {
std::vector<option_t> common_options;
std::vector<option_t> sdr_options;
std::vector<option_t> hdr_options;
std::vector<option_t> fallback_options;
// QP option to set in the case that CBR/VBR is not supported
// by the encoder. If CBR/VBR is guaranteed to be supported,
// don't specify this option to avoid wasteful encoder probing.
std::optional<option_t> qp;
std::string name;
std::bitset<MAX_FLAGS> capabilities;
bool
operator[](flag_e flag) const {
return capabilities[(std::size_t) flag];
}
std::bitset<MAX_FLAGS>::reference
operator[](flag_e flag) {
return capabilities[(std::size_t) flag];
}
} av1, hevc, h264;
uint32_t flags;
};
struct encode_session_t {
virtual ~encode_session_t() = default;
virtual int
convert(platf::img_t &img) = 0;
virtual void
request_idr_frame() = 0;
virtual void
request_normal_frame() = 0;
virtual void
invalidate_ref_frames(int64_t first_frame, int64_t last_frame) = 0;
};
// encoders
extern encoder_t software;
#if !defined(__APPLE__)
extern encoder_t nvenc; // available for windows and linux
#endif
#ifdef _WIN32
extern encoder_t amdvce;
extern encoder_t quicksync;
#endif
#ifdef __linux__
extern encoder_t vaapi;
#endif
#ifdef __APPLE__
extern encoder_t videotoolbox;
#endif
struct packet_raw_t {
virtual ~packet_raw_t() = default;
@@ -154,6 +324,8 @@ namespace video {
config_t config,
void *channel_data);
bool
validate_encoder(encoder_t &encoder, bool expect_failure);
int
probe_encoders();
} // namespace video

View File

@@ -11,22 +11,22 @@
<div class="collapse navbar-collapse" id="navbarSupportedContent">
<ul class="navbar-nav me-auto mb-2 mb-lg-0">
<li class="nav-item">
<a class="nav-link" href="/"><i class="fas fa-fw fa-home"></i> Home</a>
<a class="nav-link" href="/"><i class="fas fa-fw fa-home"></i> {{ $t('navbar.home') }}</a>
</li>
<li class="nav-item">
<a class="nav-link" href="/pin"><i class="fas fa-fw fa-unlock"></i> PIN</a>
<a class="nav-link" href="/pin"><i class="fas fa-fw fa-unlock"></i> {{ $t('navbar.pin') }}</a>
</li>
<li class="nav-item">
<a class="nav-link" href="/apps"><i class="fas fa-fw fa-stream"></i> Applications</a>
<a class="nav-link" href="/apps"><i class="fas fa-fw fa-stream"></i> {{ $t('navbar.applications') }}</a>
</li>
<li class="nav-item">
<a class="nav-link" href="/config"><i class="fas fa-fw fa-cog"></i> Configuration</a>
<a class="nav-link" href="/config"><i class="fas fa-fw fa-cog"></i> {{ $t('navbar.configuration') }}</a>
</li>
<li class="nav-item">
<a class="nav-link" href="/password"><i class="fas fa-fw fa-user-shield"></i> Change Password</a>
<a class="nav-link" href="/password"><i class="fas fa-fw fa-user-shield"></i> {{ $t('navbar.password') }}</a>
</li>
<li class="nav-item">
<a class="nav-link" href="/troubleshooting"><i class="fas fa-fw fa-info"></i> Troubleshooting</a>
<a class="nav-link" href="/troubleshooting"><i class="fas fa-fw fa-info"></i> {{ $t('navbar.troubleshoot') }}</a>
</li>
</ul>
</div>

View File

@@ -1,35 +1,32 @@
<template>
<div class="card p-2">
<div class="card-body">
<h2>Resources</h2>
<h2>{{ $t('resource_card.resources') }}</h2>
<br>
<p>
Resources for Sunshine!
</p>
<p>{{ $t('resource_card.resources_desc') }}</p>
<div class="card-group p-4 align-items-center">
<a class="btn btn-success m-1" href="https://app.lizardbyte.dev" target="_blank">LizardByte Website</a>
<a class="btn btn-success m-1" href="https://app.lizardbyte.dev" target="_blank">
{{ $t('resource_card.lizardbyte_website') }}</a>
<a class="btn btn-primary m-1" href="https://app.lizardbyte.dev/discord" target="_blank">
<i class="fab fa-fw fa-discord"></i> Discord</a>
<a class="btn btn-secondary m-1" href="https://github.com/LizardByte/Sunshine/discussions" target="_blank">
<i class="fab fa-fw fa-github"></i> Github Discussions</a>
<i class="fab fa-fw fa-github"></i> {{ $t('resource_card.github_discussions') }}</a>
</div>
</div>
</div>
<!-- Legal -->
<div class="card p-2 mt-4">
<div class="card-body">
<h2>Legal</h2>
<h2>{{ $t('resource_card.legal') }}</h2>
<br>
<p>
By continuing to use this software you agree to the terms and conditions in the following documents.
</p>
<p>{{ $t('resource_card.legal_desc') }}</p>
<div class="card-group p-4 align-items-center">
<a class="btn btn-danger m-1" href="https://github.com/LizardByte/Sunshine/blob/master/LICENSE"
target="_blank">
<i class="fas fa-fw fa-file-alt"></i> License</a>
<i class="fas fa-fw fa-file-alt"></i> {{ $t('resource_card.license') }}</a>
<a class="btn btn-danger m-1" href="https://github.com/LizardByte/Sunshine/blob/master/NOTICE"
target="_blank">
<i class="fas fa-fw fa-exclamation"></i> Third Party Notice</a>
<i class="fas fa-fw fa-exclamation"></i> {{ $t('resource_card.third_party_notice') }}</a>
</div>
</div>
</div>

View File

@@ -70,19 +70,19 @@
</style>
</head>
<body id="app">
<body id="app" v-cloak>
<Navbar></Navbar>
<div class="container">
<div class="my-4">
<h1>Applications</h1>
<div>Applications are refreshed only when Client is restarted</div>
<h1>{{ $t('apps.applications_title') }}</h1>
<div>{{ $t('apps.applications_desc') }}</div>
</div>
<div class="card p-4">
<table class="table">
<thead>
<tr>
<th scope="col">Name</th>
<th scope="col">Actions</th>
<th scope="col">{{ $t('apps.name') }}</th>
<th scope="col">{{ $t('apps.actions') }}</th>
</tr>
</thead>
<tbody>
@@ -90,10 +90,10 @@
<td>{{app.name}}</td>
<td>
<button class="btn btn-primary mx-1" @click="editApp(i)">
<i class="fas fa-edit"></i> Edit
<i class="fas fa-edit"></i> {{ $t('apps.edit') }}
</button>
<button class="btn btn-danger mx-1" @click="showDeleteForm(i)">
<i class="fas fa-trash"></i> Delete
<i class="fas fa-trash"></i> {{ $t('apps.delete') }}
</button>
</td>
</tr>
@@ -104,53 +104,42 @@
<div class="p-4">
<!-- Application Name -->
<div class="mb-3">
<label for="appName" class="form-label">Application Name</label>
<label for="appName" class="form-label">{{ $t('apps.app_name') }}</label>
<input type="text" class="form-control" id="appName" aria-describedby="appNameHelp" v-model="editForm.name" />
<div id="appNameHelp" class="form-text">
Application Name, as shown on Moonlight
</div>
<div id="appNameHelp" class="form-text">{{ $t('apps.app_name_desc') }}</div>
</div>
<!-- output -->
<div class="mb-3">
<label for="appOutput" class="form-label">Output</label>
<label for="appOutput" class="form-label">{{ $t('apps.output_name') }}</label>
<input type="text" class="form-control monospace" id="appOutput" aria-describedby="appOutputHelp"
v-model="editForm.output" />
<div id="appOutputHelp" class="form-text">
The file where the output of the command is stored, if it is not
specified, the output is ignored
</div>
<div id="appOutputHelp" class="form-text">{{ $t('apps.output_desc') }}</div>
</div>
<!-- prep-cmd -->
<div class="mb-3">
<label for="excludeGlobalPrep" class="form-label">Global Prep Commands</label>
<label for="excludeGlobalPrep" class="form-label">{{ $t('apps.global_prep_name') }}</label>
<select id="excludeGlobalPrep" class="form-select" v-model="editForm['exclude-global-prep-cmd']">
<option v-for="val in [false, true]" :value="val">
{{ !val ? 'Enabled' : 'Disabled' }}
{{ !val ? $t('_common.enabled') : $t('_common.disabled') }}
</option>
</select>
<div class="form-text">
Enable/Disable the execution of Global Prep Commands for this
application.
</div>
<div class="form-text">{{ $t('apps.global_prep_desc') }}</div>
</div>
<div class="mb-3">
<label for="appName" class="form-label">Command Preparations</label>
<div class="form-text">
A list of commands to be run before/after this application.<br>
If any of the prep-commands fail, starting the application is aborted.
</div>
<label for="appName" class="form-label">{{ $t('apps.cmd_prep_name') }}</label>
<div class="form-text">{{ $t('apps.cmd_prep_desc') }}</div>
<div class="d-flex justify-content-start mb-3 mt-3" v-if="editForm['prep-cmd'].length === 0">
<button class="btn btn-success" @click="addPrepCmd">
<i class="fas fa-plus mr-1"></i> Add Commands
<i class="fas fa-plus mr-1"></i> {{ $t('apps.add_cmds') }}
</button>
</div>
<table class="table" v-if="editForm['prep-cmd'].length > 0">
<thead>
<tr>
<th scope="col"><i class="fas fa-play"></i> Do Command</th>
<th scope="col"><i class="fas fa-undo"></i> Undo Command</th>
<th scope="col"><i class="fas fa-play"></i> {{ $t('_common.do_cmd') }}</th>
<th scope="col"><i class="fas fa-undo"></i> {{ $t('_common.undo_cmd') }}</th>
<th scope="col" v-if="platform === 'windows'">
<i class="fas fa-shield-alt"></i> Run as Admin
<i class="fas fa-shield-alt"></i> {{ $t('_common.run_as') }}
</th>
<th scope="col"></th>
</tr>
@@ -167,7 +156,7 @@
<div class="form-check">
<input type="checkbox" class="form-check-input" :id="'prep-cmd-admin-' + i" v-model="c.elevated"
true-value="true" false-value="false" />
<label :for="'prep-cmd-admin-' + i" class="form-check-label">Elevated</label>
<label :for="'prep-cmd-admin-' + i" class="form-check-label">{{ $t('_common.elevated') }}</label>
</div>
</td>
<td>
@@ -184,7 +173,7 @@
</div>
<!-- detached -->
<div class="mb-3">
<label for="appName" class="form-label">Detached Commands</label>
<label for="appName" class="form-label">{{ $t('apps.detached_cmds') }}</label>
<div v-for="(c,i) in editForm.detached" class="d-flex justify-content-between my-2">
<input type="text" v-model="editForm.detached[i]" class="form-control monospace">
<button class="btn btn-danger mx-2" @click="editForm.detached.splice(i,1)">
@@ -193,92 +182,72 @@
</div>
<div class="d-flex justify-content-between">
<button class="btn btn-success" @click="editForm.detached.push('');">
<i class="fas fa-plus mr-1"></i> Add Detached Command
<i class="fas fa-plus mr-1"></i> {{ $t('apps.detached_cmds_add') }}
</button>
</div>
<div class="form-text">
A list of commands to be run in the background.<br>
<b>Note:</b> If the path to the command executable contains spaces, you must enclose it in quotes.
{{ $t('apps.detached_cmds_desc') }}<br>
<b>{{ $t('_common.note') }}</b> {{ $t('apps.detached_cmds_note') }}
</div>
</div>
<!-- command -->
<div class="mb-3">
<label for="appCmd" class="form-label">Command</label>
<label for="appCmd" class="form-label">{{ $t('apps.cmd') }}</label>
<input type="text" class="form-control monospace" id="appCmd" aria-describedby="appCmdHelp"
v-model="editForm.cmd" />
<div id="appCmdHelp" class="form-text">
The main application to start. If blank, no application will be started.<br>
<b>Note:</b> If the path to the command executable contains spaces, you must enclose it in quotes.
{{ $t('apps.cmd_desc') }}<br>
<b>{{ $t('_common.note') }}</b> {{ $t('apps.cmd_note') }}
</div>
</div>
<!-- working dir -->
<div class="mb-3">
<label for="appWorkingDir" class="form-label">Working Directory</label>
<label for="appWorkingDir" class="form-label">{{ $t('apps.working_dir') }}</label>
<input type="text" class="form-control monospace" id="appWorkingDir" aria-describedby="appWorkingDirHelp"
v-model="editForm['working-dir']" />
<div id="appWorkingDirHelp" class="form-text">
The working directory that should be passed to the process. For
example, some applications use the working directory to search for
configuration files. If not set, Sunshine will default to the parent
directory of the command
</div>
<div id="appWorkingDirHelp" class="form-text">{{ $t('apps.working_dir_desc') }}</div>
</div>
<!-- elevation -->
<div class="mb-3 form-check" v-if="platform === 'windows'">
<label for="appElevation" class="form-check-label">Run as administrator</label>
<label for="appElevation" class="form-check-label">{{ $t('_common.run_as') }}</label>
<input type="checkbox" class="form-check-input" id="appElevation" v-model="editForm.elevated"
true-value="true" false-value="false" />
<div class="form-text">
This can be necessary for some applications that require administrator
permissions to run properly.
</div>
<div class="form-text">{{ $t('apps.run_as_desc') }}</div>
</div>
<!-- auto-detach -->
<div class="mb-3 form-check">
<label for="autoDetach" class="form-check-label">Continue streaming if the application exits quickly</label>
<label for="autoDetach" class="form-check-label">{{ $t('apps.auto_detach') }}</label>
<input type="checkbox" class="form-check-input" id="autoDetach" v-model="editForm['auto-detach']"
true-value="true" false-value="false" />
<div class="form-text">
This will attempt to automatically detect launcher-type apps that close
quickly after launching another program or instance of themselves. When
a launcher-type app is detected, it is treated as a detached app.
</div>
<div class="form-text">{{ $t('apps.auto_detach_desc') }}</div>
</div>
<!-- wait for all processes -->
<div class="mb-3 form-check">
<label for="waitAll" class="form-check-label">Continue streaming until all app processes exit</label>
<label for="waitAll" class="form-check-label">{{ $t('apps.wait_all') }}</label>
<input type="checkbox" class="form-check-input" id="waitAll" v-model="editForm['wait-all']"
true-value="true" false-value="false" />
<div class="form-text">
This will continue streaming until all processes started by the app have terminated.
When unchecked, streaming will stop when the initial app process exits, even if other
app processes are still running.
</div>
<div class="form-text">{{ $t('apps.wait_all_desc') }}</div>
</div>
<!-- exit timeout -->
<div class="mb-3">
<label for="exitTimeout" class="form-label">Exit Timeout</label>
<label for="exitTimeout" class="form-label">{{ $t('apps.exit_timeout') }}</label>
<input type="text" class="form-control monospace" id="exitTimeout" aria-describedby="exitTimeoutHelp"
v-model="editForm['exit-timeout']" />
<div id="exitTimeoutHelp" class="form-text">
Number of seconds to wait for all app processes to gracefully exit when requested to quit.<br>
If unset, the default is to wait up to 5 seconds. If set to zero or a negative value,
the app will be immediately terminated.
</div>
<div id="exitTimeoutHelp" class="form-text">{{ $t('apps.exit_timeout_desc') }}</div>
</div>
<div class="mb-3">
<label for="appImagePath" class="form-label">Image</label>
<label for="appImagePath" class="form-label">{{ $t('apps.image') }}</label>
<div class="input-group dropup">
<input type="text" class="form-control monospace" id="appImagePath" aria-describedby="appImagePathHelp"
v-model="editForm['image-path']" />
<button class="btn btn-secondary dropdown-toggle" type="button" id="findCoverToggle"
aria-expanded="false" @click="showCoverFinder" ref="coverFinderDropdown">
Find Cover
{{ $t('apps.find_cover') }}
</button>
<div class="dropdown-menu dropdown-menu-end w-50 cover-finder overflow-hidden"
aria-labelledby="findCoverToggle">
<div class="modal-header px-2">
<h4 class="modal-title">Covers Found</h4>
<h4 class="modal-title">{{ $t('apps.covers_found') }}</h4>
<button type="button" class="btn-close mr-2" aria-label="Close" @click="closeCoverFinder"></button>
</div>
<div class="modal-body cover-results px-3 pt-3" :class="{ busy: coverFinderBusy }">
@@ -286,7 +255,7 @@
<div v-if="coverSearching" class="col-12 col-sm-6 col-lg-4 mb-3">
<div class="cover-container">
<div class="spinner-border" role="status">
<span class="visually-hidden">Loading...</span>
<span class="visually-hidden">{{ $t('apps.loading') }}</span>
</div>
</div>
</div>
@@ -303,100 +272,94 @@
</div>
</div>
</div>
<div id="appImagePathHelp" class="form-text">
Application icon/picture/image path that will be sent to client. Image
must be a PNG file. If not set, Sunshine will send default box image.
</div>
<div id="appImagePathHelp" class="form-text">{{ $t('apps.image_desc') }}</div>
</div>
<div class="env-hint alert alert-info">
<div class="form-text">
<h4>About Environment Variables</h4>
All commands get these environment variables by default:
<h4>{{ $t('apps.env_vars_about') }}</h4>
{{ $t('apps.env_vars_desc') }}
</div>
<table class="env-table">
<tr>
<td><b>Var Name</b></td>
<td><b>{{ $t('apps.env_var_name') }}</b></td>
<td><b></b></td>
</tr>
<tr>
<td style="font-family: monospace">SUNSHINE_APP_ID</td>
<td>App ID</td>
<td>{{ $t('apps.env_app_id') }}</td>
</tr>
<tr>
<td style="font-family: monospace">SUNSHINE_APP_NAME</td>
<td>App Name</td>
<td>{{ $t('apps.env_app_name') }}</td>
</tr>
<tr>
<td style="font-family: monospace">SUNSHINE_CLIENT_WIDTH</td>
<td>The Width requested by the client</td>
<td>{{ $t('apps.env_client_width') }}</td>
</tr>
<tr>
<td style="font-family: monospace">SUNSHINE_CLIENT_HEIGHT</td>
<td>The Height requested by the client</td>
<td>{{ $t('apps.env_client_height') }}</td>
</tr>
<tr>
<td style="font-family: monospace">SUNSHINE_CLIENT_FPS</td>
<td>The FPS requested by the client</td>
<td>{{ $t('apps.env_client_fps') }}</td>
</tr>
<tr>
<td style="font-family: monospace">SUNSHINE_CLIENT_HDR</td>
<td>(true/false) if HDR is enabled by the client</td>
<td>{{ $t('apps.env_client_hdr') }}</td>
</tr>
<tr>
<td style="font-family: monospace">SUNSHINE_CLIENT_GCMAP</td>
<td>(int) the requested gamepad mask, in a bitset/bitfield format</td>
<td>{{ $t('apps.env_client_gcmap') }}</td>
</tr>
<tr>
<td style="font-family: monospace">SUNSHINE_CLIENT_HOST_AUDIO</td>
<td>(true/false) if the client has requested host audio</td>
<td>{{ $t('apps.env_client_host_audio') }}</td>
</tr>
<tr>
<td style="font-family: monospace">SUNSHINE_CLIENT_ENABLE_SOPS</td>
<td>(true/false) if the client has requested the option to optimize the game for optimal
streaming</td>
<td>{{ $t('apps.env_client_enable_sops') }}</td>
</tr>
<tr>
<td style="font-family: monospace">SUNSHINE_CLIENT_AUDIO_CONFIGURATION</td>
<td>The Audio Configuration requested by the client (2.0/5.1/7.1)</td>
<td>{{ $t('apps.env_client_audio_config') }}</td>
</tr>
</table>
<div class="form-text" v-if="platform === 'windows'"><b>Example - QRes for Resolution
Automation:</b>
<pre>cmd /C &lt;qres path&gt;\QRes.exe /X:%SUNSHINE_CLIENT_WIDTH% /Y:%SUNSHINE_CLIENT_HEIGHT%</pre>
<div class="form-text" v-if="platform === 'windows'"><b>{{ $t('apps.env_qres_example') }}</b>
<pre>cmd /C &lt;{{ $t('apps.env_qres_path') }}&gt;\QRes.exe /X:%SUNSHINE_CLIENT_WIDTH% /Y:%SUNSHINE_CLIENT_HEIGHT%</pre>
</div>
<div class="form-text" v-else-if="platform === 'linux'"><b>Example - Xrandr for Resolution
Automation:</b>
<div class="form-text" v-else-if="platform === 'linux'"><b>{{ $t('apps.env_xrandr_example') }}</b>
<pre>sh -c "xrandr --output HDMI-1 --mode \"${SUNSHINE_CLIENT_WIDTH}x${SUNSHINE_CLIENT_HEIGHT}\" --rate 60"</pre>
</div>
<div class="form-text" v-else-if="platform === 'macos'"><b>Example - displayplacer for
Resolution
Automation:</b>
<pre>sh -c "displayplacer "id:<screenId> res:${SUNSHINE_CLIENT_WIDTH}x${SUNSHINE_CLIENT_HEIGHT} hz:60 scaling:on origin:(0,0) degree:0""</pre>
<div class="form-text" v-else-if="platform === 'macos'"><b>{{ $t('apps.env_displayplacer_example') }}</b>
<pre>sh -c "displayplacer "id:&lt;screenId&gt; res:${SUNSHINE_CLIENT_WIDTH}x${SUNSHINE_CLIENT_HEIGHT} hz:60 scaling:on origin:(0,0) degree:0""</pre>
</div>
<div class="form-text"><a
href="https://docs.lizardbyte.dev/projects/sunshine/en/latest/about/guides/app_examples.html"
target="_blank">See More</a></div>
target="_blank">{{ $t('_common.see_more') }}</a></div>
</div>
<!-- Save buttons -->
<div class="d-flex">
<button @click="showEditForm = false" class="btn btn-secondary m-2">
Cancel
{{ $t('_common.cancel') }}
</button>
<button class="btn btn-primary m-2" @click="save">Save</button>
<button class="btn btn-primary m-2" @click="save">{{ $t('_common.save') }}</button>
</div>
</div>
</div>
<div class="mt-2" v-else>
<button class="btn btn-primary" @click="newApp">
<i class="fas fa-plus"></i> Add New
<i class="fas fa-plus"></i> {{ $t('apps.add_new') }}
</button>
</div>
</div>
</body>
<script type="module">
import { createApp } from 'vue';
import i18n from './locale.js'
import Navbar from './Navbar.vue'
import {Dropdown} from 'bootstrap'
const app = createApp({
components: {
Navbar
@@ -598,6 +561,9 @@
}
});
app.mount("#app")
//Wait for locale initialization, then render
i18n().then(i18n => {
app.use(i18n);
app.mount('#app');
});
</script>

File diff suppressed because it is too large Load Diff

View File

@@ -5,16 +5,16 @@
<%- header %>
</head>
<body id="app">
<body id="app" v-cloak>
<Navbar></Navbar>
<div id="content" class="container">
<h1 class="my-4">Hello, Sunshine!</h1>
<p>Sunshine is a self-hosted game stream host for Moonlight.</p>
<h1 class="my-4">{{ $t('index.welcome') }}</h1>
<p>{{ $t('index.description') }}</p>
<div class="alert alert-danger" v-if="fancyLogs.find(x => x.level === 'Fatal')">
<div style="line-height: 32px;">
<i class="fas fa-circle-exclamation" style="font-size: 32px;margin-right: 0.25em;"></i>
<b>Attention!</b> Sunshine detected these errors during startup. We <b>STRONGLY RECOMMEND</b> fixing them
before streaming.<br>
<p v-html="$t('index.startup_errors')"></p>
<br>
</div>
<ul>
<li v-for="v in fancyLogs.filter(x => x.level === 'Fatal')">{{v.value}}</li>
@@ -27,20 +27,22 @@
<h2>Version {{version}}</h2>
<br>
<div v-if="loading">
Loading Latest Release...
{{ $t('index.loading_latest') }}
</div>
<div class="alert alert-success" v-if="buildVersionIsDirty">
Thank you for helping to make Sunshine a better software! 🌇
{{ $t('index.version_dirty') }} 🌇
</div>
<div v-else-if="!nightlyBuildAvailable && !stableBuildAvailable && !buildVersionIsDirty">
<div class="alert alert-success">
You're running the latest version of Sunshine
{{ $t('index.version_latest') }}
</div>
</div>
<div v-if="nightlyBuildAvailable">
<div class="alert alert-warning">
<div class="d-flex justify-content-between">
<div class="my-2">A new <b>Nightly</b> Version is Available!</div>
<div class="my-2">
<p v-html="$t('index.new_nightly')"></p>
</div>
<a class="btn btn-success m-1" href="https://github.com/LizardByte/Sunshine/releases/nightly-dev"
target="_blank">Download</a>
</div>
@@ -51,8 +53,10 @@
<div v-if="stableBuildAvailable">
<div class="alert alert-warning">
<div class="d-flex justify-content-between">
<div class="my-2">A new <b>Stable</b> Version is Available!</div>
<a class="btn btn-success m-1" :href="githubVersion.html_url" target="_blank">Download</a>
<div class="my-2">
<p v-html="$t('index.new_stable')"></p>
</div>
<a class="btn btn-success m-1" :href="githubVersion.html_url" target="_blank">{{ $t('index.download') }}</a>
</div>
<h3>{{githubVersion.name}}</h3>
<pre>{{githubVersion.body}}</pre>
@@ -69,8 +73,10 @@
<script type="module">
import { createApp } from 'vue'
import i18n from './locale.js'
import Navbar from './Navbar.vue'
import ResourceCard from './ResourceCard.vue'
console.log("Hello, Sunshine!")
let app = createApp({
components: {
@@ -106,10 +112,16 @@
stableBuildAvailable() {
// If we can't get versions, return false
if (!this.githubVersion || !this.version) return false;
// Get the GitHub version tag
let v = this.githubVersion.name;
let v_github = this.githubVersion.name;
// If the version starts with a v, remove it
if (v.indexOf("v") === 0) v = v.substring(1);
if (v_github.indexOf("v") === 0) v_github = v_github.substring(1);
// Get the current version
let v_this = this.version;
// If the version starts with a v, remove it
if (v_this.indexOf("v") === 0) v_this = v_this.substring(1);
// if nightly or dirty, we do an additional check to make sure it's an actual upgrade.
if (this.buildVersionIsNightly || this.buildVersionIsDirty) {
@@ -118,7 +130,7 @@
}
// return true if the version is different, otherwise false
return v !== this.version;
return v_github !== v_this;
},
nightlyBuildAvailable() {
// Verify nightly data is available and the build version is not stable
@@ -154,5 +166,10 @@
}
}
});
app.mount('#app');
//Wait for locale initialization, then render
i18n().then(i18n => {
app.use(i18n);
app.mount('#app');
});
</script>

View File

@@ -0,0 +1,27 @@
import {createI18n} from "vue-i18n";
// Import only the fallback language files
import en from './public/assets/locale/en.json'
export default async function() {
let r = await (await fetch("/api/configLocale")).json();
let locale = r.locale ?? "en";
document.querySelector('html').setAttribute('lang', locale);
let messages = {
en
};
try {
if (locale !== 'en') {
let r = await (await fetch(`/assets/locale/${locale}.json`)).json();
messages[locale] = r;
}
} catch (e) {
console.error("Failed to download translations", e);
}
const i18n = createI18n({
locale: locale, // set locale
fallbackLocale: 'en', // set fallback locale
messages: messages
})
return i18n;
}

View File

@@ -16,42 +16,40 @@
</style>
</head>
<body id="app">
<body id="app" v-cloak>
<Navbar></Navbar>
<div class="container">
<h1 class="my-4">Password Change</h1>
<h1 class="my-4">{{ $t('password.password_change') }}</h1>
<form @submit.prevent="save">
<div class="card d-flex p-4 flex-row">
<div class="col-md-6 px-4">
<h4>Current Credentials</h4>
<h4>{{ $t('password.current_creds') }}</h4>
<div class="mb-3">
<label for="currentUsername" class="form-label">Username</label>
<label for="currentUsername" class="form-label">{{ $t('_common.username') }}</label>
<input required type="text" class="form-control" id="currentUsername"
v-model="passwordData.currentUsername" />
<div class="form-text">&nbsp;</div>
</div>
<div class="mb-3">
<label for="currentPassword" class="form-label">Password</label>
<label for="currentPassword" class="form-label">{{ $t('_common.password') }}</label>
<input autocomplete="current-password" type="password" class="form-control" id="currentPassword"
v-model="passwordData.currentPassword" />
</div>
</div>
<div class="col-md-6 px-4">
<h4>New Credentials</h4>
<h4>{{ $t('password.new_creds') }}</h4>
<div class="mb-3">
<label for="newUsername" class="form-label">New Username</label>
<label for="newUsername" class="form-label">{{ $t('_common.username') }}</label>
<input type="text" class="form-control" id="newUsername" v-model="passwordData.newUsername" />
<div class="form-text">
If not specified, the username will not change
</div>
<div class="form-text">{{ $t('password.new_username_desc') }}</div>
</div>
<div class="mb-3">
<label for="newPassword" class="form-label">Password</label>
<label for="newPassword" class="form-label">{{ $t('_common.password') }}</label>
<input autocomplete="new-password" required type="password" class="form-control" id="newPassword"
v-model="passwordData.newPassword" />
</div>
<div class="mb-3">
<label for="confirmNewPassword" class="form-label">Confirm Password</label>
<label for="confirmNewPassword" class="form-label">{{ $t('password.confirm_password') }}</label>
<input autocomplete="new-password" required type="password" class="form-control" id="confirmNewPassword"
v-model="passwordData.confirmNewPassword" />
</div>
@@ -59,17 +57,17 @@
</div>
<div class="alert alert-danger" v-if="error"><b>Error: </b>{{error}}</div>
<div class="alert alert-success" v-if="success">
<b>Success! </b>This page will reload soon, your browser will ask you for
the new credentials
<b>{{ $t('_common.success') }}</b> {{ $t('password.success_msg') }}
</div>
<div class="mb-3 buttons">
<button class="btn btn-primary">Save</button>
<button class="btn btn-primary">{{ $t('_common.save') }}</button>
</div>
</form>
</div>
</body>
<script type="module">
import { createApp } from 'vue'
import i18n from './locale.js'
import Navbar from './Navbar.vue'
const app = createApp({
@@ -115,5 +113,9 @@
},
});
app.mount("#app");
//Wait for locale initialization, then render
i18n().then(i18n => {
app.use(i18n);
app.mount('#app');
});
</script>

View File

@@ -5,19 +5,17 @@
<%- header %>
</head>
<body id="app">
<body id="app" v-cloak>
<Navbar></Navbar>
<div id="content" class="container">
<h1 class="my-4">PIN Pairing</h1>
<h1 class="my-4">{{ $t('pin.pin_pairing') }}</h1>
<form action="" class="form d-flex flex-column align-items-center" id="form">
<div class="card flex-column d-flex p-4 mb-4">
<input type="text" pattern="\d*" placeholder="PIN" id="pin-input" class="form-control my-4" />
<button class="btn btn-primary">Send</button>
<input type="text" pattern="\d*" placeholder="PIN" autofocus id="pin-input" class="form-control my-4" />
<button class="btn btn-primary">{{ $t('pin.send') }}</button>
</div>
<div class="alert alert-warning">
<b>Warning!</b> Make sure you have access to the client you are pairing
with.<br>
This software can give total control to your computer, so be careful!
<b>{{ $t('_common.warning') }}</b> {{ $t('pin.warning_msg') }}
</div>
<div id="status"></div>
</form>
@@ -25,33 +23,41 @@
</body>
<script type="module">
import { createApp } from 'vue'
import i18n from './locale.js'
import Navbar from './Navbar.vue'
import {createApp} from 'vue'
let app = createApp({
components: {
Navbar
}
});
app.mount("#app");
document.querySelector("#form").addEventListener("submit", (e) => {
e.preventDefault();
let pin = document.querySelector("#pin-input").value;
document.querySelector("#status").innerHTML = "";
let b = JSON.stringify({ pin: pin });
fetch("/api/pin", { method: "POST", body: b })
.then((response) => response.json())
.then((response) => {
if (response.status.toString().toLowerCase() === "true") {
document.querySelector(
"#status"
).innerHTML = `<div class="alert alert-success" role="alert">Success! Please check Moonlight to continue</div>`;
document.querySelector("#pin-input").value = "";
} else {
document.querySelector(
"#status"
).innerHTML = `<div class="alert alert-danger" role="alert">Pairing Failed: Check if the PIN is typed correctly</div>`;
}
});
//Wait for locale initialization, then render
i18n().then(i18n => {
app.use(i18n);
app.mount('#app');
// this must be after mounting the app
document.querySelector("#form").addEventListener("submit", (e) => {
e.preventDefault();
let pin = document.querySelector("#pin-input").value;
document.querySelector("#status").innerHTML = "";
let b = JSON.stringify({ pin: pin });
fetch("/api/pin", { method: "POST", body: b })
.then((response) => response.json())
.then((response) => {
if (response.status.toString().toLowerCase() === "true") {
document.querySelector(
"#status"
).innerHTML = `<div class="alert alert-success" role="alert">${i18n.global.t('pin.pair_success')}</div>`;
document.querySelector("#pin-input").value = "";
} else {
document.querySelector(
"#status"
).innerHTML = `<div class="alert alert-danger" role="alert">${i18n.global.t('pin.pair_failure')}</div>`;
}
});
});
});
</script>

View File

@@ -0,0 +1,4 @@
/* Hide pages while localization is loading */
[v-cloak] {
display: none;
}

View File

@@ -0,0 +1,389 @@
{
"_common": {
"apply": "Anwenden",
"auto": "Automatisch",
"autodetect": "AutoDetection (empfohlen)",
"cancel": "Abbrechen",
"disabled": "Deaktiviert",
"disabled_def": "Deaktiviert (Standard)",
"do_cmd": "Befehl ausführen",
"elevated": "Erhöhte",
"enabled": "Aktiviert",
"enabled_def": "Aktiviert (Standard)",
"error": "Fehler!",
"note": "Hinweis:",
"password": "Passwort",
"run_as": "Als Admin ausführen",
"save": "Speichern",
"see_more": "Mehr ansehen",
"success": "Erfolgreich!",
"undo_cmd": "Befehl rückgängig machen",
"username": "Benutzername",
"warning": "Warnung!"
},
"apps": {
"actions": "Aktionen",
"add_cmds": "Befehle hinzufügen",
"add_new": "Neu",
"app_name": "Anwendungsname",
"app_name_desc": "Anwendungsname, wie auf Mondlicht gezeigt",
"applications_desc": "Anwendungen werden nur beim Neustart des Clients aktualisiert",
"applications_title": "Anwendungen",
"auto_detach": "Streaming fortsetzen, wenn die Anwendung schnell beendet wird",
"auto_detach_desc": "Dies wird versuchen, automatisch Apps vom Launcher-Typ zu erkennen, die sich nach dem Start eines anderen Programms oder einer Instanz von sich selbst schnell schließen. Wenn eine Anwendung vom Launcher-Typ erkannt wird, wird sie als abgetrennte App behandelt.",
"cmd": "Befehl",
"cmd_desc": "Die zu startende Hauptanwendung. Wenn leer wird keine Anwendung gestartet.",
"cmd_note": "Wenn der Pfad zum ausführbaren Kommando Leerzeichen enthält, müssen Sie ihn in Anführungszeichen einfügen.",
"cmd_prep_desc": "Eine Liste von Befehlen, die vor oder nach dieser Anwendung ausgeführt werden sollen. Wenn einer der Prep-Befehle fehlschlägt, wird das Starten der Anwendung abgebrochen.",
"cmd_prep_name": "Befehlsvorbereitungen",
"covers_found": "Cover gefunden",
"delete": "Löschen",
"detached_cmds": "Getrennte Befehle",
"detached_cmds_add": "Separiertes Kommando hinzufügen",
"detached_cmds_desc": "Eine Liste von Befehlen, die im Hintergrund ausgeführt werden sollen.",
"detached_cmds_note": "Wenn der Pfad zum ausführbaren Kommando Leerzeichen enthält, müssen Sie ihn in Anführungszeichen einfügen.",
"edit": "Bearbeiten",
"env_app_id": "App-ID",
"env_app_name": "App-Name",
"env_client_audio_config": "Die vom Client angeforderte Audio-Konfiguration (2.0/5.1/7.1)",
"env_client_enable_sops": "Der Client hat die Option angefordert, das Spiel für ein optimales Streaming zu optimieren (true/false)",
"env_client_fps": "Das vom Client angeforderte FPS (int)",
"env_client_gcmap": "Die angeforderte Gamepadmaske im Bitset/Bitfield Format (int)",
"env_client_hdr": "HDR ist vom Client aktiviert (true/false)",
"env_client_height": "Die vom Client angeforderte Höhe (int)",
"env_client_host_audio": "Der Client hat Host-Audio angefordert (true/falsch)",
"env_client_width": "Die vom Client angeforderte Breite (int)",
"env_displayplacer_example": "Beispiel - displayplacer für die Automatisierung der Auflösung:",
"env_qres_example": "Beispiel - QRes für die Automatisierung der Auflösung:",
"env_qres_path": "qres Pfad",
"env_var_name": "Var Name",
"env_vars_about": "Über Umgebungsvariablen",
"env_vars_desc": "Alle Befehle erhalten diese Umgebungsvariablen standardmäßig:",
"env_xrandr_example": "Beispiel - Xrandr für die Auflösungsautomatisierung:",
"exit_timeout": "Timeout beenden",
"exit_timeout_desc": "Anzahl der Sekunden, die gewartet werden, bis alle App-Prozesse anmutig beendet werden, wenn sie beendet werden. Wenn nicht gesetzt, ist die Standardeinstellung bis zu 5 Sekunden. Wenn Null oder ein negativer Wert gesetzt wird, wird die App sofort beendet.",
"find_cover": "Cover finden",
"global_prep_desc": "Aktiviere/Deaktiviere die Ausführung von Global Prep Commands für diese Anwendung.",
"global_prep_name": "Globale Vorbereitungsbefehle",
"image": "Bild",
"image_desc": "Symbol/Bild/Bild/Bildpfad, der an den Client gesendet wird. Das Bild muss eine PNG-Datei sein. Falls nicht gesetzt, sendet Sunshine ein Standardbild-Bild.",
"loading": "Wird geladen...",
"name": "Name",
"output_desc": "Die Datei, in der die Ausgabe des Befehls gespeichert wird, wenn sie nicht angegeben ist, wird die Ausgabe ignoriert",
"output_name": "Ausgang",
"run_as_desc": "Dies kann für einige Anwendungen notwendig sein, die Administratorrechte benötigen, um ordnungsgemäß zu funktionieren.",
"wait_all": "Streaming fortsetzen bis alle App-Prozesse beendet sind",
"wait_all_desc": "Dies wird fortgesetzt, bis alle Prozesse, die von der App gestartet werden, beendet sind. Wenn diese Option deaktiviert ist, wird das Streaming gestoppt, wenn der erste App-Prozess beendet wird, auch wenn andere App-Prozesse noch laufen.",
"working_dir": "Arbeitsverzeichnis",
"working_dir_desc": "Das Arbeitsverzeichnis, das an den Prozess übergeben werden soll. Zum Beispiel verwenden einige Anwendungen das Arbeitsverzeichnis, um nach Konfigurationsdateien zu suchen. Falls nicht gesetzt, wird Sunshine standardmäßig das übergeordnete Verzeichnis des Befehls verwenden"
},
"config": {
"adapter_name": "Adaptername",
"adapter_name_desc_linux_1": "Geben Sie eine GPU für die Aufnahme manuell an.",
"adapter_name_desc_linux_2": "um alle Geräte zu finden, die VAAPI nutzen können",
"adapter_name_desc_linux_3": "Ersetze ``renderD129`` durch das Gerät von oben, um den Namen und die Fähigkeiten des Geräts aufzulisten. Um von Sunshine unterstützt zu werden, muss es zumindest über folgende Punkte verfügen:",
"adapter_name_desc_win": "Legen Sie eine GPU für die Aufnahme manuell fest. Falls nicht festgelegt, wird die GPU automatisch ausgewählt. Wir empfehlen dringend, dieses Feld leer zu lassen, um die automatische GPU-Auswahl zu verwenden! Hinweis: Diese GPU muss ein Display angeschlossen und eingeschaltet haben. Die passenden Werte finden Sie mit dem folgenden Befehl:",
"adapter_name_placeholder_win": "Radeon RX 580-Serie",
"add": "Neu",
"address_family": "Adressfamilie",
"address_family_both": "IPv4+IPv6",
"address_family_desc": "Adressfamilie einstellen, die von Sunshine verwendet wird",
"address_family_ipv4": "Nur IPv4",
"always_send_scancodes": "Scancodes immer senden",
"always_send_scancodes_desc": "Das Senden von Scancodes verbessert die Kompatibilität mit Spielen und Apps, kann aber zu falschen Tastatureingaben von bestimmten Clients führen, die kein amerikanisches Tastaturlayout verwenden. Aktivieren, wenn die Eingabe der Tastatur in bestimmten Anwendungen überhaupt nicht funktioniert. Deaktivieren, wenn Schlüssel auf dem Client die falsche Eingabe auf dem Host generieren.",
"amd_coder": "AMF Coder (H264)",
"amd_coder_desc": "Erlaubt es Ihnen, die Entropy-Kodierung auszuwählen, um die Qualität oder die Kodierungsgeschwindigkeit zu priorisieren. H.264 nur.",
"amd_enforce_hrd": "Hypothetische Referenz-Decodierer (HRD) durchsetzen",
"amd_enforce_hrd_desc": "Steigern Sie die Einschränkungen bei der Ratensteuerung, um die Anforderungen des HRD-Modells zu erfüllen. Dies reduziert die Bitratenüberläufe erheblich, kann jedoch zu Kodierungsartefakten oder zu geringerer Qualität auf bestimmten Karten führen.",
"amd_preanalysis": "AMF-Voranalyse",
"amd_preanalysis_desc": "Dies ermöglicht die Vorabanalyse der Rate, wodurch die Qualität auf Kosten einer erhöhten Encoding-Latenz erhöht werden kann.",
"amd_quality": "AMF-Qualität",
"amd_quality_balanced": "ausgewogen -- Ausgewogen (Standard)",
"amd_quality_desc": "Dies steuert die Balance zwischen Kodierungsgeschwindigkeit und Qualität.",
"amd_quality_group": "AMF Qualitätseinstellungen",
"amd_quality_quality": "Qualität -- Qualität bevorzugen",
"amd_quality_speed": "speed -- bevorzuge Geschwindigkeit",
"amd_rc": "AMF-Ratensteuerung",
"amd_rc_cbr": "cbr Konstante Bitrate",
"amd_rc_cqp": "cqp -- Konstanter qp-Modus",
"amd_rc_desc": "Diese steuert die Methode der Ratensteuerung, um sicherzustellen, dass wir nicht das Client-Bitrate Ziel überschreiten. 'cqp' ist nicht geeignet für Bitraten-Targeting, und andere Optionen außer 'vbr_latency' hängen von der Durchsetzung von HRD ab, um Bitraten-Überläufe einzuschränken.",
"amd_rc_group": "AMF Rate Control Einstellungen",
"amd_rc_vbr_latency": "vbr_latency -- latenzeingeschränkte Bitrate (Standard)",
"amd_rc_vbr_peak": "vbr_peak eingeschränkte Variablen-Bitrate spitzen",
"amd_usage": "AMF-Nutzung",
"amd_usage_desc": "Dies legt das Basiscodierungsprofil fest. Alle unten dargestellten Optionen werden eine Teilmenge des Nutzungsprofils überschreiben. Es werden jedoch zusätzliche versteckte Einstellungen angewendet, die an anderer Stelle nicht konfiguriert werden können.",
"amd_usage_lowlatency": "niedrige Latenz - niedrige Latenz (schnell)",
"amd_usage_lowlatency_high_quality": "lowlatency_high_quality - niedrige Latenz, hohe Qualität (schnell)",
"amd_usage_transcoding": "transcoding -- Umkodierung (langsamste)",
"amd_usage_ultralowlatency": "ultralowlatenz - extrem niedrige Latenz (schnellste)",
"amd_usage_webcam": "webcam -- Webcam (langsam)",
"amd_vbaq": "AMF-Varianz-basierte Adaptive Quantisierung (VBAQ)",
"amd_vbaq_desc": "Das menschliche visuelle System ist in der Regel weniger empfindlich auf Artefakte in stark strukturierten Bereichen. Im VBAQ-Modus wird die Pixelvarianz verwendet, um die Komplexität der räumlichen Texturen anzuzeigen, so dass der Encoder mehr Bits für glättende Bereiche zuweisen kann. Die Aktivierung dieser Funktion führt zu Verbesserungen der subjektiven visuellen Qualität mit einigen Inhalten.",
"apply_note": "Klicken Sie auf 'Anwenden', um Sunshine neu zu starten und Änderungen anzuwenden. Dies wird alle laufenden Sitzungen beenden.",
"audio_sink": "Audio Sink",
"audio_sink_desc_linux": "Der Name des Audio-Spüls, der für Audio Loopback verwendet wird. Wenn Sie diese Variable nicht angeben, wählt pulseaudio das Standard-Monitorgerät. Sie können den Namen des Audiospülers mit einem Befehl finden:",
"audio_sink_desc_macos": "Der Name des für Audio Loopback verwendeten Audiosenks kann aufgrund von Systembeschränkungen nur auf Mikrofone auf macOS zugreifen. Zum Streamen von System-Audio mit Soundflower oder BlackHole.",
"audio_sink_desc_win": "Geben Sie ein bestimmtes Audiogerät für die Aufnahme manuell an. Wenn nicht gesetzt, wird das Gerät automatisch ausgewählt. Wir empfehlen dringend, dieses Feld leer zu lassen, um die automatische Geräteauswahl zu verwenden! Wenn Sie mehrere Audiogeräte mit identischen Namen haben, können Sie die Geräte-ID mit dem folgenden Befehl erhalten:",
"audio_sink_placeholder_macos": "BlackHole 2ch",
"audio_sink_placeholder_win": "Lautsprecher (High Definition Audio Device)",
"av1_mode": "AV1 Support",
"av1_mode_0": "Sunshine werbt Unterstützung für AV1 basierend auf Encoder Fähigkeiten (empfohlen)",
"av1_mode_1": "Sunshine werbt keinen Support für AV1",
"av1_mode_2": "Sunshine werbt Unterstützung für AV1 Hauptprofil mit 8-Bit",
"av1_mode_3": "Sunshine werbt Unterstützung für AV1 Hauptprofile mit 8-Bit und 10-Bit (HDR)",
"av1_mode_desc": "Ermöglicht dem Client, AV1 Haupt-8-bit oder 10-bit Video-Streams anzufordern. AV1 ist CPU-intensiver zum Kodieren, daher kann die Aktivierung die Leistung bei der Verwendung von Software Codierung verringern.",
"back_button_timeout": "Timeout für Home/Guide Button Emulation",
"back_button_timeout_desc": "Wenn die Schaltfläche Zurück/Auswählen für die angegebene Anzahl an Millisekunden gedrückt gehalten wird, wird die Taste Home/Guide emuliert. Wenn auf einen Wert < 0 (Standard) gesetzt ist, wird die Home/Guide-Taste nicht nachgeahmt.",
"capture": "Erzwinge eine bestimmte Aufnahmemethode",
"capture_desc": "Im automatischen Modus wird Sunshine den ersten verwenden, der funktioniert. NvFBC benötigt gepatchte Nvidia-Treiber.",
"cert": "Zertifikat",
"cert_desc": "Das Zertifikat, das für das Web-UI und Moonlight Client-Paar verwendet wird. Für bestmögliche Kompatibilität sollte dieser einen RSA-2048 öffentlichen Schlüssel haben.",
"channels": "Maximal verbundene Clients",
"channels_desc_1": "Sunshine kann eine einzelne Streaming-Sitzung gleichzeitig mit mehreren Clients teilen.",
"channels_desc_2": "Einige Hardware-Encoder haben möglicherweise Einschränkungen, die die Leistung bei mehreren Streams verringern.",
"coder_cabac": "cabac -- kontextadaptive binäre arithmetische Kodierung - höhere Qualität",
"coder_cavlc": "cavlc -- kontextadaptive Kodierung variabler Länge - schnellere Dekodierung",
"configuration": "Konfiguration",
"controller": "Enable Gamepad Input",
"controller_desc": "Erlaubt Gästen das Host-System mit einem Gamepad/Controller zu steuern",
"credentials_file": "Anmeldedaten Datei",
"credentials_file_desc": "Speichere Benutzername/Passwort getrennt von Sunshine's Status-Datei.",
"ds4_back_as_touchpad_click": "Zum Touchpad-Klick zurück/auswählen",
"ds4_back_as_touchpad_click_desc": "Beim Erzwingen der DS4-Emulation zum Touchpad-Klick zurück/auswählen",
"encoder": "Erzwinge einen bestimmten Encoder",
"encoder_desc": "Erzwinge einen bestimmten Encoder, sonst wählt Sunshine die beste verfügbare Option. Notiz: Wenn Sie einen Hardwarekodierer unter Windows angeben, muss er mit der GPU übereinstimmen, in der das Display verbunden ist.",
"encoder_software": "Software",
"external_ip": "Externe IP",
"external_ip_desc": "Wenn keine externe IP-Adresse angegeben ist, erkennt Sunshine automatisch externe IP",
"fec_percentage": "Prozentsatz FEC",
"fec_percentage_desc": "Prozentsatz der Fehlerkorrektur von Paketen pro Datenpaket in jedem Videobild. Höhere Werte können für mehr Netzwerk-Paketverlust korrigieren, aber auf Kosten einer erhöhten Bandbreitennutzung.",
"ffmpeg_auto": "auto -- ffmpeg entscheiden lassen (Standard)",
"file_apps": "App-Datei",
"file_apps_desc": "Die Datei, in der die aktuellen Apps von Sunshine gespeichert werden.",
"file_state": "Zustandsdatei",
"file_state_desc": "Die Datei, in der der aktuelle Zustand von Sunshine gespeichert ist",
"fps": "Angekündigte FPS",
"gamepad": "Emulierter Gamepad-Typ",
"gamepad_auto": "Automatische Auswahloptionen",
"gamepad_desc": "Wähle welche Art von Gamepad emuliert werden soll",
"gamepad_ds4": "DS4 (PS4)",
"gamepad_manual": "Manuelle DS4 Optionen",
"gamepad_x360": "X360 (Xbox 360)",
"global_prep_cmd": "Befehlsvorbereitungen",
"global_prep_cmd_desc": "Konfigurieren Sie eine Liste von Befehlen, die vor oder nach Ausführung einer Anwendung ausgeführt werden sollen. Wenn eines der angegebenen Vorbereitungsbefehle fehlschlägt, wird der Anwendungsstart abgebrochen.",
"hevc_mode": "HEVC Unterstützung",
"hevc_mode_0": "Sunshine werbt Unterstützung für HEVC basierend auf Encoderfähigkeiten (empfohlen)",
"hevc_mode_1": "Sunshine werbt keine Unterstützung für HEVC",
"hevc_mode_2": "Sunshine werbt Unterstützung für das HEVC Hauptprofil",
"hevc_mode_3": "Sunshine werbt Unterstützung für HEVC Haupt- und Main10-Profile (HDR)",
"hevc_mode_desc": "Ermöglicht dem Client, HEVC Main oder HEVC Main10 Videostreams anzufordern. HEVC ist CPU-intensiver zum Kodieren, daher kann dies die Leistung bei der Verwendung von Software-Kodierungen verringern.",
"high_resolution_scrolling": "Unterstützung für hochauflösende Scrolling",
"high_resolution_scrolling_desc": "Wenn aktiviert, durchläuft Sunshine hochauflösende Scroll-Ereignisse von Moonlight-Clients. Dies kann nützlich sein, um ältere Anwendungen zu deaktivieren, die bei hochauflösenden Scroll-Ereignissen zu schnell scrollen.",
"install_steam_audio_drivers": "Steam Audio Treiber installieren",
"install_steam_audio_drivers_desc": "Wenn Steam installiert ist, wird der Steam Streaming Speakers Treiber automatisch installiert, um 5.1/7.1 Surround-Sound zu unterstützen und Host-Audio zu mutieren.",
"key_repeat_delay": "Schlüssel-Wiederholung Verzögerung",
"key_repeat_delay_desc": "Legen Sie fest, wie schnell sich die Tasten wiederholen. Die anfängliche Verzögerung in Millisekunden bevor Sie die Tasten wiederholen.",
"key_repeat_frequency": "Tastendruck-Frequenz",
"key_repeat_frequency_desc": "Wie oft Tasten jede Sekunde wiederholen. Diese konfigurierbare Option unterstützt Dezimalstellen.",
"key_rightalt_to_key_win": "Rechter Alt-Taste auf Windows-Taste zuweisen",
"key_rightalt_to_key_win_desc": "Möglicherweise können Sie den Windows-Schlüssel nicht direkt von Moonlight senden. In diesen Fällen kann es nützlich sein, Sunshine glauben zu lassen, dass die rechte Alt-Taste die Windows-Taste ist",
"keyboard": "Tastatureingabe aktivieren",
"keyboard_desc": "Erlaubt Gästen das Host-System mit der Tastatur zu steuern",
"lan_encryption_mode": "LAN-Verschlüsselungsmodus",
"lan_encryption_mode_1": "Für unterstützte Clients aktiviert",
"lan_encryption_mode_2": "Benötigt für alle Kunden",
"lan_encryption_mode_desc": "Dies legt fest, wann die Verschlüsselung beim Streaming über Ihr lokales Netzwerk verwendet wird. Verschlüsselung kann die Streaming-Leistung senken, insbesondere auf weniger leistungsfähigen Hosts und Clients.",
"locale": "Lokal",
"locale_desc": "Die Locale, die für die Benutzeroberfläche von Sunshine verwendet wird.",
"log_level": "Log-Level",
"log_level_0": "Verbose",
"log_level_1": "Debug",
"log_level_2": "Info",
"log_level_3": "Warnung",
"log_level_4": "Fehler",
"log_level_5": "Fatal",
"log_level_6": "Keine",
"log_level_desc": "Der minimale Log-Level wird auf Standard gedruckt",
"log_path": "Logdateipfad",
"log_path_desc": "Die Datei, in der die aktuellen Logs von Sunshine gespeichert werden.",
"min_threads": "Minimale CPU-Thread-Anzahl",
"min_threads_desc": "Die Erhöhung des Wertes verringert die Encoding-Effizienz, aber der Abgleich lohnt sich in der Regel, mehr CPU-Kerne für die Kodierung zu verwenden. Der ideale Wert ist der niedrigste Wert, der zuverlässig an den gewünschten Streaming-Einstellungen auf Ihrer Hardware kodieren kann.",
"misc": "Verschiedene Optionen",
"motion_as_ds4": "Ein DS4 Gamepad emulieren, wenn der Client Gamepad Bewegungsmelder meldet",
"motion_as_ds4_desc": "Wenn deaktiviert, werden Bewegungssensor bei der Auswahl des Gamepad-Typs nicht berücksichtigt.",
"mouse": "Maus-Eingabe aktivieren",
"mouse_desc": "Erlaubt Gästen das Host-System mit der Maus zu steuern",
"native_pen_touch": "Native Pen/Touch Unterstützung",
"native_pen_touch_desc": "Wenn aktiviert, durchläuft Sunshine natives Pen / Berühren von Moonlight-Clients. Dies kann nützlich sein, um ältere Anwendungen ohne nativen Stift-/Berührungs-Support zu deaktivieren.",
"nvenc_h264_cavlc": "CAVLC gegenüber CABAC in H.264 bevorzugen",
"nvenc_h264_cavlc_desc": "Einfachere Form der Entropy-Codierung. CAVLC benötigt ca. 10% mehr Bitrate für die gleiche Qualität. Nur relevant für wirklich alte Decodierungsgeräte.",
"nvenc_latency_over_power": "Reduzierte Encoding-Latenz gegenüber Energieeinsparungen bevorzugen",
"nvenc_latency_over_power_desc": "Sunshine fordert die maximale GPU-Taktgeschwindigkeit beim Streaming an, um die Encoding-Latenz zu reduzieren. Deaktivieren wird nicht empfohlen, da dies zu einer signifikant erhöhten Encoding-Latenz führen kann.",
"nvenc_opengl_vulkan_on_dxgi": "OpenGL/Vulkan auf DXGI zeigen",
"nvenc_opengl_vulkan_on_dxgi_desc": "Sunshine kann OpenGL und Vulkan Programme nicht mit voller Bildwiederholrate erfassen, es sei denn, sie sind auf DXGI vorhanden. Dies ist eine systemweite Einstellung, die beim Beenden des Sonnenscheinprogramms rückgängig gemacht wird.",
"nvenc_preset": "Leistungsvorgabe",
"nvenc_preset_1": "(schnellste, Standard)",
"nvenc_preset_7": "(langsamste)",
"nvenc_preset_desc": "Höhere Zahlen verbessern die Komprimierung (Qualität bei der angegebenen Bitrate) auf Kosten einer erhöhten Kodierungslatenz. Wird empfohlen, nur zu ändern, wenn durch Netzwerk oder Decoder begrenzt, sonst kann ein ähnlicher Effekt durch Erhöhung der Bitrate erreicht werden.",
"nvenc_realtime_hags": "Echtzeit-Priorität in der Hardware-beschleunigten gpu Planung verwenden",
"nvenc_realtime_hags_desc": "Derzeit können NVIDIA-Treiber im Encoder einfrieren, wenn HAGS aktiviert ist, Echtzeit-Priorität verwendet wird und die VRAM-Auslastung fast fast erreicht ist. Die Deaktivierung dieser Option senkt die Priorität auf hoch, indem das Einfrieren auf Kosten einer reduzierten Aufnahmeleistung umgangen wird, wenn die GPU stark belastet ist.",
"nvenc_spatial_aq": "Spatial AQ",
"nvenc_spatial_aq_desc": "Zuweisen von höheren QP-Werten zu flachen Regionen des Videos. Wird empfohlen zu aktivieren, wenn Streaming mit niedrigeren Bitraten.",
"nvenc_spatial_aq_disabled": "Deaktiviert (schneller, Standard)",
"nvenc_spatial_aq_enabled": "Aktiviert (langsamer)",
"nvenc_twopass": "Zwei-Pass-Modus",
"nvenc_twopass_desc": "Fügt vorläufige Kodierungen hinzu. Dies erlaubt es, mehr Bewegungsvektoren zu erkennen, eine bessere Verteilung der Bitrate über den Rahmen und strengere Einhaltung der Bitratengrenzen. Die Deaktivierung ist nicht empfehlenswert, da dies gelegentlich zu Bitraten-Overshoot und anschließendem Paketverlust führen kann.",
"nvenc_twopass_disabled": "Deaktiviert (schnellste, nicht empfohlen)",
"nvenc_twopass_full_res": "Vollständige Auflösung (langsamer)",
"nvenc_twopass_quarter_res": "Viertelauflösung (schneller, Standard)",
"nvenc_vbv_increase": "Prozentsatz Erhöhung des Einzelbild-VBV/HRD",
"nvenc_vbv_increase_desc": "Standardmäßig verwendet Sunshine Einzelbild-VBV/HRD, was bedeutet, dass jegliche kodierte Videobild-Größe nicht voraussichtlich die angeforderte Bitrate überschreiten wird, geteilt durch angeforderte Bildrate. Diese Einschränkung zu lockern, kann vorteilhaft sein und als variable Bitrate mit niedriger Latenz fungieren kann aber auch zu Paketverlusten führen, wenn das Netzwerk keinen Pufferkopf hat, um mit Bitraten-Spitzen umzugehen. Maximal zulässiger Wert ist 400, was einer 5x erhöhten Begrenzung der kodierten Videorahmen.",
"origin_web_ui_allowed": "Ursprungsweb-UI erlaubt",
"origin_web_ui_allowed_desc": "Der Ursprung der Remote-Endpunkt-Adresse, der der Zugriff auf das Web-Interface nicht verweigert wird",
"origin_web_ui_allowed_lan": "Nur LAN-Nutzer können auf Web-UI zugreifen",
"origin_web_ui_allowed_pc": "Nur localhost kann auf Web-UI zugreifen",
"origin_web_ui_allowed_wan": "Jeder kann auf Web-UI zugreifen",
"output_name_desc_linux": "Beim Start von Sunshine sollten Sie die Liste der erkannten Monitore sehen. Sie müssen den Wert vor dem Doppelpunkt in der Ausgabe verwenden. z.B.:",
"output_name_desc_win": "Legen Sie eine Anzeige für die Aufnahme manuell fest. Wenn diese nicht aktiviert ist, wird die primäre Anzeige aufgenommen. Hinweis: Wenn Sie eine GPU oben angegeben haben, muss diese Anzeige mit dieser GPU verbunden sein. Die entsprechenden Werte finden Sie mit dem folgenden Befehl:",
"output_name_linux": "Nummer überwachen",
"output_name_win": "Ausgabename",
"ping_timeout": "Ping-Timeout",
"ping_timeout_desc": "Wie lange warten Sie in Millisekunden auf Daten von Mondlicht bevor Sie den Strom herunterfahren",
"pkey": "Privater Schlüssel",
"pkey_desc": "Der private Schlüssel, der für das Web-UI- und Moonlight-Client-Paar verwendet wird. Für bestmögliche Kompatibilität sollte dies ein privater RSA-2048 Schlüssel sein.",
"port": "Port",
"port_alert_1": "Sonnenschein kann keine Ports unter 1024 benutzen!",
"port_alert_2": "Ports über 65535 sind nicht verfügbar!",
"port_desc": "Legen Sie die Familie der von Sunshine verwendeten Ports fest",
"port_http_port_note": "Benutzen Sie diesen Port, um sich mit Moonlight zu verbinden.",
"port_note": "Notiz",
"port_port": "Port",
"port_protocol": "Protocol",
"port_tcp": "TCP",
"port_udp": "UDP",
"port_warning": "Das Web-Interface dem Internet zu übergeben, ist ein Sicherheitsrisiko! Fahren Sie auf eigene Gefahr!",
"port_web_ui": "Web UI",
"qp": "Quantifizierungsparameter",
"qp_desc": "Einige Geräte unterstützen möglicherweise keine Constant Bit-Rate. Für diese Geräte wird stattdessen QP verwendet. Höhere Werte bedeuten mehr Kompression, aber weniger Qualität.",
"qsv_coder": "QuickSync Coder (H264)",
"qsv_preset": "QuickSync Preset",
"qsv_preset_fast": "schneller (niedrigere Qualität)",
"qsv_preset_faster": "schnellste (niedrigste Qualität)",
"qsv_preset_medium": "medium (Standard)",
"qsv_preset_slow": "langsam (gute Qualität)",
"qsv_preset_slower": "langsamer (bessere Qualität)",
"qsv_preset_slowest": "langsamste (beste Qualität)",
"qsv_preset_veryfast": "schnellste (niedrigste Qualität)",
"qsv_slow_hevc": "Langsame HEVC Encodierung erlauben",
"qsv_slow_hevc_desc": "Dies kann HEVC-Kodierung auf älteren Intel GPUs ermöglichen, auf Kosten einer höheren GPU-Nutzung und schlechteren Performance.",
"res_fps_desc": "Die von Sunshine beworbenen Anzeigenmodi Einige Versionen von Moonlight, wie Moonlight-nx (Switch), verlassen sich auf diese Listen, um sicherzustellen, dass die angeforderten Auflösungen und fps unterstützt werden. Diese Einstellung ändert nicht die Art und Weise, wie der Bildschirm an Mondlight gesendet wird.",
"resolutions": "Angemeldete Auflösungen",
"restart_note": "Sonnenschein wird neu gestartet, um Änderungen anzuwenden.",
"sunshine_name": "Sonnenscheinname",
"sunshine_name_desc": "Der von Mononlight angezeigte Name, falls nicht angegeben, wird der Hostname des PCs verwendet",
"sw_preset": "SW-Voreinstellungen",
"sw_preset_desc": "Optimieren Sie den Abgleich zwischen der Kodierungsgeschwindigkeit (kodierte Frames pro Sekunde) und der Komprimierungseffizienz (Qualität pro Bit im Bitstream). Standard ist überflüssig.",
"sw_preset_fast": "schnell",
"sw_preset_faster": "schneller",
"sw_preset_medium": "mittel",
"sw_preset_slow": "langsam",
"sw_preset_slower": "langsamer",
"sw_preset_superfast": "superschnell (Standard)",
"sw_preset_ultrafast": "extrem schnell",
"sw_preset_veryfast": "veryfast",
"sw_preset_veryslow": "veryslow",
"sw_tune": "SW Tune",
"sw_tune_animation": "animation -- gut für Cartoons; verwendet höhere Deblocking und mehr Referenzrahmen",
"sw_tune_desc": "Einstellmöglichkeiten, die nach der Voreinstellung angewendet werden. Standard ist Null.",
"sw_tune_fastdecode": "fastdecode -- ermöglicht eine schnellere Dekodierung durch Deaktivieren bestimmter Filter",
"sw_tune_film": "film -- verwenden für qualitativ hochwertige Filminhalte; senkt Deblocking",
"sw_tune_grain": "korn -- bewahrt die Kornstruktur im alten, körnigen Filmmaterial",
"sw_tune_stillimage": "stillimage -- gut für slideshow-ähnliche Inhalte",
"sw_tune_zerolatency": "Zerolatency -- gut für schnelle Kodierung und Low-Latency Streaming (Standard)",
"touchpad_as_ds4": "Ein DS4 Gamepad emulieren, wenn der Client Gamepad meldet, dass ein Touchpad vorhanden ist",
"touchpad_as_ds4_desc": "Wenn deaktiviert, wird das Touchpad-Vorhandensein bei der Auswahl des Gamepad-Typs nicht berücksichtigt.",
"upnp": "UPnP",
"upnp_desc": "Portweiterleitung für Streaming über das Internet automatisch konfigurieren",
"virtual_sink": "Virtueller Sink",
"virtual_sink_desc": "Legen Sie ein virtuelles Audiogerät manuell fest. Wenn nicht gesetzt, wird das Gerät automatisch ausgewählt. Wir empfehlen dringend, dieses Feld leer zu lassen, um die automatische Geräteauswahl zu verwenden!",
"virtual_sink_placeholder": "Steam Streaming Lautsprecher",
"vt_coder": "VideoToolbox Coder",
"vt_realtime": "VideoToolbox Echtzeit-Codierung",
"vt_software": "VideoToolbox Software Encoding",
"vt_software_allowed": "Zulässig",
"vt_software_forced": "Erzwungen",
"wan_encryption_mode": "WAN-Verschlüsselungsmodus",
"wan_encryption_mode_1": "Aktiviert für unterstützte Clients (Standard)",
"wan_encryption_mode_2": "Benötigt für alle Kunden",
"wan_encryption_mode_desc": "Dies legt fest, wann Verschlüsselung beim Streaming über das Internet verwendet wird. Verschlüsselung kann die Streaming-Leistung senken, insbesondere auf weniger leistungsfähigen Hosts und Clients."
},
"index": {
"description": "Sunshine ist ein selbst gehosteter Game-Stream-Host für Moonlight.",
"download": "Download",
"loading_latest": "Lade neueste Version...",
"new_nightly": "Eine neue <b>Nachts</b> Version ist verfügbar!",
"new_stable": "Eine neue <b>Stable</b> Version ist verfügbar!",
"startup_errors": "<b>Achtung!</b> Sunshine erkannte diese Fehler während des Starts. Wir <b>STRONGLY EMPFOHLEN</b> beheben sie vor dem Streaming.",
"version_dirty": "Vielen Dank, dass Sie dazu beigetragen haben, Sunshine zu einer besseren Software zu machen!",
"version_latest": "Du verwendest die neueste Version von Sunshine",
"welcome": "Hallo, Sonnenschein!"
},
"navbar": {
"applications": "Anwendungen",
"configuration": "Konfiguration",
"home": "Zuhause",
"password": "Passwort ändern",
"pin": "Pin",
"troubleshoot": "Fehlerbehebung"
},
"password": {
"confirm_password": "Passwort bestätigen",
"current_creds": "Aktuelle Zugangsdaten",
"new_creds": "Neue Zugangsdaten",
"new_username_desc": "Wenn nicht angegeben, wird der Benutzername nicht geändert",
"password_change": "Passwortänderung",
"success_msg": "Passwort wurde erfolgreich geändert! Diese Seite wird bald neu geladen, Ihr Browser wird Sie nach den neuen Zugangsdaten fragen."
},
"pin": {
"pair_failure": "Paarung fehlgeschlagen: Prüfen Sie, ob die PIN korrekt eingegeben wurde",
"pair_success": "Erfolgreich! Bitte überprüfe Mondlicht um fortzufahren",
"pin_pairing": "PIN Pairing",
"send": "Senden",
"warning_msg": "Stellen Sie sicher, dass Sie Zugriff auf den Client haben, mit dem Sie sich verbinden. Diese Software kann Ihrem Computer die totale Kontrolle geben, also seien Sie vorsichtig!"
},
"resource_card": {
"github_discussions": "GitHub Discussions",
"legal": "Rechtlich",
"legal_desc": "Durch die Weiterverwendung dieser Software erklären Sie sich mit den Nutzungsbedingungen in den folgenden Dokumenten einverstanden.",
"license": "Lizenz",
"lizardbyte_website": "LizardByte Webseite",
"resources": "Ressourcen",
"resources_desc": "Ressourcen für Sonnenschein!",
"third_party_notice": "Drittanbieter-Mitteilung"
},
"troubleshooting": {
"force_close": "Schließen erzwingen",
"force_close_desc": "Wenn sich Moonlight über eine aktuell laufende App beschwert, sollte das Schließen der App das Problem beheben.",
"force_close_error": "Fehler beim Schließen der Anwendung",
"force_close_success": "Anwendung erfolgreich geschlossen!",
"logs": "Logs",
"logs_desc": "Siehe die Logs hochgeladen von Sunshine",
"logs_find": "Suchen...",
"restart_sunshine": "Sonnenschein neu starten",
"restart_sunshine_desc": "Wenn Sunshine nicht richtig funktioniert, können Sie versuchen, es neu zu starten. Dies wird alle laufenden Sitzungen beenden.",
"restart_sunshine_success": "Sonnenschein wird neu gestartet",
"troubleshooting": "Fehlerbehebung",
"unpair_all": "Alle trennen",
"unpair_all_desc": "Entferne alle deine gekoppelten Geräte",
"unpair_all_error": "Fehler beim Entkoppeln",
"unpair_all_success": "Erfolgreich getrennt!"
},
"welcome": {
"confirm_password": "Passwort bestätigen",
"create_creds": "Bevor Sie loslegen, müssen Sie einen neuen Benutzernamen und ein neues Passwort für den Zugriff auf die Web-Oberfläche erstellen.",
"create_creds_alert": "Die unten angegebenen Anmeldedaten werden benötigt, um auf das Webinterface von Sunshine zuzugreifen. Halten Sie sie sicher, da Sie sie nie wieder sehen werden!",
"greeting": "Willkommen bei Sunshine!",
"login": "Anmelden",
"welcome_success": "Diese Seite wird bald neu geladen, Ihr Browser wird Sie nach den neuen Anmeldeinformationen fragen"
}
}

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