Compare commits

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17 Commits

Author SHA1 Message Date
ReenigneArcher
00fbbc94bc Merge pull request #2216 from LizardByte/nightly
v0.22.1
2024-03-13 23:17:30 -04:00
ReenigneArcher
c63637f02f Merge pull request #1756 from LizardByte/nightly
v0.22.0
2024-03-04 06:28:33 -05:00
ReenigneArcher
5bca024899 Merge pull request #1334 from LizardByte/nightly
v0.21.0
2023-10-15 22:33:37 -04:00
ReenigneArcher
31e8b798da Merge pull request #1115 from LizardByte/nightly
v0.20.0
2023-05-29 01:11:33 -04:00
ReenigneArcher
d70d084f9f Merge pull request #1105 from LizardByte/nightly
v0.19.1
2023-03-30 14:08:17 -04:00
ReenigneArcher
483e2259d4 Merge pull request #969 from LizardByte/nightly
v0.19.0
2023-03-29 22:21:15 -04:00
ReenigneArcher
0dfbcfdbc4 Merge pull request #954 from LizardByte/nightly
v0.18.4
2023-02-20 21:26:37 -05:00
ReenigneArcher
956341930b Merge pull request #929 from LizardByte/nightly
v0.18.3
2023-02-13 21:40:32 -05:00
ReenigneArcher
446825b73d Merge pull request #877 from LizardByte/nightly
v0.18.2
2023-02-13 14:19:40 -05:00
ReenigneArcher
09dff34105 Merge pull request #866 from LizardByte/nightly
v0.18.1
2023-01-31 20:44:20 -05:00
ReenigneArcher
b2c5da2cfc Merge pull request #738 from LizardByte/nightly
v0.18.0
2023-01-29 22:26:36 -05:00
ReenigneArcher
b2fe0423d2 Merge pull request #567 from LizardByte/nightly
v0.17.0
2023-01-08 21:03:16 -05:00
ReenigneArcher
08d623ce44 Merge pull request #467 from LizardByte/nightly
v0.16.0
2022-12-14 10:35:31 -05:00
ReenigneArcher
e1b112cafd Merge pull request #460 from LizardByte/nightly
v0.15.0 resubmit
2022-10-31 07:23:34 -04:00
ReenigneArcher
8509ee72c3 Merge pull request #458 from LizardByte/nightly
v0.15.0 resubmit
2022-10-30 19:48:29 -04:00
ReenigneArcher
1e6d9da2d6 Merge pull request #456 from LizardByte/nightly
v0.15.0 resubmit
2022-10-30 17:33:58 -04:00
ReenigneArcher
660d8e191c Merge pull request #332 from LizardByte/nightly
v0.15.0
2022-10-30 15:05:55 -04:00
504 changed files with 28667 additions and 41884 deletions

View File

@@ -6,34 +6,27 @@
# Generated from CLion C/C++ Code Style settings
BasedOnStyle: LLVM
AccessModifierOffset: -2
AlignAfterOpenBracket: BlockIndent
AlignConsecutiveAssignments: None
AlignEscapedNewlines: DontAlign
AlignAfterOpenBracket: DontAlign
AlignConsecutiveAssignments: false
AlignOperands: Align
AllowAllArgumentsOnNextLine: false
AllowAllConstructorInitializersOnNextLine: false
AllowAllParametersOfDeclarationOnNextLine: false
AllowShortBlocksOnASingleLine: Empty
AllowShortBlocksOnASingleLine: Always
AllowShortCaseLabelsOnASingleLine: false
AllowShortEnumsOnASingleLine: false
AllowShortFunctionsOnASingleLine: Empty
AllowShortIfStatementsOnASingleLine: Never
AllowShortLambdasOnASingleLine: None
AllowShortFunctionsOnASingleLine: All
AllowShortIfStatementsOnASingleLine: WithoutElse
AllowShortLambdasOnASingleLine: All
AllowShortLoopsOnASingleLine: true
AlignTrailingComments: false
AlwaysBreakAfterDefinitionReturnType: None
AlwaysBreakAfterReturnType: None
AlwaysBreakBeforeMultilineStrings: true
AlwaysBreakAfterReturnType: All
AlwaysBreakTemplateDeclarations: MultiLine
BinPackArguments: false
BinPackParameters: false
BracedInitializerIndentWidth: 2
BreakBeforeBraces: Custom
BraceWrapping:
AfterCaseLabel: false
AfterClass: false
AfterControlStatement: Never
AfterEnum: false
AfterExternBlock: true
AfterFunction: false
AfterNamespace: false
AfterObjCDeclaration: false
@@ -43,75 +36,39 @@ BraceWrapping:
IndentBraces: false
SplitEmptyFunction: false
SplitEmptyRecord: true
BreakArrays: true
BreakBeforeBinaryOperators: None
BreakBeforeBraces: Attach
BreakBeforeTernaryOperators: false
BreakConstructorInitializers: AfterColon
BreakInheritanceList: AfterColon
ColumnLimit: 0
CompactNamespaces: false
ContinuationIndentWidth: 2
Cpp11BracedListStyle: true
EmptyLineAfterAccessModifier: Never
EmptyLineBeforeAccessModifier: Always
ExperimentalAutoDetectBinPacking: true
FixNamespaceComments: true
IncludeBlocks: Regroup
IndentAccessModifiers: false
IndentCaseBlocks: true
IndentCaseLabels: true
IndentExternBlock: Indent
IndentGotoLabels: true
IndentPPDirectives: BeforeHash
IndentWidth: 2
IndentWrappedFunctionNames: true
InsertBraces: true
InsertNewlineAtEOF: true
KeepEmptyLinesAtTheStartOfBlocks: false
LineEnding: LF
MaxEmptyLinesToKeep: 1
NamespaceIndentation: All
ObjCBinPackProtocolList: Never
ObjCSpaceAfterProperty: true
ObjCSpaceBeforeProtocolList: true
PackConstructorInitializers: Never
PenaltyBreakBeforeFirstCallParameter: 1
PenaltyBreakComment: 1
PenaltyBreakString: 1
PenaltyBreakFirstLessLess: 0
PenaltyExcessCharacter: 1000000
PenaltyReturnTypeOnItsOwnLine: 100000000
PointerAlignment: Right
ReferenceAlignment: Pointer
ReflowComments: true
RemoveBracesLLVM: false
RemoveSemicolon: false
SeparateDefinitionBlocks: Always
SortIncludes: CaseInsensitive
SortUsingDeclarations: Lexicographic
SpaceAfterCStyleCast: true
SpaceAfterLogicalNot: false
SpaceAfterTemplateKeyword: false
SpaceAfterTemplateKeyword: true
SpaceBeforeAssignmentOperators: true
SpaceBeforeCaseColon: false
SpaceBeforeCpp11BracedList: true
SpaceBeforeCtorInitializerColon: false
SpaceBeforeInheritanceColon: false
SpaceBeforeJsonColon: false
SpaceBeforeParens: ControlStatements
SpaceBeforeRangeBasedForLoopColon: true
SpaceBeforeSquareBrackets: false
SpaceInEmptyBlock: false
SpaceInEmptyParentheses: false
SpacesBeforeTrailingComments: 2
SpacesInAngles: Never
SpacesInCStyleCastParentheses: false
SpacesInContainerLiterals: false
SpacesInLineCommentPrefix:
Maximum: 3
Minimum: 1
SpacesInParentheses: false
SpacesInSquareBrackets: false
TabWidth: 2
Cpp11BracedListStyle: false
UseTab: Never

56
.codeql-prebuild-cpp.sh Normal file
View File

@@ -0,0 +1,56 @@
# install dependencies for C++ analysis
sudo apt-get update -y
sudo apt-get install -y \
build-essential \
gcc-10 \
g++-10 \
libayatana-appindicator3-dev \
libavdevice-dev \
libboost-filesystem-dev \
libboost-locale-dev \
libboost-log-dev \
libboost-program-options-dev \
libcap-dev \
libcurl4-openssl-dev \
libdrm-dev \
libevdev-dev \
libminiupnpc-dev \
libmfx-dev \
libnotify-dev \
libnuma-dev \
libopus-dev \
libpulse-dev \
libssl-dev \
libva-dev \
libvdpau-dev \
libwayland-dev \
libx11-dev \
libxcb-shm0-dev \
libxcb-xfixes0-dev \
libxcb1-dev \
libxfixes-dev \
libxrandr-dev \
libxtst-dev \
wget
# clean apt cache
sudo apt-get clean
sudo rm -rf /var/lib/apt/lists/*
# Update gcc alias
# https://stackoverflow.com/a/70653945/11214013
sudo update-alternatives --install \
/usr/bin/gcc gcc /usr/bin/gcc-10 100 \
--slave /usr/bin/g++ g++ /usr/bin/g++-10 \
--slave /usr/bin/gcov gcov /usr/bin/gcov-10 \
--slave /usr/bin/gcc-ar gcc-ar /usr/bin/gcc-ar-10 \
--slave /usr/bin/gcc-ranlib gcc-ranlib /usr/bin/gcc-ranlib-10
# Install CUDA
sudo wget \
https://developer.download.nvidia.com/compute/cuda/11.8.0/local_installers/cuda_11.8.0_520.61.05_linux.run \
--progress=bar:force:noscroll -q --show-progress -O /root/cuda.run
sudo chmod a+x /root/cuda.run
sudo /root/cuda.run --silent --toolkit --toolkitpath=/usr --no-opengl-libs --no-man-page --no-drm
sudo rm /root/cuda.run

View File

@@ -4,22 +4,15 @@
# do not ignore .git, needed for versioning
!/.git
# do not ignore .rstcheck.cfg, needed to test building docs
!/.rstcheck.cfg
# ignore repo directories and files
docker/
docs/
gh-pages-template/
scripts/
tools/
crowdin.yml
# don't ignore linux build script
!scripts/linux_build.sh
# ignore dev directories
build/
cmake-*/
venv/
# ignore artifacts

View File

@@ -1,7 +1,7 @@
[flake8]
filename =
*.py
*.py,
*.pys
max-line-length = 120
extend-exclude =
.venv/
venv/

4
.gitattributes vendored
View File

@@ -1,5 +1,3 @@
# ensure Linux specific files are checked out with LF line endings
# ensure dockerfiles are checked out with LF line endings
Dockerfile text eol=lf
*.dockerfile text eol=lf
*flatpak-lint-*.json text eol=lf
*.sh text eol=lf

View File

@@ -7,32 +7,33 @@ body:
value: >
**THIS IS NOT THE PLACE TO ASK FOR SUPPORT!**
Please use our [Support Center](https://app.lizardbyte.dev/support) for support issues.
Non actionable bug reports will be LOCKED and CLOSED!
Non actionable bug reports will be locked and closed!
- type: checkboxes
attributes:
label: Is there an existing issue for this?
description: Please search to see if an issue already exists for the bug you encountered.
options:
- label: I have searched the existing issues
required: true
- type: checkboxes
attributes:
label: Is your issue described in the documentation?
description: Please read our [documentation](https://docs.lizardbyte.dev/projects/sunshine)
options:
- label: I have read the documentation
- type: dropdown
required: true
- type: checkboxes
attributes:
label: Is your issue present in the latest beta/pre-release?
description: Please test the latest [pre-release](https://github.com/LizardByte/Sunshine/releases).
label: Is your issue present in the nightly release?
description: Please test the [nightly](https://github.com/LizardByte/Sunshine/releases/tag/nightly-dev) release
options:
- "I didn't read the issue template"
- "I'm too lazy to test"
- "This issue is present in the latest pre-release"
- label: This issue is present in the nightly release
required: true
- type: textarea
id: description
attributes:
label: Describe the Bug
description: A clear and concise description of the bug, list the reproduction steps.
description: A clear and concise description of the bug.
validations:
required: true
- type: textarea
@@ -70,8 +71,9 @@ body:
attributes:
label: Architecture
options:
- amd64/x86_64
- arm64/aarch64
- 32 bit
- 64 bit
- arm
- other, n/a
validations:
required: true
@@ -79,9 +81,7 @@ body:
id: version
attributes:
label: Sunshine commit or version
description: |
Use `sunshine --verison` to get the version, or get the version from web UI.
Please don't just copy the latest commit from our repo, if that's not the commit you're actually using.
placeholder: eg. 0.18.0
validations:
required: true
- type: dropdown
@@ -94,21 +94,19 @@ body:
- Linux - AUR (Third Party)
- Linux - deb
- Linux - Docker
- Linux - Fedora Copr
- Linux - flathub/flatpak
- Linux - Homebrew
- Linux - LizardByte/pacman-repo
- Linux - flatpak
- Linux - nixpkgs (Third Party)
- Linux - PKGBUILD
- Linux - pkg.tar.zst
- Linux - rpm
- Linux - solus (Third Party)
- Linux - Unraid (Third Party)
- macOS - Homebrew
- macOS - dmg
- macOS - Portfile
- Windows - Chocolatey (Third Party)
- Windows - installer (recommended)
- Windows - portable (not recommended)
- Windows - installer
- Windows - portable
- Windows - Scoop (Third Party)
- Windows - Winget
- Windows - Winget (Third Party)
- other (not listed)
- other (self built)
- other (fork of this repo)
@@ -122,9 +120,8 @@ body:
description: The type of the installed graphics card.
options:
- AMD
- Apple Silicon
- Intel
- NVIDIA
- Nvidia
- none (software encoding)
- n/a
validations:
@@ -134,6 +131,7 @@ body:
attributes:
label: GPU Model
description: The model of the installed graphics card.
placeholder: e.g. GeForce RTX 2080 SUPER
validations:
required: true
- type: input
@@ -141,21 +139,15 @@ body:
attributes:
label: GPU Driver/Mesa Version
description: The driver/mesa version of the installed graphics card.
placeholder: e.g. 497.29
validations:
required: true
- type: dropdown
- type: input
id: capture_method
attributes:
label: Capture Method
description: The capture method being used.
options:
- AVCaptureScreen (macOS)
- KMS (Linux)
- NvFBC (Linux)
- wlroots (Linux)
- X11 (Linux)
- Desktop Duplication API (Windows)
- Windows.Graphics.Capture (Windows)
label: Capture Method (Linux Only)
description: If on Linux, the capture method being used.
placeholder: e.g. PipeWire/KVM/X11/KMS
validations:
required: false
- type: textarea
@@ -166,7 +158,7 @@ body:
Please copy and paste your config (`sunshine.conf`) file.
render: Shell
validations:
required: false
required: true
- type: textarea
id: apps
attributes:

View File

@@ -1,19 +1,13 @@
---
# This file is centrally managed in https://github.com/<organization>/.github/
# This action is centrally managed in https://github.com/<organization>/.github/
# Don't make changes to this file in this repo as they will be overwritten with changes made to the same file in
# the above-mentioned repo.
blank_issues_enabled: false
contact_links:
- name: Discussions
url: https://github.com/orgs/LizardByte/discussions
about: Community discussions
- name: Questions
url: https://github.com/orgs/LizardByte/discussions
about: Ask questions
- name: Feature Requests
url: https://github.com/orgs/LizardByte/discussions
about: Request new features
- name: Support Center
url: https://app.lizardbyte.dev/support
about: Official LizardByte support
- name: Feature request
url: https://ideas.moonlight-stream.org
about: Share your suggestions or ideas to help Moonlight and Sunshine improve

View File

@@ -1,17 +1,10 @@
---
# This file is centrally managed in https://github.com/<organization>/.github/
# This action is centrally managed in https://github.com/<organization>/.github/
# Don't make changes to this file in this repo as they will be overwritten with changes made to the same file in
# the above-mentioned repo.
version: 2
updates:
- package-ecosystem: "cargo"
directory: "/"
schedule:
interval: "daily"
time: "07:30"
open-pull-requests-limit: 10
- package-ecosystem: "docker"
directory: "/"
schedule:
@@ -25,20 +18,6 @@ updates:
interval: "daily"
time: "08:30"
open-pull-requests-limit: 10
groups:
docker-actions:
applies-to: version-updates
patterns:
- "docker/*"
github-actions:
applies-to: version-updates
patterns:
- "actions/*"
- "github/*"
lizardbyte-actions:
applies-to: version-updates
patterns:
- "LizardByte/*"
- package-ecosystem: "npm"
directory: "/"
@@ -46,10 +25,6 @@ updates:
interval: "daily"
time: "09:00"
open-pull-requests-limit: 10
groups:
dev-dependencies:
applies-to: version-updates
dependency-type: "development"
- package-ecosystem: "nuget"
directory: "/"
@@ -64,11 +39,6 @@ updates:
interval: "daily"
time: "10:00"
open-pull-requests-limit: 10
groups:
pytest-dependencies:
applies-to: version-updates
patterns:
- "pytest*"
- package-ecosystem: "gitsubmodule"
directory: "/"

49
.github/label-actions.yml vendored Normal file
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@@ -0,0 +1,49 @@
---
# This action is centrally managed in https://github.com/<organization>/.github/
# Don't make changes to this file in this repo as they will be overwritten with changes made to the same file in
# the above-mentioned repo.
# Configuration for Label Actions - https://github.com/dessant/label-actions
added:
comment: >
This feature has been added and will be available in the next release.
fixed:
comment: >
This issue has been fixed and will be available in the next release.
invalid:duplicate:
comment: >
:wave: @{issue-author}, this appears to be a duplicate of a pre-existing issue.
close: true
lock: true
unlabel: 'status:awaiting-triage'
-invalid:duplicate:
reopen: true
unlock: true
invalid:support:
comment: >
:wave: @{issue-author}, we use the issue tracker exclusively for bug reports.
However, this issue appears to be a support request. Please use our
[Support Center](https://app.lizardbyte.dev/support) for support issues. Thanks.
close: true
lock: true
lock-reason: 'off-topic'
unlabel: 'status:awaiting-triage'
-invalid:support:
reopen: true
unlock: true
invalid:template-incomplete:
issues:
comment: >
:wave: @{issue-author}, please edit your issue to complete the template with
all the required info. Your issue will be automatically closed in 5 days if
the template is not completed. Thanks.
prs:
comment: >
:wave: @{issue-author}, please edit your PR to complete the template with
all the required info. Your PR will be automatically closed in 5 days if
the template is not completed. Thanks.

View File

@@ -1,17 +0,0 @@
{
"problemMatcher": [
{
"owner": "copr-ci-gcc",
"pattern": [
{
"regexp": "^/?(?:[^/]+/){5}([^:]+):(\\d+):(\\d+):\\s+(?:fatal\\s+)?(warning|error):\\s+(.*)$",
"file": 1,
"line": 2,
"column": 3,
"severity": 4,
"message": 5
}
]
}
]
}

View File

@@ -1,17 +0,0 @@
{
"problemMatcher": [
{
"owner": "docker-gcc",
"pattern": [
{
"regexp": "^(?:#\\d+\\s+\\d+\\.\\d+\\s+)?/?(?:[^/]+/){2}([^:]+):(\\d+):(\\d+):\\s+(?:fatal\\s+)?(warning|error):\\s+(.*)$",
"file": 1,
"line": 2,
"column": 3,
"severity": 4,
"message": 5
}
]
}
]
}

View File

@@ -1,17 +0,0 @@
{
"problemMatcher": [
{
"owner": "gcc-strip3",
"pattern": [
{
"regexp": "^/?(?:[^/]+/){3}([^:]+):(\\d+):(\\d+):\\s+(?:fatal\\s+)?(warning|error):\\s+(.*)$",
"file": 1,
"line": 2,
"column": 3,
"severity": 4,
"message": 5
}
]
}
]
}

View File

@@ -1,29 +0,0 @@
{
"problemMatcher": [
{
"owner": "gcc",
"pattern": [
{
"regexp": "^(.*):(\\d+):(\\d+):\\s+(?:fatal\\s+)?(warning|error):\\s+(.*)$",
"file": 1,
"line": 2,
"column": 3,
"severity": 4,
"message": 5
}
]
},
{
"owner": "doxygen",
"pattern": [
{
"regexp": "^.*?([A-Za-z]:[\\\\/][^:]+|[\\\\/][^:]+):(\\d+): ([a-zA-Z]+): (.+)$",
"file": 1,
"line": 2,
"severity": 3,
"message": 4
}
]
}
]
}

28
.github/pr_release_template.md vendored Normal file
View File

@@ -0,0 +1,28 @@
## Description
<!--- Please include a summary of the changes. --->
This PR was created automatically.
### Screenshot
<!--- Include screenshots if the changes are UI-related. --->
### Issues Fixed or Closed
<!--- Close issue example: `- Closes #1` --->
<!--- Fix bug issue example: `- Fixes #2` --->
<!--- Resolve issue example: `- Resolves #3` --->
## Type of Change
- [ ] Bug fix (non-breaking change which fixes an issue)
- [ ] New feature (non-breaking change which adds functionality)
- [ ] Breaking change (fix or feature that would cause existing functionality to not work as expected)
- [ ] Dependency update (updates to dependencies)
- [ ] Documentation update (changes to documentation)
- [ ] Repository update (changes to repository files, e.g. `.github/...`)
## Branch Updates
- [x] I want maintainers to keep my branch updated
## Changelog Summary
<!--- Summarize all the changes in a bulleted list. --->

15
.github/semantic.yml vendored
View File

@@ -1,15 +0,0 @@
---
# This file is centrally managed in https://github.com/<organization>/.github/
# Don't make changes to this file in this repo as they will be overwritten with changes made to the same file in
# the above-mentioned repo.
# This is the configuration file for https://github.com/Ezard/semantic-prs
enabled: true
titleOnly: true # We only use the PR title as we squash and merge
commitsOnly: false
titleAndCommits: false
anyCommit: false
allowMergeCommits: false
allowRevertCommits: false
targetUrl: https://docs.lizardbyte.dev/latest/developers/contributing.html#creating-a-pull-request

850
.github/workflows/CI.yml vendored Normal file
View File

@@ -0,0 +1,850 @@
---
name: CI
on:
pull_request:
branches: [master, nightly]
types: [opened, synchronize, reopened]
push:
branches: [master, nightly]
workflow_dispatch:
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
jobs:
github_env:
name: GitHub Env Debug
runs-on: ubuntu-latest
steps:
- name: Dump github context
run: echo "$GITHUB_CONTEXT"
shell: bash
env:
GITHUB_CONTEXT: ${{ toJson(github) }}
check_changelog:
name: Check Changelog
runs-on: ubuntu-latest
steps:
- name: Checkout
if: ${{ github.ref == 'refs/heads/master' || github.base_ref == 'master' }}
uses: actions/checkout@v4
- name: Verify Changelog
id: verify_changelog
if: ${{ github.ref == 'refs/heads/master' || github.base_ref == 'master' }}
# base_ref for pull request check, ref for push
uses: LizardByte/.github/actions/verify_changelog@master
with:
token: ${{ secrets.GITHUB_TOKEN }}
outputs:
next_version: ${{ steps.verify_changelog.outputs.changelog_parser_version }}
next_version_bare: ${{ steps.verify_changelog.outputs.changelog_parser_version_bare }}
last_version: ${{ steps.verify_changelog.outputs.latest_release_tag_name }}
release_body: ${{ steps.verify_changelog.outputs.changelog_parser_description }}
# todo - remove this job once versioning is fully automated by cmake
check_versions:
name: Check Versions
runs-on: ubuntu-latest
needs: check_changelog
if: ${{ github.ref == 'refs/heads/master' || github.base_ref == 'master' }}
# base_ref for pull request check, ref for push
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Check CMakeLists.txt Version
run: |
version=$(grep -o -E '^project\(Sunshine VERSION [0-9]+\.[0-9]+\.[0-9]+' CMakeLists.txt | \
grep -o -E '[0-9]+\.[0-9]+\.[0-9]+')
echo "cmakelists_version=${version}" >> $GITHUB_ENV
- name: Compare CMakeList.txt Version
if: ${{ env.cmakelists_version != needs.check_changelog.outputs.next_version_bare }}
run: |
echo CMakeLists version: "$cmakelists_version"
echo Changelog version: "${{ needs.check_changelog.outputs.next_version_bare }}"
echo Within 'CMakeLists.txt' change "project(Sunshine [VERSION $cmakelists_version]" to \
"project(Sunshine [VERSION ${{ needs.check_changelog.outputs.next_version_bare }}]"
exit 1
setup_release:
name: Setup Release
needs: check_changelog
runs-on: ubuntu-latest
steps:
- name: Set release details
id: release_details
env:
RELEASE_BODY: ${{ needs.check_changelog.outputs.release_body }}
run: |
# determine to create a release or not
if [[ $GITHUB_EVENT_NAME == "push" ]]; then
RELEASE=true
else
RELEASE=false
fi
# set the release tag
COMMIT=${{ github.sha }}
if [[ $GITHUB_REF == refs/heads/master ]]; then
TAG="${{ needs.check_changelog.outputs.next_version }}"
RELEASE_NAME="${{ needs.check_changelog.outputs.next_version }}"
RELEASE_BODY="$RELEASE_BODY"
PRE_RELEASE="false"
elif [[ $GITHUB_REF == refs/heads/nightly ]]; then
TAG="nightly-dev"
RELEASE_NAME="nightly"
RELEASE_BODY="automated nightly release - $(date -u +'%Y-%m-%dT%H:%M:%SZ') - ${COMMIT}"
PRE_RELEASE="true"
fi
echo "create_release=${RELEASE}" >> $GITHUB_OUTPUT
echo "release_tag=${TAG}" >> $GITHUB_OUTPUT
echo "release_commit=${COMMIT}" >> $GITHUB_OUTPUT
echo "release_name=${RELEASE_NAME}" >> $GITHUB_OUTPUT
echo "pre_release=${PRE_RELEASE}" >> $GITHUB_OUTPUT
# this is stupid but works for multiline strings
echo "RELEASE_BODY<<EOF" >> $GITHUB_ENV
echo "$RELEASE_BODY" >> $GITHUB_ENV
echo "EOF" >> $GITHUB_ENV
outputs:
create_release: ${{ steps.release_details.outputs.create_release }}
release_tag: ${{ steps.release_details.outputs.release_tag }}
release_commit: ${{ steps.release_details.outputs.release_commit }}
release_name: ${{ steps.release_details.outputs.release_name }}
release_body: ${{ env.RELEASE_BODY }}
pre_release: ${{ steps.release_details.outputs.pre_release }}
setup_flatpak_matrix:
name: Setup Flatpak Matrix
runs-on: ubuntu-latest
steps:
- name: Set release details
id: flatpak_matrix
# https://www.cynkra.com/blog/2020-12-23-dynamic-gha
run: |
# determine which architectures to build
if [[ $GITHUB_EVENT_NAME == "push" ]]; then
matrix=$((
echo '{ "arch" : ["x86_64", "aarch64"] }'
) | jq -c .)
else
matrix=$((
echo '{ "arch" : ["x86_64"] }'
) | jq -c .)
fi
echo $matrix
echo $matrix | jq .
echo "matrix=$matrix" >> $GITHUB_OUTPUT
outputs:
matrix: ${{ steps.flatpak_matrix.outputs.matrix }}
build_linux_flatpak:
name: Linux Flatpak
runs-on: ubuntu-22.04
needs: [setup_release, setup_flatpak_matrix]
strategy:
fail-fast: false # false to test all, true to fail entire job if any fail
matrix: ${{fromJson(needs.setup_flatpak_matrix.outputs.matrix)}}
steps:
- name: Maximize build space
uses: easimon/maximize-build-space@v8
with:
root-reserve-mb: 10240
remove-dotnet: 'true'
remove-android: 'true'
remove-haskell: 'true'
remove-codeql: 'true'
remove-docker-images: 'false'
- name: Checkout
uses: actions/checkout@v4
- name: Checkout Flathub Shared Modules
uses: actions/checkout@v4
with:
repository: flathub/shared-modules
path: build/shared-modules
- name: Setup Dependencies Linux Flatpak
run: |
PLATFORM_VERSION=22.08
sudo apt-get update -y
sudo apt-get install -y \
cmake \
flatpak \
qemu-user-static
sudo su $(whoami) -c "flatpak --user remote-add --if-not-exists flathub \
https://flathub.org/repo/flathub.flatpakrepo"
sudo su $(whoami) -c "flatpak --user install -y flathub \
org.flatpak.Builder \
org.freedesktop.Platform/${{ matrix.arch }}/${PLATFORM_VERSION} \
org.freedesktop.Sdk/${{ matrix.arch }}/${PLATFORM_VERSION} \
org.freedesktop.Sdk.Extension.node18/${{ matrix.arch }}/${PLATFORM_VERSION} \
org.freedesktop.Sdk.Extension.vala/${{ matrix.arch }}/${PLATFORM_VERSION} \
"
- name: Cache Flatpak build
uses: actions/cache@v3
with:
path: ./build/.flatpak-builder
key: flatpak-${{ matrix.arch }}-${{ github.sha }}
restore-keys: |
flatpak-${{ matrix.arch }}-
- name: Configure Flatpak Manifest
run: |
# variables for manifest
branch=${GITHUB_HEAD_REF}
# check the branch variable
if [ -z "$branch" ]
then
echo "This is a PUSH event"
branch=${{ github.ref_name }}
commit=${{ github.sha }}
clone_url=${{ github.event.repository.clone_url }}
else
echo "This is a PR event"
commit=${{ github.event.pull_request.head.sha }}
clone_url=${{ github.event.pull_request.head.repo.clone_url }}
fi
echo "Branch: ${branch}"
echo "Commit: ${commit}"
echo "Clone URL: ${clone_url}"
mkdir -p build
mkdir -p artifacts
cd build
cmake -DGITHUB_CLONE_URL=${clone_url} \
-DGITHUB_BRANCH=${branch} \
-DGITHUB_COMMIT=${commit} \
-DSUNSHINE_CONFIGURE_FLATPAK_MAN=ON \
-DSUNSHINE_CONFIGURE_ONLY=ON \
..
- name: Build Linux Flatpak
working-directory: build
run: |
sudo su $(whoami) -c 'flatpak run org.flatpak.Builder --arch=${{ matrix.arch }} --repo=repo --force-clean \
--stop-at=cuda build-sunshine dev.lizardbyte.sunshine.yml'
cp -r .flatpak-builder copy-of-flatpak-builder
sudo su $(whoami) -c 'flatpak run org.flatpak.Builder --arch=${{ matrix.arch }} --repo=repo --force-clean \
build-sunshine dev.lizardbyte.sunshine.yml'
rm -rf .flatpak-builder
mv copy-of-flatpak-builder .flatpak-builder
sudo su $(whoami) -c 'flatpak build-bundle --arch=${{ matrix.arch }} ./repo \
../artifacts/sunshine_${{ matrix.arch }}.flatpak dev.lizardbyte.sunshine'
sudo su $(whoami) -c 'flatpak build-bundle --runtime --arch=${{ matrix.arch }} ./repo \
../artifacts/sunshine_debug_${{ matrix.arch }}.flatpak dev.lizardbyte.sunshine.Debug'
- name: Upload Artifacts
uses: actions/upload-artifact@v4
with:
name: sunshine-linux-flatpak-${{ matrix.arch }}
path: artifacts/
- name: Create/Update GitHub Release
if: ${{ needs.setup_release.outputs.create_release == 'true' }}
uses: ncipollo/release-action@v1
with:
name: ${{ needs.setup_release.outputs.release_name }}
tag: ${{ needs.setup_release.outputs.release_tag }}
commit: ${{ needs.setup_release.outputs.release_commit }}
artifacts: "*artifacts/*"
token: ${{ secrets.GH_BOT_TOKEN }}
allowUpdates: true
body: ${{ needs.setup_release.outputs.release_body }}
discussionCategory: announcements
prerelease: ${{ needs.setup_release.outputs.pre_release }}
build_linux:
name: Linux ${{ matrix.type }}
runs-on: ubuntu-${{ matrix.dist }}
needs: [check_changelog, setup_release]
strategy:
fail-fast: false # false to test all, true to fail entire job if any fail
matrix:
include: # package these differently
- type: AppImage
EXTRA_ARGS: '-DSUNSHINE_BUILD_APPIMAGE=ON'
dist: 20.04
steps:
- name: Maximize build space
uses: easimon/maximize-build-space@v8
with:
root-reserve-mb: 30720
remove-dotnet: 'true'
remove-android: 'true'
remove-haskell: 'true'
remove-codeql: 'true'
remove-docker-images: 'false'
- name: Checkout
uses: actions/checkout@v4
with:
submodules: recursive
- name: Setup Dependencies Linux
run: |
sudo add-apt-repository ppa:ubuntu-toolchain-r/test -y
if [[ ${{ matrix.dist }} == "18.04" ]]; then
# Ubuntu 18.04 packages
sudo add-apt-repository ppa:savoury1/boost-defaults-1.71 -y
sudo apt-get update -y
sudo apt-get install -y \
libboost-filesystem1.71-dev \
libboost-locale1.71-dev \
libboost-log1.71-dev \
libboost-regex1.71-dev \
libboost-program-options1.71-dev
# Install cmake
wget https://cmake.org/files/v3.22/cmake-3.22.2-linux-x86_64.sh
chmod +x cmake-3.22.2-linux-x86_64.sh
mkdir /opt/cmake
./cmake-3.22.2-linux-x86_64.sh --prefix=/opt/cmake --skip-license
ln --force --symbolic /opt/cmake/bin/cmake /usr/local/bin/cmake
cmake --version
# install newer tar from focal... appimagelint fails on 18.04 without this
echo "original tar version"
tar --version
wget -O tar.deb http://security.ubuntu.com/ubuntu/pool/main/t/tar/tar_1.30+dfsg-7ubuntu0.20.04.3_amd64.deb
sudo apt-get -y install -f ./tar.deb
echo "new tar version"
tar --version
else
# Ubuntu 20.04+ packages
sudo apt-get update -y
sudo apt-get install -y \
cmake \
libboost-filesystem-dev \
libboost-locale-dev \
libboost-log-dev \
libboost-program-options-dev
fi
sudo apt-get install -y \
build-essential \
gcc-10 \
g++-10 \
libayatana-appindicator3-dev \
libavdevice-dev \
libcap-dev \
libcurl4-openssl-dev \
libdrm-dev \
libevdev-dev \
libminiupnpc-dev \
libmfx-dev \
libnotify-dev \
libnuma-dev \
libopus-dev \
libpulse-dev \
libssl-dev \
libva-dev \
libvdpau-dev \
libwayland-dev \
libx11-dev \
libxcb-shm0-dev \
libxcb-xfixes0-dev \
libxcb1-dev \
libxfixes-dev \
libxrandr-dev \
libxtst-dev \
wget
# clean apt cache
sudo apt-get clean
sudo rm -rf /var/lib/apt/lists/*
# Update gcc alias
# https://stackoverflow.com/a/70653945/11214013
sudo update-alternatives --install \
/usr/bin/gcc gcc /usr/bin/gcc-10 100 \
--slave /usr/bin/g++ g++ /usr/bin/g++-10 \
--slave /usr/bin/gcov gcov /usr/bin/gcov-10 \
--slave /usr/bin/gcc-ar gcc-ar /usr/bin/gcc-ar-10 \
--slave /usr/bin/gcc-ranlib gcc-ranlib /usr/bin/gcc-ranlib-10
# Install CUDA
sudo wget \
https://developer.download.nvidia.com/compute/cuda/11.8.0/local_installers/cuda_11.8.0_520.61.05_linux.run \
--progress=bar:force:noscroll -q --show-progress -O /root/cuda.run
sudo chmod a+x /root/cuda.run
sudo /root/cuda.run --silent --toolkit --toolkitpath=/usr --no-opengl-libs --no-man-page --no-drm
sudo rm /root/cuda.run
- name: Build Linux
env:
BRANCH: ${{ github.head_ref || github.ref_name }}
BUILD_VERSION: ${{ needs.check_changelog.outputs.next_version_bare }}
COMMIT: ${{ github.event.pull_request.head.sha || github.sha }}
run: |
mkdir -p build
mkdir -p artifacts
cd build
cmake \
-DBUILD_WERROR=ON \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX=/usr \
-DSUNSHINE_ASSETS_DIR=share/sunshine \
-DSUNSHINE_EXECUTABLE_PATH=/usr/bin/sunshine \
-DSUNSHINE_ENABLE_WAYLAND=ON \
-DSUNSHINE_ENABLE_X11=ON \
-DSUNSHINE_ENABLE_DRM=ON \
-DSUNSHINE_ENABLE_CUDA=ON \
${{ matrix.EXTRA_ARGS }} \
..
make -j ${nproc}
- name: Package Linux - CPACK
# todo - this is no longer used
if: ${{ matrix.type == 'cpack' }}
working-directory: build
run: |
cpack -G DEB
mv ./cpack_artifacts/Sunshine.deb ../artifacts/sunshine-${{ matrix.dist }}.deb
if [[ ${{ matrix.dist }} == "20.04" ]]; then
cpack -G RPM
mv ./cpack_artifacts/Sunshine.rpm ../artifacts/sunshine.rpm
fi
- name: Set AppImage Version
if: |
matrix.type == 'AppImage' &&
(needs.check_changelog.outputs.next_version_bare != needs.check_changelog.outputs.last_version)
run: |
version=${{ needs.check_changelog.outputs.next_version_bare }}
echo "VERSION=${version}" >> $GITHUB_ENV
- name: Package Linux - AppImage
if: ${{ matrix.type == 'AppImage' }}
working-directory: build
run: |
# install sunshine to the DESTDIR
make install DESTDIR=AppDir
# custom AppRun file
cp -f ../packaging/linux/AppImage/AppRun ./AppDir/
chmod +x ./AppDir/AppRun
# variables
DESKTOP_FILE="${DESKTOP_FILE:-sunshine.desktop}"
ICON_FILE="${ICON_FILE:-sunshine.png}"
# AppImage
# https://docs.appimage.org/packaging-guide/index.html
wget https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage
chmod +x linuxdeploy-x86_64.AppImage
# https://github.com/linuxdeploy/linuxdeploy-plugin-gtk
sudo apt-get install libgtk-3-dev librsvg2-dev -y
wget https://raw.githubusercontent.com/linuxdeploy/linuxdeploy-plugin-gtk/master/linuxdeploy-plugin-gtk.sh
chmod +x linuxdeploy-plugin-gtk.sh
export DEPLOY_GTK_VERSION=3
./linuxdeploy-x86_64.AppImage \
--appdir ./AppDir \
--plugin gtk \
--executable ./sunshine \
--icon-file "../$ICON_FILE" \
--desktop-file "./$DESKTOP_FILE" \
--output appimage
# move
mv Sunshine*.AppImage ../artifacts/sunshine.AppImage
# permissions
chmod +x ../artifacts/sunshine.AppImage
- name: Verify AppImage
if: ${{ matrix.type == 'AppImage' }}
run: |
wget https://github.com/TheAssassin/appimagelint/releases/download/continuous/appimagelint-x86_64.AppImage
chmod +x appimagelint-x86_64.AppImage
# rm -rf ~/.cache/appimagelint/
./appimagelint-x86_64.AppImage ./artifacts/sunshine.AppImage
- name: Upload Artifacts
uses: actions/upload-artifact@v4
with:
name: sunshine-linux-${{ matrix.type }}-${{ matrix.dist }}
path: artifacts/
- name: Create/Update GitHub Release
if: ${{ needs.setup_release.outputs.create_release == 'true' }}
uses: ncipollo/release-action@v1
with:
name: ${{ needs.setup_release.outputs.release_name }}
tag: ${{ needs.setup_release.outputs.release_tag }}
commit: ${{ needs.setup_release.outputs.release_commit }}
artifacts: "*artifacts/*"
token: ${{ secrets.GH_BOT_TOKEN }}
allowUpdates: true
body: ${{ needs.setup_release.outputs.release_body }}
discussionCategory: announcements
prerelease: ${{ needs.setup_release.outputs.pre_release }}
build_mac_brew:
needs: [check_changelog, setup_release]
strategy:
fail-fast: false # false to test all, true to fail entire job if any fail
matrix:
include:
# https://docs.github.com/en/actions/using-github-hosted-runners/about-github-hosted-runners/about-github-hosted-runners#standard-github-hosted-runners-for-public-repositories
# while GitHub has larger macOS runners, they are not available for our repos :(
- os_version: "12"
release: true
- os_version: "13"
- os_version: "14"
name: Homebrew (macOS-${{ matrix.os_version }})
runs-on: macos-${{ matrix.os_version }}
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Setup Dependencies Homebrew
run: |
# install dependencies using homebrew
brew install cmake
- name: Configure formula
run: |
# variables for formula
branch=${GITHUB_HEAD_REF}
# check the branch variable
if [ -z "$branch" ]
then
echo "This is a PUSH event"
clone_url=${{ github.event.repository.clone_url }}
branch="${{ github.ref_name }}"
else
echo "This is a PR event"
clone_url=${{ github.event.pull_request.head.repo.clone_url }}
branch="${{ github.event.pull_request.head.ref }}"
fi
echo "Branch: ${branch}"
echo "Clone URL: ${clone_url}"
mkdir build
cd build
cmake \
-DGITHUB_BRANCH="${branch}" \
-DGITHUB_CLONE_URL="${clone_url}" \
-DSUNSHINE_CONFIGURE_HOMEBREW=ON \
-DSUNSHINE_CONFIGURE_ONLY=ON \
..
cd ..
# copy formula to artifacts
mkdir -p homebrew
cp -f ./build/sunshine.rb ./homebrew/sunshine.rb
# testing
cat ./homebrew/sunshine.rb
- name: Upload Artifacts
if: ${{ matrix.release }}
uses: actions/upload-artifact@v4
with:
name: sunshine-homebrew
path: homebrew/
- name: Should Publish Homebrew Formula
id: homebrew_publish
run: |
PUBLISH=false
if [[ \
"${{ matrix.release }}" == "true" && \
"${{ github.repository_owner }}" == "LizardByte" && \
"${{ needs.setup_release.outputs.create_release }}" == "true" && \
"${{ github.ref }}" == "refs/heads/master" \
]]; then
PUBLISH=true
fi
echo "publish=${PUBLISH}" >> $GITHUB_OUTPUT
- name: Validate and Publish Homebrew Formula
uses: LizardByte/homebrew-release-action@v2024.311.172824
with:
formula_file: ${{ github.workspace }}/homebrew/sunshine.rb
git_email: ${{ secrets.GH_BOT_EMAIL }}
git_username: ${{ secrets.GH_BOT_NAME }}
publish: ${{ steps.homebrew_publish.outputs.publish }}
token: ${{ secrets.GH_BOT_TOKEN }}
build_mac_port:
needs: [check_changelog, setup_release]
strategy:
fail-fast: false # false to test all, true to fail entire job if any fail
matrix:
include:
# https://docs.github.com/en/actions/using-github-hosted-runners/about-github-hosted-runners/about-github-hosted-runners#standard-github-hosted-runners-for-public-repositories
# while GitHub has larger macOS runners, they are not available for our repos :(
- os_version: "12"
release: true
- os_version: "13"
- os_version: "14"
name: Macports (macOS-${{ matrix.os_version }})
runs-on: macos-${{ matrix.os_version }}
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Checkout ports
uses: actions/checkout@v4
with:
repository: macports/macports-ports
fetch-depth: 64
path: ports
- name: Checkout mpbb
uses: actions/checkout@v4
with:
repository: macports/mpbb
path: mpbb
- name: Setup Dependencies Macports
run: |
# install dependencies using homebrew
brew install cmake
- name: Configure Portfile
run: |
# variables for Portfile
branch=${GITHUB_HEAD_REF}
# check the branch variable
if [ -z "$branch" ]
then
echo "This is a PUSH event"
commit=${{ github.sha }}
clone_url=${{ github.event.repository.clone_url }}
else
echo "This is a PR event"
commit=${{ github.event.pull_request.head.sha }}
clone_url=${{ github.event.pull_request.head.repo.clone_url }}
fi
echo "Commit: ${commit}"
echo "Clone URL: ${clone_url}"
mkdir build
cd build
cmake \
-DGITHUB_COMMIT=${commit} \
-DGITHUB_CLONE_URL=${clone_url} \
-DSUNSHINE_CONFIGURE_PORTFILE=ON \
-DSUNSHINE_CONFIGURE_ONLY=ON \
..
cd ..
# copy Portfile to artifacts
mkdir -p artifacts
cp -f ./build/Portfile ./artifacts/
# copy Portfile to ports
mkdir -p ./ports/multimedia/Sunshine
cp -f ./build/Portfile ./ports/multimedia/Sunshine/Portfile
# testing
cat ./artifacts/Portfile
- name: Bootstrap MacPorts
run: |
. ports/.github/workflows/bootstrap.sh
# Add getopt, mpbb and the MacPorts paths to $PATH for the subsequent steps.
echo "/opt/mports/bin" >> $GITHUB_PATH
echo "${PWD}/mpbb" >> $GITHUB_PATH
echo "/opt/local/bin" >> $GITHUB_PATH
echo "/opt/local/sbin" >> $GITHUB_PATH
- name: Run port lint
run: |
port -q lint "Sunshine"
- name: Build port
env:
subportlist: ${{ steps.subportlist.outputs.subportlist }}
run: |
subport="Sunshine"
workdir="/tmp/mpbb/$subport"
mkdir -p "$workdir/logs"
echo "::group::Installing dependencies"
sudo mpbb \
--work-dir "$workdir" \
install-dependencies \
"$subport"
echo "::endgroup::"
echo "::group::Installing ${subport}"
sudo mpbb \
--work-dir "$workdir" \
install-port \
--source \
"$subport"
echo "::endgroup::"
- name: Upload Artifacts
if: ${{ matrix.release }}
uses: actions/upload-artifact@v4
with:
name: sunshine-macports
path: artifacts/
- name: Create/Update GitHub Release
if: ${{ needs.setup_release.outputs.create_release == 'true' && matrix.release }}
uses: ncipollo/release-action@v1
with:
name: ${{ needs.setup_release.outputs.release_name }}
tag: ${{ needs.setup_release.outputs.release_tag }}
commit: ${{ needs.setup_release.outputs.release_commit }}
artifacts: "*artifacts/*"
token: ${{ secrets.GH_BOT_TOKEN }}
allowUpdates: true
body: ${{ needs.setup_release.outputs.release_body }}
discussionCategory: announcements
prerelease: ${{ needs.setup_release.outputs.pre_release }}
build_win:
name: Windows
runs-on: windows-2019
needs: [check_changelog, setup_release]
steps:
- name: Checkout
uses: actions/checkout@v4
with:
submodules: recursive
- name: Setup Dependencies Windows
uses: msys2/setup-msys2@v2
with:
update: true
install: >-
base-devel
diffutils
git
make
mingw-w64-x86_64-binutils
mingw-w64-x86_64-boost
mingw-w64-x86_64-cmake
mingw-w64-x86_64-curl
mingw-w64-x86_64-miniupnpc
mingw-w64-x86_64-nlohmann-json
mingw-w64-x86_64-nodejs
mingw-w64-x86_64-nsis
mingw-w64-x86_64-onevpl
mingw-w64-x86_64-openssl
mingw-w64-x86_64-opus
mingw-w64-x86_64-toolchain
nasm
wget
yasm
- name: Build Windows
shell: msys2 {0}
env:
BRANCH: ${{ github.head_ref || github.ref_name }}
BUILD_VERSION: ${{ needs.check_changelog.outputs.next_version_bare }}
COMMIT: ${{ github.event.pull_request.head.sha || github.sha }}
run: |
mkdir build
cd build
cmake \
-DBUILD_WERROR=ON \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DSUNSHINE_ASSETS_DIR=assets \
-G "MinGW Makefiles" \
..
mingw32-make -j$(nproc)
- name: Package Windows
shell: msys2 {0}
run: |
mkdir -p artifacts
cd build
# package
cpack -G NSIS
cpack -G ZIP
# move
mv ./cpack_artifacts/Sunshine.exe ../artifacts/sunshine-windows-installer.exe
mv ./cpack_artifacts/Sunshine.zip ../artifacts/sunshine-windows-portable.zip
- name: Package Windows Debug Info
working-directory: build
run: |
# use .dbg file extension for binaries to avoid confusion with real packages
Get-ChildItem -File -Recurse | `
% { Rename-Item -Path $_.PSPath -NewName $_.Name.Replace(".exe",".dbg") }
# save the binaries with debug info
7z -r `
"-xr!CMakeFiles" `
"-xr!cpack_artifacts" `
a "../artifacts/sunshine-win32-debuginfo.7z" "*.dbg"
- name: Upload Artifacts
uses: actions/upload-artifact@v4
with:
name: sunshine-windows
path: artifacts/
- name: Create/Update GitHub Release
if: ${{ needs.setup_release.outputs.create_release == 'true' }}
uses: ncipollo/release-action@v1
with:
name: ${{ needs.setup_release.outputs.release_name }}
tag: ${{ needs.setup_release.outputs.release_tag }}
commit: ${{ needs.setup_release.outputs.release_commit }}
artifacts: "*artifacts/*"
token: ${{ secrets.GH_BOT_TOKEN }}
allowUpdates: true
body: ${{ needs.setup_release.outputs.release_body }}
discussionCategory: announcements
prerelease: ${{ needs.setup_release.outputs.pre_release }}
release-winget:
name: Release to WinGet
needs: [setup_release, build_win]
if: |
(github.repository_owner == 'LizardByte' &&
needs.setup_release.outputs.create_release == 'true' &&
github.ref == 'refs/heads/master')
runs-on: ubuntu-latest
steps:
- name: Release to WinGet
uses: vedantmgoyal2009/winget-releaser@v2
with:
identifier: LizardByte.Sunshine
release-tag: ${{ needs.setup_release.outputs.release_tag }}
installers-regex: '\.exe$' # only .exe files
token: ${{ secrets.GH_BOT_TOKEN }}

View File

@@ -1,30 +0,0 @@
---
# This workflow is centrally managed in https://github.com/LizardByte/.github/
# Don't make changes to this file in this repo as they will be overwritten with changes made to the same file in
# the above-mentioned repo.
name: CodeQL
permissions:
actions: read
contents: read
security-events: write
on:
push:
branches:
- master
pull_request:
branches:
- master
schedule:
- cron: '00 12 * * 0' # every Sunday at 12:00 UTC
concurrency:
group: "${{ github.workflow }}-${{ github.ref }}"
cancel-in-progress: true
jobs:
call-codeql:
name: CodeQL
uses: LizardByte/.github/.github/workflows/__call-codeql.yml@master
if: ${{ github.repository != 'LizardByte/.github' }}

View File

@@ -1,27 +0,0 @@
---
# This workflow is centrally managed in https://github.com/LizardByte/.github/
# Don't make changes to this file in this repo as they will be overwritten with changes made to the same file in
# the above-mentioned repo.
name: common lint
permissions:
contents: read
on:
pull_request:
branches:
- master
types:
- opened
- synchronize
- reopened
concurrency:
group: "${{ github.workflow }}-${{ github.ref }}"
cancel-in-progress: true
jobs:
lint:
name: Common Lint
uses: LizardByte/.github/.github/workflows/__call-common-lint.yml@master
if: ${{ github.repository != 'LizardByte/.github' }}

View File

@@ -1,25 +0,0 @@
---
# This workflow is centrally managed in https://github.com/LizardByte/.github/
# Don't make changes to this file in this repo as they will be overwritten with changes made to the same file in
# the above-mentioned repo.
# Create a blog post for a new release and open a PR to the blog repo
name: Release Notifications
permissions:
contents: read
on:
release:
types:
- released # this triggers when a release is published, but does not include pre-releases or drafts
jobs:
update-blog:
name: Update blog
uses: LizardByte/.github/.github/workflows/__call-release-notifier.yml@master
if: github.repository_owner == 'LizardByte'
secrets:
GH_EMAIL: ${{ secrets.GH_BOT_EMAIL }}
GH_NAME: ${{ secrets.GH_BOT_NAME }}
GH_TOKEN: ${{ secrets.GH_BOT_TOKEN }}

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@@ -1,31 +0,0 @@
---
# This workflow is centrally managed in https://github.com/LizardByte/.github/
# Don't make changes to this file in this repo as they will be overwritten with changes made to the same file in
# the above-mentioned repo.
name: Update changelog
permissions:
contents: read
on:
release:
types:
- created
- edited
- deleted
workflow_dispatch:
concurrency:
group: "${{ github.workflow }}"
cancel-in-progress: true
jobs:
update-changelog:
name: Update Changelog
uses: LizardByte/.github/.github/workflows/__call-update-changelog.yml@master
if: >-
github.repository_owner == 'LizardByte' &&
(github.event_name == 'workflow_dispatch' ||
(!github.event.release.prerelease && !github.event.release.draft))
secrets:
GH_TOKEN: ${{ secrets.GH_BOT_TOKEN }}

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---
# This workflow is centrally managed in https://github.com/LizardByte/.github/
# Don't make changes to this file in this repo as they will be overwritten with changes made to the same file in
# the above-mentioned repo.
# To use, add the `rtd` repository label to identify repositories that should trigger this workflow.
# If the project slug is not the repository name, add a repository variable named `READTHEDOCS_SLUG` with the value of
# the ReadTheDocs project slug.
# Update readthedocs on release events.
name: Update docs
permissions: {}
on:
release:
types:
- created
- edited
- deleted
concurrency:
group: "${{ github.workflow }}-${{ github.event.release.tag_name }}"
cancel-in-progress: true
jobs:
update-docs:
name: Update docs
uses: LizardByte/.github/.github/workflows/__call-update-docs.yml@master
if: github.repository_owner == 'LizardByte'
with:
readthedocs_slug: ${{ vars.READTHEDOCS_SLUG }}
secrets:
READTHEDOCS_TOKEN: ${{ secrets.READTHEDOCS_TOKEN }}

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---
# This workflow is centrally managed in https://github.com/LizardByte/.github/
# Don't make changes to this file in this repo as they will be overwritten with changes made to the same file in
# the above-mentioned repo.
# To use, add the `flathub-pkg` repository label to identify repositories that should trigger this workflow.
# Update Flathub on release events.
name: Update Flathub repo
permissions:
contents: read
on:
release:
types:
- released
concurrency:
group: "${{ github.workflow }}-${{ github.event.release.tag_name }}"
cancel-in-progress: true
jobs:
update-flathub-repo:
name: Update Flathub Repo
uses: LizardByte/.github/.github/workflows/__call-update-flathub-repo.yml@master
if: github.repository_owner == 'LizardByte'
secrets:
GH_EMAIL: ${{ secrets.GH_BOT_EMAIL }}
GH_NAME: ${{ secrets.GH_BOT_NAME }}
GH_TOKEN: ${{ secrets.GH_BOT_TOKEN }}

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---
# This workflow is centrally managed in https://github.com/LizardByte/.github/
# Don't make changes to this file in this repo as they will be overwritten with changes made to the same file in
# the above-mentioned repo.
# To use, add the `homebrew-pkg` repository label to identify repositories that should trigger this workflow.
# Update Homebrew on release events.
name: Update Homebrew repo
permissions:
contents: read
on:
release:
types:
- released
concurrency:
group: "${{ github.workflow }}-${{ github.event.release.tag_name }}"
cancel-in-progress: true
jobs:
update-homebrew-repo:
name: Update Homebrew repo
uses: LizardByte/.github/.github/workflows/__call-update-homebrew-repo.yml@master
if: github.repository_owner == 'LizardByte'
secrets:
GH_EMAIL: ${{ secrets.GH_BOT_EMAIL }}
GH_USERNAME: ${{ secrets.GH_BOT_NAME }}
GH_TOKEN: ${{ secrets.GH_BOT_TOKEN }}

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@@ -1,31 +0,0 @@
---
# This workflow is centrally managed in https://github.com/LizardByte/.github/
# Don't make changes to this file in this repo as they will be overwritten with changes made to the same file in
# the above-mentioned repo.
# To use, add the `pacman-pkg` repository label to identify repositories that should trigger this workflow.
# Update pacman repo on release events.
name: Update pacman repo
permissions:
contents: read
on:
release:
types:
- released
concurrency:
group: "${{ github.workflow }}-${{ github.event.release.tag_name }}"
cancel-in-progress: true
jobs:
update-homebrew-release:
name: Update pacman repo
uses: LizardByte/.github/.github/workflows/__call-update-pacman-repo.yml@master
if: github.repository_owner == 'LizardByte'
secrets:
GH_EMAIL: ${{ secrets.GH_BOT_EMAIL }}
GH_NAME: ${{ secrets.GH_BOT_NAME }}
GH_TOKEN: ${{ secrets.GH_BOT_TOKEN }}

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@@ -1,29 +0,0 @@
---
# This workflow is centrally managed in https://github.com/LizardByte/.github/
# Don't make changes to this file in this repo as they will be overwritten with changes made to the same file in
# the above-mentioned repo.
# To use, add the `winget-pkg` repository label to identify repositories that should trigger this workflow.
# Update Winget on release events.
name: Update Winget repo
permissions:
contents: read
on:
release:
types:
- released
concurrency:
group: "${{ github.workflow }}-${{ github.event.release.tag_name }}"
cancel-in-progress: true
jobs:
update-winget-repo:
name: Update Winget repo
uses: LizardByte/.github/.github/workflows/__call-update-winget-repo.yml@master
if: github.repository_owner == 'LizardByte'
secrets:
GH_TOKEN: ${{ secrets.GH_BOT_TOKEN }}

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---
# This action is centrally managed in https://github.com/<organization>/.github/
# Don't make changes to this file in this repo as they will be overwritten with changes made to the same file in
# the above-mentioned repo.
# This workflow creates a PR automatically when anything is merged/pushed into the `nightly` branch. The PR is created
# against the `master` (default) branch.
name: Auto create PR
on:
push:
branches:
- 'nightly'
jobs:
create_pr:
if: startsWith(github.repository, 'LizardByte/')
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Create Pull Request
uses: repo-sync/pull-request@v2
with:
source_branch: "" # should be "nightly" as it's the triggering branch
destination_branch: "master"
pr_title: "Pulling ${{ github.ref_name }} into master"
pr_template: ".github/pr_release_template.md"
pr_assignee: "${{ secrets.GH_BOT_NAME }}"
pr_draft: true
pr_allow_empty: false
github_token: ${{ secrets.GH_BOT_TOKEN }}

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---
# This action is centrally managed in https://github.com/<organization>/.github/
# Don't make changes to this file in this repo as they will be overwritten with changes made to the same file in
# the above-mentioned repo.
# This workflow will, first, automatically approve PRs created by @LizardByte-bot. Then it will automerge relevant PRs.
name: Automerge PR
on:
pull_request:
types:
- opened
- synchronize
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
jobs:
autoapprove:
if: >-
contains(fromJson('["LizardByte-bot"]'), github.event.pull_request.user.login) &&
contains(fromJson('["LizardByte-bot"]'), github.actor) &&
startsWith(github.repository, 'LizardByte/')
runs-on: ubuntu-latest
steps:
- name: Autoapproving
uses: hmarr/auto-approve-action@v3
with:
github-token: "${{ secrets.GITHUB_TOKEN }}"
- name: Label autoapproved
uses: actions/github-script@v7
with:
github-token: ${{ secrets.GH_BOT_TOKEN }}
script: |
github.rest.issues.addLabels({
issue_number: context.issue.number,
owner: context.repo.owner,
repo: context.repo.repo,
labels: ['autoapproved', 'autoupdate']
})
automerge:
if: startsWith(github.repository, 'LizardByte/')
needs: [autoapprove]
runs-on: ubuntu-latest
steps:
- name: Automerging
uses: pascalgn/automerge-action@v0.15.6
env:
BASE_BRANCHES: nightly
GITHUB_TOKEN: ${{ secrets.GH_BOT_TOKEN }}
GITHUB_LOGIN: ${{ secrets.GH_BOT_NAME }}
MERGE_LABELS: "!dependencies"
MERGE_METHOD: "squash"
MERGE_COMMIT_MESSAGE: "{pullRequest.title} (#{pullRequest.number})"
MERGE_DELETE_BRANCH: true
MERGE_ERROR_FAIL: true
MERGE_FILTER_AUTHOR: ${{ secrets.GH_BOT_NAME }}
MERGE_RETRIES: "240" # 1 hour
MERGE_RETRY_SLEEP: "15000" # 15 seconds

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---
name: CI-Copr
permissions:
contents: read
on:
release:
types:
- prereleased
- released
workflow_call:
secrets:
COPR_BETA_WEBHOOK_TOKEN:
required: false
COPR_STABLE_WEBHOOK_TOKEN:
required: false
COPR_CLI_CONFIG:
required: false
GH_BOT_TOKEN:
required: false
VIRUSTOTAL_API_KEY:
required: false
concurrency:
group: "_${{ github.workflow }}-${{ github.ref }}"
cancel-in-progress: true
jobs:
call-copr-ci:
uses: LizardByte/copr-ci/.github/workflows/copr-ci.yml@master
with:
copr_pr_webhook_token: "05fc9b07-a19b-4f83-89b2-ae1e7e0b5282"
github_org_owner: LizardByte
copr_ownername: lizardbyte
auto_update_package: true
job_timeout: 90
secrets:
COPR_BETA_WEBHOOK_TOKEN: ${{ secrets.COPR_BETA_WEBHOOK_TOKEN }}
COPR_STABLE_WEBHOOK_TOKEN: ${{ secrets.COPR_STABLE_WEBHOOK_TOKEN }}
COPR_CLI_CONFIG: ${{ secrets.COPR_CLI_CONFIG }}
release:
name: Release
if:
github.event_name == 'release' &&
startsWith(github.repository, 'LizardByte/')
needs:
- call-copr-ci
runs-on: ubuntu-latest
steps:
- name: Download build artifacts
uses: actions/download-artifact@v4
with:
path: artifacts
pattern: build-*
merge-multiple: true
- name: Debug artifacts
run: ls -l artifacts
- name: Update GitHub Release
uses: LizardByte/actions/actions/release_create@v2025.715.25226
with:
allowUpdates: true
body: ${{ github.event.release.body }}
deleteOtherPreReleases: false
generateReleaseNotes: false
name: ${{ github.event.release.name }}
prerelease: true
tag: ${{ github.event.release.tag_name }}
token: ${{ secrets.GH_BOT_TOKEN }}
virustotal_api_key: ${{ secrets.VIRUSTOTAL_API_KEY }}

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---
# This action is centrally managed in https://github.com/<organization>/.github/
# Don't make changes to this file in this repo as they will be overwritten with changes made to the same file in
# the above-mentioned repo.
# This workflow is intended to work with all our organization Docker projects. A readme named `DOCKER_README.md`
# will be used to update the description on Docker hub.
# custom comments in dockerfiles:
# `# platforms: `
# Comma separated list of platforms, i.e. `# platforms: linux/386,linux/amd64`. Docker platforms can alternatively
# be listed in a file named `.docker_platforms`.
# `# platforms_pr: `
# Comma separated list of platforms to run for PR events, i.e. `# platforms_pr: linux/amd64`. This will take
# precedence over the `# platforms: ` directive.
# `# artifacts: `
# `true` to build in two steps, stopping at `artifacts` build stage and extracting the image from there to the
# GitHub runner.
name: CI Docker
on:
pull_request:
branches: [master, nightly]
types: [opened, synchronize, reopened]
push:
branches: [master, nightly]
workflow_dispatch:
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
jobs:
check_dockerfiles:
name: Check Dockerfiles
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Find dockerfiles
id: find
run: |
dockerfiles=$(find . -type f -iname "Dockerfile" -o -iname "*.dockerfile")
echo "found dockerfiles: ${dockerfiles}"
# do not quote to keep this as a single line
echo dockerfiles=${dockerfiles} >> $GITHUB_OUTPUT
MATRIX_COMBINATIONS=""
for FILE in ${dockerfiles}; do
# extract tag from file name
tag=$(echo $FILE | sed -r -z -e 's/(\.\/)*.*\/(Dockerfile)/None/gm')
if [[ $tag == "None" ]]; then
MATRIX_COMBINATIONS="$MATRIX_COMBINATIONS {\"dockerfile\": \"$FILE\"},"
else
tag=$(echo $FILE | sed -r -z -e 's/(\.\/)*.*\/(.+)(\.dockerfile)/-\2/gm')
MATRIX_COMBINATIONS="$MATRIX_COMBINATIONS {\"dockerfile\": \"$FILE\", \"tag\": \"$tag\"},"
fi
done
# removes the last character (i.e. comma)
MATRIX_COMBINATIONS=${MATRIX_COMBINATIONS::-1}
# setup matrix for later jobs
matrix=$((
echo "{ \"include\": [$MATRIX_COMBINATIONS] }"
) | jq -c .)
echo $matrix
echo $matrix | jq .
echo "matrix=$matrix" >> $GITHUB_OUTPUT
outputs:
dockerfiles: ${{ steps.find.outputs.dockerfiles }}
matrix: ${{ steps.find.outputs.matrix }}
check_changelog:
name: Check Changelog
needs: [check_dockerfiles]
if: ${{ needs.check_dockerfiles.outputs.dockerfiles }}
runs-on: ubuntu-latest
steps:
- name: Checkout
if: ${{ github.ref == 'refs/heads/master' || github.base_ref == 'master' }}
uses: actions/checkout@v4
- name: Verify Changelog
id: verify_changelog
if: ${{ github.ref == 'refs/heads/master' || github.base_ref == 'master' }}
# base_ref for pull request check, ref for push
uses: LizardByte/.github/actions/verify_changelog@master
with:
token: ${{ secrets.GITHUB_TOKEN }}
outputs:
next_version: ${{ steps.verify_changelog.outputs.changelog_parser_version }}
next_version_bare: ${{ steps.verify_changelog.outputs.changelog_parser_version_bare }}
last_version: ${{ steps.verify_changelog.outputs.latest_release_tag_name }}
release_body: ${{ steps.verify_changelog.outputs.changelog_parser_description }}
setup_release:
name: Setup Release
needs: check_changelog
runs-on: ubuntu-latest
steps:
- name: Set release details
id: release_details
env:
RELEASE_BODY: ${{ needs.check_changelog.outputs.release_body }}
run: |
# determine to create a release or not
if [[ $GITHUB_EVENT_NAME == "push" ]]; then
RELEASE=true
else
RELEASE=false
fi
# set the release tag
COMMIT=${{ github.sha }}
if [[ $GITHUB_REF == refs/heads/master ]]; then
TAG="${{ needs.check_changelog.outputs.next_version }}"
RELEASE_NAME="${{ needs.check_changelog.outputs.next_version }}"
RELEASE_BODY="$RELEASE_BODY"
PRE_RELEASE="false"
elif [[ $GITHUB_REF == refs/heads/nightly ]]; then
TAG="nightly-dev"
RELEASE_NAME="nightly"
RELEASE_BODY="automated nightly release - $(date -u +'%Y-%m-%dT%H:%M:%SZ') - ${COMMIT}"
PRE_RELEASE="true"
fi
echo "create_release=${RELEASE}" >> $GITHUB_OUTPUT
echo "release_tag=${TAG}" >> $GITHUB_OUTPUT
echo "release_commit=${COMMIT}" >> $GITHUB_OUTPUT
echo "release_name=${RELEASE_NAME}" >> $GITHUB_OUTPUT
echo "pre_release=${PRE_RELEASE}" >> $GITHUB_OUTPUT
# this is stupid but works for multiline strings
echo "RELEASE_BODY<<EOF" >> $GITHUB_ENV
echo "$RELEASE_BODY" >> $GITHUB_ENV
echo "EOF" >> $GITHUB_ENV
outputs:
create_release: ${{ steps.release_details.outputs.create_release }}
release_tag: ${{ steps.release_details.outputs.release_tag }}
release_commit: ${{ steps.release_details.outputs.release_commit }}
release_name: ${{ steps.release_details.outputs.release_name }}
release_body: ${{ env.RELEASE_BODY }}
pre_release: ${{ steps.release_details.outputs.pre_release }}
lint_dockerfile:
needs: [check_dockerfiles]
if: ${{ needs.check_dockerfiles.outputs.dockerfiles }}
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix: ${{ fromJson(needs.check_dockerfiles.outputs.matrix) }}
name: Lint Dockerfile${{ matrix.tag }}
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Hadolint
id: hadolint
uses: hadolint/hadolint-action@v3.1.0
with:
dockerfile: ${{ matrix.dockerfile }}
ignore: DL3008,DL3013,DL3016,DL3018,DL3028,DL3059
output-file: ./hadolint.log
verbose: true
- name: Log
if: failure()
run: |
echo "Hadolint outcome: ${{ steps.hadolint.outcome }}" >> $GITHUB_STEP_SUMMARY
cat "./hadolint.log" >> $GITHUB_STEP_SUMMARY
docker:
needs: [check_dockerfiles, check_changelog, setup_release]
if: ${{ needs.check_dockerfiles.outputs.dockerfiles }}
runs-on: ubuntu-latest
permissions:
packages: write
contents: write
strategy:
fail-fast: false
matrix: ${{ fromJson(needs.check_dockerfiles.outputs.matrix) }}
name: Docker${{ matrix.tag }}
steps:
- name: Maximize build space
uses: easimon/maximize-build-space@v8
with:
root-reserve-mb: 30720 # https://github.com/easimon/maximize-build-space#caveats
remove-dotnet: 'true'
remove-android: 'true'
remove-haskell: 'true'
remove-codeql: 'true'
remove-docker-images: 'true'
- name: Checkout
uses: actions/checkout@v4
with:
submodules: recursive
- name: Prepare
id: prepare
env:
NV: ${{ needs.check_changelog.outputs.next_version }}
run: |
# get branch name
BRANCH=${GITHUB_HEAD_REF}
RELEASE=false
if [ -z "$BRANCH" ]; then
echo "This is a PUSH event"
BRANCH=${{ github.ref_name }}
COMMIT=${{ github.sha }}
CLONE_URL=${{ github.event.repository.clone_url }}
if [[ $BRANCH == "master" ]]; then
RELEASE=true
fi
else
echo "This is a PULL REQUEST event"
COMMIT=${{ github.event.pull_request.head.sha }}
CLONE_URL=${{ github.event.pull_request.head.repo.clone_url }}
fi
# determine to push image to dockerhub and ghcr or not
if [[ $GITHUB_EVENT_NAME == "push" ]]; then
PUSH=true
else
PUSH=false
fi
# setup the tags
REPOSITORY=${{ github.repository }}
BASE_TAG=$(echo $REPOSITORY | tr '[:upper:]' '[:lower:]')
TAGS="${BASE_TAG}:${COMMIT:0:7}${{ matrix.tag }},ghcr.io/${BASE_TAG}:${COMMIT:0:7}${{ matrix.tag }}"
if [[ $GITHUB_REF == refs/heads/master ]]; then
TAGS="${TAGS},${BASE_TAG}:latest${{ matrix.tag }},ghcr.io/${BASE_TAG}:latest${{ matrix.tag }}"
TAGS="${TAGS},${BASE_TAG}:master${{ matrix.tag }},ghcr.io/${BASE_TAG}:master${{ matrix.tag }}"
elif [[ $GITHUB_REF == refs/heads/nightly ]]; then
TAGS="${TAGS},${BASE_TAG}:nightly${{ matrix.tag }},ghcr.io/${BASE_TAG}:nightly${{ matrix.tag }}"
else
TAGS="${TAGS},${BASE_TAG}:test${{ matrix.tag }},ghcr.io/${BASE_TAG}:test${{ matrix.tag }}"
fi
if [[ ${NV} != "" ]]; then
TAGS="${TAGS},${BASE_TAG}:${NV}${{ matrix.tag }},ghcr.io/${BASE_TAG}:${NV}${{ matrix.tag }}"
fi
# parse custom directives out of dockerfile
# try to get the platforms from the dockerfile custom directive, i.e. `# platforms: xxx,yyy`
# directives for PR event, i.e. not push event
if [[ ${PUSH} == "false" ]]; then
while read -r line; do
if [[ $line == "# platforms_pr: "* && $PLATFORMS == "" ]]; then
# echo the line and use `sed` to remove the custom directive
PLATFORMS=$(echo -e "$line" | sed 's/# platforms_pr: //')
elif [[ $PLATFORMS != "" ]]; then
# break while loop once all custom "PR" event directives are found
break
fi
done <"${{ matrix.dockerfile }}"
fi
# directives for all events... above directives will not be parsed if they were already found
while read -r line; do
if [[ $line == "# platforms: "* && $PLATFORMS == "" ]]; then
# echo the line and use `sed` to remove the custom directive
PLATFORMS=$(echo -e "$line" | sed 's/# platforms: //')
elif [[ $line == "# artifacts: "* && $ARTIFACTS == "" ]]; then
# echo the line and use `sed` to remove the custom directive
ARTIFACTS=$(echo -e "$line" | sed 's/# artifacts: //')
elif [[ $line == "# no-cache-filters: "* && $NO_CACHE_FILTERS == "" ]]; then
# echo the line and use `sed` to remove the custom directive
NO_CACHE_FILTERS=$(echo -e "$line" | sed 's/# no-cache-filters: //')
elif [[ $PLATFORMS != "" && $ARTIFACTS != "" && $NO_CACHE_FILTERS != "" ]]; then
# break while loop once all custom directives are found
break
fi
done <"${{ matrix.dockerfile }}"
# if PLATFORMS is blank, fall back to the legacy method of reading from the `.docker_platforms` file
if [[ $PLATFORMS == "" ]]; then
# read the platforms from `.docker_platforms`
PLATFORMS=$(<.docker_platforms)
fi
# if PLATFORMS is still blank, fall back to `linux/amd64`
if [[ $PLATFORMS == "" ]]; then
PLATFORMS="linux/amd64"
fi
echo "branch=${BRANCH}" >> $GITHUB_OUTPUT
echo "build_date=$(date -u +'%Y-%m-%dT%H:%M:%SZ')" >> $GITHUB_OUTPUT
echo "commit=${COMMIT}" >> $GITHUB_OUTPUT
echo "clone_url=${CLONE_URL}" >> $GITHUB_OUTPUT
echo "release=${RELEASE}" >> $GITHUB_OUTPUT
echo "artifacts=${ARTIFACTS}" >> $GITHUB_OUTPUT
echo "no_cache_filters=${NO_CACHE_FILTERS}" >> $GITHUB_OUTPUT
echo "platforms=${PLATFORMS}" >> $GITHUB_OUTPUT
echo "push=${PUSH}" >> $GITHUB_OUTPUT
echo "tags=${TAGS}" >> $GITHUB_OUTPUT
- name: Set Up QEMU
uses: docker/setup-qemu-action@v3
- name: Set up Docker Buildx
uses: docker/setup-buildx-action@v3
id: buildx
- name: Cache Docker Layers
uses: actions/cache@v3
with:
path: /tmp/.buildx-cache
key: Docker-buildx${{ matrix.tag }}-${{ github.sha }}
restore-keys: |
Docker-buildx${{ matrix.tag }}-
- name: Log in to Docker Hub
if: ${{ steps.prepare.outputs.push == 'true' }} # PRs do not have access to secrets
uses: docker/login-action@v3
with:
username: ${{ secrets.DOCKER_HUB_USERNAME }}
password: ${{ secrets.DOCKER_HUB_ACCESS_TOKEN }}
- name: Log in to the Container registry
if: ${{ steps.prepare.outputs.push == 'true' }} # PRs do not have access to secrets
uses: docker/login-action@v3
with:
registry: ghcr.io
username: ${{ secrets.GH_BOT_NAME }}
password: ${{ secrets.GH_BOT_TOKEN }}
- name: Build artifacts
if: ${{ steps.prepare.outputs.artifacts == 'true' }}
id: build_artifacts
uses: docker/build-push-action@v5
with:
context: ./
file: ${{ matrix.dockerfile }}
target: artifacts
outputs: type=local,dest=artifacts
push: false
platforms: ${{ steps.prepare.outputs.platforms }}
build-args: |
BRANCH=${{ steps.prepare.outputs.branch }}
BUILD_DATE=${{ steps.prepare.outputs.build_date }}
BUILD_VERSION=${{ needs.check_changelog.outputs.next_version }}
COMMIT=${{ steps.prepare.outputs.commit }}
CLONE_URL=${{ steps.prepare.outputs.clone_url }}
RELEASE=${{ steps.prepare.outputs.release }}
tags: ${{ steps.prepare.outputs.tags }}
cache-from: type=local,src=/tmp/.buildx-cache
cache-to: type=local,dest=/tmp/.buildx-cache
no-cache-filters: ${{ steps.prepare.outputs.no_cache_filters }}
- name: Build and push
id: build
uses: docker/build-push-action@v5
with:
context: ./
file: ${{ matrix.dockerfile }}
push: ${{ steps.prepare.outputs.push }}
platforms: ${{ steps.prepare.outputs.platforms }}
build-args: |
BRANCH=${{ steps.prepare.outputs.branch }}
BUILD_DATE=${{ steps.prepare.outputs.build_date }}
BUILD_VERSION=${{ needs.check_changelog.outputs.next_version }}
COMMIT=${{ steps.prepare.outputs.commit }}
CLONE_URL=${{ steps.prepare.outputs.clone_url }}
RELEASE=${{ steps.prepare.outputs.release }}
tags: ${{ steps.prepare.outputs.tags }}
cache-from: type=local,src=/tmp/.buildx-cache
cache-to: type=local,dest=/tmp/.buildx-cache
no-cache-filters: ${{ steps.prepare.outputs.no_cache_filters }}
- name: Arrange Artifacts
if: ${{ steps.prepare.outputs.artifacts == 'true' }}
working-directory: artifacts
run: |
# artifacts will be in sub directories named after the docker target platform, e.g. `linux_amd64`
# so move files to the artifacts directory
# https://unix.stackexchange.com/a/52816
find ./ -type f -exec mv -t ./ -n '{}' +
# remove provenance file
rm -f ./provenance.json
- name: Upload Artifacts
if: ${{ steps.prepare.outputs.artifacts == 'true' }}
uses: actions/upload-artifact@v4
with:
name: Docker${{ matrix.tag }}
path: artifacts/
- name: Create/Update GitHub Release
if: ${{ needs.setup_release.outputs.create_release == 'true' && steps.prepare.outputs.artifacts == 'true' }}
uses: ncipollo/release-action@v1
with:
name: ${{ needs.setup_release.outputs.release_name }}
tag: ${{ needs.setup_release.outputs.release_tag }}
commit: ${{ needs.setup_release.outputs.release_commit }}
artifacts: "*artifacts/*"
token: ${{ secrets.GH_BOT_TOKEN }}
allowUpdates: true
body: ${{ needs.setup_release.outputs.release_body }}
discussionCategory: announcements
prerelease: ${{ needs.setup_release.outputs.pre_release }}
- name: Update Docker Hub Description
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/master' }}
uses: peter-evans/dockerhub-description@v3
with:
username: ${{ secrets.DOCKER_HUB_USERNAME }}
password: ${{ secrets.DOCKER_HUB_PASSWORD }} # token is not currently supported
repository: ${{ env.BASE_TAG }}
short-description: ${{ github.event.repository.description }}
readme-filepath: ./DOCKER_README.md

View File

@@ -1,218 +0,0 @@
---
name: CI-Flatpak
permissions:
contents: read
on:
workflow_call:
inputs:
release_commit:
required: true
type: string
release_version:
required: true
type: string
jobs:
build_linux_flatpak:
name: ${{ matrix.arch }}
env:
APP_ID: dev.lizardbyte.app.Sunshine
NODE_VERSION: "20"
PLATFORM_VERSION: "23.08"
runs-on: ${{ matrix.runner }}
strategy:
fail-fast: false
matrix:
include:
- arch: x86_64
runner: ubuntu-22.04
- arch: aarch64
runner: ubuntu-22.04-arm
steps:
- name: Maximize build space
if: matrix.arch == 'x86_64'
uses: easimon/maximize-build-space@v10
with:
root-reserve-mb: 10240
remove-dotnet: 'true'
remove-android: 'true'
remove-haskell: 'true'
remove-codeql: 'true'
remove-docker-images: 'true'
- name: Checkout
uses: actions/checkout@v4
with:
submodules: recursive
- name: Setup node
id: node
uses: actions/setup-node@v4
with:
node-version: ${{ env.NODE_VERSION }}
- name: Install npm dependencies
run: npm install --package-lock-only
- name: Debug package-lock.json
run: cat package-lock.json
- name: Setup python
id: python
uses: actions/setup-python@v5
with:
python-version: '3.12'
- name: Setup Dependencies Linux Flatpak
run: |
python -m pip install ./packaging/linux/flatpak/deps/flatpak-builder-tools/node
sudo apt-get update -y
sudo apt-get install -y \
cmake \
flatpak
sudo su "$(whoami)" -c "flatpak --user remote-add --if-not-exists flathub \
https://flathub.org/repo/flathub.flatpakrepo
"
sudo su "$(whoami)" -c "flatpak --user install -y flathub \
org.flatpak.Builder \
org.freedesktop.Platform/${{ matrix.arch }}/${PLATFORM_VERSION} \
org.freedesktop.Sdk/${{ matrix.arch }}/${PLATFORM_VERSION} \
org.freedesktop.Sdk.Extension.node${NODE_VERSION}/${{ matrix.arch }}/${PLATFORM_VERSION} \
"
flatpak run org.flatpak.Builder --version
- name: flatpak node generator
# https://github.com/flatpak/flatpak-builder-tools/blob/master/node/README.md
run: flatpak-node-generator npm package-lock.json
- name: Debug generated-sources.json
run: cat generated-sources.json
- name: Cache Flatpak build
uses: actions/cache@v4
with:
path: ./build/.flatpak-builder
key: flatpak-${{ matrix.arch }}-${{ github.sha }}
restore-keys: |
flatpak-${{ matrix.arch }}-
- name: Configure Flatpak Manifest
env:
BRANCH: ${{ github.head_ref }}
run: |
# variables for manifest
branch="${{ env.BRANCH }}"
build_version=${{ inputs.release_version }}
commit=${{ inputs.release_commit }}
# check the branch variable
if [ -z "$branch" ]
then
echo "This is a PUSH event"
branch=${{ github.ref_name }}
clone_url=${{ github.event.repository.clone_url }}
else
echo "This is a PR event"
clone_url=${{ github.event.pull_request.head.repo.clone_url }}
fi
echo "Branch: ${branch}"
echo "Commit: ${commit}"
echo "Clone URL: ${clone_url}"
export BRANCH=${branch}
export BUILD_VERSION=${build_version}
export CLONE_URL=${clone_url}
export COMMIT=${commit}
mkdir -p build
mkdir -p artifacts
cmake -DGITHUB_CLONE_URL=${clone_url} \
-B build \
-S . \
-DSUNSHINE_CONFIGURE_FLATPAK_MAN=ON \
-DSUNSHINE_CONFIGURE_ONLY=ON
- name: Debug Manifest
working-directory: build
run: cat "${APP_ID}.yml"
- name: Build Linux Flatpak
working-directory: build
run: |
echo "::add-matcher::.github/matchers/gcc-strip3.json"
sudo su "$(whoami)" -c "flatpak run org.flatpak.Builder \
--arch=${{ matrix.arch }} \
--force-clean \
--repo=repo \
--sandbox \
--stop-at=cuda build-sunshine ${APP_ID}.yml"
cp -r .flatpak-builder copy-of-flatpak-builder
sudo su "$(whoami)" -c "flatpak run org.flatpak.Builder \
--arch=${{ matrix.arch }} \
--force-clean \
--repo=repo \
--sandbox \
build-sunshine ${APP_ID}.yml"
rm -rf .flatpak-builder
mv copy-of-flatpak-builder .flatpak-builder
sudo su "$(whoami)" -c "flatpak build-bundle \
--arch=${{ matrix.arch }} \
./repo \
../artifacts/sunshine_${{ matrix.arch }}.flatpak ${APP_ID}"
sudo su "$(whoami)" -c "flatpak build-bundle \
--runtime \
--arch=${{ matrix.arch }} \
./repo \
../artifacts/sunshine_debug_${{ matrix.arch }}.flatpak ${APP_ID}.Debug"
echo "::remove-matcher owner=gcc-strip3::"
- name: Lint Flatpak
working-directory: build
run: |
exceptions_file="${{ github.workspace }}/packaging/linux/flatpak/exceptions.json"
echo "Linting flatpak manifest"
flatpak run --command=flatpak-builder-lint org.flatpak.Builder \
--exceptions \
--user-exceptions "${exceptions_file}" \
manifest \
"${APP_ID}.yml"
echo "Linting flatpak repo"
# TODO: add arg
# --mirror-screenshots-url=https://dl.flathub.org/media \
flatpak run --command=flatpak-builder-lint org.flatpak.Builder \
--exceptions \
--user-exceptions "${exceptions_file}" \
repo \
repo
- name: Package Flathub repo archive
# copy files required to generate the Flathub repo
if: matrix.arch == 'x86_64'
run: |
mkdir -p flathub/modules
cp "./build/generated-sources.json" "./flathub/"
cp "./build/package-lock.json" "./flathub/"
cp "./build/${APP_ID}.yml" "./flathub/"
cp "./build/${APP_ID}.metainfo.xml" "./flathub/"
cp "./packaging/linux/flatpak/README.md" "./flathub/"
cp "./packaging/linux/flatpak/flathub.json" "./flathub/"
cp -r "./packaging/linux/flatpak/modules/." "./flathub/modules/"
# submodules will need to be handled in the workflow that creates the PR
# create the archive
tar -czf ./artifacts/flathub.tar.gz -C ./flathub .
- name: Upload Artifacts
uses: actions/upload-artifact@v4
with:
name: build-Linux-Flatpak-${{ matrix.arch }}
path: artifacts/
if-no-files-found: error

View File

@@ -1,236 +0,0 @@
---
name: CI-Homebrew
permissions:
contents: read
on:
workflow_call:
inputs:
publish_release:
required: true
type: string
release_commit:
required: true
type: string
release_tag:
required: true
type: string
release_version:
required: true
type: string
secrets:
GH_TOKEN:
required: true
GIT_EMAIL:
required: true
GIT_USERNAME:
required: true
jobs:
build_homebrew:
name: ${{ matrix.os_name }}-${{ matrix.os_version }}${{ matrix.release == true && ' (Release)' || '' }}
runs-on: ${{ matrix.os_name }}-${{ matrix.os_version }}
strategy:
fail-fast: false
matrix:
include:
# https://docs.github.com/en/actions/using-github-hosted-runners/about-github-hosted-runners/about-github-hosted-runners#standard-github-hosted-runners-for-public-repositories
# while GitHub has larger macOS runners, they are not available for our repos :(
- os_version: "13"
os_name: "macos"
- os_version: "14"
os_name: "macos"
- os_version: "15"
os_name: "macos"
- os_version: "latest"
os_name: "ubuntu"
- os_version: "latest" # this job will only configure the formula for release, no validation
os_name: "ubuntu"
release: true
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Fix homebrew python
if: matrix.os_name == 'macos' && matrix.os_version == '13'
run: |
rm '/usr/local/bin/2to3'
rm '/usr/local/bin/2to3-3.12'
rm '/usr/local/bin/idle3'
rm '/usr/local/bin/idle3.12'
rm '/usr/local/bin/idle3.13'
rm '/usr/local/bin/pip3.12'
rm '/usr/local/bin/pip3.13'
rm '/usr/local/bin/pydoc3'
rm '/usr/local/bin/pydoc3.12'
rm '/usr/local/bin/pydoc3.13'
rm '/usr/local/bin/python3'
rm '/usr/local/bin/python3.12'
rm '/usr/local/bin/python3.13'
rm '/usr/local/bin/python3-config'
rm '/usr/local/bin/python3.12-config'
rm '/usr/local/bin/python3.13-config'
brew install python3
- name: Configure formula
env:
HEAD_REF: ${{ github.head_ref }}
PR_HEAD_REF: ${{ github.event.pull_request.head.ref }}
PR_DEFAULT_BRANCH: ${{ github.event.pull_request.head.repo.default_branch }}
run: |
# variables for formula
branch="${{ env.HEAD_REF }}"
build_version=${{ inputs.release_version }}
commit=${{ inputs.release_commit }}
# check the branch variable
if [ -z "$branch" ]
then
echo "This is a PUSH event"
clone_url=${{ github.event.repository.clone_url }}
branch="${{ github.ref_name }}"
default_branch="${{ github.event.repository.default_branch }}"
if [ "${{ matrix.release }}" == "true" ]; then
# we will publish the formula with the release tag
tag="${{ inputs.release_tag }}"
else
tag="${{ github.ref_name }}"
fi
else
echo "This is a PR event"
clone_url=${{ github.event.pull_request.head.repo.clone_url }}
branch="${{ env.PR_HEAD_REF }}"
default_branch="${{ env.PR_DEFAULT_BRANCH }}"
tag="${{ env.PR_HEAD_REF }}"
fi
echo "Branch: ${branch}"
echo "Clone URL: ${clone_url}"
echo "Tag: ${tag}"
export BRANCH=${branch}
export BUILD_VERSION=${build_version}
export CLONE_URL=${clone_url}
export COMMIT=${commit}
export TAG=${tag}
mkdir -p build
cmake \
-B build \
-S . \
-DGITHUB_DEFAULT_BRANCH="${default_branch}" \
-DSUNSHINE_CONFIGURE_HOMEBREW=ON \
-DSUNSHINE_CONFIGURE_ONLY=ON
# copy formula to artifacts
mkdir -p homebrew
cp -f ./build/sunshine.rb ./homebrew/sunshine.rb
# testing
cat ./homebrew/sunshine.rb
- name: Upload Artifacts
if: matrix.release
uses: actions/upload-artifact@v4
with:
name: build-Homebrew
path: homebrew/
if-no-files-found: error
- name: Setup Xvfb
if: matrix.release != true && runner.os == 'Linux'
run: |
sudo apt-get update -y
sudo apt-get install -y \
xvfb
export DISPLAY=:1
Xvfb ${DISPLAY} -screen 0 1024x768x24 &
echo "DISPLAY=${DISPLAY}" >> "${GITHUB_ENV}"
- run: echo "::add-matcher::.github/matchers/gcc-strip3.json"
- name: Validate Homebrew Formula
id: test
if: matrix.release != true
uses: LizardByte/actions/actions/release_homebrew@v2025.715.25226
with:
formula_file: ${{ github.workspace }}/homebrew/sunshine.rb
git_email: ${{ secrets.GIT_EMAIL }}
git_username: ${{ secrets.GIT_USERNAME }}
publish: false
token: ${{ secrets.GH_TOKEN }}
validate: true
- run: echo "::remove-matcher owner=gcc-strip3::"
- name: Setup python
id: python
if: false
uses: actions/setup-python@v5
with:
python-version: '3.11'
- name: Generate gcov report
id: test_report
# any except canceled or skipped
# TODO: fix coverage, no .gcno files are being created
# TODO: .gcno files are supposed to be created next to .o files
if: false
# if: >-
# always() &&
# matrix.release != true &&
# (steps.test.outcome == 'success' || steps.test.outcome == 'failure')
run: |
cp -rf ${{ steps.test.outputs.buildpath }}/build/ ./build/
cd build
ls -Ra
${{ steps.python.outputs.python-path }} -m pip install gcovr
${{ steps.python.outputs.python-path }} -m gcovr . -r ../src \
--exclude-noncode-lines \
--exclude-throw-branches \
--exclude-unreachable-branches \
--verbose \
--xml-pretty \
-o coverage.xml
- name: Upload coverage artifact
if: >-
always() &&
matrix.release != true &&
(steps.test.outcome == 'success' || steps.test.outcome == 'failure') &&
startsWith(github.repository, 'LizardByte/')
uses: actions/upload-artifact@v4
with:
name: coverage-Homebrew-${{ matrix.os_name }}-${{ matrix.os_version }}
path: |
build/coverage.xml
${{ steps.test.outputs.testpath }}/test_results.xml
if-no-files-found: error
- name: Patch homebrew formula
# create beta version of the formula
# don't run this on macOS, as the sed command fails
if: matrix.release
run: |
# variables
formula_file="homebrew/sunshine-beta.rb"
# rename the file
mv homebrew/sunshine.rb $formula_file
# update the formula
sed -i 's/class Sunshine < Formula/class SunshineBeta < Formula/' $formula_file
sed -i 's/# conflicts_with/conflicts_with/' $formula_file
# print new file
echo "New formula:"
cat $formula_file
- name: Upload Artifacts (Beta)
if: matrix.release
uses: actions/upload-artifact@v4
with:
name: beta-Homebrew
path: homebrew/
if-no-files-found: error

View File

@@ -1,218 +0,0 @@
---
name: CI-Linux
permissions:
contents: read
on:
workflow_call:
inputs:
release_commit:
required: true
type: string
release_version:
required: true
type: string
jobs:
build_linux:
name: ${{ matrix.name }}
env:
APP_ID: dev.lizardbyte.app.Sunshine
runs-on: ubuntu-${{ matrix.dist }}
strategy:
fail-fast: false
matrix:
include:
- name: AppImage
EXTRA_ARGS: '--appimage-build'
dist: 22.04
steps:
- name: Maximize build space
uses: easimon/maximize-build-space@v10
with:
root-reserve-mb: 30720
remove-dotnet: 'true'
remove-android: 'true'
remove-haskell: 'true'
remove-codeql: 'true'
remove-docker-images: 'true'
- name: Checkout
uses: actions/checkout@v4
with:
submodules: recursive
- name: Setup Dependencies Linux
timeout-minutes: 5
run: |
# create the artifacts directory
mkdir -p artifacts
# allow libfuse2 for appimage on 22.04+
sudo add-apt-repository universe
sudo apt-get install -y \
libdrm-dev \
libfuse2 \
libgl-dev \
libwayland-dev \
libx11-xcb-dev \
libxcb-dri3-dev \
libxfixes-dev
- name: Setup python
id: python
uses: actions/setup-python@v5
with:
python-version: '3.11'
- name: Build latest libva
env:
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
timeout-minutes: 5
run: |
gh release download --archive=tar.gz --repo=intel/libva
tar xzf libva-*.tar.gz && rm libva-*.tar.gz
cd libva-*
./autogen.sh --prefix=/usr --libdir=/usr/lib/x86_64-linux-gnu \
--enable-drm \
--enable-x11 \
--enable-glx \
--enable-wayland \
--without-legacy
make -j "$(nproc)"
sudo make install
cd .. && rm -rf libva-*
- name: Build Linux
env:
BRANCH: ${{ github.head_ref || github.ref_name }}
BUILD_VERSION: ${{ inputs.release_version }}
COMMIT: ${{ inputs.release_commit }}
run: |
chmod +x ./scripts/linux_build.sh
echo "::add-matcher::.github/matchers/gcc.json"
./scripts/linux_build.sh \
--publisher-name='${{ github.repository_owner }}' \
--publisher-website='https://app.lizardbyte.dev' \
--publisher-issue-url='https://app.lizardbyte.dev/support' \
--skip-cleanup \
--skip-package \
--ubuntu-test-repo ${{ matrix.EXTRA_ARGS }}
echo "::remove-matcher owner=gcc::"
- name: Set AppImage Version
if: matrix.name == 'AppImage'
run: |
version=${{ inputs.release_version }}
echo "VERSION=${version}" >> "${GITHUB_ENV}"
- name: Package Linux - AppImage
if: matrix.name == 'AppImage'
working-directory: build
run: |
# install sunshine to the DESTDIR
DESTDIR=AppDir ninja install
# custom AppRun file
cp -f ../packaging/linux/AppImage/AppRun ./AppDir/
chmod +x ./AppDir/AppRun
# variables
DESKTOP_FILE="${DESKTOP_FILE:-${APP_ID}.desktop}"
ICON_FILE="${ICON_FILE:-sunshine.png}"
# AppImage
# https://docs.appimage.org/packaging-guide/index.html
wget -q https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage
chmod +x linuxdeploy-x86_64.AppImage
# https://github.com/linuxdeploy/linuxdeploy-plugin-gtk
sudo apt-get install libgtk-3-dev librsvg2-dev -y
wget -q https://raw.githubusercontent.com/linuxdeploy/linuxdeploy-plugin-gtk/master/linuxdeploy-plugin-gtk.sh
chmod +x linuxdeploy-plugin-gtk.sh
export DEPLOY_GTK_VERSION=3
./linuxdeploy-x86_64.AppImage \
--appdir ./AppDir \
--plugin gtk \
--executable ./sunshine \
--icon-file "../$ICON_FILE" \
--desktop-file "./$DESKTOP_FILE" \
--output appimage
# move
mv Sunshine*.AppImage ../artifacts/sunshine.AppImage
# permissions
chmod +x ../artifacts/sunshine.AppImage
- name: Delete CUDA
# free up space on the runner
run: |
rm -rf ./build/cuda
- name: Verify AppImage
if: matrix.name == 'AppImage'
run: |
wget https://github.com/TheAssassin/appimagelint/releases/download/continuous/appimagelint-x86_64.AppImage
chmod +x appimagelint-x86_64.AppImage
./appimagelint-x86_64.AppImage ./artifacts/sunshine.AppImage
- name: Install test deps
run: |
sudo apt-get update -y
sudo apt-get install -y \
x11-xserver-utils \
xvfb
# clean apt cache
sudo apt-get clean
sudo rm -rf /var/lib/apt/lists/*
- name: Run tests
id: test
working-directory: build/tests
run: |
export DISPLAY=:1
Xvfb ${DISPLAY} -screen 0 1024x768x24 &
sleep 5 # give Xvfb time to start
./test_sunshine --gtest_color=yes --gtest_output=xml:test_results.xml
- name: Generate gcov report
id: test_report
# any except canceled or skipped
if: >-
always() &&
(steps.test.outcome == 'success' || steps.test.outcome == 'failure')
working-directory: build
run: |
${{ steps.python.outputs.python-path }} -m pip install gcovr
${{ steps.python.outputs.python-path }} -m gcovr . -r ../src \
--exclude-noncode-lines \
--exclude-throw-branches \
--exclude-unreachable-branches \
--verbose \
--xml-pretty \
-o coverage.xml
- name: Upload coverage artifact
if: >-
always() &&
(steps.test_report.outcome == 'success')
uses: actions/upload-artifact@v4
with:
name: coverage-Linux-${{ matrix.name }}
path: |
build/coverage.xml
build/tests/test_results.xml
if-no-files-found: error
- name: Upload Artifacts
uses: actions/upload-artifact@v4
with:
name: build-Linux-${{ matrix.name }}
path: artifacts/
if-no-files-found: error

View File

@@ -1,347 +0,0 @@
---
name: CI-Windows
permissions:
contents: read
on:
workflow_call:
inputs:
release_commit:
required: true
type: string
release_version:
required: true
type: string
secrets:
CODECOV_TOKEN:
required: false
jobs:
build_windows:
name: ${{ matrix.name }}
runs-on: ${{ matrix.os }}
defaults:
run:
shell: msys2 {0}
strategy:
fail-fast: false
matrix:
include:
- name: Windows-AMD64
os: windows-2022
arch: x86_64
msystem: ucrt64
toolchain: ucrt-x86_64
steps:
- name: Checkout
uses: actions/checkout@v4
with:
submodules: recursive
- name: Prepare tests
id: prepare-tests
if: false # todo: DirectX11 is not available, so even software encoder fails
shell: pwsh
run: |
# function to download and extract a zip file
function DownloadAndExtract {
param (
[string]$Uri,
[string]$OutFile
)
$maxRetries = 5
$retryCount = 0
$success = $false
while (-not $success -and $retryCount -lt $maxRetries) {
$retryCount++
Write-Host "Downloading $Uri to $OutFile, attempt $retryCount of $maxRetries"
try {
Invoke-WebRequest -Uri $Uri -OutFile $OutFile
$success = $true
} catch {
Write-Host "Attempt $retryCount of $maxRetries failed with error: $($_.Exception.Message). Retrying..."
Start-Sleep -Seconds 5
}
}
if (-not $success) {
Write-Host "Failed to download the file after $maxRetries attempts."
exit 1
}
# use .NET to get the base name of the file
$baseName = (Get-Item $OutFile).BaseName
# Extract the zip file
Expand-Archive -Path $OutFile -DestinationPath $baseName
}
# virtual display driver
DownloadAndExtract `
-Uri "https://www.amyuni.com/downloads/usbmmidd_v2.zip" `
-OutFile "usbmmidd_v2.zip"
# install
Set-Location -Path usbmmidd_v2/usbmmidd_v2
./deviceinstaller64 install usbmmidd.inf usbmmidd
# create the virtual display
./deviceinstaller64 enableidd 1
# move up a directory
Set-Location -Path ../..
# install devcon
DownloadAndExtract `
-Uri "https://github.com/Drawbackz/DevCon-Installer/releases/download/1.4-rc/Devcon.Installer.zip" `
-OutFile "Devcon.Installer.zip"
Set-Location -Path Devcon.Installer
# hash needs to match OS version
# https://github.com/Drawbackz/DevCon-Installer/blob/master/devcon_sources.json
Start-Process -FilePath "./Devcon Installer.exe" -Wait -ArgumentList `
'install', `
'-hash', '54004C83EE34F6A55380528A8B29F4C400E61FBB947A19E0AB9E5A193D7D961E', `
'-addpath', `
'-update', `
'-dir', 'C:\Windows\System32'
# disable Hyper-V Video
# https://stackoverflow.com/a/59490940
C:\Windows\System32\devcon.exe disable "VMBUS\{da0a7802-e377-4aac-8e77-0558eb1073f8}"
# move up a directory
Set-Location -Path ..
# multi monitor tool
DownloadAndExtract `
-Uri "http://www.nirsoft.net/utils/multimonitortool-x64.zip" `
-OutFile "multimonitortool.zip"
# enable the virtual display
# http://www.nirsoft.net/utils/multi_monitor_tool.html
Set-Location -Path multimonitortool
# Original Hyper-V is \\.\DISPLAY1, it will recreate itself as \\.\DISPLAY6 (or something higher than 2)
# USB Mobile Monitor Virtual Display is \\.\DISPLAY2
# these don't seem to work if not using runAs
# todo: do they work if not using runAs?
Start-Process powershell -Verb runAs -ArgumentList '-Command ./MultiMonitorTool.exe /enable \\.\DISPLAY2'
Start-Process powershell -Verb runAs -ArgumentList '-Command ./MultiMonitorTool.exe /SetPrimary \\.\DISPLAY2'
# wait a few seconds
Start-Sleep -s 5
# list monitors
./MultiMonitorTool.exe /stext monitor_list.txt
# wait a few seconds
Start-Sleep -s 5
# print the monitor list
Get-Content -Path monitor_list.txt
- name: Setup Dependencies Windows
# if a dependency needs to be pinned, see https://github.com/LizardByte/build-deps/pull/186
uses: msys2/setup-msys2@v2
with:
msystem: ${{ matrix.msystem }}
update: true
install: >-
wget
- name: Update Windows dependencies
env:
MSYSTEM: ${{ matrix.msystem }}
TOOLCHAIN: ${{ matrix.toolchain }}
shell: msys2 {0}
run: |
# variables
declare -A pinned_deps
# dependencies
dependencies=(
"git"
"mingw-w64-${TOOLCHAIN}-cmake"
"mingw-w64-${TOOLCHAIN}-cppwinrt"
"mingw-w64-${TOOLCHAIN}-curl-winssl"
"mingw-w64-${TOOLCHAIN}-gcc"
"mingw-w64-${TOOLCHAIN}-graphviz"
"mingw-w64-${TOOLCHAIN}-MinHook"
"mingw-w64-${TOOLCHAIN}-miniupnpc"
"mingw-w64-${TOOLCHAIN}-nlohmann-json"
"mingw-w64-${TOOLCHAIN}-nodejs"
"mingw-w64-${TOOLCHAIN}-nsis"
"mingw-w64-${TOOLCHAIN}-onevpl"
"mingw-w64-${TOOLCHAIN}-openssl"
"mingw-w64-${TOOLCHAIN}-opus"
"mingw-w64-${TOOLCHAIN}-toolchain"
)
# do not modify below this line
ignore_packages=()
tarballs=""
for pkg in "${!pinned_deps[@]}"; do
ignore_packages+=("${pkg}")
version="${pinned_deps[$pkg]}"
tarball="${pkg}-${version}-any.pkg.tar.zst"
# download working version
wget "https://repo.msys2.org/mingw/${MSYSTEM}/${tarball}"
tarballs="${tarballs} ${tarball}"
done
# Create the ignore string for pacman
ignore_list=$(IFS=,; echo "${ignore_packages[*]}")
# install pinned dependencies
if [ -n "${tarballs}" ]; then
pacman -U --noconfirm "${tarballs}"
fi
# Only add --ignore if we have packages to ignore
if [ -n "${ignore_list}" ]; then
pacman -Syu --noconfirm --ignore="${ignore_list}" "${dependencies[@]}"
else
pacman -Syu --noconfirm "${dependencies[@]}"
fi
- name: Install Doxygen
# GCC compiled doxygen has issues when running graphviz
env:
DOXYGEN_VERSION: "1.11.0"
shell: pwsh
run: |
# Set version variables
$doxy_ver = $env:DOXYGEN_VERSION
$_doxy_ver = $doxy_ver.Replace(".", "_")
# Download the Doxygen installer
Invoke-WebRequest -Uri `
"https://github.com/doxygen/doxygen/releases/download/Release_${_doxy_ver}/doxygen-${doxy_ver}-setup.exe" `
-OutFile "doxygen-setup.exe"
# Run the installer
Start-Process `
-FilePath .\doxygen-setup.exe `
-ArgumentList `
'/VERYSILENT' `
-Wait `
-NoNewWindow
# Clean up
Remove-Item -Path doxygen-setup.exe
- name: Setup python
id: setup-python
uses: actions/setup-python@v5
with:
python-version: '3.11'
- name: Python Path
id: python-path
shell: msys2 {0}
run: |
# replace backslashes with double backslashes
python_path=$(echo "${{ steps.setup-python.outputs.python-path }}" | sed 's/\\/\\\\/g')
# step output
echo "python-path=${python_path}"
echo "python-path=${python_path}" >> "${GITHUB_OUTPUT}"
- name: Build Windows
shell: msys2 {0}
env:
BRANCH: ${{ github.head_ref || github.ref_name }}
BUILD_VERSION: ${{ inputs.release_version }}
CODECOV_TOKEN: ${{ secrets.CODECOV_TOKEN }}
COMMIT: ${{ inputs.release_commit }}
run: |
mkdir -p build
cmake \
-B build \
-G Ninja \
-S . \
-DBUILD_WERROR=ON \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DSUNSHINE_ASSETS_DIR=assets \
-DSUNSHINE_PUBLISHER_NAME='${{ github.repository_owner }}' \
-DSUNSHINE_PUBLISHER_WEBSITE='https://app.lizardbyte.dev' \
-DSUNSHINE_PUBLISHER_ISSUE_URL='https://app.lizardbyte.dev/support'
echo "::add-matcher::.github/matchers/gcc.json"
ninja -C build
echo "::remove-matcher owner=gcc::"
- name: Package Windows
shell: msys2 {0}
run: |
mkdir -p artifacts
cd build
# package
cpack -G NSIS
cpack -G ZIP
# move
mv ./cpack_artifacts/Sunshine.exe ../artifacts/Sunshine-${{ matrix.name }}-installer.exe
mv ./cpack_artifacts/Sunshine.zip ../artifacts/Sunshine-${{ matrix.name }}-portable.zip
- name: Run tests
id: test
shell: msys2 {0}
working-directory: build/tests
run: |
./test_sunshine.exe --gtest_color=yes --gtest_output=xml:test_results.xml
- name: Generate gcov report
id: test_report
# any except canceled or skipped
if: always() && (steps.test.outcome == 'success' || steps.test.outcome == 'failure')
shell: msys2 {0}
working-directory: build
run: |
${{ steps.python-path.outputs.python-path }} -m pip install gcovr
${{ steps.python-path.outputs.python-path }} -m gcovr . -r ../src \
--exclude-noncode-lines \
--exclude-throw-branches \
--exclude-unreachable-branches \
--verbose \
--xml-pretty \
-o coverage.xml
- name: Upload coverage artifact
if: >-
always() &&
(steps.test_report.outcome == 'success')
uses: actions/upload-artifact@v4
with:
name: coverage-${{ matrix.name }}
path: |
build/coverage.xml
build/tests/test_results.xml
if-no-files-found: error
- name: Package Windows Debug Info
shell: pwsh
working-directory: build
run: |
# use .dbg file extension for binaries to avoid confusion with real packages
Get-ChildItem -File -Recurse | `
% { Rename-Item -Path $_.PSPath -NewName $_.Name.Replace(".exe",".dbg") }
# save the binaries with debug info
7z -r `
"-xr!CMakeFiles" `
"-xr!cpack_artifacts" `
a "../artifacts/Sunshine-${{ matrix.name }}-debuginfo.7z" "*.dbg"
- name: Upload Artifacts
uses: actions/upload-artifact@v4
with:
name: build-${{ matrix.name }}
path: artifacts/
if-no-files-found: error

View File

@@ -1,241 +0,0 @@
---
name: CI
permissions:
contents: read
on:
pull_request:
branches:
- master
types:
- opened
- synchronize
- reopened
push:
branches:
- master
workflow_dispatch:
concurrency:
group: "${{ github.workflow }}-${{ github.ref }}"
cancel-in-progress: true
jobs:
github-env:
name: GitHub Env Debug
uses: LizardByte/.github/.github/workflows/__call-github-env.yml@master
release-setup:
name: Release Setup
outputs:
publish_release: ${{ steps.release-setup.outputs.publish_release }}
release_body: ${{ steps.release-setup.outputs.release_body }}
release_commit: ${{ steps.release-setup.outputs.release_commit }}
release_generate_release_notes: ${{ steps.release-setup.outputs.release_generate_release_notes }}
release_tag: ${{ steps.release-setup.outputs.release_tag }}
release_version: ${{ steps.release-setup.outputs.release_version }}
permissions:
contents: write
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Release Setup
id: release-setup
uses: LizardByte/actions/actions/release_setup@v2025.715.25226
with:
github_token: ${{ secrets.GITHUB_TOKEN }}
build-docker:
name: Docker
needs: release-setup
permissions:
contents: read
packages: write
uses: LizardByte/.github/.github/workflows/__call-docker.yml@master
with:
maximize_build_space: true
publish_release: ${{ needs.release-setup.outputs.publish_release }}
release_commit: ${{ needs.release-setup.outputs.release_commit }}
release_tag: ${{ needs.release-setup.outputs.release_tag }}
release_version: ${{ needs.release-setup.outputs.release_version }}
secrets:
DOCKER_HUB_USERNAME: ${{ secrets.DOCKER_HUB_USERNAME }}
DOCKER_HUB_PASSWORD: ${{ secrets.DOCKER_HUB_PASSWORD }}
DOCKER_HUB_ACCESS_TOKEN: ${{ secrets.DOCKER_HUB_ACCESS_TOKEN }}
GH_BOT_NAME: ${{ secrets.GH_BOT_NAME }}
GH_BOT_TOKEN: ${{ secrets.GH_BOT_TOKEN }}
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
build-homebrew:
name: Homebrew
needs: release-setup
uses: ./.github/workflows/ci-homebrew.yml
with:
publish_release: ${{ needs.release-setup.outputs.publish_release }}
release_commit: ${{ needs.release-setup.outputs.release_commit }}
release_tag: ${{ needs.release-setup.outputs.release_tag }}
release_version: ${{ needs.release-setup.outputs.release_version }}
secrets:
GH_TOKEN: ${{ secrets.GH_BOT_TOKEN }}
GIT_EMAIL: ${{ secrets.GH_BOT_EMAIL }}
GIT_USERNAME: ${{ secrets.GH_BOT_NAME }}
build-linux:
name: Linux
needs: release-setup
uses: ./.github/workflows/ci-linux.yml
with:
release_commit: ${{ needs.release-setup.outputs.release_commit }}
release_version: ${{ needs.release-setup.outputs.release_version }}
build-linux-copr:
name: Linux Copr
if: github.event_name != 'push' # releases are handled directly in ci-copr.yml
needs: release-setup
uses: ./.github/workflows/ci-copr.yml
secrets:
COPR_BETA_WEBHOOK_TOKEN: ${{ secrets.COPR_BETA_WEBHOOK_TOKEN }}
COPR_STABLE_WEBHOOK_TOKEN: ${{ secrets.COPR_STABLE_WEBHOOK_TOKEN }}
COPR_CLI_CONFIG: ${{ secrets.COPR_CLI_CONFIG }}
build-linux-flatpak:
name: Linux Flatpak
needs: release-setup
uses: ./.github/workflows/ci-flatpak.yml
with:
release_commit: ${{ needs.release-setup.outputs.release_commit }}
release_version: ${{ needs.release-setup.outputs.release_version }}
build-windows:
name: Windows
needs: release-setup
uses: ./.github/workflows/ci-windows.yml
with:
release_commit: ${{ needs.release-setup.outputs.release_commit }}
release_version: ${{ needs.release-setup.outputs.release_version }}
secrets:
CODECOV_TOKEN: ${{ secrets.CODECOV_TOKEN }}
coverage:
name: Coverage-${{ matrix.name }}
if: >-
always() &&
!cancelled() &&
startsWith(github.repository, 'LizardByte/')
needs:
- build-linux
- build-linux-flatpak
- build-homebrew
- build-windows
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
include:
- name: Linux-AppImage
coverage: true
- name: Homebrew-macos-13
coverage: false
- name: Homebrew-macos-14
coverage: false
- name: Homebrew-macos-15
coverage: false
- name: Homebrew-ubuntu-latest
coverage: false
- name: Windows-AMD64
coverage: true
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Download coverage artifact
uses: actions/download-artifact@v4
with:
name: coverage-${{ matrix.name }}
path: _coverage
- name: Upload test results
uses: codecov/test-results-action@v1
with:
disable_search: true
fail_ci_if_error: true
files: ./_coverage/tests/test_results.xml
flags: ${{ matrix.name }}
token: ${{ secrets.CODECOV_TOKEN }}
verbose: true
- name: Upload coverage
uses: codecov/codecov-action@v5
if: matrix.coverage != false
with:
disable_search: true
fail_ci_if_error: true
files: ./_coverage/coverage.xml
flags: ${{ matrix.name }}
token: ${{ secrets.CODECOV_TOKEN }}
verbose: true
release:
name: Release
if:
needs.release-setup.outputs.publish_release == 'true' &&
startsWith(github.repository, 'LizardByte/')
needs:
- release-setup
- build-docker
- build-linux
- build-linux-flatpak
- build-homebrew
- build-windows
runs-on: ubuntu-latest
steps:
- name: Download build artifacts
uses: actions/download-artifact@v4
with:
path: artifacts
pattern: build-*
merge-multiple: true
- name: Debug artifacts
run: ls -l artifacts
- name: Create/Update GitHub Release
uses: LizardByte/actions/actions/release_create@v2025.715.25226
with:
allowUpdates: false
body: ${{ needs.release-setup.outputs.release_body }}
generateReleaseNotes: ${{ needs.release-setup.outputs.release_generate_release_notes }}
name: ${{ needs.release-setup.outputs.release_tag }}
prerelease: true
tag: ${{ needs.release-setup.outputs.release_tag }}
token: ${{ secrets.GH_BOT_TOKEN }}
virustotal_api_key: ${{ secrets.VIRUSTOTAL_API_KEY }}
release-homebrew-beta:
name: Release Homebrew Beta
if:
needs.release-setup.outputs.publish_release == 'true' &&
startsWith(github.repository, 'LizardByte/')
needs:
- release-setup
- build-homebrew
- release
runs-on: ubuntu-latest
steps:
- name: Download homebrew artifacts
uses: actions/download-artifact@v4
with:
name: beta-Homebrew
path: homebrew
- name: Upload Homebrew Beta Formula
uses: LizardByte/actions/actions/release_homebrew@v2025.715.25226
with:
formula_file: ${{ github.workspace }}/homebrew/sunshine-beta.rb
git_email: ${{ secrets.GH_BOT_EMAIL }}
git_username: ${{ secrets.GH_BOT_NAME }}
publish: true
token: ${{ secrets.GH_BOT_TOKEN }}
validate: false

147
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@@ -0,0 +1,147 @@
---
# This action is centrally managed in https://github.com/<organization>/.github/
# Don't make changes to this file in this repo as they will be overwritten with changes made to the same file in
# the above-mentioned repo.
# This workflow will analyze all supported languages in the repository using CodeQL Analysis.
name: "CodeQL"
on:
push:
branches: ["master", "nightly"]
pull_request:
branches: ["master", "nightly"]
schedule:
- cron: '00 12 * * 0' # every Sunday at 12:00 UTC
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
jobs:
languages:
name: Get language matrix
runs-on: ubuntu-latest
outputs:
matrix: ${{ steps.lang.outputs.result }}
continue: ${{ steps.continue.outputs.result }}
steps:
- name: Get repo languages
uses: actions/github-script@v7
id: lang
with:
script: |
// CodeQL supports ['cpp', 'csharp', 'go', 'java', 'javascript', 'python', 'ruby', 'swift']
// Use only 'java' to analyze code written in Java, Kotlin or both
// Use only 'javascript' to analyze code written in JavaScript, TypeScript or both
// Learn more about CodeQL language support at https://aka.ms/codeql-docs/language-support
const supported_languages = ['cpp', 'csharp', 'go', 'java', 'javascript', 'python', 'ruby', 'swift']
const remap_languages = {
'c++': 'cpp',
'c#': 'csharp',
'kotlin': 'java',
'typescript': 'javascript',
}
const repo = context.repo
const response = await github.rest.repos.listLanguages(repo)
let matrix = {
"include": []
}
for (let [key, value] of Object.entries(response.data)) {
// remap language
if (remap_languages[key.toLowerCase()]) {
console.log(`Remapping language: ${key} to ${remap_languages[key.toLowerCase()]}`)
key = remap_languages[key.toLowerCase()]
}
if (supported_languages.includes(key.toLowerCase()) &&
!matrix['include'].includes({"language": key.toLowerCase()})) {
console.log(`Found supported language: ${key}`)
matrix['include'].push({"language": key.toLowerCase()})
}
}
// print languages
console.log(`matrix: ${JSON.stringify(matrix)}`)
return matrix
- name: Continue
uses: actions/github-script@v7
id: continue
with:
script: |
// if matrix['include'] is an empty list return false, otherwise true
const matrix = ${{ steps.lang.outputs.result }} // this is already json encoded
if (matrix['include'].length == 0) {
return false
} else {
return true
}
analyze:
name: Analyze
if: ${{ needs.languages.outputs.continue == 'true' }}
needs: [languages]
runs-on: ${{ (matrix.language == 'swift' && 'macos-latest') || 'ubuntu-latest' }}
timeout-minutes: ${{ (matrix.language == 'swift' && 120) || 360 }}
permissions:
actions: read
contents: read
security-events: write
strategy:
fail-fast: false
matrix: ${{ fromJson(needs.languages.outputs.matrix) }}
steps:
- name: Maximize build space
uses: easimon/maximize-build-space@v8
with:
root-reserve-mb: 20480
remove-dotnet: ${{ (matrix.language == 'csharp' && 'false') || 'true' }}
remove-android: 'true'
remove-haskell: 'true'
remove-codeql: 'false'
remove-docker-images: 'true'
- name: Checkout repository
uses: actions/checkout@v4
with:
submodules: recursive
# Initializes the CodeQL tools for scanning.
- name: Initialize CodeQL
uses: github/codeql-action/init@v3
with:
languages: ${{ matrix.language }}
# If you wish to specify custom queries, you can do so here or in a config file.
# By default, queries listed here will override any specified in a config file.
# Prefix the list here with "+" to use these queries and those in the config file.
# yamllint disable-line rule:line-length
# For more details on CodeQL's query packs, refer to: https://docs.github.com/en/code-security/code-scanning/automatically-scanning-your-code-for-vulnerabilities-and-errors/configuring-code-scanning#using-queries-in-ql-packs
# queries: security-extended,security-and-quality
# Pre autobuild
# create a file named .codeql-prebuild-${{ matrix.language }}.sh in the root of your repository
- name: Prebuild
run: |
# check if .qodeql-prebuild-${{ matrix.language }}.sh exists
if [ -f "./.codeql-prebuild-${{ matrix.language }}.sh" ]; then
echo "Running .codeql-prebuild-${{ matrix.language }}.sh"
./.codeql-prebuild-${{ matrix.language }}.sh
fi
# Autobuild attempts to build any compiled languages (C/C++, C#, Go, Java, or Swift).
- name: Autobuild
uses: github/codeql-action/autobuild@v3
- name: Perform CodeQL Analysis
uses: github/codeql-action/analyze@v3
with:
category: "/language:${{matrix.language}}"

120
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@@ -0,0 +1,120 @@
---
# This action is centrally managed in https://github.com/<organization>/.github/
# Don't make changes to this file in this repo as they will be overwritten with changes made to the same file in
# the above-mentioned repo.
# Lint c++ source files and cmake files.
name: C++ Lint
on:
pull_request:
branches: [master, nightly]
types: [opened, synchronize, reopened]
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
jobs:
clang-format:
name: Clang Format Lint
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Find cpp files
id: find_files
run: |
# find files
found_files=$(find . -type f -iname "*.cpp" -o -iname "*.h" -o -iname "*.m" -o -iname "*.mm")
ignore_files=$(find . -type f -iname ".clang-format-ignore")
# Loop through each C++ file
for file in $found_files; do
for ignore_file in $ignore_files; do
ignore_directory=$(dirname "$ignore_file")
# if directory of ignore_file is beginning of file
if [[ "$file" == "$ignore_directory"* ]]; then
echo "ignoring file: ${file}"
found_files="${found_files//${file}/}"
break 1
fi
done
done
# remove empty lines
found_files=$(echo "$found_files" | sed '/^\s*$/d')
echo "found cpp files: ${found_files}"
# do not quote to keep this as a single line
echo found_files=${found_files} >> $GITHUB_OUTPUT
- name: Clang format lint
if: ${{ steps.find_files.outputs.found_files }}
uses: DoozyX/clang-format-lint-action@v0.16.2
with:
source: ${{ steps.find_files.outputs.found_files }}
extensions: 'cpp,h,m,mm'
clangFormatVersion: 16
style: file
inplace: false
- name: Upload Artifacts
if: failure()
uses: actions/upload-artifact@v4
with:
name: clang-format-fixes
path: ${{ steps.find_files.outputs.found_files }}
cmake-lint:
name: CMake Lint
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Set up Python
uses: actions/setup-python@v5
with:
python-version: '3.11'
- name: Install dependencies
run: |
python -m pip install --upgrade pip setuptools cmakelang
- name: Find cmake files
id: find_files
run: |
# find files
found_files=$(find . -type f -iname "CMakeLists.txt" -o -iname "*.cmake")
ignore_files=$(find . -type f -iname ".cmake-lint-ignore")
# Loop through each C++ file
for file in $found_files; do
for ignore_file in $ignore_files; do
ignore_directory=$(dirname "$ignore_file")
# if directory of ignore_file is beginning of file
if [[ "$file" == "$ignore_directory"* ]]; then
echo "ignoring file: ${file}"
found_files="${found_files//${file}/}"
break 1
fi
done
done
# remove empty lines
found_files=$(echo "$found_files" | sed '/^\s*$/d')
echo "found cmake files: ${found_files}"
# do not quote to keep this as a single line
echo found_files=${found_files} >> $GITHUB_OUTPUT
- name: Test with cmake-lint
run: |
cmake-lint --line-width 120 --tab-size 4 ${{ steps.find_files.outputs.found_files }}

61
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---
# This action is centrally managed in https://github.com/<organization>/.github/
# Don't make changes to this file in this repo as they will be overwritten with changes made to the same file in
# the above-mentioned repo.
# Manage stale issues and PRs.
name: Stale Issues / PRs
on:
schedule:
- cron: '00 10 * * *'
jobs:
stale:
name: Check Stale Issues / PRs
if: startsWith(github.repository, 'LizardByte/')
runs-on: ubuntu-latest
steps:
- name: Stale
uses: actions/stale@v9
with:
close-issue-message: >
This issue was closed because it has been stalled for 10 days with no activity.
close-pr-message: >
This PR was closed because it has been stalled for 10 days with no activity.
days-before-stale: 90
days-before-close: 10
exempt-all-assignees: true
exempt-issue-labels: 'added,fixed'
exempt-pr-labels: 'dependencies,l10n'
stale-issue-label: 'stale'
stale-issue-message: >
It seems this issue hasn't had any activity in the past 90 days.
If it's still something you'd like addressed, please let us know by leaving a comment.
Otherwise, to help keep our backlog tidy, we'll be closing this issue in 10 days. Thanks!
stale-pr-label: 'stale'
stale-pr-message: >
It looks like this PR has been idle for 90 days.
If it's still something you're working on or would like to pursue,
please leave a comment or update your branch.
Otherwise, we'll be closing this PR in 10 days to reduce our backlog. Thanks!
repo-token: ${{ secrets.GH_BOT_TOKEN }}
- name: Invalid Template
uses: actions/stale@v9
with:
close-issue-message: >
This issue was closed because the the template was not completed after 5 days.
close-pr-message: >
This PR was closed because the the template was not completed after 5 days.
days-before-stale: 0
days-before-close: 5
only-labels: 'invalid:template-incomplete'
stale-issue-label: 'invalid:template-incomplete'
stale-issue-message: >
Invalid issues template.
stale-pr-label: 'invalid:template-incomplete'
stale-pr-message: >
Invalid PR template.
repo-token: ${{ secrets.GH_BOT_TOKEN }}

25
.github/workflows/issues.yml vendored Normal file
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@@ -0,0 +1,25 @@
---
# This action is centrally managed in https://github.com/<organization>/.github/
# Don't make changes to this file in this repo as they will be overwritten with changes made to the same file in
# the above-mentioned repo.
# Label and un-label actions using `../label-actions.yml`.
name: Issues
on:
issues:
types: [labeled, unlabeled]
discussion:
types: [labeled, unlabeled]
jobs:
label:
name: Label Actions
if: startsWith(github.repository, 'LizardByte/')
runs-on: ubuntu-latest
steps:
- name: Label Actions
uses: dessant/label-actions@v4
with:
github-token: ${{ secrets.GH_BOT_TOKEN }}

View File

@@ -1,13 +1,10 @@
---
name: localize
permissions:
contents: read
on:
push:
branches:
- master
paths:
branches: [nightly]
paths: # prevents workflow from running unless these files change
- '.github/workflows/localize.yml'
- 'src/**'
- 'locale/sunshine.po'
@@ -48,16 +45,16 @@ jobs:
if [ -f "${{ env.file }}" ];
then
rm ${{ env.file }}
echo "new_file=false" >> "${GITHUB_ENV}"
echo "new_file=false" >> $GITHUB_ENV
else
echo "new_file=true" >> "${GITHUB_ENV}"
echo "new_file=true" >> $GITHUB_ENV
fi
# extract the new strings
python ./scripts/_locale.py --extract
- name: git diff
if: env.new_file == 'false'
if: ${{ env.new_file == 'false' }}
run: |
# disable the pager
git config --global pager.diff false
@@ -67,31 +64,29 @@ jobs:
# set the variable with minimal output, replacing `\t` with ` `
OUTPUT=$(git diff --numstat locale/sunshine.po | sed -e "s#\t# #g")
echo "git_diff=${OUTPUT}" >> "${GITHUB_ENV}"
echo "git_diff=${OUTPUT}" >> $GITHUB_ENV
- name: git reset
# only run if a single line changed (date/time) and file already existed
if: >-
env.git_diff == '1 1 locale/sunshine.po' &&
env.new_file == 'false'
if: ${{ env.git_diff == '1 1 locale/sunshine.po' && env.new_file == 'false' }}
run: |
git reset --hard
- name: Get current date
id: date
run: echo "date=$(date +'%Y-%m-%d')" >> "${GITHUB_OUTPUT}"
run: echo "date=$(date +'%Y-%m-%d')" >> $GITHUB_OUTPUT
- name: Create/Update Pull Request
uses: peter-evans/create-pull-request@v7
uses: peter-evans/create-pull-request@v6
with:
add-paths: |
locale/*.po
token: ${{ secrets.GH_BOT_TOKEN }} # must trigger PR tests
commit-message: "chore(l10n): new babel updates"
commit-message: New localization template
branch: localize/update
delete-branch: true
base: master
title: "chore(l10n): new babel updates"
base: nightly
title: New Babel Updates
body: |
Update report
- Updated ${{ steps.date.outputs.date }}

38
.github/workflows/python-flake8.yml vendored Normal file
View File

@@ -0,0 +1,38 @@
---
# This action is centrally managed in https://github.com/<organization>/.github/
# Don't make changes to this file in this repo as they will be overwritten with changes made to the same file in
# the above-mentioned repo.
# Lint python files with flake8.
name: flake8
on:
pull_request:
branches: [master, nightly]
types: [opened, synchronize, reopened]
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
jobs:
flake8:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Set up Python
uses: actions/setup-python@v5 # https://github.com/actions/setup-python
with:
python-version: '3.10'
- name: Install dependencies
run: |
# pin flake8 before v6.0.0 due to removal of support for type comments (required for Python 2.7 type hints)
python -m pip install --upgrade pip setuptools "flake8<6"
- name: Test with flake8
run: |
python -m flake8 --verbose

View File

@@ -1,38 +1,22 @@
---
name: Release Notifications (Moonlight)
permissions: {}
on:
release:
types:
- released # this triggers when a release is published, but does not include prereleases or drafts
types: [published]
jobs:
discord:
if: github.repository_owner == 'LizardByte'
runs-on: ubuntu-latest
steps:
- name: Check if latest GitHub release
id: check-release
uses: actions/github-script@v7
with:
script: |
const latestRelease = await github.rest.repos.getLatestRelease({
owner: context.repo.owner,
repo: context.repo.repo
});
core.setOutput('isLatestRelease', latestRelease.data.tag_name === context.payload.release.tag_name);
- name: discord
if: steps.check-release.outputs.isLatestRelease == 'true'
uses: sarisia/actions-status-discord@v1
uses: sarisia/actions-status-discord@v1 # https://github.com/sarisia/actions-status-discord
with:
avatar_url: ${{ vars.ORG_LOGO_URL }}256
color: 0x${{ vars.COLOR_HEX_GREEN }}
description: ${{ github.event.release.body }}
webhook: ${{ secrets.DISCORD_RELEASE_WEBHOOK_MOONLIGHT }}
nodetail: true
nofail: false
title: ${{ github.event.repository.name }} ${{ github.ref_name }} Released
username: ${{ secrets.DISCORD_USERNAME }}
webhook: ${{ secrets.DISCORD_RELEASE_WEBHOOK_MOONLIGHT }}
avatar_url: ${{ secrets.ORG_LOGO_URL }}
title: ${{ github.event.repository.name }} ${{ github.ref_name }} Released
description: ${{ github.event.release.body }}
color: 0xFF4500

103
.github/workflows/release-notifier.yml vendored Normal file
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@@ -0,0 +1,103 @@
---
# This action is centrally managed in https://github.com/<organization>/.github/
# Don't make changes to this file in this repo as they will be overwritten with changes made to the same file in
# the above-mentioned repo.
# Send release notification to various platforms.
name: Release Notifications
on:
release:
types: [published]
# https://docs.github.com/en/actions/learn-github-actions/workflow-syntax-for-github-actions#onevent_nametypes
jobs:
discord:
if: >-
startsWith(github.repository, 'LizardByte/') &&
not(github.event.release.prerelease) &&
not(github.event.release.draft)
runs-on: ubuntu-latest
steps:
- name: discord
uses: sarisia/actions-status-discord@v1
with:
webhook: ${{ secrets.DISCORD_RELEASE_WEBHOOK }}
nodetail: true
nofail: false
username: ${{ secrets.DISCORD_USERNAME }}
avatar_url: ${{ secrets.ORG_LOGO_URL }}
title: ${{ github.event.repository.name }} ${{ github.ref_name }} Released
description: ${{ github.event.release.body }}
color: 0xFF4500
facebook_group:
if: >-
startsWith(github.repository, 'LizardByte/') &&
not(github.event.release.prerelease) &&
not(github.event.release.draft)
runs-on: ubuntu-latest
steps:
- name: facebook-post-action
uses: ReenigneArcher/facebook-post-action@v1
with:
page_id: ${{ secrets.FACEBOOK_GROUP_ID }}
access_token: ${{ secrets.FACEBOOK_ACCESS_TOKEN }}
message: |
${{ github.event.repository.name }} ${{ github.ref_name }} Released
${{ github.event.release.body }}
url: ${{ github.event.release.html_url }}
facebook_page:
if: >-
startsWith(github.repository, 'LizardByte/') &&
not(github.event.release.prerelease) &&
not(github.event.release.draft)
runs-on: ubuntu-latest
steps:
- name: facebook-post-action
uses: ReenigneArcher/facebook-post-action@v1
with:
page_id: ${{ secrets.FACEBOOK_PAGE_ID }}
access_token: ${{ secrets.FACEBOOK_ACCESS_TOKEN }}
message: |
${{ github.event.repository.name }} ${{ github.ref_name }} Released
${{ github.event.release.body }}
url: ${{ github.event.release.html_url }}
reddit:
if: >-
startsWith(github.repository, 'LizardByte/') &&
not(github.event.release.prerelease) &&
not(github.event.release.draft)
runs-on: ubuntu-latest
steps:
- name: reddit
uses: bluwy/release-for-reddit-action@v2
with:
username: ${{ secrets.REDDIT_USERNAME }}
password: ${{ secrets.REDDIT_PASSWORD }}
app-id: ${{ secrets.REDDIT_CLIENT_ID }}
app-secret: ${{ secrets.REDDIT_CLIENT_SECRET }}
subreddit: ${{ secrets.REDDIT_SUBREDDIT }}
title: ${{ github.event.repository.name }} ${{ github.ref_name }} Released
url: ${{ github.event.release.html_url }}
flair-id: ${{ secrets.REDDIT_FLAIR_ID }} # https://www.reddit.com/r/<subreddit>>/api/link_flair.json
comment: ${{ github.event.release.body }}
twitter:
if: >-
startsWith(github.repository, 'LizardByte/') &&
not(github.event.release.prerelease) &&
not(github.event.release.draft)
runs-on: ubuntu-latest
steps:
- name: twitter
uses: nearform-actions/github-action-notify-twitter@v1
with:
message: ${{ github.event.release.html_url }}
twitter-app-key: ${{ secrets.TWITTER_API_KEY }}
twitter-app-secret: ${{ secrets.TWITTER_API_SECRET }}
twitter-access-token: ${{ secrets.TWITTER_ACCESS_TOKEN }}
twitter-access-token-secret: ${{ secrets.TWITTER_ACCESS_TOKEN_SECRET }}

View File

@@ -1,49 +1,62 @@
---
name: Build GH-Pages
permissions:
contents: read
on:
pull_request:
branches:
- master
types:
- opened
- synchronize
- reopened
branches: [master, nightly]
types: [opened, synchronize, reopened]
push:
branches:
- master
branches: [master]
workflow_dispatch:
concurrency:
group: "${{ github.workflow }}-${{ github.ref }}"
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
jobs:
prep:
update_pages:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Upload artifact
- name: Checkout gh-pages
uses: actions/checkout@v4
with:
ref: gh-pages
path: gh-pages
persist-credentials: false # otherwise, the token used is the GITHUB_TOKEN, instead of the personal token
fetch-depth: 0 # otherwise, will fail to push refs to dest repo
- name: Prepare gh-pages
run: |
# empty contents
rm -f -r ./gh-pages/*
# copy template back to pages
cp -f -r ./gh-pages-template/. ./gh-pages/
- name: Upload Artifacts
if: ${{ github.event_name == 'pull_request' || github.event_name == 'workflow_dispatch' }}
uses: actions/upload-artifact@v4
with:
name: prep
path: gh-pages-template/
if-no-files-found: error
include-hidden-files: true
retention-days: 1
name: gh-pages
if-no-files-found: error # 'warn' or 'ignore' are also available, defaults to `warn`
path: |
${{ github.workspace }}/gh-pages
!**/*.git
call-jekyll-build:
needs: prep
uses: LizardByte/LizardByte.github.io/.github/workflows/jekyll-build.yml@master
secrets:
GH_BOT_EMAIL: ${{ secrets.GH_BOT_EMAIL }}
GH_BOT_NAME: ${{ secrets.GH_BOT_NAME }}
GH_BOT_TOKEN: ${{ secrets.GH_BOT_TOKEN }}
with:
clean_gh_pages: true
site_artifact: 'prep'
target_branch: 'gh-pages'
- name: Deploy to gh-pages
if: >-
(github.event_name == 'push' && github.ref == 'refs/heads/master') ||
(github.event_name == 'workflow_dispatch')
uses: actions-js/push@v1.4
with:
github_token: ${{ secrets.GH_BOT_TOKEN }}
author_email: ${{ secrets.GH_BOT_EMAIL }}
author_name: ${{ secrets.GH_BOT_NAME }}
directory: gh-pages
branch: gh-pages
force: false
message: sync gh-pages to ${{ github.sha }}

66
.github/workflows/yaml-lint.yml vendored Normal file
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@@ -0,0 +1,66 @@
---
# This action is centrally managed in https://github.com/<organization>/.github/
# Don't make changes to this file in this repo as they will be overwritten with changes made to the same file in
# the above-mentioned repo.
# Lint yaml files.
name: yaml lint
on:
pull_request:
branches: [master, nightly]
types: [opened, synchronize, reopened]
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
jobs:
yaml-lint:
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Find additional files
id: find-files
run: |
# space separated list of files
FILES=.clang-format
# empty placeholder
FOUND=""
for FILE in ${FILES}; do
if [ -f "$FILE" ]
then
FOUND="$FOUND $FILE"
fi
done
echo "found=${FOUND}" >> $GITHUB_OUTPUT
- name: yaml lint
id: yaml-lint
uses: ibiqlik/action-yamllint@v3
with:
# https://yamllint.readthedocs.io/en/stable/configuration.html#default-configuration
config_data: |
extends: default
rules:
comments:
level: error
line-length:
max: 120
truthy:
# GitHub uses "on" for workflow event triggers
# .clang-format file has options of "Yes" "No" that will be caught by this, so changed to "warning"
allowed-values: ['true', 'false', 'on']
check-keys: true
level: warning
file_or_dir: . ${{ steps.find-files.outputs.found }}
- name: Log
run: |
cat "${{ steps.yaml-lint.outputs.logfile }}" >> $GITHUB_STEP_SUMMARY

58
.gitignore vendored
View File

@@ -1,46 +1,13 @@
# Prerequisites
*.d
build
cmake-build*
.DS_Store
.vscode
.vs
*.swp
*.kdev4
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
*.smod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
# JetBrains IDE
.idea/
# VSCode IDE
.vscode/
# build directories
build/
cmake-*/
docs/doxyconfig*
.cache
.idea
# npm
node_modules/
@@ -49,10 +16,3 @@ package-lock.json
# Translations
*.mo
*.pot
# Dummy macOS files
.DS_Store
# Python
*.pyc
venv/

38
.gitmodules vendored
View File

@@ -1,31 +1,7 @@
[submodule "packaging/linux/flatpak/deps/flatpak-builder-tools"]
path = packaging/linux/flatpak/deps/flatpak-builder-tools
url = https://github.com/flatpak/flatpak-builder-tools.git
branch = master
[submodule "packaging/linux/flatpak/deps/shared-modules"]
path = packaging/linux/flatpak/deps/shared-modules
url = https://github.com/flathub/shared-modules.git
branch = master
[submodule "third-party/build-deps"]
path = third-party/build-deps
url = https://github.com/LizardByte/build-deps.git
branch = dist
[submodule "third-party/doxyconfig"]
path = third-party/doxyconfig
url = https://github.com/LizardByte/doxyconfig.git
branch = master
[submodule "third-party/googletest"]
path = third-party/googletest
url = https://github.com/google/googletest.git
branch = main
[submodule "third-party/inputtino"]
path = third-party/inputtino
url = https://github.com/games-on-whales/inputtino.git
branch = stable
[submodule "third-party/libdisplaydevice"]
path = third-party/libdisplaydevice
url = https://github.com/LizardByte/libdisplaydevice.git
branch = master
[submodule "third-party/moonlight-common-c"]
path = third-party/moonlight-common-c
url = https://github.com/moonlight-stream/moonlight-common-c.git
@@ -36,23 +12,23 @@
branch = master
[submodule "third-party/nv-codec-headers"]
path = third-party/nv-codec-headers
url = https://github.com/FFmpeg/nv-codec-headers.git
url = https://github.com/FFmpeg/nv-codec-headers
branch = sdk/12.0
[submodule "third-party/nvapi-open-source-sdk"]
path = third-party/nvapi-open-source-sdk
url = https://github.com/LizardByte/nvapi-open-source-sdk.git
url = https://github.com/LizardByte/nvapi-open-source-sdk
branch = sdk
[submodule "third-party/Simple-Web-Server"]
path = third-party/Simple-Web-Server
url = https://github.com/LizardByte-infrastructure/Simple-Web-Server.git
url = https://gitlab.com/eidheim/Simple-Web-Server.git
branch = master
[submodule "third-party/TPCircularBuffer"]
path = third-party/TPCircularBuffer
url = https://github.com/michaeltyson/TPCircularBuffer.git
url = https://github.com/michaeltyson/TPCircularBuffer
branch = master
[submodule "third-party/tray"]
path = third-party/tray
url = https://github.com/LizardByte/tray.git
url = https://github.com/LizardByte/tray
branch = master
[submodule "third-party/ViGEmClient"]
path = third-party/ViGEmClient
@@ -60,9 +36,9 @@
branch = master
[submodule "third-party/wayland-protocols"]
path = third-party/wayland-protocols
url = https://github.com/LizardByte-infrastructure/wayland-protocols.git
url = https://gitlab.freedesktop.org/wayland/wayland-protocols
branch = main
[submodule "third-party/wlr-protocols"]
path = third-party/wlr-protocols
url = https://github.com/LizardByte-infrastructure/wlr-protocols.git
url = https://gitlab.freedesktop.org/wlroots/wlr-protocols
branch = master

View File

@@ -3,28 +3,37 @@
# Read the Docs configuration file
# See https://docs.readthedocs.io/en/stable/config-file/v2.html for details
# Required
version: 2
# Set the version of Python
build:
os: ubuntu-24.04
os: ubuntu-22.04
tools:
python: "miniconda-latest"
commands:
- |
if [ -f readthedocs_build.sh ]; then
doxyconfig_dir="."
else
doxyconfig_dir="./third-party/doxyconfig"
fi
chmod +x "${doxyconfig_dir}/readthedocs_build.sh"
export DOXYCONFIG_DIR="${doxyconfig_dir}"
"${doxyconfig_dir}/readthedocs_build.sh"
# using conda, we can get newer doxygen and graphviz than ubuntu provide
# https://github.com/readthedocs/readthedocs.org/issues/8151#issuecomment-890359661
conda:
environment: third-party/doxyconfig/environment.yml
python: "3.11"
apt_packages:
- graphviz # required to build diagrams
- libboost-locale-dev # required for rstcheck in cpp code block
jobs:
post_build:
- find ./third-party -iname "*.rst" -type f -delete # find and delete rst files in third-party
- rstcheck -r . # lint rst files
# - rstfmt --check --diff -w 120 . # check rst formatting
# submodules required for include statements
submodules:
include: all
recursive: true
# Build documentation in the docs/ directory with Sphinx
sphinx:
builder: html
configuration: docs/source/conf.py
fail_on_warning: true
# Using Sphinx, build docs in additional formats
formats: all
python:
install:
- requirements: ./docs/requirements.txt

761
CHANGELOG.md Normal file
View File

@@ -0,0 +1,761 @@
# Changelog
## [0.22.1] - 2024-03-13
**Breaking**
- (ArchLinux) Drop support for standalone PKGBUILD files. Use the binary Arch package or install via AUR instead.
- (macOS) Drop support for experimental dmg package. Use Homebrew or MacPorts instead.
**Added**
- (macOS) Added Homebrew support
**Changed**
- (Process/Windows) The working directory is now searched first when the command contains a relative path
- (ArchLinux) The kmsgrab capture backend is now compiled by default to support Wayland capture on non-wlroots-based compositors
- (Capture/Linux) X11 capture is now preferred over kmsgrab for cards that lack atomic modesetting support to ensure cursor capture works
- (Capture/Linux) Kmsgrab will only choose NVENC by default if the display is connected to the Nvidia GPU to avoid possible EGL import failures
**Fixed**
- (Config) Fix unsupported resolution error with some Moonlight clients
- (Capture/Windows) Fix crash when streaming Ryujinx, Red Alert 2, and other apps that use unusually sized monochrome cursors
- (Capture/Linux) Fix crash in KMS cursor capture when running on Arch-based distros
- (Capture/Linux) Fix crash if CUDA GPU has a PCI ID with hexadecimal digits greater than 9
- (Process/Windows) Fix starting apps when the working directory is enclosed in quotes
- (Process/Windows) Fix process tree tracking when the app is launched via a cmd.exe trampoline
- (Installer/Windows) Fix slow operation during ViGEmBus installation that may cause the installer to appear stuck
- (Build/macOS) Fix issues building on macOS 13 and 14
- (Build/Linux) Fix missing install script in the Arch binary package
- (Build/Linux) Fix missing optional dependencies in the Arch binary package
- (Build/Linux) Ensure correct Arch pkg is published to GitHub releases
- (Capture/Linux) Fix mismatched case and unhandled exception in CUDA device lookup
- (Config) Add missing resolution to default config ui
- (Linux) Fix udev rules for uinput access not working until after reboot
- (Linux) Fix wrong path in desktop files
- (Tray) Cache icons to avoid possible DRM issues
- (Tray) Fix attempt to update tray icon after it was destroyed
- (Linux) Migrate old config files to new location if env SUNSHINE_MIGRATE_CONFIG=1 is set (automatically set for Flatpak)
- (Linux/Fedora) Re-enable CUDA support and bump to 12.4.0
**Misc**
- (Build/Windows) Adjust Windows debuginfo artifact to reduce confusion with real release binaries
## [0.22.0] - 2024-03-03
**Breaking**
- (Network) Clients must now be paired with the host before they can use Wake-on-LAN
- (Build/Linux) Drop Fedora 37 support
**Added**
- (Input/Linux) Add native/pen touch support for Linux
- (Capture/Linux) Add HDR streaming support for Linux using KMS capture backend
- (Capture/Linux) Add KMS capture support for Nvidia GPUs running Wayland
- (Network) Add support for full E2E stream encryption, configurable for LAN and WAN independently
- (Process) Add process group tracking to automatically handle launchers that spawn other child processes
- (Capture/Windows) Add setting for controlling GPU power saving and encoding latency tradeoff for NVENC
- (Capture/Windows) Add additional encoding settings for NVENC
- (Process/Windows) Add experimental support for launching URLs and other non-exe files
- (Capture/Windows) Add setting to allow use of slower HEVC encoding on older Intel GPUs
- (Input/Windows) Add settings to control automatic gamepad type selection heuristics
- (Input/Windows) Add setting to allow DS4 back/select button to trigger touchpad click
- (Input) Add setting to disable high resolution scrolling and native pen/touch support
- (Network) Add support for certificates types other than RSA-2048
- (Build/Linux) Add Fedora 39 docker image and rpm package
- (Capture/Linux) Display monitor indexes in logs for wlroots and KMS capture backends
- (UI) Add link to logs inside fatal error container
- (UI) Add hash handler and ids for all configuration categories and settings
**Changed**
- (UI) Several configuration options have been moved to more suitable locations
- (Network) Client-selected bitrate is now adjusted for FEC percentage and other stream overhead
- (Capture/Linux) Improve VAAPI encoding performance on Intel GPUs
- (Capture) Connection establishment delay is reduced by eliminating many encoder probing operations
- (Process) Graceful termination of running processes is attempted first when stopping apps
- (Capture) Improve software encoding performance by enabling multi-threaded color conversion
- (Capture) Adjust default CPU thread count for software encoding from 1 to 2 for improved performance
- (Steam/Windows) Modernized the default Steam app shortcut to avoid depending on Steam's install location and support app termination
- (Linux) Updated desktop files
- (Config) Add 2560x1440 to default resolutions
- (Network) Use the configured ping timeout for the initial launch event timeout
- (UI) Migrate UI to Vite and Vue3, and various UX improvements
- (Logging) Adjust wording and severity of some log messages
- (Build) Use a single submodule for ffmpeg
- (Install/Windows) Skip ViGEmBus installation if a supported version is already installed
- (Build/Linux) Optionally, allow using the system installation of wayland-protocols
- (Build/Linux) Make vaapi optional
- (Windows) Replace boost::json with nlohmann/json
**Fixed**
- (Network/Windows) Fix auto-discovery of hosts by iOS/tvOS clients
- (Network) Fix immediate connection termination when streaming over some Internet connections
- (Capture/Linux) Fix missing mouse cursor when using KMS capture on a GPU with hardware cursor support
- (Capture/Windows) Add workaround for Nvidia driver bug causing Sunshine to crash when RTX HDR is globally enabled
- (Capture/Windows) Add workaround for AMD driver bug on pre-RDNA GPUs causing hardware encoding failure
- (Capture/Windows) Reintroduce support for NVENC on older Nvidia GPU drivers (v456.71-v522.25)
- (Capture/Windows) Fix encoding on old Intel GPUs that don't support low-power H.264 encoding
- (Capture/Linux) Fix GL errors or corrupt video output on GPUs that use aux planes such as Intel Arc
- (Capture/Linux) Fix GL errors or corrupt video output on GPUs that use DRM modifiers on YUV buffers
- (Input/Windows) Fix non-functional duplicate controllers appearing in rare cases
- (Input/Windows) Avoid triggering crash in ViGEmBus when the system goes to sleep
- (Input/Linux) Fix scrolling in applications that don't support high-resolution scrolling
- (Input/Linux) Fix absolute mouse input being interpreted as touch input
- (Capture/Linux) Fix wlroots capture causing GL errors and crashes
- (Capture/Linux) Fix wlroots capture failing when the display scale factor was not 1
- (Capture/Linux) Fix excessive CPU usage when using wlroots capture backend
- (Capture/Linux) Fix capture of virtual displays created by the amdgpu kernel driver
- (Audio/Windows) Fix audio capture failures on Insider Preview versions of Windows 11
- (Capture/Windows) Fix incorrect portrait mode rotation
- (Capture/Windows) Fix capture recovery when a driver update/crash occurs while streaming
- (Capture/Windows) Fix delay displaying UAC dialogs when the mouse cursor is not moving
- (Capture/Linux) Fix corrupt video output or stream disconnections if the display resolution changes while streaming
- (Capture/Linux) Fix color of aspect ratio padding in the capture image with VAAPI
- (Capture/Linux) Fix NVENC initialization error when using X11 capture with some GPUs
- (Tray/Linux) Fix random crash when the tray icon is updating
- (Network) Fix QoS tagging when running in IPv4+IPv6 mode
- (Process) Fix termination of child processes upon app quit when the parent has already terminated
- (Process) Fix notification of graceful termination to connected clients when Sunshine quits
- (Capture) Fix corrupt output or green aspect-ratio padding when using software encoding with some video resolutions
- (Windows) Fix crashes when processing file paths or other strings with certain non-ASCII characters
- (Capture) Ensure user supplied framerates are used exclusively in place of pre-defined framerates
- (CMake/Linux) Skip including unnecessary headers
- (Capture/Linux) Replace vaTerminate method with dl handle
- (Capture/Linux) Fix capture when DRM is enabled and x11 is disabled
- (Tray) Use PROJECT_NAME definition for tooltip
- (CMake) Use GNUInstallDirs to install data and lib directories
- (macOS) Replace deprecated code
- (API) Allow trailing slashes in on API endpoints
- (API) Add additional pin validation
- (Linux) Use XDG spec for fetching config directory
- (CMake) Properly find evdev
- (Config) Properly save global_prep_cmd and fps settings
**Dependencies**
- Bump third-party/wayland-protocols from 681c33c to 46f201b
- Bump third-party/nv-codec-headers from 9402b5a to 22441b5
- Bump third-party/nanors from 395e5ad to e9e242e
- Bump third-party/Simple-Web-Server from 2f29926 to 27b41f5
- Bump ffmpeg
- Bump third-party/tray from 2664388 to 2bf1c61
- Bump actions/setup-python from 4 to 5
- Bump actions/upload-artifact from 3 to 4
- Bump @fortawesome/fontawesome-free from 6.4.2 to 6.5.1
- Bump babel from 2.13.0 to 2.14.0
- Move miniupnpc from submodule to system installed package
- Bump furo from 2023.9.10 to 2024.1.29
- Bump third-party/moonlight-common-c from f78f213 to cbd0ec1
- Bump third-party/ViGEmClient from 1920260 to 8d71f67
- Bump peter-evans/create-pull-request from 5 to 6
- Bump bootstrap from 5.3.2 to 5.3.3
**Misc**
- (Build) Update global workflows
- (Docs/Linux) Add example for setting custom resolution with NVIDIA
- (Docs) Fix broken links
- (Docs/Windows) Add information about disk permissions
- (Docs) Fix failing images
- (Docs) Use glob pattern to match source code docs
- (CI/macOS) Install boost from source
- (Docs) Add reset credentials examples for unique packages
- (Docs) Refactor and general cleanup
- (Docs) Cross-reference config settings to the UI
- (Docs/Docker) Add podman notes
- (Build) Use CMAKE_SOURCE_DIR property everywhere
- (Build/Docker) Add docker toolchain file for CLion
- (macOS) Various code style fixes
- (Deps) Alphabetize git submodules
- (Docs/Examples) Update URI examples
- (Refactor) Refactored some code in preparation for unit testing implementation
- (CMake) Add option to skip cuda inheriting compile options
- (CMake) Add option to error build on warnings
## [0.21.0] - 2023-10-15
**Added**
- (Input) Add support for automatically selecting the emulated controller type based on the physical controller connected to the client
- (Input/Windows) Add support for Applications (context menu) key
- (Input/Windows) Implement touchpad, motion sensors, battery state, and LED control for the emulated DualShock 4 controller
- (Input) Advertise support for new input features to clients
- (Linux/Debian) Added Debian Bookworm package
- (Prep-Commands) Expose connection environment variables
- (Input/Windows) Implement pen and touch support
- (Capture/Windows) Add standalone NVENC encoder
- (Capture) Implement AV1 encoding
- (Network) Implement IPv6 support
- (Capture/Windows) Add option to disable realtime hags
- (Graphics/NVIDIA) Add an option to decrease GPU scheduling priority to workaround HAGS video hang
- (Capture/Linux) Add FFmpeg powerpc64le architecture for self compiling Sunshine
- (Capture/Windows) Add support for capturing rotated displays
- (System Tray) Implement streaming event notifications
- (UI) Add port configuration table
- (Applications) Added option to automatically treat launcher type apps as detached commands
- (Input/Gamepad) Allow the Misc button to work as Guide on emulated Xbox 360 controllers
**Changed**
- (Input) Reduce latency by implementing input batching
- (Logging) Move input packet debug prints off the control stream thread
- (Input) Refactor gamepad emulation code to use DS4 extended report format
- (Graphics/NVIDIA) Modify and restore NVIDIA control panel settings before and after stream, respectively
- (Graphics/NVIDIA) New config page for NVENC
- (Graphics/Windows) Refactor DX shaders
- (Input/Windows) Use our own keycode mapping to avoid installing the US English keyboard layout
**Fixed**
- (UI) Fix update notifications
- (Dependencies/Linux) Replace libboost chrono and thread with standard chrono and thread
- (Input) Increase maximum gamepad limit to 16
- (Network) Allow use of multiple ENet channels
- (Network) Consider link-local addresses on LAN
- (Input) Fixed issue where button may sometimes stick on Windows
- (Input) Fix "ControllerNumber not allocated" warning when a gamepad is removed
- (Input) Fix handling of gamepad feedback with multiple clients connected
- (Input) Fix clamping mouse position to aspect ratio adjusted viewport
- (Graphics/AMD) Fix crash during startup on some older AMD GPUs
- (Logging) Fix crash when non-ASCII characters are logged
- (Prep-Commands) Fix resource exhaustion bug which could occur when many prep commands were used
- (Subprocesses) Fix race condition when inserting new processes
- (Logging) Log error if encoder doesn't produce IDR frame on demand
- (Audio) Improve audio capture logic and logging
- (Logging) Fix AMF logging to match configured log level
- (Logging) Log FFmpeg to log file instead of stdout
- (Capture) Reject codecs that are not supported by display device
- (Capture) Add fallbacks for unsupported codec settings
- (Capture) Avoid probing HEVC or AV1 codecs in some cases
- (Caputre) Remove DwmFlush()
- (Capture/Windows) Improvements to capture sleeps for better frame stability
- (Capture/Windows) Adjust capture rate to better match with display
- (Linux/ArchLinux) Fix package version in PKGBUILD and precompiled package
- (UI) Highlight fatal log messages in web ui
- (Commands) Allow stream if prep command fails
- (Capture/Linux) Fix KMS grab VRAM capture with libva 2.20
- (Capture/macOS) Fix video capture backend
- (Misc/Windows) Don't start the session monitor window when launched in command mode
- (Linux/AppImage) Use the linuxdeploy GTK plugin to correctly deploy GTK3 dependencies
- (Input/Windows) Fix reWASD not recognizing emulated DualShock 4 input
**Dependencies**
- Bump bootstrap from 5.2.3 to 5.3.2
- Bump third-party/moonlight-common-c from c9426a6 to 7a6d12f
- Bump gcc-10 in Ubuntu 20.04 docker image
- Bump furo from 2023.5.20 to 2023.9.10
- Bump sphinx from 7.0.1 to 7.2.6
- Bump cmake from 3.26 to 3.27 in Fedora docker images
- Move third-party/nv-codec-headers from sdk/11.1 branch to sdk/12.0 branch
- Automatic bump ffmpeg
- Bump actions/checkout from 3 to 4
- Bump boost from 1.80 to 1.81 in Macport manifest
- Bump @fortawesome/fontawesome-free from 6.4.0 to 6.4.2
**Misc**
- (Docs) Force badges to use svg
- (Docs) Add Linux SSH example
- (Docs) Add information about mesa for Linux
- (CI) Free additional space on Docker, Flatpak, and AppImage builds due to internal changes on GitHub runners
- (Docs/Logging/UI) Corrected various typos
- (Docs) Add blurb about Gamescope compatibility
- (Installer/Windows) Use system proxy to download ViGEmBus
- (CI) Ignore third-party directory for clang-format
- (Docs/Linux) Add Plasma-Compatible resolution example
- (Docs) Add Sunshine website available at https://app.lizardbyte.dev/Sunshine
- (Build/Windows) Fix audio code build with new MinGW headers
- (Build/Windows) Fix QoS code build with new MinGW headers
- (CI/Windows) Prevent winget action from creating an update when running in a fork
- (CI/Windows) Change winget job to ubuntu-latest runner
- (CI) Add CodeQL analysis
- (CI/Docker) Fix ArchLinux image caching issue
- (Windows) Manifest improvements
- (CI/macOS) Simplify macport build
- (Docs) Remove deprecated options from readthedocs config
- (CI/Docs) Lint rst files
- (Docs) Update localization information (after consolidating Crowdin projects)
- (Cmake) Split CMakelists into modules
- (Docs) Add Linux Headless/SSH Guide
## [0.20.0] - 2023-05-28
**Breaking**
- (Windows) The Windows installer version of Sunshine is now always launched by the Sunshine Service. Manually launching Sunshine.exe from Program Files is no longer supported. This was necessary to address security issues caused by non-admin users having access to Sunshine's config data. If you have set up Task Scheduler or other mechanisms to launch Sunshine automatically, remove those from your system before updating.
- (Windows) The Start Menu shortcut has been redesigned for use with the Sunshine Service. It now launches Sunshine in the background (if not already running) and opens the Web UI, avoiding the persistent Command Prompt window present in prior versions. The Start Menu shortcut is now the recommended method for opening the Web UI and launching Sunshine.
- (Network/UPnP) If the Moonlight Internet Hosting Tool is installed alongside Sunshine, you must remove it or upgrade to v5.6 or later to prevent conflicts with Sunshine's UPnP support. As a reminder, the Moonlight Internet Hosting Tool is not required to stream over the Internet with Sunshine. Instead, simply enable UPnP in the Sunshine Web UI.
- (Windows) If Steam is installed, the Steam Streaming Speakers driver will be automatically installed when starting a stream for the first time. This behavior can be disabled in the Audio/Video tab of the Web UI. This Steam driver enables support for surround sound and muting host audio without requiring any manual configuration.
- (Input) The Back Button Timeout option has been renamed to Guide Button Emulation Timeout and has been disabled by default to ensure long presses on the Back button work by default. The previous behavior can be restored by setting the Guide Button Emulation Timeout to 2000.
- (Windows) The service name of SunshineSvc has been changed to SunshineService to address a false positive in MalwareBytes. If you have any scripts or other logic on your system that is using the service name, you will need to update that for the new name.
- (Windows) To support new installer features, install-service.bat no longer sets the service to auto-start by default. Users executing install-service.bat manually on the Sunshine portable build must also execute autostart-service.bat to start Sunshine on boot. However, installing the service manually like this is not recommended. Instead, use the Sunshine installer which handles service installation and configuration automatically.
- (Linux/Fedora) Fedora 36 builds are removed due to upstream end of support
**Added**
- (Windows) Added an option to launch apps and prep/undo commands as administrator
- (Installer/Windows) Added an option to choose whether Sunshine launches on boot. If not configured to launch on boot, use the Start Menu shortcut to start Sunshine when desired.
- (Input/Windows) Added option to send VK codes instead of scancodes for compatibility with iOS/Android devices using non-English keyboard layouts
- (UI) The Apply/Restart option is now available in the Web UI for all platforms
- (Systray) Added a Restart option to the system tray context menu
- (Video/Windows) Added host latency data to video frames. This requires future updates to Moonlight to display in the on-screen overlay.
- (Audio) Added support for matching Audio Sink and Virtual Sink values on device names
- (Client) Added friendly error messages for clients when streaming fails to start
- (Video/Windows) Added warning log messages when Windows is hiding DRM-protected content from display capture
- (Interop/Windows) Added warning log messages when GeForce Experience is currently using the same ports as Sunshine
- (Linux/Fedora) Fedora 38 builds are now available
**Changed**
- (Video) Encoder selection now happens at each stream start for more reliable GPU detection
- (Video/Windows) The host display now stays on while clients are actively streaming
- (Audio) Streaming will no longer fail if audio capture is unavailable
- (Audio/Windows) Sunshine will automatically switch back to the Virtual Sink if the default audio device is changed while streaming
- (Audio) Changes to the host audio playback option will now take effect when resuming a session from Moonlight
- (Audio/Windows) Sunshine will switch to a different default audio device if Steam Streaming Speakers are the default when Sunshine starts. This handles cases where Sunshine terminates unexpectedly without restoring the default audio device.
- (Apps) The Connection Terminated dialog will no longer appear in Moonlight when the app on the host exits normally
- (Systray/Windows) Quitting Sunshine via the system tray will now stop the Sunshine Service rather than leaving it running and allowing it to restart Sunshine
- (UI) The 100.64.0.0/10 CGN IP address range is now treated as a LAN address range
- (Video) Removed a workaround for some versions of Moonlight prior to mid-2022
- (UI) The PIN field is now cleared after successfully pairing
- (UI) User names are now treated as case-insensitive
- (Linux) Changed udev rule to automatically grant access to virtual input devices
- (UI) Several item descriptions were adjusted to reflect newer configuration recommendations
- (UI) Placeholder text opacity has been reduced to improve contrast with non-placeholder text
- (Video/Windows) Minor capture performance improvements
**Fixed**
- (Video) VRAM usage while streaming is significantly reduced, particularly with higher display resolutions and HDR
- (Network/UPnP) UPnP support was rewritten to fix several major issues handling router restarts, IP address changes, and port forwarding expiration
- (Input) Fixed modifier keys from the software keyboard on Android clients
- (Audio) Fixed handling of default audio device changes while streaming
- (Windows) Fixed streaming after Microsoft Remote Desktop or Fast User Switching has been used
- (Input) Fixed some games not recognizing emulated Guide button presses
- (Video/Windows) Fixed incorrect gamma when using an Advanced Color SDR display on the host
- (Installer/Windows) The installer is no longer blurry on High DPI systems
- (Systray/Windows) Fixed multiple system tray icons appearing if Sunshine exits unexpectedly
- (Systray/Windows) Fixed the system tray icon not appearing in several situations
- (Windows) Fixed hang on shutdown/restart if mDNS registration fails
- (UI) Fixed missing response headers
- (Stability) Fixed several possible crashes in cases where the client did not successfully connect
- (Stability) Fixed several memory leaks
- (Input/Windows) Back/Select input now correctly generates the Share button when emulating DS4 controllers
- (Audio/Windows) Fixed various bugs in audio-info.exe that led to inaccurate output on some systems
- (Video/Windows) Fixed incorrect resolution values from dxgi-info.exe on High DPI systems
- (Video/Linux) Fixed poor quality encoding from H.264 on Intel encoders
- (Config) Fixed a couple of typos in predefined resolutions
**Dependencies**
- Bump sphinx-copybutton from 0.5.1 to 0.5.2
- Bump sphinx from 6.13 to 7.0.1
- Bump third-party/nv-codec-headers from 2055784 to 2cd175b
- Bump furo from 2023.3.27 to 2023.5.20
**Misc**
- (Build/Linux) Add X11 to PLATFORM_LIBARIES when found
- (Build/macOS) Fix compilation with Clang 14
- (Docs) Fix nvlax URL
- (Docs) Add diagrams using graphviz
- (Docs) Improvements to source code documentation
- (Build) Unpin docker dependencies
- (Build/Linux) Honor install prefix for tray icon
- (Build/Windows) Unstripped binaries are now provided as a debuginfo package to support crash dump debugging
- (Config) Config directories are now created recursively
## [0.19.1] - 2023-03-30
**Fixed**
- (Audio) Fixed no audio issue introduced in v0.19.0
## [0.19.0] - 2023-03-29
**Breaking**
- (Linux/Flatpak) Moved Flatpak to org.freedesktop.Platform 22.08 and Cuda 12.0.0
This will drop support for Nvidia GPUs with compute capability 3.5
**Added**
- (Input) Added option to suppress input from gamepads, keyboards, or mice
- (Input/Linux) Added unicode support for remote pasting (may not work on all DEs)
- (Input/Linux) Added XTest input fallback
- (UI) Added version notifications to web UI
- (Linux/Windows) Add system tray icon
- (Windows) Added ability to safely elevate commands that fail due to insufficient permissions when running as a service
- (Config) Added global prep commands, and ability to exclude an app from using global prep commands
- (Installer/Windows) Automatically install ViGEmBus if selected
**Changed**
- (Logging) Changed client verified messages to debug to prevent spamming the log
- (Config) Only save non default config values
- (Service/Linux) Use xdg-desktop-autostart for systemd service
- (Linux) Added config option to force capture method
- (Windows) Execute prep command in context of current user
- (Linux) Allow disconnected X11 outputs
**Fixed**
- (Input/Windows) Fix issue where internation keys were not translated correct, and modifier keys appeared stuck
- (Linux) Fixed startup when /dev/dri didn't exist
- (UI) Changes software encoding settings to select menu instead of text input
- (Initialization) Do not terminate upon failure, allowing access to the web UI
**Dependencies**
- Bump third-party/moonlight-common-c from 07beb0f to c9426a6
- Bump babel from 2.11.0 to 2.12.1
- Bump @fortawesome/fontawesome-free from 6.2.1 to 6.4.0
- Bump third-party/ViGEmClient from 9e842ba to 726404e
- Bump ffmpeg
- Bump third-party/miniupnp from 014c9df to e439318
- Bump furo from 2022.12.7 to 2023.3.27
- Bump third-party/nanors from 395e5ad to e9e242e
**Misc**
- (GitHub) Shared feature request board with Moonlight
- (Docs) Improved application examples
- (Docs) Added WIP documentation for source code using Doxygen and Breathe
- (Build) Fix linux clang build errors
- (Build/Archlinux) Skip irrelevant submodules
- (Build/Archlinux) Disable download timeout
- (Build/macOS) Support compiling for earlier releases of macOS
- (Docs) Add favicon
- (Docs) Add missing config default values
- (Build) Fix compiler warnings due to depreciated elements in C++17
- (Build) Fix libcurl link errors
- (Clang) Adjusted formatting rules
## [0.18.4] - 2023-02-20
**Fixed**
- (Linux/AUR) Drop support of AUR package
- (Docker) General enhancements to docker images
## [0.18.3] - 2023-02-13
**Added**
- (Linux) Added PKGBUILD for Archlinux based distros to releases
- (Linux) Added precompiled package for Archlinux based distros to releases
- (Docker) Added archlinux docker image (x86_64 only)
## [0.18.2] - 2023-02-13
**Fixed**
- (Video/KMV/Linux) Fixed wayland capture on Nvidia for KMS
- (Video/Linux) Implement vaSyncBuffer stuf for libva <2.9.0
- (UI) Fix issue where mime type was not being set for node_modules when using a reverse proxy
- (UI/macOS) Added missing audio sink config options
- (Linux) Specify correct Boost dependency versions
- (Video/AMF) Add missing encoder tunables
## [0.18.1] - 2023-01-31
**Fixed**
- (Linux) Fixed missing dependencies for deb and rpm packages
- (Linux) Use dynamic boost
## [0.18.0] - 2023-01-29
Attention, this release contains critical security fixes. Please update as soon as possible. Additionally, we are
encouraging users to change your Sunshine password, especially if you expose the web UI (i.e. port 47790 by default)
to the internet, or have ever uploaded your logs with verbose output to a public resource.
**Added**
- (Windows) Add support for Intel QuickSync
- (Linux) Added aarch64 deb and rpm packages
- (Windows) Add support for hybrid graphics systems, such as laptops with both integrated and discrete GPUs
- (Linux) Add support for streaming from Steam Deck Gaming Mode
- (Windows) Add HDR support, see https://docs.lizardbyte.dev/projects/sunshine/en/latest/about/usage.html#hdr-support
**Fixed**
- (Network) Refactor code for UPnP port forwarding
- (Video) Enforce 10 FPS encoding frame rate minimum to improve static image quality
- (Linux) deb and rpm packages are now specific to destination distro and version
- (Docs) Add nvidia/nvenc preset migration guide
- (Network) Performance optimizations
- (Video/Windows) Fix streaming to multiple clients from hardware encoder
- (Linux) Fix child process spawning
- (Security) Fix security vulnerability in implementation of SimpleWebServer
- (Misc) Rename "Steam BigPicture" to "Steam Big Picture" in default apps.json
- (Security) Scrub basic authorization header from logs
- (Linux) The systemd service will now restart in the event of a crash
- (Video/KMS/Linux) Fixed error: `couldn't import RGB Image: 00003002 and 00003004`
- (Video/Windows) Fix stream freezing triggered by the resolution changed
- (Installer/Windows) Fixes silent installation and other miscellaneous improvements
- (CPU) Significantly improved CPU usage
## [0.17.0] - 2023-01-08
If you are running Sunshine as a service on Windows, we are strongly urging you to update to v0.17.0 as soon as
possible. Older Windows versions of Sunshine had a security flaw in which the binary was located in a user-writable
location which is problematic when running as a service or on a multi-user system. Additionally, when running Sunshine
as a service, games and applications were launched as SYSTEM. This could lead to issues with save files and other game
settings. In v0.17.0, games now run under your user account without elevated privileges.
**Breaking**
- (Apps) Removed automatic desktop entry (Re-add by adding an empty application named "Desktop" with no commands, "desktop.png" can be added as the image.)
- (Windows) Improved user upgrade experience (Suggest to manually uninstall existing Sunshine version before this upgrade. Do NOT select to remove everything, if prompted. Make a backup of config files before uninstall.)
- (Windows) Move config files to specific directory (files will be migrated automatically if using Windows installer)
- (Dependencies) Fix npm path (breaking change for package maintainers)
**Added**
- (macOS) Added initial support for arm64 on macOS through Macports portfile
- (Input) Added support for foreign keyboard input
- (Misc) Logs inside the WebUI and log to file
- (UI/Windows) Added an Apply button to configuration page when running as a service
- (Input/Windows) Enable Mouse Keys while streaming for systems with no physical mouse
**Fixed**
- (Video) Improved capture performance
- (Audio) Improved audio bitrate and quality handling
- (Apps/Windows) Fixed PATH environment variable handling
- (Apps/Windows) Use the proper environment variable for the Program Files (x86) folder
- (Service/Windows) Fix SunshineSvc hanging if an error occurs during startup
- (Service/Windows) Spawn Sunshine.exe in a job object, so it is terminated if SunshineSvc.exe dies
- (Video) windows/vram: fix fringing in NV12 colour conversion
- (Apps/Windows) Launch games under the correct user account
- (Video) nvenc, amdvce: rework all user presets/options
- (Network) Generate certificates with unique serial numbers
- (Service/Windows) Graceful termination on shutdown, logoff, and service stop
- (Apps/Windows) Fix launching apps when Sunshine is running as admin
- (Misc) Remove/fix calls to std::abort()
- (Misc) Remove prompt to press enter after Sunshine exits
- (Misc) Make log priority consistent for execution messages
- (Apps) Applications in Moonlight clients are now updated automatically after editing
- (Video/Linux) Fix wayland capture on nvidia
- (Audio) Fix 7.1 surround channel mapping
- (Video) Fix NVENC profile values not applying
- (Network) Fix origin_web_ui_allowed binding
- (Service/Windows) Self terminate/restart service if process hangs for 10 seconds
- (Input/Windows) Fix Windows masked cursor blending with GPU encoders
- (Video) Color conversion fixes and BT.2020 support
**Dependencies**
- Bump ffmpeg from 4.4 to 5.1
- ffmpeg_patches: add amfenc delay/buffering fix
- CBS moved to ffmpeg submodules
- Migrate to upstream Simple-Web-Server submodule
- Bump third-party/TPCircularBuffer from `bce9170` to `8833b3a`
- Bump third-party/moonlight-common-c from `8169a31` to `ef9ad52`
- Bump third-party/miniupnp from `6f848ae` to `207cf44`
- Bump third-party/ViGEmClient from `f719a1d` to `9e842ba`
- Bump bootstrap from 5.0.0 to 5.2.3
- Bump @fortawesome/fontawesome-free from 6.2.0 to 6.2.1
## [0.16.0] - 2022-12-13
**Added**
- Add cover finder
- (Docker) Add arm64 docker image
- (Flatpak) Add installation helper scripts
- (Windows) Add support for Unicode input messages
**Fixed**
- (Linux) Reintroduce Ubuntu 20.04 and 22.04 specific deb packages
- (Linux) Fixed udev and systemd file locations
**Dependencies**
- Bump babel from 2.10.3 to 2.11.0
- Bump sphinx-copybutton from 0.5.0 to 0.5.1
- Bump KSXGitHub/github-actions-deploy-aur from 2.5.0 to 2.6.0
- Use npm for web dependencies (breaking change for third-party package maintainers)
- Update moonlight-common-c
- Use pre-built ffmpeg from LizardByte/build-deps for all sunshine builds (breaking change for third-party package maintainers)
- Bump furo from 2022.9.29 to 2022.12.7
**Misc**
- Misc org level workflow updates
- Fix misc typos in docs
- Fix winget release
## [0.15.0] - 2022-10-30
**Added**
- (Windows) Add firewall rules scripts
- (Windows) Automatically add and remove firewall rules at install/uninstall
- (Windows) Automatically add and remove service at install/uninstall
- (Docker) Official image added
- (Linux) Add aarch64 flatpak package
**Changed**
- (Windows/Linux/MacOS) - Move default config and apps file to assets directory
- (MacOS) Bump boost to 1.80 for macport builds
- (Linux) Remove backup and restore of config files
**Fixed**
- (Linux) - Create sunshine config directory if it doesn't exist
- (Linux) Remove portable home and config directories for AppImage
- (Windows) Include service install and uninstall scripts again
- (Windows) Automatically delete start menu entry upon uninstall
- (Windows) Automatically delete program install directory upon uninstall, with user prompt
- (Linux) Handle the case of no default audio sink
- (Windows/Linux/MacOS) Fix default image paths
- (Linux) Fix CUDA RGBA to NV12 conversion
## [0.14.1] - 2022-08-09
**Added**
- (Linux) Flatpak package added
- (Linux) AUR package automated updates
- (Windows) Winget package automated updates
**Changed**
- (General) Moved repo to @LizardByte GitHub org
- (WebUI) Fixed button spacing on home page
- (WebUI) Added Discord WidgetBot Crate
**Fixed**
- (Linux/Mac) Default config and app files now copied to user home directory
- (Windows) Default config and app files now copied to working directory
## [0.14.0] - 2022-06-15
**Added**
- (Documentation) Added Sphinx documentation available at https://sunshinestream.readthedocs.io/en/latest/
- (Development) Initial support for Localization
- (Linux) Add rpm package as release asset
- (macOS) Add Portfile as release asset
- (Windows) Add DwmFlush() call to improve capture
- (Windows) Add Windows installer
**Fixed**
- (AMD) Fixed hwdevice being destroyed before context
- (Linux) Added missing dependencies to AppImage
- (Linux) Fixed rumble events causing game to freeze
- (Linux) Improved Pulse/Pipewire compatibility
- (Linux) Moved to single deb package
- (macOS) Fixed missing TPCircularBuffer submodule
- (Stream) Properly catch exceptions in stream broadcast handlers
- (Stream/Video) AVPacket fix
## [0.13.0] - 2022-02-27
**Added**
- (macOS) Initial support for macOS (#40)
## [0.12.0] - 2022-02-13
**Added**
- New command line argument `--version`
- Custom png poster support
**Changed**
- Correct software bitrate calculation
- Increase vbv-bufsize to 1/10 of requested bitrate
- Improvements to Web UI
## [0.11.1] - 2021-10-04
**Changed**
- (Linux) Fix search path for config file and assets
## [0.11.0] - 2021-10-04
**Added**
- (Linux) Added support for wlroots based compositors on Wayland.
- (Windows) Added an icon for the executable
**Changed**
- Fixed a bug causing segfault when connecting multiple controllers.
- (Linux) Improved NVENC, it now offloads converting images from RGB to NV12
- (Linux) Fixed a bug causes stuttering
## [0.10.1] - 2021-08-21
**Changed**
- (Linux) Re-enabled KMS
## [0.10.0] - 2021-08-20
**Added**
- Added support for Rumble with gamepads.
- Added support for keyboard shortcuts <--- See the README for details.
- (Windows) A very basic script has been added in Sunshine-Windows\tools <-- This will start Sunshine at boot with the highest privileges which is needed to display the login prompt.
**Changed**
- Some cosmetic changes to the WebUI.
- The first time the WebUI is opened, it will request the creation of a username/password pair from the user.
- Fixed audio crackling introduced in version 0.8.0
- (Linux) VAAPI hardware encoding now works on Intel i7-6700 at least. <-- For the best experience, using ffmpeg version 4.3 or higher is recommended.
- (Windows) Installing from debian package shouldn't overwrite your configuration files anymore. <-- It's recommended that you back up `/etc/sunshine/` before testing this.
## [0.9.0] - 2021-07-11
**Added**
- Added audio encryption
- (Linux) Added basic NVENC support on Linux
- (Windows) The Windows version can now capture the lock screen and the UAC prompt as long as it's run through `PsExec.exe` https://docs.microsoft.com/en-us/sysinternals/downloads/psexec
**Changed**
- Sunshine will now accept expired or not-yet-valid certificates, as long as they are signed properly.
- Fixed compatibility with iOS version of Moonlight
- Drastically reduced chance of being forced to skip error correction due to video frame size
- (Linux) sunshine.service will be installed automatically.
## [0.8.0] - 2021-06-30
**Added**
- Added mDNS support: Moonlight will automatically find Sunshine.
- Added UPnP support. It's off by default.
## [0.7.7] - 2021-06-24
**Added**
- (Linux) Added installation package for Debian
**Changed**
- Fixed incorrect scaling for absolute mouse coordinates when using multiple monitors.
- Fixed incorrect colors when scaling for software encoder
## [0.7.1] - 2021-06-18
**Changed**
- (Linux) Fixed an issue where it was impossible to start sunshine on ubuntu 20.04
## [0.7.0] - 2021-06-16
**Added**
- Added a Web Manager. Accessible through: https://localhost:47990 or https://<ip of your pc>:47990
- (Linux) Added hardware encoding support for AMD on Linux
**Changed**
- (Linux) Moved certificates and saved pairings generated during runtime to .config/sunshine on Linux
## [0.6.0] - 2021-05-26
**Added**
- Added support for surround audio
**Changed**
- Maintain aspect ratio when scaling video
- Fix issue where Sunshine is forced to drop frames when they are too large
## [0.5.0] - 2021-05-13
**Added**
- Added support for absolute mouse coordinates
- (Linux) Added support for streaming specific monitor on Linux
- (Windows) Added support for AMF on Windows
## [0.4.0] - 2020-05-03
**Changed**
- prep-cmd is now optional in apps.json
- Fixed bug causing video artifacts
- Fixed bug preventing Moonlight from closing app on exit
- Fixed bug causing preventing keyboard keys from repeating on latest version of Moonlight
- Fixed bug causing segfault when another session of sunshine was already running
- Fixed bug causing crash when monitor has resolution 1366x768
## [0.3.1] - 2020-04-24
**Changed**
- Fix a memory leak.
## [0.3.0] - 2020-04-23
**Changed**
- Hardware acceleration on NVidia GPU's for Video encoding on Windows
## [0.2.0] - 2020-03-21
**Changed**
- Multicasting is now supported: You can set the maximum simultaneous connections with the configurable option: channels
- Configuration variables can be overwritten on the command line: "name=value" --> it can be useful to set min_log_level=debug without modifying the configuration file
- Switches to make testing the pairing mechanism more convenient has been added, see "sunshine --help" for details
## [0.1.1] - 2020-01-30
**Added**
- (Linux) Added deb package and service for Linux
## [0.1.0] - 2020-01-27
**Added**
- The first official release for Sunshine!
[0.1.0]: https://github.com/LizardByte/Sunshine/releases/tag/v0.1.0
[0.1.1]: https://github.com/LizardByte/Sunshine/releases/tag/v0.1.1
[0.2.0]: https://github.com/LizardByte/Sunshine/releases/tag/v0.2.0
[0.3.0]: https://github.com/LizardByte/Sunshine/releases/tag/v0.3.0
[0.3.1]: https://github.com/LizardByte/Sunshine/releases/tag/v0.3.1
[0.4.0]: https://github.com/LizardByte/Sunshine/releases/tag/v0.4.0
[0.5.0]: https://github.com/LizardByte/Sunshine/releases/tag/0.5.0
[0.6.0]: https://github.com/LizardByte/Sunshine/releases/tag/v0.6.0
[0.7.0]: https://github.com/LizardByte/Sunshine/releases/tag/v0.7.0
[0.7.1]: https://github.com/LizardByte/Sunshine/releases/tag/v0.7.1
[0.7.7]: https://github.com/LizardByte/Sunshine/releases/tag/v0.7.7
[0.8.0]: https://github.com/LizardByte/Sunshine/releases/tag/v0.8.0
[0.9.0]: https://github.com/LizardByte/Sunshine/releases/tag/v0.9.0
[0.10.0]: https://github.com/LizardByte/Sunshine/releases/tag/v0.10.0
[0.10.1]: https://github.com/LizardByte/Sunshine/releases/tag/v0.10.1
[0.11.0]: https://github.com/LizardByte/Sunshine/releases/tag/v0.11.0
[0.11.1]: https://github.com/LizardByte/Sunshine/releases/tag/v0.11.1
[0.12.0]: https://github.com/LizardByte/Sunshine/releases/tag/v0.12.0
[0.13.0]: https://github.com/LizardByte/Sunshine/releases/tag/v0.13.0
[0.14.0]: https://github.com/LizardByte/Sunshine/releases/tag/v0.14.0
[0.14.1]: https://github.com/LizardByte/Sunshine/releases/tag/v0.14.1
[0.15.0]: https://github.com/LizardByte/Sunshine/releases/tag/v0.15.0
[0.16.0]: https://github.com/LizardByte/Sunshine/releases/tag/v0.16.0
[0.17.0]: https://github.com/LizardByte/Sunshine/releases/tag/v0.17.0
[0.18.0]: https://github.com/LizardByte/Sunshine/releases/tag/v0.18.0
[0.18.1]: https://github.com/LizardByte/Sunshine/releases/tag/v0.18.1
[0.18.2]: https://github.com/LizardByte/Sunshine/releases/tag/v0.18.2
[0.18.3]: https://github.com/LizardByte/Sunshine/releases/tag/v0.18.3
[0.18.4]: https://github.com/LizardByte/Sunshine/releases/tag/v0.18.4
[0.19.0]: https://github.com/LizardByte/Sunshine/releases/tag/v0.19.0
[0.19.1]: https://github.com/LizardByte/Sunshine/releases/tag/v0.19.1
[0.20.0]: https://github.com/LizardByte/Sunshine/releases/tag/v0.20.0
[0.21.0]: https://github.com/LizardByte/Sunshine/releases/tag/v0.21.0
[0.22.0]: https://github.com/LizardByte/Sunshine/releases/tag/v0.22.0
[0.22.1]: https://github.com/LizardByte/Sunshine/releases/tag/v0.22.1

View File

@@ -1,18 +1,13 @@
cmake_minimum_required(VERSION 3.20)
cmake_minimum_required(VERSION 3.18)
# `CMAKE_CUDA_ARCHITECTURES` requires 3.18
# `set_source_files_properties` requires 3.18
# `cmake_path(CONVERT ... TO_NATIVE_PATH_LIST ...)` requires 3.20
# todo - set this conditionally
project(Sunshine VERSION 0.0.0
# todo - set version to 0.0.0 once confident in automated versioning
project(Sunshine VERSION 0.22.1
DESCRIPTION "Self-hosted game stream host for Moonlight"
HOMEPAGE_URL "https://app.lizardbyte.dev/Sunshine")
set(PROJECT_LICENSE "GPL-3.0-only")
set(PROJECT_FQDN "dev.lizardbyte.app.Sunshine")
set(PROJECT_BRIEF_DESCRIPTION "GameStream host for Moonlight") # must be <= 35 characters
set(PROJECT_LICENSE "GPL-3.0")
set(PROJECT_LONG_DESCRIPTION "Offering low latency, cloud gaming server capabilities with support for AMD, Intel, \
and Nvidia GPUs for hardware encoding. Software encoding is also available. You can connect to Sunshine from any \
@@ -27,18 +22,12 @@ endif()
# set the module path, used for includes
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake")
# export compile_commands.json
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
# set version info for this build
include(${CMAKE_MODULE_PATH}/prep/build_version.cmake)
# cmake build flags
include(${CMAKE_MODULE_PATH}/prep/options.cmake)
# initial prep
include(${CMAKE_MODULE_PATH}/prep/init.cmake)
# configure special package files, such as sunshine.desktop, Flatpak manifest, Portfile , etc.
include(${CMAKE_MODULE_PATH}/prep/special_package_configuration.cmake)

View File

@@ -19,19 +19,22 @@ ENTRYPOINT steam && sunshine
### SUNSHINE_VERSION
- `latest`, `master`, `vX.X.X`
- `nightly`
- commit hash
### SUNSHINE_OS
Sunshine images are available with the following tag suffixes, based on their respective base images.
- `archlinux`
- `debian-bookworm`
- `debian-bullseye`
- `fedora-36`
- `fedora-37`
- `ubuntu-20.04`
- `ubuntu-22.04`
- `ubuntu-24.04`
### Tags
You must combine the `SUNSHINE_VERSION` and `SUNSHINE_OS` to determine the tag to pull. The format should be
`<SUNSHINE_VERSION>-<SUNSHINE_OS>`. For example, `latest-ubuntu-24.04`.
`<SUNSHINE_VERSION>-<SUNSHINE_OS>`. For example, `latest-ubuntu-22.04`.
See all our available tags on [docker hub](https://hub.docker.com/r/lizardbyte/sunshine/tags) or
[ghcr](https://github.com/LizardByte/Sunshine/pkgs/container/sunshine/versions) for more info.
@@ -52,7 +55,6 @@ docker run -d \
--device /dev/dri/ \
--name=<image_name> \
--restart=unless-stopped \
--ipc=host \
-e PUID=<uid> \
-e PGID=<gid> \
-e TZ=<timezone> \
@@ -79,7 +81,6 @@ services:
- PUID=<uid>
- PGID=<gid>
- TZ=<timezone>
ipc: host
ports:
- "47984-47990:47984-47990/tcp"
- "48010:48010"
@@ -125,9 +126,6 @@ port `47990` (e.g. `http://<host_ip>:47990`). The internal port must be `47990`,
| `-e PGID=<gid>` | Group ID | `1001` | False |
| `-e TZ=<timezone>` | Lookup [TZ value][1] | `America/New_York` | False |
For additional configuration, it is recommended to reference the *Games on Whales*
[sunshine config](https://github.com/games-on-whales/gow/blob/2e442292d79b9d996f886b8a03d22b6eb6bddf7b/compose/streamers/sunshine.yml).
[1]: https://en.wikipedia.org/wiki/List_of_tz_database_time_zones
#### User / Group Identifiers:
@@ -155,18 +153,8 @@ The architectures supported by these images are shown in the table below.
|-----------------|--------------|---------------|
| archlinux | ✅ | ❌ |
| debian-bookworm | ✅ | ✅ |
| debian-bullseye | ✅ | ✅ |
| fedora-38 | ✅ | ✅ |
| fedora-39 | ✅ | ✅ |
| ubuntu-20.04 | ✅ | ✅ |
| ubuntu-22.04 | ✅ | ✅ |
| ubuntu-24.04 | ✅ | ✅ |
<div class="section_buttons">
| Previous | Next |
|:-------------------------------|-----------------------------------------------------:|
| [Changelog](docs/changelog.md) | [Third-Party Packages](docs/third_party_packages.md) |
</div>
<details style="display: none;">
<summary></summary>
[TOC]
</details>

206
README.md
View File

@@ -1,206 +0,0 @@
<div align="center">
<img src="sunshine.png" />
<h1 align="center">Sunshine</h1>
<h4 align="center">Self-hosted game stream host for Moonlight.</h4>
</div>
<div align="center">
<a href="https://github.com/LizardByte/Sunshine"><img src="https://img.shields.io/github/stars/lizardbyte/sunshine.svg?logo=github&style=for-the-badge" alt="GitHub stars"></a>
<a href="https://github.com/LizardByte/Sunshine/releases/latest"><img src="https://img.shields.io/github/downloads/lizardbyte/sunshine/total.svg?style=for-the-badge&logo=github" alt="GitHub Releases"></a>
<a href="https://hub.docker.com/r/lizardbyte/sunshine"><img src="https://img.shields.io/docker/pulls/lizardbyte/sunshine.svg?style=for-the-badge&logo=docker" alt="Docker"></a>
<a href="https://github.com/LizardByte/Sunshine/pkgs/container/sunshine"><img src="https://img.shields.io/badge/dynamic/json?url=https%3A%2F%2Fipitio.github.io%2Fbackage%2FLizardByte%2FSunshine%2Fsunshine.json&query=%24.downloads&label=ghcr%20pulls&style=for-the-badge&logo=github" alt="GHCR"></a>
<a href="https://flathub.org/apps/dev.lizardbyte.app.Sunshine"><img src="https://img.shields.io/flathub/downloads/dev.lizardbyte.app.Sunshine?style=for-the-badge&logo=flathub" alt="Flathub installs"></a>
<a href="https://flathub.org/apps/dev.lizardbyte.app.Sunshine"><img src="https://img.shields.io/flathub/v/dev.lizardbyte.app.Sunshine?style=for-the-badge&logo=flathub" alt="Flathub Version"></a>
<a href="https://github.com/microsoft/winget-pkgs/tree/master/manifests/l/LizardByte/Sunshine"><img src="https://img.shields.io/winget/v/LizardByte.Sunshine?style=for-the-badge&logo=data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAHuSURBVFhH7ZfNTtRQGIYZiMDwN/IrCAqIhMSNKxcmymVwG+5dcDVsWHgDrtxwCYQVl+BChzDEwSnPY+eQ0sxoOz1mQuBNnpyvTdvz9jun5/SrjfxnJUkyQbMEz2ELduF1l0YUA3QyTrMAa2AnPtyOXsELeAYNyKtV2EC3k3lYgTOwg09ghy/BTp7CKBRV844BOpmmMV2+ySb4BmInG7AKY7AHH+EYqqhZo9PPBG/BVDlOizAD/XQFmnoPXzxRQX8M/CCYS48L6RIc4ygGHK9WGg9HZSZMUNRPVwNJGg5Hg2Qgqh4N3FsDsb6EmgYm07iwwvUxstdxJTwgmILf4CfZ6bb5OHANX8GN5x20IVxnG8ge94pt2xpwU3GnCwayF4Q2G2vgFLzHndFzQdk4q77nNfCdwL28qNyMtmEf3A1/QV5FjDiPWo5jrwf8TWZChTlgJvL4F9QL50/A43qVidTvLcuoM2wDQ1+IkgefgUpLcYwMVBqCKNJA2b0gKNocOIITOIef8C/F/CdMbh/GklynsSawKLHS8d9/B1x2LUqsfFyy3TMsWj5A1cLkotDbYO4JjWWZlZEGv8EbOIR1CAVN2eG8W5oNKgxaeC6DmTJjZs7ixUxpznLPLT+v4sXpoMLcLI3mzFSonDXIEI/M3QCIO4YuimBJ/gAAAABJRU5ErkJggg==" alt="Winget Version"></a>
<a href="https://gurubase.io/g/sunshine"><img src="https://img.shields.io/badge/Gurubase-Ask%20Guru-ef1a1b?style=for-the-badge&logo=data:image/jpeg;base64,/9j/2wCEAAgGBgcGBQgHBwcJCQgKDBQNDAsLDBkSEw8UHRofHh0aHBwgJC4nICIsIxwcKDcpLDAxNDQ0Hyc5PTgyPC4zNDIBCQkJDAsMGA0NGDIhHCEyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMv/AABEIABgAGAMBIgACEQEDEQH/xAGiAAABBQEBAQEBAQAAAAAAAAAAAQIDBAUGBwgJCgsQAAIBAwMCBAMFBQQEAAABfQECAwAEEQUSITFBBhNRYQcicRQygZGhCCNCscEVUtHwJDNicoIJChYXGBkaJSYnKCkqNDU2Nzg5OkNERUZHSElKU1RVVldYWVpjZGVmZ2hpanN0dXZ3eHl6g4SFhoeIiYqSk5SVlpeYmZqio6Slpqeoqaqys7S1tre4ubrCw8TFxsfIycrS09TV1tfY2drh4uPk5ebn6Onq8fLz9PX29/j5+gEAAwEBAQEBAQEBAQAAAAAAAAECAwQFBgcICQoLEQACAQIEBAMEBwUEBAABAncAAQIDEQQFITEGEkFRB2FxEyIygQgUQpGhscEJIzNS8BVictEKFiQ04SXxFxgZGiYnKCkqNTY3ODk6Q0RFRkdISUpTVFVWV1hZWmNkZWZnaGlqc3R1dnd4eXqCg4SFhoeIiYqSk5SVlpeYmZqio6Slpqeoqaqys7S1tre4ubrCw8TFxsfIycrS09TV1tfY2dri4+Tl5ufo6ery8/T19vf4+fr/2gAMAwEAAhEDEQA/AOLqSO3mlilljido4QGkYDIQEgAn05IH41seFo7aS+uRKlrJci2Y2cd2QImlyOGyQPu7sA8ZxXapAlvpThbPRkv7nTQWhDoIZZRc/XaSAOmcZGOnFfP06XMr3P17F5iqE+Tl1uuvf9Lde55dRW74pit4r61EcdtFdG2U3kVqQY0lyeBgkD5duQOASawqykuV2O6jV9rTU0rXLNjf3Om3QubSXy5QCudoYEEYIIOQR7GnahqV3qk6zXk3mOqhFAUKqqOyqAAByeAKqUUXdrFezhz89lfv1+8KKKKRZ//Z" alt="Gurubase"></a>
<a href="https://github.com/LizardByte/Sunshine/actions/workflows/ci.yml?query=branch%3Amaster"><img src="https://img.shields.io/github/actions/workflow/status/lizardbyte/sunshine/ci.yml.svg?branch=master&label=CI%20build&logo=github&style=for-the-badge" alt="GitHub Workflow Status (CI)"></a>
<a href="https://github.com/LizardByte/Sunshine/actions/workflows/localize.yml?query=branch%3Amaster"><img src="https://img.shields.io/github/actions/workflow/status/lizardbyte/sunshine/localize.yml.svg?branch=master&label=localize%20build&logo=github&style=for-the-badge" alt="GitHub Workflow Status (localize)"></a>
<a href="https://docs.lizardbyte.dev/projects/sunshine"><img src="https://img.shields.io/readthedocs/sunshinestream.svg?label=Docs&style=for-the-badge&logo=readthedocs" alt="Read the Docs"></a>
<a href="https://codecov.io/gh/LizardByte/Sunshine"><img src="https://img.shields.io/codecov/c/gh/LizardByte/Sunshine?token=SMGXQ5NVMJ&style=for-the-badge&logo=codecov&label=codecov" alt="Codecov"></a>
</div>
## About
Sunshine is a self-hosted game stream host for Moonlight.
Offering low latency, cloud gaming server capabilities with support for AMD, Intel, and Nvidia GPUs for hardware
encoding. Software encoding is also available. You can connect to Sunshine from any Moonlight client on a variety of
devices. A web UI is provided to allow configuration, and client pairing, from your favorite web browser. Pair from
the local server or any mobile device.
LizardByte has the full documentation hosted on [Read the Docs](https://docs.lizardbyte.dev/projects/sunshine)
* [Stable](https://docs.lizardbyte.dev/projects/sunshine/latest/)
* [Beta](https://docs.lizardbyte.dev/projects/sunshine/master/)
## 🖥️ System Requirements
@warning{These tables are a work in progress. Do not purchase hardware based on this information.}
<table>
<caption id="minimum_requirements">Minimum Requirements</caption>
<tr>
<th>Component</th>
<th>Requirement</th>
</tr>
<tr>
<td rowspan="3">GPU</td>
<td>AMD: VCE 1.0 or higher, see: <a href="https://github.com/obsproject/obs-amd-encoder/wiki/Hardware-Support">obs-amd hardware support</a></td>
</tr>
<tr>
<td>
Intel:<br>
&nbsp;&nbsp;Linux: VAAPI-compatible, see: <a href="https://www.intel.com/content/www/us/en/developer/articles/technical/linuxmedia-vaapi.html">VAAPI hardware support</a><br>
&nbsp;&nbsp;Windows: Skylake or newer with QuickSync encoding support
</td>
</tr>
<tr>
<td>Nvidia: NVENC enabled cards, see: <a href="https://developer.nvidia.com/video-encode-and-decode-gpu-support-matrix-new">nvenc support matrix</a></td>
</tr>
<tr>
<td rowspan="2">CPU</td>
<td>AMD: Ryzen 3 or higher</td>
</tr>
<tr>
<td>Intel: Core i3 or higher</td>
</tr>
<tr>
<td>RAM</td>
<td>4GB or more</td>
</tr>
<tr>
<td rowspan="5">OS</td>
<td>Windows: 10+ (Windows Server does not support virtual gamepads)</td>
</tr>
<tr>
<td>macOS: 13+</td>
</tr>
<tr>
<td>Linux/Debian: 12+ (bookworm)</td>
</tr>
<tr>
<td>Linux/Fedora: 40+</td>
</tr>
<tr>
<td>Linux/Ubuntu: 22.04+ (jammy)</td>
</tr>
<tr>
<td rowspan="2">Network</td>
<td>Host: 5GHz, 802.11ac</td>
</tr>
<tr>
<td>Client: 5GHz, 802.11ac</td>
</tr>
</table>
<table>
<caption id="4k_suggestions">4k Suggestions</caption>
<tr>
<th>Component</th>
<th>Requirement</th>
</tr>
<tr>
<td rowspan="3">GPU</td>
<td>AMD: Video Coding Engine 3.1 or higher</td>
</tr>
<tr>
<td>
Intel:<br>
&nbsp;&nbsp;Linux: HD Graphics 510 or higher<br>
&nbsp;&nbsp;Windows: Skylake or newer with QuickSync encoding support
</td>
</tr>
<tr>
<td>Nvidia: GeForce GTX 1080 or higher</td>
</tr>
<tr>
<td rowspan="2">CPU</td>
<td>AMD: Ryzen 5 or higher</td>
</tr>
<tr>
<td>Intel: Core i5 or higher</td>
</tr>
<tr>
<td rowspan="2">Network</td>
<td>Host: CAT5e ethernet or better</td>
</tr>
<tr>
<td>Client: CAT5e ethernet or better</td>
</tr>
</table>
<table>
<caption id="hdr_suggestions">HDR Suggestions</caption>
<tr>
<th>Component</th>
<th>Requirement</th>
</tr>
<tr>
<td rowspan="3">GPU</td>
<td>AMD: Video Coding Engine 3.4 or higher</td>
</tr>
<tr>
<td>Intel: HD Graphics 730 or higher</td>
</tr>
<tr>
<td>Nvidia: Pascal-based GPU (GTX 10-series) or higher</td>
</tr>
<tr>
<td rowspan="2">CPU</td>
<td>AMD: Ryzen 5 or higher</td>
</tr>
<tr>
<td>Intel: Core i5 or higher</td>
</tr>
<tr>
<td rowspan="2">Network</td>
<td>Host: CAT5e ethernet or better</td>
</tr>
<tr>
<td>Client: CAT5e ethernet or better</td>
</tr>
</table>
## ❓ Support
Our support methods are listed in our [LizardByte Docs](https://docs.lizardbyte.dev/latest/about/support.html).
## 💲 Sponsors and Supporters
<p align="center">
<a href="https://app.lizardbyte.dev" aria-label="Sponsor LizardByte">
<img src='https://raw.githubusercontent.com/LizardByte/contributors/refs/heads/dist/sponsors.svg'/>
</a>
</p>
## 👥 Contributors
Thank you to all the contributors who have helped make Sunshine better!
### GitHub
<p align="center">
<a href="https://github.com/LizardByte/Sunshine" aria-label="GitHub">
<img src='https://raw.githubusercontent.com/LizardByte/contributors/refs/heads/dist/github.Sunshine.svg'/>
</a>
</p>
### CrowdIn
<p align="center">
<a href="https://translate.lizardbyte.dev" aria-label="CrowdIn">
<img src='https://raw.githubusercontent.com/LizardByte/contributors/refs/heads/dist/crowdin.606145.svg'/>
</a>
</p>
<div class="section_buttons">
| Previous | Next |
|:---------|-------------------------------------------:|
| | [Getting Started](docs/getting_started.md) |
</div>
<details style="display: none;">
<summary></summary>
[TOC]
</details>

128
README.rst Normal file
View File

@@ -0,0 +1,128 @@
Overview
========
LizardByte has the full documentation hosted on `Read the Docs <https://sunshinestream.readthedocs.io/>`__.
About
-----
Sunshine is a self-hosted game stream host for Moonlight.
Offering low latency, cloud gaming server capabilities with support for AMD, Intel, and Nvidia GPUs for hardware
encoding. Software encoding is also available. You can connect to Sunshine from any Moonlight client on a variety of
devices. A web UI is provided to allow configuration, and client pairing, from your favorite web browser. Pair from
the local server or any mobile device.
System Requirements
-------------------
.. warning:: This table is a work in progress. Do not purchase hardware based on this.
**Minimum Requirements**
+------------+------------------------------------------------------------+
| GPU | AMD: VCE 1.0 or higher, see `obs-amd hardware support`_ |
| +------------------------------------------------------------+
| | Intel: VAAPI-compatible, see: `VAAPI hardware support`_ |
| +------------------------------------------------------------+
| | Nvidia: NVENC enabled cards, see `nvenc support matrix`_ |
+------------+------------------------------------------------------------+
| CPU | AMD: Ryzen 3 or higher |
| +------------------------------------------------------------+
| | Intel: Core i3 or higher |
+------------+------------------------------------------------------------+
| RAM | 4GB or more |
+------------+------------------------------------------------------------+
| OS | Windows: 10+ (Windows Server not supported) |
| +------------------------------------------------------------+
| | macOS: 12+ |
| +------------------------------------------------------------+
| | Linux/Debian: 11 (bullseye) |
| +------------------------------------------------------------+
| | Linux/Fedora: 38+ |
| +------------------------------------------------------------+
| | Linux/Ubuntu: 20.04+ (focal) |
+------------+------------------------------------------------------------+
| Network | Host: 5GHz, 802.11ac |
| +------------------------------------------------------------+
| | Client: 5GHz, 802.11ac |
+------------+------------------------------------------------------------+
**4k Suggestions**
+------------+------------------------------------------------------------+
| GPU | AMD: Video Coding Engine 3.1 or higher |
| +------------------------------------------------------------+
| | Intel: HD Graphics 510 or higher |
| +------------------------------------------------------------+
| | Nvidia: GeForce GTX 1080 or higher |
+------------+------------------------------------------------------------+
| CPU | AMD: Ryzen 5 or higher |
| +------------------------------------------------------------+
| | Intel: Core i5 or higher |
+------------+------------------------------------------------------------+
| Network | Host: CAT5e ethernet or better |
| +------------------------------------------------------------+
| | Client: CAT5e ethernet or better |
+------------+------------------------------------------------------------+
**HDR Suggestions**
+------------+------------------------------------------------------------+
| GPU | AMD: Video Coding Engine 3.4 or higher |
| +------------------------------------------------------------+
| | Intel: UHD Graphics 730 or higher |
| +------------------------------------------------------------+
| | Nvidia: Pascal-based GPU (GTX 10-series) or higher |
+------------+------------------------------------------------------------+
| CPU | AMD: todo |
| +------------------------------------------------------------+
| | Intel: todo |
+------------+------------------------------------------------------------+
| Network | Host: CAT5e ethernet or better |
| +------------------------------------------------------------+
| | Client: CAT5e ethernet or better |
+------------+------------------------------------------------------------+
Integrations
------------
.. image:: https://img.shields.io/github/actions/workflow/status/lizardbyte/sunshine/CI.yml.svg?branch=master&label=CI%20build&logo=github&style=for-the-badge
:alt: GitHub Workflow Status (CI)
:target: https://github.com/LizardByte/Sunshine/actions/workflows/CI.yml?query=branch%3Amaster
.. image:: https://img.shields.io/github/actions/workflow/status/lizardbyte/sunshine/localize.yml.svg?branch=nightly&label=localize%20build&logo=github&style=for-the-badge
:alt: GitHub Workflow Status (localize)
:target: https://github.com/LizardByte/Sunshine/actions/workflows/localize.yml?query=branch%3Anightly
.. image:: https://img.shields.io/readthedocs/sunshinestream.svg?label=Docs&style=for-the-badge&logo=readthedocs
:alt: Read the Docs
:target: http://sunshinestream.readthedocs.io/
Support
-------
Our support methods are listed in our
`LizardByte Docs <https://lizardbyte.readthedocs.io/en/latest/about/support.html>`__.
Downloads
---------
.. image:: https://img.shields.io/github/downloads/lizardbyte/sunshine/total.svg?style=for-the-badge&logo=github
:alt: GitHub Releases
:target: https://github.com/LizardByte/Sunshine/releases/latest
.. image:: https://img.shields.io/docker/pulls/lizardbyte/sunshine.svg?style=for-the-badge&logo=docker
:alt: Docker
:target: https://hub.docker.com/r/lizardbyte/sunshine
.. image:: https://img.shields.io/badge/dynamic/xml.svg?color=orange&label=Winget&style=for-the-badge&prefix=v&query=%2F%2Ftr%5B%40id%3D%27winget%27%5D%2Ftd%5B3%5D%2Fspan%2Fa&url=https%3A%2F%2Frepology.org%2Fproject%2Fsunshine%2Fversions&logo=microsoft
:alt: Winget Version
:target: https://github.com/microsoft/winget-pkgs/tree/master/manifests/l/LizardByte/Sunshine
Stats
------
.. image:: https://img.shields.io/github/stars/lizardbyte/sunshine.svg?logo=github&style=for-the-badge
:alt: GitHub stars
:target: https://github.com/LizardByte/Sunshine
.. _nvenc support matrix: https://developer.nvidia.com/video-encode-and-decode-gpu-support-matrix-new
.. _obs-amd hardware support: https://github.com/obsproject/obs-amd-encoder/wiki/Hardware-Support
.. _VAAPI hardware support: https://www.intel.com/content/www/us/en/developer/articles/technical/linuxmedia-vaapi.html

View File

@@ -6,19 +6,12 @@ list(APPEND SUNSHINE_COMPILE_OPTIONS -Wall -Wno-sign-compare)
# Werror - treat warnings as errors
# Wno-maybe-uninitialized/Wno-uninitialized - disable warnings for maybe uninitialized variables
# Wno-sign-compare - disable warnings for signed/unsigned comparisons
# Wno-restrict - disable warnings for memory overlap
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
# GCC specific compile options
# GCC 12 and higher will complain about maybe-uninitialized
if(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 12)
list(APPEND SUNSHINE_COMPILE_OPTIONS -Wno-maybe-uninitialized)
# Disable the bogus warning that may prevent compilation (only for GCC 12).
# See https://gcc.gnu.org/bugzilla/show_bug.cgi?id=105651.
if(CMAKE_CXX_COMPILER_VERSION VERSION_LESS 13)
list(APPEND SUNSHINE_COMPILE_OPTIONS -Wno-restrict)
endif()
endif()
elseif(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
# Clang specific compile options
@@ -48,16 +41,21 @@ elseif(UNIX)
endif()
endif()
include_directories(BEFORE SYSTEM "${CMAKE_SOURCE_DIR}/third-party/nv-codec-headers/include")
include_directories(SYSTEM "${CMAKE_SOURCE_DIR}/third-party/nv-codec-headers/include")
file(GLOB NVENC_SOURCES CONFIGURE_DEPENDS "src/nvenc/*.cpp" "src/nvenc/*.h")
list(APPEND PLATFORM_TARGET_FILES ${NVENC_SOURCES})
configure_file("${CMAKE_SOURCE_DIR}/src/version.h.in" version.h @ONLY)
include_directories("${CMAKE_CURRENT_BINARY_DIR}") # required for importing version.h
set(SUNSHINE_TARGET_FILES
"${CMAKE_SOURCE_DIR}/third-party/nanors/rs.c"
"${CMAKE_SOURCE_DIR}/third-party/nanors/rs.h"
"${CMAKE_SOURCE_DIR}/third-party/moonlight-common-c/src/Input.h"
"${CMAKE_SOURCE_DIR}/third-party/moonlight-common-c/src/Rtsp.h"
"${CMAKE_SOURCE_DIR}/third-party/moonlight-common-c/src/RtspParser.c"
"${CMAKE_SOURCE_DIR}/third-party/moonlight-common-c/src/Video.h"
"${CMAKE_SOURCE_DIR}/third-party/tray/src/tray.h"
"${CMAKE_SOURCE_DIR}/third-party/tray/tray.h"
"${CMAKE_SOURCE_DIR}/src/upnp.cpp"
"${CMAKE_SOURCE_DIR}/src/upnp.h"
"${CMAKE_SOURCE_DIR}/src/cbs.cpp"
@@ -65,8 +63,6 @@ set(SUNSHINE_TARGET_FILES
"${CMAKE_SOURCE_DIR}/src/uuid.h"
"${CMAKE_SOURCE_DIR}/src/config.h"
"${CMAKE_SOURCE_DIR}/src/config.cpp"
"${CMAKE_SOURCE_DIR}/src/display_device.h"
"${CMAKE_SOURCE_DIR}/src/display_device.cpp"
"${CMAKE_SOURCE_DIR}/src/entry_handler.cpp"
"${CMAKE_SOURCE_DIR}/src/entry_handler.h"
"${CMAKE_SOURCE_DIR}/src/file_handler.cpp"
@@ -112,10 +108,13 @@ set(SUNSHINE_TARGET_FILES
"${CMAKE_SOURCE_DIR}/src/round_robin.h"
"${CMAKE_SOURCE_DIR}/src/stat_trackers.h"
"${CMAKE_SOURCE_DIR}/src/stat_trackers.cpp"
"${CMAKE_SOURCE_DIR}/src/rswrapper.h"
"${CMAKE_SOURCE_DIR}/src/rswrapper.c"
${PLATFORM_TARGET_FILES})
set_source_files_properties("${CMAKE_SOURCE_DIR}/src/upnp.cpp" PROPERTIES COMPILE_FLAGS -Wno-pedantic)
set_source_files_properties("${CMAKE_SOURCE_DIR}/third-party/nanors/rs.c"
PROPERTIES COMPILE_FLAGS "-include deps/obl/autoshim.h -ftree-vectorize")
if(NOT SUNSHINE_ASSETS_DIR_DEF)
set(SUNSHINE_ASSETS_DIR_DEF "${SUNSHINE_ASSETS_DIR}")
endif()
@@ -123,32 +122,34 @@ list(APPEND SUNSHINE_DEFINITIONS SUNSHINE_ASSETS_DIR="${SUNSHINE_ASSETS_DIR_DEF}
list(APPEND SUNSHINE_DEFINITIONS SUNSHINE_TRAY=${SUNSHINE_TRAY})
# Publisher metadata
list(APPEND SUNSHINE_DEFINITIONS SUNSHINE_PUBLISHER_NAME="${SUNSHINE_PUBLISHER_NAME}")
list(APPEND SUNSHINE_DEFINITIONS SUNSHINE_PUBLISHER_WEBSITE="${SUNSHINE_PUBLISHER_WEBSITE}")
list(APPEND SUNSHINE_DEFINITIONS SUNSHINE_PUBLISHER_ISSUE_URL="${SUNSHINE_PUBLISHER_ISSUE_URL}")
include_directories(BEFORE "${CMAKE_SOURCE_DIR}")
include_directories("${CMAKE_SOURCE_DIR}")
include_directories(
BEFORE
SYSTEM
"${CMAKE_SOURCE_DIR}/third-party"
"${CMAKE_SOURCE_DIR}/third-party/moonlight-common-c/enet/include"
"${CMAKE_SOURCE_DIR}/third-party/nanors"
"${CMAKE_SOURCE_DIR}/third-party/nanors/deps/obl"
${FFMPEG_INCLUDE_DIRS}
${Boost_INCLUDE_DIRS} # has to be the last, or we get runtime error on macOS ffmpeg encoder
${PLATFORM_INCLUDE_DIRS}
)
string(TOUPPER "x${CMAKE_BUILD_TYPE}" BUILD_TYPE)
if("${BUILD_TYPE}" STREQUAL "XDEBUG")
if(WIN32)
set_source_files_properties("${CMAKE_SOURCE_DIR}/src/nvhttp.cpp" PROPERTIES COMPILE_FLAGS -O2)
endif()
else()
add_definitions(-DNDEBUG)
endif()
list(APPEND SUNSHINE_EXTERNAL_LIBRARIES
${MINIUPNP_LIBRARIES}
${CMAKE_THREAD_LIBS_INIT}
enet
libdisplaydevice::display_device
nlohmann_json::nlohmann_json
opus
${FFMPEG_LIBRARIES}
${Boost_LIBRARIES}
${OPENSSL_LIBRARIES}
${CURL_LIBRARIES}
${PLATFORM_LIBRARIES})

View File

@@ -8,6 +8,10 @@ if(${SUNSHINE_BUILD_APPIMAGE})
string(REPLACE "${CMAKE_INSTALL_PREFIX}" ".${CMAKE_INSTALL_PREFIX}" SUNSHINE_ASSETS_DIR_DEF ${SUNSHINE_ASSETS_DIR})
endif()
if(NOT DEFINED SUNSHINE_EXECUTABLE_PATH)
set(SUNSHINE_EXECUTABLE_PATH "sunshine")
endif()
# cuda
set(CUDA_FOUND OFF)
if(${SUNSHINE_ENABLE_CUDA})
@@ -24,42 +28,57 @@ if(${SUNSHINE_ENABLE_CUDA})
# https://tech.amikelive.com/node-930/cuda-compatibility-of-nvidia-display-gpu-drivers/
if(CMAKE_CUDA_COMPILER_VERSION VERSION_LESS 6.5)
list(APPEND CMAKE_CUDA_ARCHITECTURES 10)
# set(CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS} -gencode arch=compute_10,code=sm_10")
elseif(CMAKE_CUDA_COMPILER_VERSION VERSION_GREATER_EQUAL 6.5)
list(APPEND CMAKE_CUDA_ARCHITECTURES 50 52)
# set(CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS} -gencode arch=compute_50,code=sm_50")
# set(CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS} -gencode arch=compute_52,code=sm_52")
endif()
if(CMAKE_CUDA_COMPILER_VERSION VERSION_LESS 7.0)
list(APPEND CMAKE_CUDA_ARCHITECTURES 11)
# set(CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS} -gencode arch=compute_11,code=sm_11")
elseif(CMAKE_CUDA_COMPILER_VERSION VERSION_GREATER 7.6)
list(APPEND CMAKE_CUDA_ARCHITECTURES 60 61 62)
# set(CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS} -gencode arch=compute_60,code=sm_60")
# set(CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS} -gencode arch=compute_61,code=sm_61")
# set(CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS} -gencode arch=compute_62,code=sm_62")
endif()
# https://docs.nvidia.com/cuda/archive/9.2/cuda-compiler-driver-nvcc/index.html
if(CMAKE_CUDA_COMPILER_VERSION VERSION_LESS 9.0)
list(APPEND CMAKE_CUDA_ARCHITECTURES 20)
# set(CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS} -gencode arch=compute_20,code=sm_20")
elseif(CMAKE_CUDA_COMPILER_VERSION VERSION_GREATER_EQUAL 9.0)
list(APPEND CMAKE_CUDA_ARCHITECTURES 70)
# set(CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS} -gencode arch=compute_70,code=sm_70")
endif()
# https://docs.nvidia.com/cuda/archive/10.0/cuda-compiler-driver-nvcc/index.html
if(CMAKE_CUDA_COMPILER_VERSION VERSION_GREATER_EQUAL 10.0)
list(APPEND CMAKE_CUDA_ARCHITECTURES 72 75)
list(APPEND CMAKE_CUDA_ARCHITECTURES 75)
# set(CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS} -gencode arch=compute_75,code=sm_75")
endif()
# https://docs.nvidia.com/cuda/archive/11.0/cuda-compiler-driver-nvcc/index.html
if(CMAKE_CUDA_COMPILER_VERSION VERSION_LESS 11.0)
list(APPEND CMAKE_CUDA_ARCHITECTURES 30)
# set(CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS} -gencode arch=compute_30,code=sm_30")
elseif(CMAKE_CUDA_COMPILER_VERSION VERSION_GREATER_EQUAL 11.0)
list(APPEND CMAKE_CUDA_ARCHITECTURES 80)
# set(CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS} -gencode arch=compute_80,code=sm_80")
endif()
if(CMAKE_CUDA_COMPILER_VERSION VERSION_GREATER_EQUAL 11.1)
list(APPEND CMAKE_CUDA_ARCHITECTURES 86)
# set(CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS} -gencode arch=compute_86,code=sm_86")
endif()
# https://docs.nvidia.com/cuda/archive/11.8.0/cuda-compiler-driver-nvcc/index.html
if(CMAKE_CUDA_COMPILER_VERSION VERSION_GREATER_EQUAL 11.8)
list(APPEND CMAKE_CUDA_ARCHITECTURES 86 87 89 90)
list(APPEND CMAKE_CUDA_ARCHITECTURES 90)
# set(CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS} -gencode arch=compute_90,code=sm_90")
endif()
if(CMAKE_CUDA_COMPILER_VERSION VERSION_LESS 12.0)
list(APPEND CMAKE_CUDA_ARCHITECTURES 35)
# set(CUDA_NVCC_FLAGS "${CUDA_NVCC_FLAGS} -gencode arch=compute_35,code=sm_35")
endif()
# sort the architectures
@@ -67,11 +86,6 @@ if(${SUNSHINE_ENABLE_CUDA})
# message(STATUS "CUDA NVCC Flags: ${CUDA_NVCC_FLAGS}")
message(STATUS "CUDA Architectures: ${CMAKE_CUDA_ARCHITECTURES}")
elseif(${CUDA_FAIL_ON_MISSING})
message(FATAL_ERROR
"CUDA not found.
If this is intentional, set '-DSUNSHINE_ENABLE_CUDA=OFF' or '-DCUDA_FAIL_ON_MISSING=OFF'"
)
endif()
endif()
if(CUDA_FOUND)
@@ -85,38 +99,41 @@ if(CUDA_FOUND)
add_compile_definitions(SUNSHINE_BUILD_CUDA)
endif()
# libdrm is required for both DRM (KMS) and Wayland
if(${SUNSHINE_ENABLE_DRM} OR ${SUNSHINE_ENABLE_WAYLAND})
find_package(LIBDRM REQUIRED)
else()
set(LIBDRM_FOUND OFF)
endif()
if(LIBDRM_FOUND)
include_directories(SYSTEM ${LIBDRM_INCLUDE_DIRS})
list(APPEND PLATFORM_LIBRARIES ${LIBDRM_LIBRARIES})
endif()
# drm
if(${SUNSHINE_ENABLE_DRM})
find_package(LIBCAP REQUIRED)
find_package(LIBDRM)
find_package(LIBCAP)
else()
set(LIBDRM_FOUND OFF)
set(LIBCAP_FOUND OFF)
endif()
if(LIBDRM_FOUND AND LIBCAP_FOUND)
add_compile_definitions(SUNSHINE_BUILD_DRM)
include_directories(SYSTEM ${LIBCAP_INCLUDE_DIRS})
list(APPEND PLATFORM_LIBRARIES ${LIBCAP_LIBRARIES})
include_directories(SYSTEM ${LIBDRM_INCLUDE_DIRS} ${LIBCAP_INCLUDE_DIRS})
list(APPEND PLATFORM_LIBRARIES ${LIBDRM_LIBRARIES} ${LIBCAP_LIBRARIES})
list(APPEND PLATFORM_TARGET_FILES
"${CMAKE_SOURCE_DIR}/src/platform/linux/kmsgrab.cpp")
list(APPEND SUNSHINE_DEFINITIONS EGL_NO_X11=1)
elseif(NOT LIBDRM_FOUND)
message(WARNING "Missing libdrm")
elseif(NOT LIBDRM_FOUND)
message(WARNING "Missing libcap")
endif()
# evdev
include(dependencies/libevdev_Sunshine)
pkg_check_modules(PC_EVDEV libevdev REQUIRED)
find_path(EVDEV_INCLUDE_DIR libevdev/libevdev.h
HINTS ${PC_EVDEV_INCLUDE_DIRS} ${PC_EVDEV_INCLUDEDIR})
find_library(EVDEV_LIBRARY
NAMES evdev libevdev)
if(EVDEV_INCLUDE_DIR AND EVDEV_LIBRARY)
include_directories(SYSTEM ${EVDEV_INCLUDE_DIR})
list(APPEND PLATFORM_LIBRARIES ${EVDEV_LIBRARY})
endif()
# vaapi
if(${SUNSHINE_ENABLE_VAAPI})
find_package(Libva REQUIRED)
find_package(Libva)
else()
set(LIBVA_FOUND OFF)
endif()
@@ -131,7 +148,7 @@ endif()
# wayland
if(${SUNSHINE_ENABLE_WAYLAND})
find_package(Wayland REQUIRED)
find_package(Wayland)
else()
set(WAYLAND_FOUND OFF)
endif()
@@ -146,8 +163,7 @@ if(WAYLAND_FOUND)
endif()
GEN_WAYLAND("${WAYLAND_PROTOCOLS_DIR}" "unstable/xdg-output" xdg-output-unstable-v1)
GEN_WAYLAND("${WAYLAND_PROTOCOLS_DIR}" "unstable/linux-dmabuf" linux-dmabuf-unstable-v1)
GEN_WAYLAND("${CMAKE_SOURCE_DIR}/third-party/wlr-protocols" "unstable" wlr-screencopy-unstable-v1)
GEN_WAYLAND("${CMAKE_SOURCE_DIR}/third-party/wlr-protocols" "unstable" wlr-export-dmabuf-unstable-v1)
include_directories(
SYSTEM
@@ -155,7 +171,7 @@ if(WAYLAND_FOUND)
${CMAKE_BINARY_DIR}/generated-src
)
list(APPEND PLATFORM_LIBRARIES ${WAYLAND_LIBRARIES} gbm)
list(APPEND PLATFORM_LIBRARIES ${WAYLAND_LIBRARIES})
list(APPEND PLATFORM_TARGET_FILES
"${CMAKE_SOURCE_DIR}/src/platform/linux/wlgrab.cpp"
"${CMAKE_SOURCE_DIR}/src/platform/linux/wayland.h"
@@ -164,7 +180,7 @@ endif()
# x11
if(${SUNSHINE_ENABLE_X11})
find_package(X11 REQUIRED)
find_package(X11)
else()
set(X11_FOUND OFF)
endif()
@@ -187,64 +203,37 @@ endif()
# tray icon
if(${SUNSHINE_ENABLE_TRAY})
pkg_check_modules(APPINDICATOR ayatana-appindicator3-0.1)
pkg_check_modules(APPINDICATOR appindicator3-0.1)
if(APPINDICATOR_FOUND)
list(APPEND SUNSHINE_DEFINITIONS TRAY_AYATANA_APPINDICATOR=1)
list(APPEND SUNSHINE_DEFINITIONS TRAY_LEGACY_APPINDICATOR=1)
else()
pkg_check_modules(APPINDICATOR appindicator3-0.1)
pkg_check_modules(APPINDICATOR ayatana-appindicator3-0.1)
if(APPINDICATOR_FOUND)
list(APPEND SUNSHINE_DEFINITIONS TRAY_LEGACY_APPINDICATOR=1)
list(APPEND SUNSHINE_DEFINITIONS TRAY_AYATANA_APPINDICATOR=1)
endif ()
endif()
pkg_check_modules(LIBNOTIFY libnotify)
if(NOT APPINDICATOR_FOUND OR NOT LIBNOTIFY_FOUND)
set(SUNSHINE_TRAY 0)
message(WARNING "Missing appindicator or libnotify, disabling tray icon")
message(STATUS "APPINDICATOR_FOUND: ${APPINDICATOR_FOUND}")
message(STATUS "LIBNOTIFY_FOUND: ${LIBNOTIFY_FOUND}")
message(FATAL_ERROR "Couldn't find either appindicator or libnotify")
else()
include_directories(SYSTEM ${APPINDICATOR_INCLUDE_DIRS} ${LIBNOTIFY_INCLUDE_DIRS})
link_directories(${APPINDICATOR_LIBRARY_DIRS} ${LIBNOTIFY_LIBRARY_DIRS})
list(APPEND PLATFORM_TARGET_FILES "${CMAKE_SOURCE_DIR}/third-party/tray/src/tray_linux.c")
list(APPEND PLATFORM_TARGET_FILES "${CMAKE_SOURCE_DIR}/third-party/tray/tray_linux.c")
list(APPEND SUNSHINE_EXTERNAL_LIBRARIES ${APPINDICATOR_LIBRARIES} ${LIBNOTIFY_LIBRARIES})
endif()
# flatpak icons must be prefixed with the app id or they will not be included in the flatpak
if(${SUNSHINE_BUILD_FLATPAK})
set(SUNSHINE_TRAY_PREFIX "${PROJECT_FQDN}")
else()
set(SUNSHINE_TRAY_PREFIX "sunshine")
endif()
list(APPEND SUNSHINE_DEFINITIONS SUNSHINE_TRAY_PREFIX="${SUNSHINE_TRAY_PREFIX}")
else()
set(SUNSHINE_TRAY 0)
message(STATUS "Tray icon disabled")
endif()
# These need to be set before adding the inputtino subdirectory in order for them to be picked up
set(LIBEVDEV_CUSTOM_INCLUDE_DIR "${EVDEV_INCLUDE_DIR}")
set(LIBEVDEV_CUSTOM_LIBRARY "${EVDEV_LIBRARY}")
add_subdirectory("${CMAKE_SOURCE_DIR}/third-party/inputtino")
list(APPEND SUNSHINE_EXTERNAL_LIBRARIES inputtino::libinputtino)
file(GLOB_RECURSE INPUTTINO_SOURCES
${CMAKE_SOURCE_DIR}/src/platform/linux/input/inputtino*.h
${CMAKE_SOURCE_DIR}/src/platform/linux/input/inputtino*.cpp)
list(APPEND PLATFORM_TARGET_FILES ${INPUTTINO_SOURCES})
# build libevdev before the libinputtino target
if(EXTERNAL_PROJECT_LIBEVDEV_USED)
add_dependencies(libinputtino libevdev)
if (${SUNSHINE_TRAY} EQUAL 0 AND SUNSHINE_REQUIRE_TRAY)
message(FATAL_ERROR "Tray icon is required")
endif()
# AppImage and Flatpak
if (${SUNSHINE_BUILD_APPIMAGE})
list(APPEND SUNSHINE_DEFINITIONS SUNSHINE_BUILD_APPIMAGE=1)
endif ()
if (${SUNSHINE_BUILD_FLATPAK})
list(APPEND SUNSHINE_DEFINITIONS SUNSHINE_BUILD_FLATPAK=1)
endif ()
list(APPEND PLATFORM_TARGET_FILES
"${CMAKE_SOURCE_DIR}/src/platform/linux/publish.cpp"
"${CMAKE_SOURCE_DIR}/src/platform/linux/graphics.h"
@@ -252,6 +241,7 @@ list(APPEND PLATFORM_TARGET_FILES
"${CMAKE_SOURCE_DIR}/src/platform/linux/misc.h"
"${CMAKE_SOURCE_DIR}/src/platform/linux/misc.cpp"
"${CMAKE_SOURCE_DIR}/src/platform/linux/audio.cpp"
"${CMAKE_SOURCE_DIR}/src/platform/linux/input.cpp"
"${CMAKE_SOURCE_DIR}/third-party/glad/src/egl.c"
"${CMAKE_SOURCE_DIR}/third-party/glad/src/gl.c"
"${CMAKE_SOURCE_DIR}/third-party/glad/include/EGL/eglplatform.h"
@@ -260,10 +250,13 @@ list(APPEND PLATFORM_TARGET_FILES
"${CMAKE_SOURCE_DIR}/third-party/glad/include/glad/egl.h")
list(APPEND PLATFORM_LIBRARIES
Boost::dynamic_linking
dl
numa
pulse
pulse-simple)
include_directories(
SYSTEM
"${CMAKE_SOURCE_DIR}/third-party/nv-codec-headers/include"
"${CMAKE_SOURCE_DIR}/third-party/glad/include")

View File

@@ -2,29 +2,21 @@
add_compile_definitions(SUNSHINE_PLATFORM="macos")
set(MACOS_LINK_DIRECTORIES
/opt/homebrew/lib
/opt/local/lib
/usr/local/lib)
foreach(dir ${MACOS_LINK_DIRECTORIES})
if(EXISTS ${dir})
link_directories(${dir})
endif()
endforeach()
if(NOT BOOST_USE_STATIC AND NOT FETCH_CONTENT_BOOST_USED)
ADD_DEFINITIONS(-DBOOST_LOG_DYN_LINK)
endif()
link_directories(/opt/local/lib)
link_directories(/usr/local/lib)
link_directories(/opt/homebrew/lib)
ADD_DEFINITIONS(-DBOOST_LOG_DYN_LINK)
list(APPEND SUNSHINE_EXTERNAL_LIBRARIES
${APP_KIT_LIBRARY}
${APP_SERVICES_LIBRARY}
${AV_FOUNDATION_LIBRARY}
${CORE_MEDIA_LIBRARY}
${CORE_VIDEO_LIBRARY}
${FOUNDATION_LIBRARY}
${VIDEO_TOOLBOX_LIBRARY})
${VIDEO_TOOLBOX_LIBRARY}
${FOUNDATION_LIBRARY})
set(PLATFORM_INCLUDE_DIRS
${Boost_INCLUDE_DIR})
set(APPLE_PLIST_FILE "${SUNSHINE_SOURCE_ASSETS_DIR}/macos/assets/Info.plist")
@@ -53,5 +45,5 @@ if(SUNSHINE_ENABLE_TRAY)
list(APPEND SUNSHINE_EXTERNAL_LIBRARIES
${COCOA})
list(APPEND PLATFORM_TARGET_FILES
"${CMAKE_SOURCE_DIR}/third-party/tray/src/tray_darwin.m")
"${CMAKE_SOURCE_DIR}/third-party/tray/tray_darwin.m")
endif()

View File

@@ -1,8 +1,7 @@
# unix specific compile definitions
# put anything here that applies to both linux and macos
list(APPEND SUNSHINE_EXTERNAL_LIBRARIES
${CURL_LIBRARIES})
list(APPEND SUNSHINE_EXTERNAL_LIBRARIES Boost::log)
# add install prefix to assets path if not already there
if(NOT SUNSHINE_ASSETS_DIR MATCHES "^${CMAKE_INSTALL_PREFIX}")

View File

@@ -9,9 +9,6 @@ set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static")
# gcc complains about misleading indentation in some mingw includes
list(APPEND SUNSHINE_COMPILE_OPTIONS -Wno-misleading-indentation)
# see gcc bug 98723
add_definitions(-DUSE_BOOST_REGEX)
# curl
add_definitions(-DCURL_STATICLIB)
include_directories(SYSTEM ${CURL_STATIC_INCLUDE_DIRS})
@@ -32,23 +29,26 @@ file(GLOB NVPREFS_FILES CONFIGURE_DEPENDS
# vigem
include_directories(SYSTEM "${CMAKE_SOURCE_DIR}/third-party/ViGEmClient/include")
set_source_files_properties("${CMAKE_SOURCE_DIR}/third-party/ViGEmClient/src/ViGEmClient.cpp"
PROPERTIES COMPILE_DEFINITIONS "UNICODE=1;ERROR_INVALID_DEVICE_OBJECT_PARAMETER=650")
set(VIGEM_COMPILE_FLAGS "")
string(APPEND VIGEM_COMPILE_FLAGS "-Wno-unknown-pragmas ")
string(APPEND VIGEM_COMPILE_FLAGS "-Wno-misleading-indentation ")
string(APPEND VIGEM_COMPILE_FLAGS "-Wno-class-memaccess ")
string(APPEND VIGEM_COMPILE_FLAGS "-Wno-unused-function ")
string(APPEND VIGEM_COMPILE_FLAGS "-Wno-unused-variable ")
set_source_files_properties("${CMAKE_SOURCE_DIR}/third-party/ViGEmClient/src/ViGEmClient.cpp"
PROPERTIES COMPILE_FLAGS ${VIGEM_COMPILE_FLAGS})
# sunshine icon
if(NOT DEFINED SUNSHINE_ICON_PATH)
set(SUNSHINE_ICON_PATH "${CMAKE_SOURCE_DIR}/sunshine.ico")
endif()
# Create a separate object library for the RC file with minimal includes
add_library(sunshine_rc_object OBJECT "${CMAKE_SOURCE_DIR}/src/platform/windows/windows.rc")
# Set minimal properties for RC compilation - only what's needed for the resource file
# Otherwise compilation can fail due to "line too long" errors
set_target_properties(sunshine_rc_object PROPERTIES
COMPILE_DEFINITIONS "PROJECT_ICON_PATH=${SUNSHINE_ICON_PATH};PROJECT_NAME=${PROJECT_NAME};PROJECT_VENDOR=${SUNSHINE_PUBLISHER_NAME};PROJECT_VERSION=${PROJECT_VERSION};PROJECT_VERSION_MAJOR=${PROJECT_VERSION_MAJOR};PROJECT_VERSION_MINOR=${PROJECT_VERSION_MINOR};PROJECT_VERSION_PATCH=${PROJECT_VERSION_PATCH}" # cmake-lint: disable=C0301
INCLUDE_DIRECTORIES ""
)
configure_file("${CMAKE_SOURCE_DIR}/src/platform/windows/windows.rs.in" windows.rc @ONLY)
set(PLATFORM_TARGET_FILES
"${CMAKE_CURRENT_BINARY_DIR}/windows.rc"
"${CMAKE_SOURCE_DIR}/src/platform/windows/publish.cpp"
"${CMAKE_SOURCE_DIR}/src/platform/windows/misc.h"
"${CMAKE_SOURCE_DIR}/src/platform/windows/misc.cpp"
@@ -57,7 +57,6 @@ set(PLATFORM_TARGET_FILES
"${CMAKE_SOURCE_DIR}/src/platform/windows/display_base.cpp"
"${CMAKE_SOURCE_DIR}/src/platform/windows/display_vram.cpp"
"${CMAKE_SOURCE_DIR}/src/platform/windows/display_ram.cpp"
"${CMAKE_SOURCE_DIR}/src/platform/windows/display_wgc.cpp"
"${CMAKE_SOURCE_DIR}/src/platform/windows/audio.cpp"
"${CMAKE_SOURCE_DIR}/third-party/ViGEmClient/src/ViGEmClient.cpp"
"${CMAKE_SOURCE_DIR}/third-party/ViGEmClient/include/ViGEm/Client.h"
@@ -71,28 +70,24 @@ set(OPENSSL_LIBRARIES
libcrypto.a)
list(PREPEND PLATFORM_LIBRARIES
${CURL_STATIC_LIBRARIES}
avrt
d3d11
D3DCompiler
dwmapi
dxgi
iphlpapi
ksuser
libssp.a
libstdc++.a
libwinpthread.a
minhook::minhook
ntdll
setupapi
shlwapi
synchronization.lib
userenv
ws2_32
libssp.a
ksuser
wsock32
)
ws2_32
d3d11 dxgi D3DCompiler
setupapi
dwmapi
userenv
synchronization.lib
avrt
iphlpapi
shlwapi
PkgConfig::NLOHMANN_JSON
${CURL_STATIC_LIBRARIES})
if(SUNSHINE_ENABLE_TRAY)
list(APPEND PLATFORM_TARGET_FILES
"${CMAKE_SOURCE_DIR}/third-party/tray/src/tray_windows.c")
"${CMAKE_SOURCE_DIR}/third-party/tray/tray_windows.c")
endif()

View File

@@ -1,103 +0,0 @@
#
# Loads the boost library giving the priority to the system package first, with a fallback to FetchContent.
#
include_guard(GLOBAL)
set(BOOST_VERSION "1.87.0")
set(BOOST_COMPONENTS
filesystem
locale
log
program_options
system
)
# system is not used by Sunshine, but by Simple-Web-Server, added here for convenience
# algorithm, preprocessor, scope, and uuid are not used by Sunshine, but by libdisplaydevice, added here for convenience
if(WIN32)
list(APPEND BOOST_COMPONENTS
algorithm
preprocessor
scope
uuid
)
endif()
if(BOOST_USE_STATIC)
set(Boost_USE_STATIC_LIBS ON) # cmake-lint: disable=C0103
endif()
if (CMAKE_VERSION VERSION_GREATER_EQUAL "3.30")
cmake_policy(SET CMP0167 NEW) # Get BoostConfig.cmake from upstream
endif()
find_package(Boost CONFIG ${BOOST_VERSION} EXACT COMPONENTS ${BOOST_COMPONENTS})
if(NOT Boost_FOUND)
message(STATUS "Boost v${BOOST_VERSION} package not found in the system. Falling back to FetchContent.")
include(FetchContent)
if (CMAKE_VERSION VERSION_GREATER_EQUAL "3.24.0")
cmake_policy(SET CMP0135 NEW) # Avoid warning about DOWNLOAD_EXTRACT_TIMESTAMP in CMake 3.24
endif()
if (CMAKE_VERSION VERSION_GREATER_EQUAL "3.31.0")
cmake_policy(SET CMP0174 NEW) # Handle empty variables
endif()
# more components required for compiling boost targets
list(APPEND BOOST_COMPONENTS
asio
crc
format
process
property_tree)
set(BOOST_ENABLE_CMAKE ON)
# Limit boost to the required libraries only
set(BOOST_INCLUDE_LIBRARIES ${BOOST_COMPONENTS})
set(BOOST_URL "https://github.com/boostorg/boost/releases/download/boost-${BOOST_VERSION}/boost-${BOOST_VERSION}-cmake.tar.xz") # cmake-lint: disable=C0301
set(BOOST_HASH "SHA256=7da75f171837577a52bbf217e17f8ea576c7c246e4594d617bfde7fafd408be5")
if(CMAKE_VERSION VERSION_LESS "3.24.0")
FetchContent_Declare(
Boost
URL ${BOOST_URL}
URL_HASH ${BOOST_HASH}
)
elseif(APPLE AND CMAKE_VERSION VERSION_GREATER_EQUAL "3.25.0")
# add SYSTEM to FetchContent_Declare, this fails on debian bookworm
FetchContent_Declare(
Boost
URL ${BOOST_URL}
URL_HASH ${BOOST_HASH}
SYSTEM # requires CMake 3.25+
OVERRIDE_FIND_PACKAGE # requires CMake 3.24+, but we have a macro to handle it for other versions
)
elseif(CMAKE_VERSION VERSION_GREATER_EQUAL "3.24.0")
FetchContent_Declare(
Boost
URL ${BOOST_URL}
URL_HASH ${BOOST_HASH}
OVERRIDE_FIND_PACKAGE # requires CMake 3.24+, but we have a macro to handle it for other versions
)
endif()
FetchContent_MakeAvailable(Boost)
set(FETCH_CONTENT_BOOST_USED TRUE)
set(Boost_FOUND TRUE) # cmake-lint: disable=C0103
set(Boost_INCLUDE_DIRS # cmake-lint: disable=C0103
"$<BUILD_INTERFACE:${Boost_SOURCE_DIR}/libs/headers/include>")
if(WIN32)
# Windows build is failing to create .h file in this directory
file(MAKE_DIRECTORY ${Boost_BINARY_DIR}/libs/log/src/windows)
endif()
set(Boost_LIBRARIES "") # cmake-lint: disable=C0103
foreach(component ${BOOST_COMPONENTS})
list(APPEND Boost_LIBRARIES "Boost::${component}")
endforeach()
endif()
message(STATUS "Boost include dirs: ${Boost_INCLUDE_DIRS}")
message(STATUS "Boost libraries: ${Boost_LIBRARIES}")

View File

@@ -1,22 +1,15 @@
# load common dependencies
# this file will also load platform specific dependencies
# boost, this should be before Simple-Web-Server as it also depends on boost
include(dependencies/Boost_Sunshine)
# submodules
# moonlight common library
set(ENET_NO_INSTALL ON CACHE BOOL "Don't install any libraries built for enet")
set(ENET_NO_INSTALL ON CACHE BOOL "Don't install any libraries build for enet")
add_subdirectory("${CMAKE_SOURCE_DIR}/third-party/moonlight-common-c/enet")
# web server
add_subdirectory("${CMAKE_SOURCE_DIR}/third-party/Simple-Web-Server")
# libdisplaydevice
add_subdirectory("${CMAKE_SOURCE_DIR}/third-party/libdisplaydevice")
# common dependencies
include("${CMAKE_MODULE_PATH}/dependencies/nlohmann_json.cmake")
find_package(OpenSSL REQUIRED)
find_package(PkgConfig REQUIRED)
find_package(Threads REQUIRED)
@@ -27,49 +20,53 @@ pkg_check_modules(MINIUPNP miniupnpc REQUIRED)
include_directories(SYSTEM ${MINIUPNP_INCLUDE_DIRS})
# ffmpeg pre-compiled binaries
if(NOT DEFINED FFMPEG_PREPARED_BINARIES)
if(WIN32)
set(FFMPEG_PLATFORM_LIBRARIES mfplat ole32 strmiids mfuuid vpl)
elseif(UNIX AND NOT APPLE)
set(FFMPEG_PLATFORM_LIBRARIES numa va va-drm va-x11 X11)
if(WIN32)
if(NOT CMAKE_SYSTEM_PROCESSOR STREQUAL "AMD64")
message(FATAL_ERROR "Unsupported system processor:" ${CMAKE_SYSTEM_PROCESSOR})
endif()
set(FFMPEG_PREPARED_BINARIES
"${CMAKE_SOURCE_DIR}/third-party/build-deps/dist/${CMAKE_SYSTEM_NAME}-${CMAKE_SYSTEM_PROCESSOR}")
# check if the directory exists
if(NOT EXISTS "${FFMPEG_PREPARED_BINARIES}")
message(FATAL_ERROR
"FFmpeg pre-compiled binaries not found at ${FFMPEG_PREPARED_BINARIES}. \
Please consider contributing to the LizardByte/build-deps repository. \
Optionally, you can use the FFMPEG_PREPARED_BINARIES option to specify the path to the \
system-installed FFmpeg libraries")
set(FFMPEG_PLATFORM_LIBRARIES mfplat ole32 strmiids mfuuid vpl)
set(FFMPEG_PREPARED_BINARIES "${CMAKE_SOURCE_DIR}/third-party/build-deps/ffmpeg/windows-x86_64")
elseif(APPLE)
if(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64")
set(FFMPEG_PREPARED_BINARIES "${CMAKE_SOURCE_DIR}/third-party/build-deps/ffmpeg/macos-x86_64")
elseif(CMAKE_SYSTEM_PROCESSOR STREQUAL "arm64")
set(FFMPEG_PREPARED_BINARIES "${CMAKE_SOURCE_DIR}/third-party/build-deps/ffmpeg/macos-aarch64")
elseif(CMAKE_SYSTEM_PROCESSOR STREQUAL "powerpc")
message(FATAL_ERROR "PowerPC is not supported on macOS")
else()
message(FATAL_ERROR "Unsupported system processor:" ${CMAKE_SYSTEM_PROCESSOR})
endif()
if(EXISTS "${FFMPEG_PREPARED_BINARIES}/lib/libhdr10plus.a")
set(HDR10_PLUS_LIBRARY
"${FFMPEG_PREPARED_BINARIES}/lib/libhdr10plus.a")
elseif(UNIX)
set(FFMPEG_PLATFORM_LIBRARIES va va-drm va-x11 vdpau X11)
if(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64")
list(APPEND FFMPEG_PLATFORM_LIBRARIES mfx)
set(FFMPEG_PREPARED_BINARIES "${CMAKE_SOURCE_DIR}/third-party/build-deps/ffmpeg/linux-x86_64")
set(CPACK_DEB_PLATFORM_PACKAGE_DEPENDS "libmfx1,")
set(CPACK_RPM_PLATFORM_PACKAGE_REQUIRES "intel-mediasdk >= 22.3.0,")
elseif(CMAKE_SYSTEM_PROCESSOR STREQUAL "aarch64")
set(FFMPEG_PREPARED_BINARIES "${CMAKE_SOURCE_DIR}/third-party/build-deps/ffmpeg/linux-aarch64")
elseif(CMAKE_SYSTEM_PROCESSOR STREQUAL "ppc64le" OR CMAKE_SYSTEM_PROCESSOR STREQUAL "ppc64")
set(FFMPEG_PREPARED_BINARIES "${CMAKE_SOURCE_DIR}/third-party/build-deps/ffmpeg/linux-powerpc64le")
else()
message(FATAL_ERROR "Unsupported system processor:" ${CMAKE_SYSTEM_PROCESSOR})
endif()
set(FFMPEG_LIBRARIES
"${FFMPEG_PREPARED_BINARIES}/lib/libavcodec.a"
"${FFMPEG_PREPARED_BINARIES}/lib/libavutil.a"
"${FFMPEG_PREPARED_BINARIES}/lib/libcbs.a"
"${FFMPEG_PREPARED_BINARIES}/lib/libSvtAv1Enc.a"
"${FFMPEG_PREPARED_BINARIES}/lib/libswscale.a"
"${FFMPEG_PREPARED_BINARIES}/lib/libx264.a"
"${FFMPEG_PREPARED_BINARIES}/lib/libx265.a"
${HDR10_PLUS_LIBRARY}
${FFMPEG_PLATFORM_LIBRARIES})
else()
set(FFMPEG_LIBRARIES
endif()
set(FFMPEG_INCLUDE_DIRS
"${FFMPEG_PREPARED_BINARIES}/include")
if(EXISTS "${FFMPEG_PREPARED_BINARIES}/lib/libhdr10plus.a")
set(HDR10_PLUS_LIBRARY
"${FFMPEG_PREPARED_BINARIES}/lib/libhdr10plus.a")
endif()
set(FFMPEG_LIBRARIES
"${FFMPEG_PREPARED_BINARIES}/lib/libavcodec.a"
"${FFMPEG_PREPARED_BINARIES}/lib/libavutil.a"
"${FFMPEG_PREPARED_BINARIES}/lib/libcbs.a"
"${FFMPEG_PREPARED_BINARIES}/lib/libSvtAv1Enc.a"
"${FFMPEG_PREPARED_BINARIES}/lib/libswscale.a"
"${FFMPEG_PREPARED_BINARIES}/lib/libx264.a"
"${FFMPEG_PREPARED_BINARIES}/lib/libx265.a"
${HDR10_PLUS_LIBRARY}
${FFMPEG_PLATFORM_LIBRARIES})
endif()
set(FFMPEG_INCLUDE_DIRS
"${FFMPEG_PREPARED_BINARIES}/include")
# platform specific dependencies
if(WIN32)

View File

@@ -1,47 +0,0 @@
#
# Loads the libevdev library giving the priority to the system package first, with a fallback to ExternalProject
#
include_guard(GLOBAL)
set(LIBEVDEV_VERSION libevdev-1.13.2)
pkg_check_modules(PC_EVDEV libevdev)
if(PC_EVDEV_FOUND)
find_path(EVDEV_INCLUDE_DIR libevdev/libevdev.h
HINTS ${PC_EVDEV_INCLUDE_DIRS} ${PC_EVDEV_INCLUDEDIR})
find_library(EVDEV_LIBRARY
NAMES evdev libevdev)
else()
include(ExternalProject)
ExternalProject_Add(libevdev
URL http://www.freedesktop.org/software/libevdev/${LIBEVDEV_VERSION}.tar.xz
PREFIX ${LIBEVDEV_VERSION}
CONFIGURE_COMMAND <SOURCE_DIR>/configure --prefix=<INSTALL_DIR>
BUILD_COMMAND "make"
INSTALL_COMMAND ""
)
ExternalProject_Get_Property(libevdev SOURCE_DIR)
message(STATUS "libevdev source dir: ${SOURCE_DIR}")
set(EVDEV_INCLUDE_DIR "${SOURCE_DIR}")
ExternalProject_Get_Property(libevdev BINARY_DIR)
message(STATUS "libevdev binary dir: ${BINARY_DIR}")
set(EVDEV_LIBRARY "${BINARY_DIR}/libevdev/.libs/libevdev.a")
# compile libevdev before sunshine
set(SUNSHINE_TARGET_DEPENDENCIES ${SUNSHINE_TARGET_DEPENDENCIES} libevdev)
set(EXTERNAL_PROJECT_LIBEVDEV_USED TRUE)
endif()
if(EVDEV_INCLUDE_DIR AND EVDEV_LIBRARY)
message(STATUS "Found libevdev library: ${EVDEV_LIBRARY}")
message(STATUS "Found libevdev include directory: ${EVDEV_INCLUDE_DIR}")
include_directories(SYSTEM ${EVDEV_INCLUDE_DIR})
list(APPEND PLATFORM_LIBRARIES ${EVDEV_LIBRARY})
else()
message(FATAL_ERROR "Couldn't find or fetch libevdev")
endif()

View File

@@ -1,6 +1,5 @@
# macos specific dependencies
FIND_LIBRARY(APP_KIT_LIBRARY AppKit)
FIND_LIBRARY(APP_SERVICES_LIBRARY ApplicationServices)
FIND_LIBRARY(AV_FOUNDATION_LIBRARY AVFoundation)
FIND_LIBRARY(CORE_MEDIA_LIBRARY CoreMedia)

View File

@@ -1,25 +0,0 @@
#
# Loads the nlohmann_json library giving the priority to the system package first, with a fallback to FetchContent.
#
include_guard(GLOBAL)
find_package(nlohmann_json 3.11 QUIET GLOBAL)
if(NOT nlohmann_json_FOUND)
message(STATUS "nlohmann_json v3.11.x package not found in the system. Falling back to FetchContent.")
include(FetchContent)
if (CMAKE_VERSION VERSION_GREATER_EQUAL "3.24.0")
cmake_policy(SET CMP0135 NEW) # Avoid warning about DOWNLOAD_EXTRACT_TIMESTAMP in CMake 3.24
endif()
if (CMAKE_VERSION VERSION_GREATER_EQUAL "3.31.0")
cmake_policy(SET CMP0174 NEW) # Handle empty variables
endif()
FetchContent_Declare(
json
URL https://github.com/nlohmann/json/releases/download/v3.11.3/json.tar.xz
URL_HASH MD5=c23a33f04786d85c29fda8d16b5f0efd
DOWNLOAD_EXTRACT_TIMESTAMP
)
FetchContent_MakeAvailable(json)
endif()

View File

@@ -1,2 +1,4 @@
# unix specific dependencies
# put anything here that applies to both linux and macos
find_package(Boost COMPONENTS locale log filesystem program_options REQUIRED)

View File

@@ -1,9 +1,7 @@
# windows specific dependencies
# Make sure MinHook is installed
find_library(MINHOOK_LIBRARY libMinHook.a REQUIRED)
find_path(MINHOOK_INCLUDE_DIR MinHook.h PATH_SUFFIXES include REQUIRED)
set(Boost_USE_STATIC_LIBS ON) # cmake-lint: disable=C0103
find_package(Boost 1.71.0 COMPONENTS locale log filesystem program_options REQUIRED)
add_library(minhook::minhook STATIC IMPORTED)
set_property(TARGET minhook::minhook PROPERTY IMPORTED_LOCATION ${MINHOOK_LIBRARY})
target_include_directories(minhook::minhook INTERFACE ${MINHOOK_INCLUDE_DIR})
# nlohmann_json
pkg_check_modules(NLOHMANN_JSON nlohmann_json REQUIRED IMPORTED_TARGET)

View File

@@ -13,17 +13,3 @@ elseif(UNIX)
include(${CMAKE_MODULE_PATH}/macros/linux.cmake)
endif()
endif()
# override find_package function
macro(find_package) # cmake-lint: disable=C0103
string(TOLOWER "${ARGV0}" ARGV0_LOWER)
if(
(("${ARGV0_LOWER}" STREQUAL "boost") AND DEFINED FETCH_CONTENT_BOOST_USED) OR
(("${ARGV0_LOWER}" STREQUAL "libevdev") AND DEFINED EXTERNAL_PROJECT_LIBEVDEV_USED)
)
# Do nothing, as the package has already been fetched
else()
# Call the original find_package function
_find_package(${ARGV})
endif()
endmacro()

View File

@@ -3,10 +3,6 @@
# common cpack options
set(CPACK_PACKAGE_NAME ${CMAKE_PROJECT_NAME})
set(CPACK_PACKAGE_VENDOR "LizardByte")
set(CPACK_PACKAGE_VERSION ${PROJECT_VERSION})
set(CPACK_PACKAGE_VERSION_MAJOR ${PROJECT_VERSION_MAJOR})
set(CPACK_PACKAGE_VERSION_MINOR ${PROJECT_VERSION_MINOR})
set(CPACK_PACKAGE_VERSION_PATCH ${PROJECT_VERSION_PATCH})
set(CPACK_PACKAGE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/cpack_artifacts)
set(CPACK_PACKAGE_CONTACT "https://app.lizardbyte.dev")
set(CPACK_PACKAGE_DESCRIPTION ${CMAKE_PROJECT_DESCRIPTION})
@@ -16,18 +12,10 @@ set(CPACK_PACKAGE_ICON ${PROJECT_SOURCE_DIR}/sunshine.png)
set(CPACK_PACKAGE_FILE_NAME "${CMAKE_PROJECT_NAME}")
set(CPACK_STRIP_FILES YES)
# install common assets
#install common assets
install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/common/assets/"
DESTINATION "${SUNSHINE_ASSETS_DIR}"
PATTERN "web" EXCLUDE)
# copy assets to build directory, for running without install
file(GLOB_RECURSE ALL_ASSETS
RELATIVE "${SUNSHINE_SOURCE_ASSETS_DIR}/common/assets/" "${SUNSHINE_SOURCE_ASSETS_DIR}/common/assets/*")
list(FILTER ALL_ASSETS EXCLUDE REGEX "^web/.*$") # Filter out the web directory
foreach(asset ${ALL_ASSETS}) # Copy assets to build directory, excluding the web directory
file(COPY "${SUNSHINE_SOURCE_ASSETS_DIR}/common/assets/${asset}"
DESTINATION "${CMAKE_CURRENT_BINARY_DIR}/assets")
endforeach()
# install built vite assets
install(DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/assets/web"

View File

@@ -2,15 +2,6 @@
install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/linux/assets/"
DESTINATION "${SUNSHINE_ASSETS_DIR}")
# copy assets (excluding shaders) to build directory, for running without install
file(COPY "${SUNSHINE_SOURCE_ASSETS_DIR}/linux/assets/"
DESTINATION "${CMAKE_BINARY_DIR}/assets"
PATTERN "shaders" EXCLUDE)
# use symbolic link for shaders directory
file(CREATE_LINK "${SUNSHINE_SOURCE_ASSETS_DIR}/linux/assets/shaders"
"${CMAKE_BINARY_DIR}/assets/shaders" COPY_ON_ERROR SYMBOLIC)
if(${SUNSHINE_BUILD_APPIMAGE} OR ${SUNSHINE_BUILD_FLATPAK})
install(FILES "${SUNSHINE_SOURCE_ASSETS_DIR}/linux/misc/60-sunshine.rules"
DESTINATION "${SUNSHINE_ASSETS_DIR}/udev/rules.d")
@@ -20,113 +11,76 @@ else()
find_package(Systemd)
find_package(Udev)
if(UDEV_FOUND)
install(FILES "${SUNSHINE_SOURCE_ASSETS_DIR}/linux/misc/60-sunshine.rules"
DESTINATION "${UDEV_RULES_INSTALL_DIR}")
endif()
if(SYSTEMD_FOUND)
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/sunshine.service"
DESTINATION "${SYSTEMD_USER_UNIT_INSTALL_DIR}")
endif()
install(FILES "${SUNSHINE_SOURCE_ASSETS_DIR}/linux/misc/60-sunshine.rules"
DESTINATION "${UDEV_RULES_INSTALL_DIR}")
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/sunshine.service"
DESTINATION "${SYSTEMD_USER_UNIT_INSTALL_DIR}")
endif()
# Post install
set(CPACK_DEBIAN_PACKAGE_CONTROL_EXTRA "${SUNSHINE_SOURCE_ASSETS_DIR}/linux/misc/postinst")
set(CPACK_RPM_POST_INSTALL_SCRIPT_FILE "${SUNSHINE_SOURCE_ASSETS_DIR}/linux/misc/postinst")
# Apply setcap for RPM
# https://github.com/coreos/rpm-ostree/discussions/5036#discussioncomment-10291071
set(CPACK_RPM_USER_FILELIST "%caps(cap_sys_admin+p) ${SUNSHINE_EXECUTABLE_PATH}")
# Dependencies
set(CPACK_DEB_COMPONENT_INSTALL ON)
set(CPACK_DEBIAN_PACKAGE_DEPENDS "\
${CPACK_DEB_PLATFORM_PACKAGE_DEPENDS} \
libboost-filesystem${Boost_VERSION}, \
libboost-locale${Boost_VERSION}, \
libboost-log${Boost_VERSION}, \
libboost-program-options${Boost_VERSION}, \
libcap2, \
libcurl4, \
libdrm2, \
libgbm1, \
libevdev2, \
libnuma1, \
libopus0, \
libpulse0, \
libva2, \
libva-drm2, \
libvdpau1, \
libwayland-client0, \
libx11-6, \
miniupnpc, \
openssl | libssl3")
set(CPACK_RPM_PACKAGE_REQUIRES "\
${CPACK_RPM_PLATFORM_PACKAGE_REQUIRES} \
boost-filesystem >= ${Boost_VERSION}, \
boost-locale >= ${Boost_VERSION}, \
boost-log >= ${Boost_VERSION}, \
boost-program-options >= ${Boost_VERSION}, \
libcap >= 2.22, \
libcurl >= 7.0, \
libdrm >= 2.4.97, \
libevdev >= 1.5.6, \
libopusenc >= 0.2.1, \
libva >= 2.14.0, \
libvdpau >= 1.5, \
libwayland-client >= 1.20.0, \
libX11 >= 1.7.3.1, \
mesa-libgbm >= 25.0.7, \
miniupnpc >= 2.2.4, \
numactl-libs >= 2.0.14, \
openssl >= 3.0.2, \
pulseaudio-libs >= 10.0")
if(NOT BOOST_USE_STATIC)
set(CPACK_DEBIAN_PACKAGE_DEPENDS "\
${CPACK_DEBIAN_PACKAGE_DEPENDS}, \
libboost-filesystem${Boost_VERSION}, \
libboost-locale${Boost_VERSION}, \
libboost-log${Boost_VERSION}, \
libboost-program-options${Boost_VERSION}")
set(CPACK_RPM_PACKAGE_REQUIRES "\
${CPACK_RPM_PACKAGE_REQUIRES}, \
boost-filesystem >= ${Boost_VERSION}, \
boost-locale >= ${Boost_VERSION}, \
boost-log >= ${Boost_VERSION}, \
boost-program-options >= ${Boost_VERSION}")
endif()
# This should automatically figure out dependencies, doesn't work with the current config
set(CPACK_DEBIAN_PACKAGE_SHLIBDEPS OFF)
# application icon
if(NOT ${SUNSHINE_BUILD_FLATPAK})
install(FILES "${CMAKE_SOURCE_DIR}/sunshine.svg"
DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/scalable/apps")
else()
install(FILES "${CMAKE_SOURCE_DIR}/sunshine.svg"
DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/scalable/apps"
RENAME "${PROJECT_FQDN}.svg")
endif()
install(FILES "${CMAKE_SOURCE_DIR}/sunshine.svg"
DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/scalable/apps")
# tray icon
if(${SUNSHINE_TRAY} STREQUAL 1)
if(NOT ${SUNSHINE_BUILD_FLATPAK})
install(FILES "${CMAKE_SOURCE_DIR}/sunshine.svg"
DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/scalable/status"
RENAME "sunshine-tray.svg")
install(FILES "${SUNSHINE_SOURCE_ASSETS_DIR}/common/assets/web/public/images/sunshine-playing.svg"
DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/scalable/status")
install(FILES "${SUNSHINE_SOURCE_ASSETS_DIR}/common/assets/web/public/images/sunshine-pausing.svg"
DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/scalable/status")
install(FILES "${SUNSHINE_SOURCE_ASSETS_DIR}/common/assets/web/public/images/sunshine-locked.svg"
DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/scalable/status")
else()
# flatpak icons must be prefixed with the app id or they will not be included in the flatpak
install(FILES "${CMAKE_SOURCE_DIR}/sunshine.svg"
DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/scalable/status"
RENAME "${PROJECT_FQDN}-tray.svg")
install(FILES "${SUNSHINE_SOURCE_ASSETS_DIR}/common/assets/web/public/images/sunshine-playing.svg"
DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/scalable/status"
RENAME "${PROJECT_FQDN}-playing.svg")
install(FILES "${SUNSHINE_SOURCE_ASSETS_DIR}/common/assets/web/public/images/sunshine-pausing.svg"
DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/scalable/status"
RENAME "${PROJECT_FQDN}-pausing.svg")
install(FILES "${SUNSHINE_SOURCE_ASSETS_DIR}/common/assets/web/public/images/sunshine-locked.svg"
DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/scalable/status"
RENAME "${PROJECT_FQDN}-locked.svg")
endif()
install(FILES "${CMAKE_SOURCE_DIR}/sunshine.svg"
DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/scalable/status"
RENAME "sunshine-tray.svg")
install(FILES "${SUNSHINE_SOURCE_ASSETS_DIR}/common/assets/web/public/images/sunshine-playing.svg"
DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/scalable/status")
install(FILES "${SUNSHINE_SOURCE_ASSETS_DIR}/common/assets/web/public/images/sunshine-pausing.svg"
DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/scalable/status")
install(FILES "${SUNSHINE_SOURCE_ASSETS_DIR}/common/assets/web/public/images/sunshine-locked.svg"
DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/scalable/status")
set(CPACK_DEBIAN_PACKAGE_DEPENDS "\
${CPACK_DEBIAN_PACKAGE_DEPENDS}, \
@@ -138,13 +92,19 @@ if(${SUNSHINE_TRAY} STREQUAL 1)
endif()
# desktop file
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_FQDN}.desktop"
# todo - validate desktop files with `desktop-file-validate`
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/sunshine.desktop"
DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/applications")
if(NOT ${SUNSHINE_BUILD_APPIMAGE} AND NOT ${SUNSHINE_BUILD_FLATPAK})
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_FQDN}.terminal.desktop"
if(NOT ${SUNSHINE_BUILD_APPIMAGE})
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/sunshine_terminal.desktop"
DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/applications")
endif()
if(${SUNSHINE_BUILD_FLATPAK})
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/sunshine_kms.desktop"
DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/applications")
endif()
# metadata file
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_FQDN}.metainfo.xml"
# todo - validate file with `appstream-util validate-relax`
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/sunshine.appdata.xml"
DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/metainfo")

View File

@@ -10,16 +10,15 @@ if(SUNSHINE_PACKAGE_MACOS) # todo
set(MAC_PREFIX "${CMAKE_PROJECT_NAME}.app/Contents")
set(INSTALL_RUNTIME_DIR "${MAC_PREFIX}/MacOS")
install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/macos/assets/"
DESTINATION "${SUNSHINE_ASSETS_DIR}")
install(TARGETS sunshine
BUNDLE DESTINATION . COMPONENT Runtime
RUNTIME DESTINATION ${INSTALL_RUNTIME_DIR} COMPONENT Runtime)
else()
install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/macos/assets/"
DESTINATION "${SUNSHINE_ASSETS_DIR}")
install(FILES "${SUNSHINE_SOURCE_ASSETS_DIR}/macos/misc/uninstall_pkg.sh"
DESTINATION "${SUNSHINE_ASSETS_DIR}")
endif()
install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/macos/assets/"
DESTINATION "${SUNSHINE_ASSETS_DIR}")
# copy assets to build directory, for running without install
file(COPY "${SUNSHINE_SOURCE_ASSETS_DIR}/macos/assets/"
DESTINATION "${CMAKE_BINARY_DIR}/assets")

View File

@@ -1,28 +1,17 @@
# windows specific packaging
# see options at: https://cmake.org/cmake/help/latest/cpack_gen/nsis.html
install(TARGETS sunshine RUNTIME DESTINATION "." COMPONENT application)
# Hardening: include zlib1.dll (loaded via LoadLibrary() in openssl's libcrypto.a)
install(FILES "${ZLIB}" DESTINATION "." COMPONENT application)
# ViGEmBus installer
set(VIGEMBUS_INSTALLER "${CMAKE_BINARY_DIR}/vigembus_installer.exe")
file(DOWNLOAD
"https://github.com/nefarius/ViGEmBus/releases/download/v1.21.442.0/ViGEmBus_1.21.442_x64_x86_arm64.exe"
${VIGEMBUS_INSTALLER}
SHOW_PROGRESS
EXPECTED_HASH SHA256=155c50f1eec07bdc28d2f61a3e3c2c6c132fee7328412de224695f89143316bc
TIMEOUT 60
)
install(FILES ${VIGEMBUS_INSTALLER}
DESTINATION "scripts"
RENAME "vigembus_installer.exe"
COMPONENT gamepad)
# Adding tools
install(TARGETS dxgi-info RUNTIME DESTINATION "tools" COMPONENT dxgi)
install(TARGETS audio-info RUNTIME DESTINATION "tools" COMPONENT audio)
# Mandatory tools
install(TARGETS ddprobe RUNTIME DESTINATION "tools" COMPONENT application)
install(TARGETS sunshinesvc RUNTIME DESTINATION "tools" COMPONENT application)
# Mandatory scripts
@@ -32,9 +21,6 @@ install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/windows/misc/service/"
install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/windows/misc/migration/"
DESTINATION "scripts"
COMPONENT assets)
install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/windows/misc/path/"
DESTINATION "scripts"
COMPONENT assets)
# Configurable options for the service
install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/windows/misc/autostart/"
@@ -54,21 +40,76 @@ install(DIRECTORY "${SUNSHINE_SOURCE_ASSETS_DIR}/windows/assets/"
DESTINATION "${SUNSHINE_ASSETS_DIR}"
COMPONENT assets)
# copy assets (excluding shaders) to build directory, for running without install
file(COPY "${SUNSHINE_SOURCE_ASSETS_DIR}/windows/assets/"
DESTINATION "${CMAKE_BINARY_DIR}/assets"
PATTERN "shaders" EXCLUDE)
# use junction for shaders directory
cmake_path(CONVERT "${SUNSHINE_SOURCE_ASSETS_DIR}/windows/assets/shaders"
TO_NATIVE_PATH_LIST shaders_in_build_src_native)
cmake_path(CONVERT "${CMAKE_BINARY_DIR}/assets/shaders" TO_NATIVE_PATH_LIST shaders_in_build_dest_native)
execute_process(COMMAND cmd.exe /c mklink /J "${shaders_in_build_dest_native}" "${shaders_in_build_src_native}")
# set(CPACK_NSIS_MUI_HEADERIMAGE "") # TODO: image should be 150x57 bmp
set(CPACK_PACKAGE_ICON "${CMAKE_SOURCE_DIR}\\\\sunshine.ico")
set(CPACK_NSIS_INSTALLED_ICON_NAME "${PROJECT__DIR}\\\\${PROJECT_EXE}")
# The name of the directory that will be created in C:/Program files/
set(CPACK_PACKAGE_INSTALL_DIRECTORY "${CPACK_PACKAGE_NAME}")
# Extra install commands
# Restores permissions on the install directory
# Migrates config files from the root into the new config folder
# Install service
SET(CPACK_NSIS_EXTRA_INSTALL_COMMANDS
"${CPACK_NSIS_EXTRA_INSTALL_COMMANDS}
IfSilent +2 0
ExecShell 'open' 'https://sunshinestream.readthedocs.io/'
nsExec::ExecToLog 'icacls \\\"$INSTDIR\\\" /reset'
nsExec::ExecToLog '\\\"$INSTDIR\\\\scripts\\\\migrate-config.bat\\\"'
nsExec::ExecToLog '\\\"$INSTDIR\\\\scripts\\\\add-firewall-rule.bat\\\"'
nsExec::ExecToLog '\\\"$INSTDIR\\\\scripts\\\\install-gamepad.bat\\\"'
nsExec::ExecToLog '\\\"$INSTDIR\\\\scripts\\\\install-service.bat\\\"'
nsExec::ExecToLog '\\\"$INSTDIR\\\\scripts\\\\autostart-service.bat\\\"'
NoController:
")
# Extra uninstall commands
# Uninstall service
set(CPACK_NSIS_EXTRA_UNINSTALL_COMMANDS
"${CPACK_NSIS_EXTRA_UNINSTALL_COMMANDS}
nsExec::ExecToLog '\\\"$INSTDIR\\\\scripts\\\\delete-firewall-rule.bat\\\"'
nsExec::ExecToLog '\\\"$INSTDIR\\\\scripts\\\\uninstall-service.bat\\\"'
nsExec::ExecToLog '\\\"$INSTDIR\\\\sunshine.exe\\\" --restore-nvprefs-undo'
MessageBox MB_YESNO|MB_ICONQUESTION \
'Do you want to remove Virtual Gamepad)?' \
/SD IDNO IDNO NoGamepad
nsExec::ExecToLog '\\\"$INSTDIR\\\\scripts\\\\uninstall-gamepad.bat\\\"'; skipped if no
NoGamepad:
MessageBox MB_YESNO|MB_ICONQUESTION \
'Do you want to remove $INSTDIR (this includes the configuration, cover images, and settings)?' \
/SD IDNO IDNO NoDelete
RMDir /r \\\"$INSTDIR\\\"; skipped if no
NoDelete:
")
# Adding an option for the start menu
set(CPACK_NSIS_MODIFY_PATH "OFF")
set(CPACK_NSIS_EXECUTABLES_DIRECTORY ".")
# This will be shown on the installed apps Windows settings
set(CPACK_NSIS_INSTALLED_ICON_NAME "${CMAKE_PROJECT_NAME}.exe")
set(CPACK_NSIS_CREATE_ICONS_EXTRA
"${CPACK_NSIS_CREATE_ICONS_EXTRA}
CreateShortCut '\$SMPROGRAMS\\\\$STARTMENU_FOLDER\\\\${CMAKE_PROJECT_NAME}.lnk' \
'\$INSTDIR\\\\${CMAKE_PROJECT_NAME}.exe' '--shortcut'
")
set(CPACK_NSIS_DELETE_ICONS_EXTRA
"${CPACK_NSIS_DELETE_ICONS_EXTRA}
Delete '\$SMPROGRAMS\\\\$MUI_TEMP\\\\${CMAKE_PROJECT_NAME}.lnk'
")
# Checking for previous installed versions
set(CPACK_NSIS_ENABLE_UNINSTALL_BEFORE_INSTALL "ON")
set(CPACK_NSIS_HELP_LINK "https://sunshinestream.readthedocs.io/en/latest/about/installation.html")
set(CPACK_NSIS_URL_INFO_ABOUT "${CMAKE_PROJECT_HOMEPAGE_URL}")
set(CPACK_NSIS_CONTACT "${CMAKE_PROJECT_HOMEPAGE_URL}/support")
set(CPACK_NSIS_MENU_LINKS
"https://sunshinestream.readthedocs.io" "Sunshine documentation"
"https://app.lizardbyte.dev" "LizardByte Web Site"
"https://app.lizardbyte.dev/support" "LizardByte Support")
set(CPACK_NSIS_MANIFEST_DPI_AWARE true)
# Setting components groups and dependencies
set(CPACK_COMPONENT_GROUP_CORE_EXPANDED true)
@@ -109,7 +150,3 @@ set(CPACK_COMPONENT_FIREWALL_GROUP "Scripts")
set(CPACK_COMPONENT_GAMEPAD_DISPLAY_NAME "Virtual Gamepad")
set(CPACK_COMPONENT_GAMEPAD_DESCRIPTION "Scripts to install and uninstall Virtual Gamepad.")
set(CPACK_COMPONENT_GAMEPAD_GROUP "Scripts")
# include specific packaging
include(${CMAKE_MODULE_PATH}/packaging/windows_nsis.cmake)
include(${CMAKE_MODULE_PATH}/packaging/windows_wix.cmake)

View File

@@ -1,74 +0,0 @@
# NSIS Packaging
# see options at: https://cmake.org/cmake/help/latest/cpack_gen/nsis.html
set(CPACK_NSIS_INSTALLED_ICON_NAME "${PROJECT__DIR}\\\\${PROJECT_EXE}")
# Extra install commands
# Restores permissions on the install directory
# Migrates config files from the root into the new config folder
# Install service
SET(CPACK_NSIS_EXTRA_INSTALL_COMMANDS
"${CPACK_NSIS_EXTRA_INSTALL_COMMANDS}
IfSilent +2 0
ExecShell 'open' 'https://docs.lizardbyte.dev/projects/sunshine'
nsExec::ExecToLog 'icacls \\\"$INSTDIR\\\" /reset'
nsExec::ExecToLog '\\\"$INSTDIR\\\\scripts\\\\update-path.bat\\\" add'
nsExec::ExecToLog '\\\"$INSTDIR\\\\scripts\\\\migrate-config.bat\\\"'
nsExec::ExecToLog '\\\"$INSTDIR\\\\scripts\\\\add-firewall-rule.bat\\\"'
nsExec::ExecToLog \
'powershell.exe -ExecutionPolicy Bypass -File \\\"$INSTDIR\\\\scripts\\\\install-gamepad.ps1\\\"'
nsExec::ExecToLog '\\\"$INSTDIR\\\\scripts\\\\install-service.bat\\\"'
nsExec::ExecToLog '\\\"$INSTDIR\\\\scripts\\\\autostart-service.bat\\\"'
NoController:
")
# Extra uninstall commands
# Uninstall service
set(CPACK_NSIS_EXTRA_UNINSTALL_COMMANDS
"${CPACK_NSIS_EXTRA_UNINSTALL_COMMANDS}
nsExec::ExecToLog '\\\"$INSTDIR\\\\scripts\\\\delete-firewall-rule.bat\\\"'
nsExec::ExecToLog '\\\"$INSTDIR\\\\scripts\\\\uninstall-service.bat\\\"'
nsExec::ExecToLog '\\\"$INSTDIR\\\\${CMAKE_PROJECT_NAME}.exe\\\" --restore-nvprefs-undo'
MessageBox MB_YESNO|MB_ICONQUESTION \
'Do you want to remove Virtual Gamepad?' \
/SD IDNO IDNO NoGamepad
nsExec::ExecToLog \
'powershell.exe -ExecutionPolicy Bypass -File \\\"$INSTDIR\\\\scripts\\\\uninstall-gamepad.ps1\\\"'; \
skipped if no
NoGamepad:
MessageBox MB_YESNO|MB_ICONQUESTION \
'Do you want to remove $INSTDIR (this includes the configuration, cover images, and settings)?' \
/SD IDNO IDNO NoDelete
RMDir /r \\\"$INSTDIR\\\"; skipped if no
nsExec::ExecToLog '\\\"$INSTDIR\\\\scripts\\\\update-path.bat\\\" remove'
NoDelete:
")
# Adding an option for the start menu
set(CPACK_NSIS_MODIFY_PATH OFF)
set(CPACK_NSIS_EXECUTABLES_DIRECTORY ".")
# This will be shown on the installed apps Windows settings
set(CPACK_NSIS_INSTALLED_ICON_NAME "${CMAKE_PROJECT_NAME}.exe")
set(CPACK_NSIS_CREATE_ICONS_EXTRA
"${CPACK_NSIS_CREATE_ICONS_EXTRA}
SetOutPath '\$INSTDIR'
CreateShortCut '\$SMPROGRAMS\\\\$STARTMENU_FOLDER\\\\${CMAKE_PROJECT_NAME}.lnk' \
'\$INSTDIR\\\\${CMAKE_PROJECT_NAME}.exe' '--shortcut'
")
set(CPACK_NSIS_DELETE_ICONS_EXTRA
"${CPACK_NSIS_DELETE_ICONS_EXTRA}
Delete '\$SMPROGRAMS\\\\$MUI_TEMP\\\\${CMAKE_PROJECT_NAME}.lnk'
")
# Checking for previous installed versions
set(CPACK_NSIS_ENABLE_UNINSTALL_BEFORE_INSTALL "ON")
set(CPACK_NSIS_HELP_LINK "https://docs.lizardbyte.dev/projects/sunshine/latest/md_docs_2getting__started.html")
set(CPACK_NSIS_URL_INFO_ABOUT "${CMAKE_PROJECT_HOMEPAGE_URL}")
set(CPACK_NSIS_CONTACT "${CMAKE_PROJECT_HOMEPAGE_URL}/support")
set(CPACK_NSIS_MENU_LINKS
"https://docs.lizardbyte.dev/projects/sunshine" "Sunshine documentation"
"https://app.lizardbyte.dev" "LizardByte Web Site"
"https://app.lizardbyte.dev/support" "LizardByte Support")
set(CPACK_NSIS_MANIFEST_DPI_AWARE true)

View File

@@ -1,4 +0,0 @@
# WIX Packaging
# see options at: https://cmake.org/cmake/help/latest/cpack_gen/wix.html
# TODO: Replace nsis with wix

View File

@@ -1,34 +1,17 @@
# Set build variables if env variables are defined
# These are used in configured files such as manifests for different packages
if(DEFINED ENV{BRANCH})
set(GITHUB_BRANCH $ENV{BRANCH})
endif()
if(DEFINED ENV{BUILD_VERSION}) # cmake-lint: disable=W0106
set(BUILD_VERSION $ENV{BUILD_VERSION})
endif()
if(DEFINED ENV{CLONE_URL})
set(GITHUB_CLONE_URL $ENV{CLONE_URL})
endif()
if(DEFINED ENV{COMMIT})
set(GITHUB_COMMIT $ENV{COMMIT})
endif()
if(DEFINED ENV{TAG})
set(GITHUB_TAG $ENV{TAG})
endif()
# Check if env vars are defined before attempting to access them, variables will be defined even if blank
if((DEFINED ENV{BRANCH}) AND (DEFINED ENV{BUILD_VERSION})) # cmake-lint: disable=W0106
if((DEFINED ENV{BRANCH}) AND (NOT $ENV{BUILD_VERSION} STREQUAL ""))
# If BRANCH is defined and BUILD_VERSION is not empty, then we are building from CI
# If BRANCH is master we are building a push/release build
MESSAGE("Got from CI '$ENV{BRANCH}' branch and version '$ENV{BUILD_VERSION}'")
if((DEFINED ENV{BRANCH}) AND (DEFINED ENV{BUILD_VERSION}) AND (DEFINED ENV{COMMIT})) # cmake-lint: disable=W0106
if(($ENV{BRANCH} STREQUAL "master") AND (NOT $ENV{BUILD_VERSION} STREQUAL ""))
# If BRANCH is "master" and BUILD_VERSION is not empty, then we are building a master branch
MESSAGE("Got from CI master branch and version $ENV{BUILD_VERSION}")
set(PROJECT_VERSION $ENV{BUILD_VERSION})
string(REGEX REPLACE "^v" "" PROJECT_VERSION ${PROJECT_VERSION}) # remove the v prefix if it exists
set(CMAKE_PROJECT_VERSION ${PROJECT_VERSION}) # cpack will use this to set the binary versions
elseif((DEFINED ENV{BRANCH}) AND (DEFINED ENV{COMMIT}))
# If BRANCH is set but not BUILD_VERSION we are building nightly, we gather only the commit hash
MESSAGE("Got from CI $ENV{BRANCH} branch and commit $ENV{COMMIT}")
set(PROJECT_VERSION ${PROJECT_VERSION}.$ENV{COMMIT})
endif()
else()
# Generate Sunshine Version based of the git tag
# https://github.com/nocnokneo/cmake-git-versioning-example/blob/master/LICENSE
else()
find_package(Git)
if(GIT_EXECUTABLE)
MESSAGE("${CMAKE_SOURCE_DIR}")
@@ -36,6 +19,7 @@ else()
#Get current Branch
execute_process(
COMMAND ${GIT_EXECUTABLE} rev-parse --abbrev-ref HEAD
#WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
OUTPUT_VARIABLE GIT_DESCRIBE_BRANCH
RESULT_VARIABLE GIT_DESCRIBE_ERROR_CODE
OUTPUT_STRIP_TRAILING_WHITESPACE
@@ -43,6 +27,7 @@ else()
# Gather current commit
execute_process(
COMMAND ${GIT_EXECUTABLE} rev-parse --short HEAD
#WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
OUTPUT_VARIABLE GIT_DESCRIBE_VERSION
RESULT_VARIABLE GIT_DESCRIBE_ERROR_CODE
OUTPUT_STRIP_TRAILING_WHITESPACE
@@ -50,6 +35,7 @@ else()
# Check if Dirty
execute_process(
COMMAND ${GIT_EXECUTABLE} diff --quiet --exit-code
#WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
RESULT_VARIABLE GIT_IS_DIRTY
OUTPUT_STRIP_TRAILING_WHITESPACE
)
@@ -70,72 +56,3 @@ else()
MESSAGE(WARNING ": Git not found, cannot find git version")
endif()
endif()
# set date variables
set(PROJECT_YEAR "1990")
set(PROJECT_MONTH "01")
set(PROJECT_DAY "01")
# Extract year, month, and day (do this AFTER version parsing)
# Note: Cmake doesn't support "{}" regex syntax
if(PROJECT_VERSION MATCHES "^([0-9][0-9][0-9][0-9])\\.([0-9][0-9][0-9][0-9]?)\\.([0-9]+)$")
message("Extracting year and month/day from PROJECT_VERSION: ${PROJECT_VERSION}")
# First capture group is the year
set(PROJECT_YEAR "${CMAKE_MATCH_1}")
# Second capture group contains month and day
set(MONTH_DAY "${CMAKE_MATCH_2}")
# Extract month (first 1-2 digits) and day (last 2 digits)
string(LENGTH "${MONTH_DAY}" MONTH_DAY_LENGTH)
if(MONTH_DAY_LENGTH EQUAL 3)
# Format: MDD (e.g., 703 = month 7, day 03)
string(SUBSTRING "${MONTH_DAY}" 0 1 PROJECT_MONTH)
string(SUBSTRING "${MONTH_DAY}" 1 2 PROJECT_DAY)
elseif(MONTH_DAY_LENGTH EQUAL 4)
# Format: MMDD (e.g., 1203 = month 12, day 03)
string(SUBSTRING "${MONTH_DAY}" 0 2 PROJECT_MONTH)
string(SUBSTRING "${MONTH_DAY}" 2 2 PROJECT_DAY)
endif()
# Ensure month is two digits
if(PROJECT_MONTH LESS 10 AND NOT PROJECT_MONTH MATCHES "^0")
set(PROJECT_MONTH "0${PROJECT_MONTH}")
endif()
# Ensure day is two digits
if(PROJECT_DAY LESS 10 AND NOT PROJECT_DAY MATCHES "^0")
set(PROJECT_DAY "0${PROJECT_DAY}")
endif()
endif()
# Parse PROJECT_VERSION to extract major, minor, and patch components
if(PROJECT_VERSION MATCHES "([0-9]+)\\.([0-9]+)\\.([0-9]+)")
set(PROJECT_VERSION_MAJOR "${CMAKE_MATCH_1}")
set(CMAKE_PROJECT_VERSION_MAJOR "${CMAKE_MATCH_1}")
set(PROJECT_VERSION_MINOR "${CMAKE_MATCH_2}")
set(CMAKE_PROJECT_VERSION_MINOR "${CMAKE_MATCH_2}")
set(PROJECT_VERSION_PATCH "${CMAKE_MATCH_3}")
set(CMAKE_PROJECT_VERSION_PATCH "${CMAKE_MATCH_3}")
endif()
message("PROJECT_NAME: ${PROJECT_NAME}")
message("PROJECT_VERSION: ${PROJECT_VERSION}")
message("PROJECT_VERSION_MAJOR: ${PROJECT_VERSION_MAJOR}")
message("PROJECT_VERSION_MINOR: ${PROJECT_VERSION_MINOR}")
message("PROJECT_VERSION_PATCH: ${PROJECT_VERSION_PATCH}")
message("CMAKE_PROJECT_VERSION: ${CMAKE_PROJECT_VERSION}")
message("CMAKE_PROJECT_VERSION_MAJOR: ${CMAKE_PROJECT_VERSION_MAJOR}")
message("CMAKE_PROJECT_VERSION_MINOR: ${CMAKE_PROJECT_VERSION_MINOR}")
message("CMAKE_PROJECT_VERSION_PATCH: ${CMAKE_PROJECT_VERSION_PATCH}")
message("PROJECT_YEAR: ${PROJECT_YEAR}")
message("PROJECT_MONTH: ${PROJECT_MONTH}")
message("PROJECT_DAY: ${PROJECT_DAY}")
list(APPEND SUNSHINE_DEFINITIONS PROJECT_NAME="${PROJECT_NAME}")
list(APPEND SUNSHINE_DEFINITIONS PROJECT_VERSION="${PROJECT_VERSION}")
list(APPEND SUNSHINE_DEFINITIONS PROJECT_VERSION_MAJOR="${PROJECT_VERSION_MAJOR}")
list(APPEND SUNSHINE_DEFINITIONS PROJECT_VERSION_MINOR="${PROJECT_VERSION_MINOR}")
list(APPEND SUNSHINE_DEFINITIONS PROJECT_VERSION_PATCH="${PROJECT_VERSION_PATCH}")
list(APPEND SUNSHINE_DEFINITIONS PROJECT_VERSION_COMMIT="${GITHUB_COMMIT}")

View File

@@ -1,17 +0,0 @@
if (WIN32)
elseif (APPLE)
elseif (UNIX)
include(GNUInstallDirs)
if(NOT DEFINED SUNSHINE_EXECUTABLE_PATH)
set(SUNSHINE_EXECUTABLE_PATH "sunshine")
endif()
if(SUNSHINE_BUILD_FLATPAK)
set(SUNSHINE_SERVICE_START_COMMAND "ExecStart=flatpak run --command=sunshine ${PROJECT_FQDN}")
set(SUNSHINE_SERVICE_STOP_COMMAND "ExecStop=flatpak kill ${PROJECT_FQDN}")
else()
set(SUNSHINE_SERVICE_START_COMMAND "ExecStart=${SUNSHINE_EXECUTABLE_PATH}")
set(SUNSHINE_SERVICE_STOP_COMMAND "")
endif()
endif()

View File

@@ -1,44 +1,26 @@
# Publisher Metadata
set(SUNSHINE_PUBLISHER_NAME "Third Party Publisher"
CACHE STRING "The name of the publisher (not developer) of the application.")
set(SUNSHINE_PUBLISHER_WEBSITE ""
CACHE STRING "The URL of the publisher's website.")
set(SUNSHINE_PUBLISHER_ISSUE_URL "https://app.lizardbyte.dev/support"
CACHE STRING "The URL of the publisher's support site or issue tracker.
If you provide a modified version of Sunshine, we kindly request that you use your own url.")
option(BUILD_DOCS "Build documentation" ON)
option(BUILD_TESTS "Build tests" ON)
option(NPM_OFFLINE "Use offline npm packages. You must ensure packages are in your npm cache." OFF)
option(BUILD_WERROR "Enable -Werror flag." OFF)
# if this option is set, the build will exit after configuring special package configuration files
option(SUNSHINE_CONFIGURE_ONLY "Configure special files only, then exit." OFF)
option(SUNSHINE_ENABLE_TRAY "Enable system tray icon. This option will be ignored on macOS." ON)
option(SUNSHINE_REQUIRE_TRAY "Require system tray icon. Fail the build if tray requirements are not met." ON)
option(SUNSHINE_SYSTEM_WAYLAND_PROTOCOLS "Use system installation of wayland-protocols rather than the submodule." OFF)
if(APPLE)
option(BOOST_USE_STATIC "Use static boost libraries." OFF)
else()
option(BOOST_USE_STATIC "Use static boost libraries." ON)
endif()
option(CUDA_FAIL_ON_MISSING "Fail the build if CUDA is not found." ON)
option(CUDA_INHERIT_COMPILE_OPTIONS
"When building CUDA code, inherit compile options from the the main project. You may want to disable this if
your IDE throws errors about unknown flags after running cmake." ON)
if(UNIX)
# technically, the homebrew build could be on linux as well... no idea if it would actually work
option(SUNSHINE_BUILD_HOMEBREW
"Enable a Homebrew build." OFF)
option(SUNSHINE_CONFIGURE_HOMEBREW
"Configure Homebrew formula. Recommended to use with SUNSHINE_CONFIGURE_ONLY" OFF)
endif()
endif ()
if(APPLE)
option(SUNSHINE_CONFIGURE_HOMEBREW
"Configure macOS Homebrew formula. Recommended to use with SUNSHINE_CONFIGURE_ONLY" OFF)
option(SUNSHINE_CONFIGURE_PORTFILE
"Configure macOS Portfile. Recommended to use with SUNSHINE_CONFIGURE_ONLY" OFF)
option(SUNSHINE_PACKAGE_MACOS

View File

@@ -1,28 +1,27 @@
if(UNIX)
if(${SUNSHINE_CONFIGURE_HOMEBREW})
configure_file(packaging/sunshine.rb sunshine.rb @ONLY)
endif()
endif()
if(APPLE)
if (APPLE)
if(${SUNSHINE_CONFIGURE_PORTFILE})
configure_file(packaging/macos/Portfile Portfile @ONLY)
endif()
elseif(UNIX)
if(${SUNSHINE_CONFIGURE_HOMEBREW})
configure_file(packaging/macos/sunshine.rb sunshine.rb @ONLY)
endif()
elseif (UNIX)
include(GNUInstallDirs) # this needs to be included prior to configuring the desktop files
# configure the .desktop file
set(SUNSHINE_DESKTOP_ICON "sunshine")
if(${SUNSHINE_BUILD_APPIMAGE})
configure_file(packaging/linux/AppImage/${PROJECT_FQDN}.desktop ${PROJECT_FQDN}.desktop @ONLY)
configure_file(packaging/linux/AppImage/sunshine.desktop sunshine.desktop @ONLY)
elseif(${SUNSHINE_BUILD_FLATPAK})
set(SUNSHINE_DESKTOP_ICON "${PROJECT_FQDN}")
configure_file(packaging/linux/flatpak/${PROJECT_FQDN}.desktop ${PROJECT_FQDN}.desktop @ONLY)
configure_file(packaging/linux/flatpak/sunshine.desktop sunshine.desktop @ONLY)
configure_file(packaging/linux/flatpak/sunshine_kms.desktop sunshine_kms.desktop @ONLY)
configure_file(packaging/linux/sunshine_terminal.desktop sunshine_terminal.desktop @ONLY)
else()
configure_file(packaging/linux/${PROJECT_FQDN}.desktop ${PROJECT_FQDN}.desktop @ONLY)
configure_file(packaging/linux/${PROJECT_FQDN}.terminal.desktop ${PROJECT_FQDN}.terminal.desktop @ONLY)
configure_file(packaging/linux/sunshine.desktop sunshine.desktop @ONLY)
configure_file(packaging/linux/sunshine_terminal.desktop sunshine_terminal.desktop @ONLY)
endif()
# configure metadata file
configure_file(packaging/linux/${PROJECT_FQDN}.metainfo.xml ${PROJECT_FQDN}.metainfo.xml @ONLY)
configure_file(packaging/linux/sunshine.appdata.xml sunshine.appdata.xml @ONLY)
# configure service
configure_file(packaging/linux/sunshine.service.in sunshine.service @ONLY)
@@ -35,11 +34,7 @@ elseif(UNIX)
# configure the flatpak manifest
if(${SUNSHINE_CONFIGURE_FLATPAK_MAN})
configure_file(packaging/linux/flatpak/${PROJECT_FQDN}.yml ${PROJECT_FQDN}.yml @ONLY)
file(COPY packaging/linux/flatpak/deps/ DESTINATION ${CMAKE_BINARY_DIR})
file(COPY packaging/linux/flatpak/modules DESTINATION ${CMAKE_BINARY_DIR})
file(COPY generated-sources.json DESTINATION ${CMAKE_BINARY_DIR})
file(COPY package-lock.json DESTINATION ${CMAKE_BINARY_DIR})
configure_file(packaging/linux/flatpak/dev.lizardbyte.sunshine.yml dev.lizardbyte.sunshine.yml @ONLY)
endif()
endif()

View File

@@ -2,9 +2,6 @@
# this file will also load platform specific macros
add_executable(sunshine ${SUNSHINE_TARGET_FILES})
foreach(dep ${SUNSHINE_TARGET_DEPENDENCIES})
add_dependencies(sunshine ${dep}) # compile these before sunshine
endforeach()
# platform specific target definitions
if(WIN32)
@@ -27,7 +24,7 @@ endif()
target_link_libraries(sunshine ${SUNSHINE_EXTERNAL_LIBRARIES} ${EXTRA_LIBS})
target_compile_definitions(sunshine PUBLIC ${SUNSHINE_DEFINITIONS})
set_target_properties(sunshine PROPERTIES CXX_STANDARD 23
set_target_properties(sunshine PROPERTIES CXX_STANDARD 17
VERSION ${PROJECT_VERSION}
SOVERSION ${PROJECT_VERSION_MAJOR})
@@ -52,77 +49,7 @@ else()
endif()
#WebUI build
find_program(NPM npm REQUIRED)
if (NPM_OFFLINE)
set(NPM_INSTALL_FLAGS "--offline")
else()
set(NPM_INSTALL_FLAGS "")
endif()
add_custom_target(web-ui ALL
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
COMMENT "Installing NPM Dependencies and Building the Web UI"
COMMAND "$<$<BOOL:${WIN32}>:cmd;/C>" "${NPM}" install ${NPM_INSTALL_FLAGS}
COMMAND "${CMAKE_COMMAND}" -E env "SUNSHINE_BUILD_HOMEBREW=${NPM_BUILD_HOMEBREW}" "SUNSHINE_SOURCE_ASSETS_DIR=${NPM_SOURCE_ASSETS_DIR}" "SUNSHINE_ASSETS_DIR=${NPM_ASSETS_DIR}" "$<$<BOOL:${WIN32}>:cmd;/C>" "${NPM}" run build # cmake-lint: disable=C0301
COMMAND_EXPAND_LISTS
VERBATIM)
# docs
if(BUILD_DOCS)
add_subdirectory(third-party/doxyconfig docs)
endif()
# tests
if(BUILD_TESTS)
add_subdirectory(tests)
endif()
# custom compile flags, must be after adding tests
if (NOT BUILD_TESTS)
set(TEST_DIR "")
else()
set(TEST_DIR "${CMAKE_SOURCE_DIR}/tests")
endif()
# src/upnp
set_source_files_properties("${CMAKE_SOURCE_DIR}/src/upnp.cpp"
DIRECTORY "${CMAKE_SOURCE_DIR}" "${TEST_DIR}"
PROPERTIES COMPILE_FLAGS -Wno-pedantic)
# third-party/nanors
set_source_files_properties("${CMAKE_SOURCE_DIR}/src/rswrapper.c"
DIRECTORY "${CMAKE_SOURCE_DIR}" "${TEST_DIR}"
PROPERTIES COMPILE_FLAGS "-ftree-vectorize -funroll-loops")
# third-party/ViGEmClient
set(VIGEM_COMPILE_FLAGS "")
string(APPEND VIGEM_COMPILE_FLAGS "-Wno-unknown-pragmas ")
string(APPEND VIGEM_COMPILE_FLAGS "-Wno-misleading-indentation ")
string(APPEND VIGEM_COMPILE_FLAGS "-Wno-class-memaccess ")
string(APPEND VIGEM_COMPILE_FLAGS "-Wno-unused-function ")
string(APPEND VIGEM_COMPILE_FLAGS "-Wno-unused-variable ")
set_source_files_properties("${CMAKE_SOURCE_DIR}/third-party/ViGEmClient/src/ViGEmClient.cpp"
DIRECTORY "${CMAKE_SOURCE_DIR}" "${TEST_DIR}"
PROPERTIES
COMPILE_DEFINITIONS "UNICODE=1;ERROR_INVALID_DEVICE_OBJECT_PARAMETER=650"
COMPILE_FLAGS ${VIGEM_COMPILE_FLAGS})
# src/nvhttp
string(TOUPPER "x${CMAKE_BUILD_TYPE}" BUILD_TYPE)
if("${BUILD_TYPE}" STREQUAL "XDEBUG")
if(WIN32)
if (NOT BUILD_TESTS)
set_source_files_properties("${CMAKE_SOURCE_DIR}/src/nvhttp.cpp"
DIRECTORY "${CMAKE_SOURCE_DIR}"
PROPERTIES COMPILE_FLAGS -O2)
else()
set_source_files_properties("${CMAKE_SOURCE_DIR}/src/nvhttp.cpp"
DIRECTORY "${CMAKE_SOURCE_DIR}" "${CMAKE_SOURCE_DIR}/tests"
PROPERTIES COMPILE_FLAGS -O2)
endif()
endif()
else()
add_definitions(-DNDEBUG)
endif()
COMMAND bash -c \"npm install && SUNSHINE_BUILD_HOMEBREW=${NPM_BUILD_HOMEBREW} SUNSHINE_SOURCE_ASSETS_DIR=${NPM_SOURCE_ASSETS_DIR} SUNSHINE_ASSETS_DIR=${NPM_ASSETS_DIR} npm run build\") # cmake-lint: disable=C0301

View File

@@ -3,6 +3,4 @@ set_target_properties(sunshine PROPERTIES LINK_SEARCH_START_STATIC 1)
set(CMAKE_FIND_LIBRARY_SUFFIXES ".dll")
find_library(ZLIB ZLIB1)
list(APPEND SUNSHINE_EXTERNAL_LIBRARIES
$<TARGET_OBJECTS:sunshine_rc_object>
Windowsapp.lib
Wtsapi32.lib)

View File

@@ -1,19 +0,0 @@
---
codecov:
branch: master
coverage:
status:
project:
default:
target: auto
threshold: 10%
comment:
layout: "diff, flags, files"
behavior: default
require_changes: false # if true: only post the comment if coverage changes
ignore:
- "tests"
- "third-party"

View File

@@ -1,8 +1,7 @@
---
"base_path": "."
"base_url": "https://api.crowdin.com" # optional (for Crowdin Enterprise only)
"preserve_hierarchy": true # false will flatten tree on crowdin, but doesn't work with dest option
"pull_request_title": "chore(l10n): update translations"
"preserve_hierarchy": false # flatten tree on crowdin
"pull_request_labels": [
"crowdin",
"l10n"
@@ -11,23 +10,13 @@
"files": [
{
"source": "/locale/*.po",
"dest": "/%original_file_name%",
"translation": "/locale/%two_letters_code%/LC_MESSAGES/%original_file_name%",
"languages_mapping": {
"two_letters_code": {
# map non-two letter codes here, left side is crowdin designation, right side is babel designation
"en-GB": "en_GB",
"en-US": "en_US",
"pt-BR": "pt_BR",
"zh-TW": "zh_TW"
"en-US": "en_US"
}
},
"update_option": "update_as_unapproved"
},
{
"source": "/src_assets/common/assets/web/public/assets/locale/en.json",
"dest": "/sunshine.json",
"translation": "/src_assets/common/assets/web/public/assets/locale/%two_letters_code%.%file_extension%",
"update_option": "update_as_unapproved"
}
}
]

View File

@@ -1,23 +1,26 @@
# syntax=docker/dockerfile:1
# syntax=docker/dockerfile:1.4
# artifacts: true
# platforms: linux/amd64
# archlinux does not have an arm64 base image
# no-cache-filters: artifacts,sunshine
ARG BASE=archlinux/archlinux
ARG BASE=archlinux
ARG TAG=base-devel
FROM ${BASE}:${TAG} AS sunshine-base
# Update keyring to avoid signature errors, and update system
# install dependencies
RUN <<_DEPS
#!/bin/bash
set -e
pacman -Syy --disable-download-timeout --needed --noconfirm \
pacman -Syu --disable-download-timeout --needed --noconfirm \
archlinux-keyring
pacman -Syu --disable-download-timeout --noconfirm
pacman -Scc --noconfirm
_DEPS
FROM sunshine-base AS sunshine-build
# Setup builder user, arch prevents running makepkg as root
RUN useradd -m builder && \
echo 'builder ALL=(ALL) NOPASSWD: ALL' >> /etc/sudoers
# makepkg is used in sunshine-build and uploader build stages
FROM sunshine-base as sunshine-build
ARG BRANCH
ARG BUILD_VERSION
@@ -28,32 +31,20 @@ ARG CLONE_URL
ENV BRANCH=${BRANCH}
ENV BUILD_VERSION=${BUILD_VERSION}
ENV COMMIT=${COMMIT}
ENV CLONE_URL=${CLONE_URL}
SHELL ["/bin/bash", "-o", "pipefail", "-c"]
RUN <<_SETUP
# install dependencies
# cuda is an optional build-time dependency for PKGBUILD
RUN <<_DEPS
#!/bin/bash
set -e
# Setup builder user, arch prevents running makepkg as root
useradd -m builder
echo 'builder ALL=(ALL) NOPASSWD: ALL' >> /etc/sudoers
# patch the build flags
# shellcheck disable=SC2016
sed -i 's,#MAKEFLAGS="-j2",MAKEFLAGS="-j$(nproc)",g' /etc/makepkg.conf
# install dependencies
pacman -Syu --disable-download-timeout --needed --noconfirm \
base-devel \
cmake \
cuda \
git \
namcap \
xorg-server-xvfb
pacman -Scc --noconfirm
_SETUP
namcap
_DEPS
# Setup builder user
USER builder
@@ -69,64 +60,54 @@ WORKDIR /build/sunshine/build
RUN <<_MAKE
#!/bin/bash
set -e
sub_version=""
if [[ "${BRANCH}" != "master" ]]; then
if [[ "${BUILD_VERSION}" == '' ]]; then
sub_version=".r${COMMIT}"
else
sub_version=""
fi
cmake \
-DSUNSHINE_CONFIGURE_ONLY=ON \
-DSUNSHINE_CONFIGURE_PKGBUILD=ON \
-DSUNSHINE_SUB_VERSION="${sub_version}" \
-DGITHUB_CLONE_URL="${CLONE_URL}" \
-DGITHUB_BRANCH=${BRANCH} \
-DGITHUB_BUILD_VERSION=${BUILD_VERSION} \
-DGITHUB_COMMIT="${COMMIT}" \
-DSUNSHINE_CONFIGURE_ONLY=ON \
/build/sunshine
_MAKE
WORKDIR /build/sunshine/pkg
RUN <<_PACKAGE
mv /build/sunshine/build/PKGBUILD .
mv /build/sunshine/build/sunshine.install .
makepkg --printsrcinfo > .SRCINFO
_PACKAGE
# create a PKGBUILD archive
USER root
RUN <<_REPO
#!/bin/bash
set -e
tar -czf /build/sunshine/sunshine.pkg.tar.gz .
_REPO
RUN mv /build/sunshine/build/PKGBUILD .
RUN mv /build/sunshine/build/sunshine.install .
# namcap and build PKGBUILD file
USER builder
RUN <<_PKGBUILD
#!/bin/bash
set -e
# shellcheck source=/dev/null
source /etc/profile # ensure cuda is in the PATH
export DISPLAY=:1
Xvfb ${DISPLAY} -screen 0 1024x768x24 &
namcap -i PKGBUILD
makepkg -si --noconfirm
rm -f /build/sunshine/pkg/sunshine-debug*.pkg.tar.zst
ls -a
_PKGBUILD
FROM sunshine-base AS sunshine
FROM scratch as artifacts
COPY --link --from=sunshine-build /build/sunshine/pkg/sunshine*.pkg.tar.zst /sunshine.pkg.tar.zst
# artifacts to be extracted in CI
COPY --link --from=sunshine-build /build/sunshine/pkg/sunshine*.pkg.tar.zst /artifacts/sunshine.pkg.tar.zst
COPY --link --from=sunshine-build /build/sunshine/sunshine.pkg.tar.gz /artifacts/sunshine.pkg.tar.gz
FROM sunshine-base as sunshine
# copy from uploader instead of artifacts or uploader stage will not run
COPY --link --from=artifacts /sunshine.pkg.tar.zst /
# install sunshine
RUN <<_INSTALL_SUNSHINE
#!/bin/bash
set -e
# update keyring to prevent cached keyring errors
pacman -Syu --disable-download-timeout --needed --noconfirm \
archlinux-keyring
pacman -U --disable-download-timeout --needed --noconfirm \
/sunshine.pkg.tar.zst
pacman -Scc --noconfirm
_INSTALL_SUNSHINE
# network setup
@@ -149,6 +130,10 @@ ENV HOME=/home/$UNAME
RUN <<_SETUP_USER
#!/bin/bash
set -e
# first delete the builder user
userdel -r builder
# then create the lizard user
groupadd -f -g "${PGID}" "${UNAME}"
useradd -lm -d ${HOME} -s /bin/bash -g "${PGID}" -u "${PUID}" "${UNAME}"
mkdir -p ${HOME}/.config/sunshine

View File

@@ -1,4 +1,4 @@
# syntax=docker/dockerfile:1
# syntax=docker/dockerfile:1.4
# artifacts: false
# platforms: linux/amd64
# platforms_pr: linux/amd64
@@ -9,15 +9,12 @@ FROM ${BASE}:${TAG} AS toolchain-base
ENV DEBIAN_FRONTEND=noninteractive
FROM toolchain-base AS toolchain
FROM toolchain-base as toolchain
ARG TARGETPLATFORM
RUN echo "target_platform: ${TARGETPLATFORM}"
ENV DISPLAY=:0
SHELL ["/bin/bash", "-o", "pipefail", "-c"]
# install dependencies
RUN <<_DEPS
#!/bin/bash
@@ -27,13 +24,16 @@ apt-get install -y --no-install-recommends \
build-essential \
cmake=3.22.* \
ca-certificates \
doxygen \
gcc=4:11.2.* \
g++=4:11.2.* \
gdb \
git \
graphviz \
libayatana-appindicator3-dev \
libavdevice-dev \
libboost-filesystem-dev=1.74.* \
libboost-locale-dev=1.74.* \
libboost-log-dev=1.74.* \
libboost-program-options-dev=1.74.* \
libcap-dev \
libcurl4-openssl-dev \
libdrm-dev \
@@ -45,6 +45,7 @@ apt-get install -y --no-install-recommends \
libpulse-dev \
libssl-dev \
libva-dev \
libvdpau-dev \
libwayland-dev \
libx11-dev \
libxcb-shm0-dev \
@@ -54,25 +55,34 @@ apt-get install -y --no-install-recommends \
libxrandr-dev \
libxtst-dev \
udev \
wget \
x11-xserver-utils \
xvfb
wget
if [[ "${TARGETPLATFORM}" == 'linux/amd64' ]]; then
apt-get install -y --no-install-recommends \
libmfx-dev
fi
apt-get clean
rm -rf /var/lib/apt/lists/*
# Install Node
wget --max-redirect=0 -qO- https://raw.githubusercontent.com/nvm-sh/nvm/master/install.sh | bash
source "$HOME/.nvm/nvm.sh"
nvm install node
nvm use node
nvm alias default node
_DEPS
#Install Node
# hadolint ignore=SC1091
RUN <<_INSTALL_NODE
#!/bin/bash
set -e
node_version="20.9.0"
wget -qO- https://raw.githubusercontent.com/nvm-sh/nvm/master/install.sh | bash
source "$HOME/.nvm/nvm.sh"
nvm install "$node_version"
nvm use "$node_version"
nvm alias default "$node_version"
_INSTALL_NODE
# install cuda
WORKDIR /build/cuda
# versions: https://developer.nvidia.com/cuda-toolkit-archive
ENV CUDA_VERSION="11.8.0"
ENV CUDA_BUILD="520.61.05"
# hadolint ignore=SC3010
RUN <<_INSTALL_CUDA
#!/bin/bash
set -e
@@ -88,28 +98,3 @@ chmod a+x ./cuda.run
./cuda.run --silent --toolkit --toolkitpath=/usr/local --no-opengl-libs --no-man-page --no-drm
rm ./cuda.run
_INSTALL_CUDA
WORKDIR /
# Write a shell script that starts Xvfb and then runs a shell
RUN <<_ENTRYPOINT
#!/bin/bash
set -e
cat <<EOF > /entrypoint.sh
#!/bin/bash
Xvfb ${DISPLAY} -screen 0 1024x768x24 &
if [ "\$#" -eq 0 ]; then
exec "/bin/bash"
else
exec "\$@"
fi
EOF
# Make the script executable
chmod +x /entrypoint.sh
# Note about CLion
echo "ATTENTION: CLion will override the entrypoint, you can disable this in the toolchain settings"
_ENTRYPOINT
# Use the shell script as the entrypoint
ENTRYPOINT ["/entrypoint.sh"]

View File

@@ -1,4 +1,4 @@
# syntax=docker/dockerfile:1
# syntax=docker/dockerfile:1.4
# artifacts: true
# platforms: linux/amd64,linux/arm64/v8
# platforms_pr: linux/amd64
@@ -9,7 +9,10 @@ FROM ${BASE}:${TAG} AS sunshine-base
ENV DEBIAN_FRONTEND=noninteractive
FROM sunshine-base AS sunshine-build
FROM sunshine-base as sunshine-build
ARG TARGETPLATFORM
RUN echo "target_platform: ${TARGETPLATFORM}"
ARG BRANCH
ARG BUILD_VERSION
@@ -21,46 +24,112 @@ ENV BUILD_VERSION=${BUILD_VERSION}
ENV COMMIT=${COMMIT}
SHELL ["/bin/bash", "-o", "pipefail", "-c"]
# install dependencies
RUN <<_DEPS
#!/bin/bash
set -e
apt-get update -y
apt-get install -y --no-install-recommends \
build-essential \
cmake=3.25.* \
git \
libavdevice-dev \
libayatana-appindicator3-dev \
libboost-filesystem-dev=1.74.* \
libboost-locale-dev=1.74.* \
libboost-log-dev=1.74.* \
libboost-program-options-dev=1.74.* \
libcap-dev \
libcurl4-openssl-dev \
libdrm-dev \
libevdev-dev \
libminiupnpc-dev \
libnotify-dev \
libnuma-dev \
libopus-dev \
libpulse-dev \
libssl-dev \
libva-dev \
libvdpau-dev \
libwayland-dev \
libx11-dev \
libxcb-shm0-dev \
libxcb-xfixes0-dev \
libxcb1-dev \
libxfixes-dev \
libxrandr-dev \
libxtst-dev \
nodejs \
npm \
udev \
wget
if [[ "${TARGETPLATFORM}" == 'linux/amd64' ]]; then
apt-get install -y --no-install-recommends \
libmfx-dev
fi
apt-get clean
rm -rf /var/lib/apt/lists/*
_DEPS
# install cuda
WORKDIR /build/cuda
# versions: https://developer.nvidia.com/cuda-toolkit-archive
ENV CUDA_VERSION="12.0.0"
ENV CUDA_BUILD="525.60.13"
# hadolint ignore=SC3010
RUN <<_INSTALL_CUDA
#!/bin/bash
set -e
cuda_prefix="https://developer.download.nvidia.com/compute/cuda/"
cuda_suffix=""
if [[ "${TARGETPLATFORM}" == 'linux/arm64' ]]; then
cuda_suffix="_sbsa"
fi
url="${cuda_prefix}${CUDA_VERSION}/local_installers/cuda_${CUDA_VERSION}_${CUDA_BUILD}_linux${cuda_suffix}.run"
echo "cuda url: ${url}"
wget "$url" --progress=bar:force:noscroll -q --show-progress -O ./cuda.run
chmod a+x ./cuda.run
./cuda.run --silent --toolkit --toolkitpath=/build/cuda --no-opengl-libs --no-man-page --no-drm
rm ./cuda.run
_INSTALL_CUDA
# copy repository
WORKDIR /build/sunshine/
COPY --link .. .
# setup build directory
WORKDIR /build/sunshine/build
# cmake and cpack
RUN <<_BUILD
RUN <<_MAKE
#!/bin/bash
set -e
chmod +x ./scripts/linux_build.sh
./scripts/linux_build.sh \
--publisher-name='LizardByte' \
--publisher-website='https://app.lizardbyte.dev' \
--publisher-issue-url='https://app.lizardbyte.dev/support' \
--sudo-off
apt-get clean
rm -rf /var/lib/apt/lists/*
_BUILD
# run tests
WORKDIR /build/sunshine/build/tests
RUN <<_TEST
#!/bin/bash
set -e
export DISPLAY=:1
Xvfb ${DISPLAY} -screen 0 1024x768x24 &
./test_sunshine --gtest_color=yes
_TEST
FROM sunshine-base AS sunshine
cmake \
-DBUILD_WERROR=ON \
-DCMAKE_CUDA_COMPILER:PATH=/build/cuda/bin/nvcc \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX=/usr \
-DSUNSHINE_ASSETS_DIR=share/sunshine \
-DSUNSHINE_EXECUTABLE_PATH=/usr/bin/sunshine \
-DSUNSHINE_ENABLE_WAYLAND=ON \
-DSUNSHINE_ENABLE_X11=ON \
-DSUNSHINE_ENABLE_DRM=ON \
-DSUNSHINE_ENABLE_CUDA=ON \
/build/sunshine
make -j "$(nproc)"
cpack -G DEB
_MAKE
FROM scratch AS artifacts
ARG BASE
ARG TAG
ARG TARGETARCH
COPY --link --from=sunshine-build /build/sunshine/build/cpack_artifacts/Sunshine.deb /sunshine-${BASE}-${TAG}-${TARGETARCH}.deb
# artifacts to be extracted in CI
COPY --link --from=sunshine-build /build/sunshine/build/cpack_artifacts/Sunshine.deb /artifacts/sunshine-${BASE}-${TAG}-${TARGETARCH}.deb
FROM sunshine-base as sunshine
# copy deb from builder
COPY --link --from=sunshine-build /build/sunshine/build/cpack_artifacts/Sunshine.deb /sunshine.deb
COPY --link --from=artifacts /sunshine*.deb /sunshine.deb
# install sunshine
RUN <<_INSTALL_SUNSHINE

View File

@@ -0,0 +1,189 @@
# syntax=docker/dockerfile:1.4
# artifacts: true
# platforms: linux/amd64,linux/arm64/v8
# platforms_pr: linux/amd64
# no-cache-filters: sunshine-base,artifacts,sunshine
ARG BASE=debian
ARG TAG=bullseye
FROM ${BASE}:${TAG} AS sunshine-base
ENV DEBIAN_FRONTEND=noninteractive
FROM sunshine-base as sunshine-build
ARG TARGETPLATFORM
RUN echo "target_platform: ${TARGETPLATFORM}"
ARG BRANCH
ARG BUILD_VERSION
ARG COMMIT
# note: BUILD_VERSION may be blank
ENV BRANCH=${BRANCH}
ENV BUILD_VERSION=${BUILD_VERSION}
ENV COMMIT=${COMMIT}
SHELL ["/bin/bash", "-o", "pipefail", "-c"]
# install dependencies
RUN <<_DEPS
#!/bin/bash
set -e
apt-get update -y
apt-get install -y --no-install-recommends \
build-essential \
ca-certificates \
cmake=3.18.* \
git \
libavdevice-dev \
libayatana-appindicator3-dev \
libboost-filesystem-dev=1.74.* \
libboost-locale-dev=1.74.* \
libboost-log-dev=1.74.* \
libboost-program-options-dev=1.74.* \
libcap-dev \
libcurl4-openssl-dev \
libdrm-dev \
libevdev-dev \
libminiupnpc-dev \
libnotify-dev \
libnuma-dev \
libopus-dev \
libpulse-dev \
libssl-dev \
libva-dev \
libvdpau-dev \
libwayland-dev \
libx11-dev \
libxcb-shm0-dev \
libxcb-xfixes0-dev \
libxcb1-dev \
libxfixes-dev \
libxrandr-dev \
libxtst-dev \
udev \
wget
if [[ "${TARGETPLATFORM}" == 'linux/amd64' ]]; then
apt-get install -y --no-install-recommends \
libmfx-dev
fi
apt-get clean
rm -rf /var/lib/apt/lists/*
_DEPS
#Install Node
# hadolint ignore=SC1091
RUN <<_INSTALL_NODE
#!/bin/bash
set -e
wget -qO- https://raw.githubusercontent.com/nvm-sh/nvm/master/install.sh | bash
source "$HOME/.nvm/nvm.sh"
nvm install 20.9.0
nvm use 20.9.0
_INSTALL_NODE
# install cuda
WORKDIR /build/cuda
# versions: https://developer.nvidia.com/cuda-toolkit-archive
ENV CUDA_VERSION="11.8.0"
ENV CUDA_BUILD="520.61.05"
# hadolint ignore=SC3010
RUN <<_INSTALL_CUDA
#!/bin/bash
set -e
cuda_prefix="https://developer.download.nvidia.com/compute/cuda/"
cuda_suffix=""
if [[ "${TARGETPLATFORM}" == 'linux/arm64' ]]; then
cuda_suffix="_sbsa"
fi
url="${cuda_prefix}${CUDA_VERSION}/local_installers/cuda_${CUDA_VERSION}_${CUDA_BUILD}_linux${cuda_suffix}.run"
echo "cuda url: ${url}"
wget "$url" --progress=bar:force:noscroll -q --show-progress -O ./cuda.run
chmod a+x ./cuda.run
./cuda.run --silent --toolkit --toolkitpath=/build/cuda --no-opengl-libs --no-man-page --no-drm
rm ./cuda.run
_INSTALL_CUDA
# copy repository
WORKDIR /build/sunshine/
COPY --link .. .
# setup build directory
WORKDIR /build/sunshine/build
# cmake and cpack
# hadolint ignore=SC1091
RUN <<_MAKE
#!/bin/bash
set -e
#Set Node version
source "$HOME/.nvm/nvm.sh"
nvm use 20.9.0
cmake \
-DBUILD_WERROR=ON \
-DCMAKE_CUDA_COMPILER:PATH=/build/cuda/bin/nvcc \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX=/usr \
-DSUNSHINE_ASSETS_DIR=share/sunshine \
-DSUNSHINE_EXECUTABLE_PATH=/usr/bin/sunshine \
-DSUNSHINE_ENABLE_WAYLAND=ON \
-DSUNSHINE_ENABLE_X11=ON \
-DSUNSHINE_ENABLE_DRM=ON \
-DSUNSHINE_ENABLE_CUDA=ON \
/build/sunshine
make -j "$(nproc)"
cpack -G DEB
_MAKE
FROM scratch AS artifacts
ARG BASE
ARG TAG
ARG TARGETARCH
COPY --link --from=sunshine-build /build/sunshine/build/cpack_artifacts/Sunshine.deb /sunshine-${BASE}-${TAG}-${TARGETARCH}.deb
FROM sunshine-base as sunshine
# copy deb from builder
COPY --link --from=artifacts /sunshine*.deb /sunshine.deb
# install sunshine
RUN <<_INSTALL_SUNSHINE
#!/bin/bash
set -e
apt-get update -y
apt-get install -y --no-install-recommends /sunshine.deb
apt-get clean
rm -rf /var/lib/apt/lists/*
_INSTALL_SUNSHINE
# network setup
EXPOSE 47984-47990/tcp
EXPOSE 48010
EXPOSE 47998-48000/udp
# setup user
ARG PGID=1000
ENV PGID=${PGID}
ARG PUID=1000
ENV PUID=${PUID}
ENV TZ="UTC"
ARG UNAME=lizard
ENV UNAME=${UNAME}
ENV HOME=/home/$UNAME
# setup user
RUN <<_SETUP_USER
#!/bin/bash
set -e
groupadd -f -g "${PGID}" "${UNAME}"
useradd -lm -d ${HOME} -s /bin/bash -g "${PGID}" -u "${PUID}" "${UNAME}"
mkdir -p ${HOME}/.config/sunshine
ln -s ${HOME}/.config/sunshine /config
chown -R ${UNAME} ${HOME}
_SETUP_USER
USER ${UNAME}
WORKDIR ${HOME}
# entrypoint
ENTRYPOINT ["/usr/bin/sunshine"]

172
docker/fedora-38.dockerfile Normal file
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@@ -0,0 +1,172 @@
# syntax=docker/dockerfile:1.4
# artifacts: true
# platforms: linux/amd64,linux/arm64/v8
# platforms_pr: linux/amd64
# no-cache-filters: sunshine-base,artifacts,sunshine
ARG BASE=fedora
ARG TAG=38
FROM ${BASE}:${TAG} AS sunshine-base
FROM sunshine-base as sunshine-build
ARG TARGETPLATFORM
RUN echo "target_platform: ${TARGETPLATFORM}"
ARG BRANCH
ARG BUILD_VERSION
ARG COMMIT
# note: BUILD_VERSION may be blank
ENV BRANCH=${BRANCH}
ENV BUILD_VERSION=${BUILD_VERSION}
ENV COMMIT=${COMMIT}
SHELL ["/bin/bash", "-o", "pipefail", "-c"]
# install dependencies
# hadolint ignore=DL3041
RUN <<_DEPS
#!/bin/bash
set -e
dnf -y update
dnf -y group install "Development Tools"
dnf -y install \
boost-devel-1.78.0* \
cmake-3.27.* \
gcc-13.2.* \
gcc-c++-13.2.* \
git \
libappindicator-gtk3-devel \
libcap-devel \
libcurl-devel \
libdrm-devel \
libevdev-devel \
libnotify-devel \
libva-devel \
libvdpau-devel \
libX11-devel \
libxcb-devel \
libXcursor-devel \
libXfixes-devel \
libXi-devel \
libXinerama-devel \
libXrandr-devel \
libXtst-devel \
mesa-libGL-devel \
miniupnpc-devel \
nodejs \
numactl-devel \
openssl-devel \
opus-devel \
pulseaudio-libs-devel \
rpm-build \
wget \
which
if [[ "${TARGETPLATFORM}" == 'linux/amd64' ]]; then
dnf -y install intel-mediasdk-devel
fi
dnf clean all
rm -rf /var/cache/yum
_DEPS
## install cuda
WORKDIR /build/cuda
## versions: https://developer.nvidia.com/cuda-toolkit-archive
ENV CUDA_VERSION="12.4.0"
ENV CUDA_BUILD="550.54.14"
## hadolint ignore=SC3010
RUN <<_INSTALL_CUDA
#!/bin/bash
set -e
cuda_prefix="https://developer.download.nvidia.com/compute/cuda/"
cuda_suffix=""
if [[ "${TARGETPLATFORM}" == 'linux/arm64' ]]; then
cuda_suffix="_sbsa"
fi
url="${cuda_prefix}${CUDA_VERSION}/local_installers/cuda_${CUDA_VERSION}_${CUDA_BUILD}_linux${cuda_suffix}.run"
echo "cuda url: ${url}"
wget "$url" --progress=bar:force:noscroll -q --show-progress -O ./cuda.run
chmod a+x ./cuda.run
./cuda.run --silent --toolkit --toolkitpath=/build/cuda --no-opengl-libs --no-man-page --no-drm
rm ./cuda.run
_INSTALL_CUDA
# copy repository
WORKDIR /build/sunshine/
COPY --link .. .
# setup build directory
WORKDIR /build/sunshine/build
# cmake and cpack
RUN <<_MAKE
#!/bin/bash
set -e
cmake \
-DCMAKE_CUDA_COMPILER:PATH=/build/cuda/bin/nvcc \
-DBUILD_WERROR=ON \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX=/usr \
-DSUNSHINE_ASSETS_DIR=share/sunshine \
-DSUNSHINE_EXECUTABLE_PATH=/usr/bin/sunshine \
-DSUNSHINE_ENABLE_WAYLAND=ON \
-DSUNSHINE_ENABLE_X11=ON \
-DSUNSHINE_ENABLE_DRM=ON \
-DSUNSHINE_ENABLE_CUDA=ON \
/build/sunshine
make -j "$(nproc)"
cpack -G RPM
_MAKE
FROM scratch AS artifacts
ARG BASE
ARG TAG
ARG TARGETARCH
COPY --link --from=sunshine-build /build/sunshine/build/cpack_artifacts/Sunshine.rpm /sunshine-${BASE}-${TAG}-${TARGETARCH}.rpm
FROM sunshine-base as sunshine
# copy deb from builder
COPY --link --from=artifacts /sunshine*.rpm /sunshine.rpm
# install sunshine
RUN <<_INSTALL_SUNSHINE
#!/bin/bash
set -e
dnf -y update
dnf -y install /sunshine.rpm
dnf clean all
rm -rf /var/cache/yum
_INSTALL_SUNSHINE
# network setup
EXPOSE 47984-47990/tcp
EXPOSE 48010
EXPOSE 47998-48000/udp
# setup user
ARG PGID=1000
ENV PGID=${PGID}
ARG PUID=1000
ENV PUID=${PUID}
ENV TZ="UTC"
ARG UNAME=lizard
ENV UNAME=${UNAME}
ENV HOME=/home/$UNAME
# setup user
RUN <<_SETUP_USER
#!/bin/bash
set -e
groupadd -f -g "${PGID}" "${UNAME}"
useradd -lm -d ${HOME} -s /bin/bash -g "${PGID}" -u "${PUID}" "${UNAME}"
mkdir -p ${HOME}/.config/sunshine
ln -s ${HOME}/.config/sunshine /config
chown -R ${UNAME} ${HOME}
_SETUP_USER
USER ${UNAME}
WORKDIR ${HOME}
# entrypoint
ENTRYPOINT ["/usr/bin/sunshine"]

179
docker/fedora-39.dockerfile Normal file
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@@ -0,0 +1,179 @@
# syntax=docker/dockerfile:1.4
# artifacts: true
# platforms: linux/amd64,linux/arm64/v8
# platforms_pr: linux/amd64
# no-cache-filters: sunshine-base,artifacts,sunshine
ARG BASE=fedora
ARG TAG=39
FROM ${BASE}:${TAG} AS sunshine-base
FROM sunshine-base as sunshine-build
ARG TARGETPLATFORM
RUN echo "target_platform: ${TARGETPLATFORM}"
ARG BRANCH
ARG BUILD_VERSION
ARG COMMIT
# note: BUILD_VERSION may be blank
ENV BRANCH=${BRANCH}
ENV BUILD_VERSION=${BUILD_VERSION}
ENV COMMIT=${COMMIT}
SHELL ["/bin/bash", "-o", "pipefail", "-c"]
# install dependencies
# hadolint ignore=DL3041
RUN <<_DEPS
#!/bin/bash
set -e
dnf -y update
dnf -y group install "Development Tools"
dnf -y install \
boost-devel-1.81.0* \
cmake-3.27.* \
gcc-13.2.* \
gcc-c++-13.2.* \
git \
libappindicator-gtk3-devel \
libcap-devel \
libcurl-devel \
libdrm-devel \
libevdev-devel \
libnotify-devel \
libva-devel \
libvdpau-devel \
libX11-devel \
libxcb-devel \
libXcursor-devel \
libXfixes-devel \
libXi-devel \
libXinerama-devel \
libXrandr-devel \
libXtst-devel \
mesa-libGL-devel \
miniupnpc-devel \
nodejs \
numactl-devel \
openssl-devel \
opus-devel \
pulseaudio-libs-devel \
rpm-build \
wget \
which
if [[ "${TARGETPLATFORM}" == 'linux/amd64' ]]; then
dnf -y install intel-mediasdk-devel
fi
dnf clean all
rm -rf /var/cache/yum
_DEPS
# install cuda
WORKDIR /build/cuda
# versions: https://developer.nvidia.com/cuda-toolkit-archive
ENV CUDA_VERSION="12.4.0"
ENV CUDA_BUILD="550.54.14"
# hadolint ignore=SC3010
RUN <<_INSTALL_CUDA
#!/bin/bash
set -e
cuda_prefix="https://developer.download.nvidia.com/compute/cuda/"
cuda_suffix=""
if [[ "${TARGETPLATFORM}" == 'linux/arm64' ]]; then
cuda_suffix="_sbsa"
# patch headers https://bugs.launchpad.net/ubuntu/+source/mumax3/+bug/2032624
sed -i 's/__Float32x4_t/int/g' /usr/include/bits/math-vector.h
sed -i 's/__Float64x2_t/int/g' /usr/include/bits/math-vector.h
sed -i 's/__SVFloat32_t/float/g' /usr/include/bits/math-vector.h
sed -i 's/__SVFloat64_t/float/g' /usr/include/bits/math-vector.h
sed -i 's/__SVBool_t/int/g' /usr/include/bits/math-vector.h
fi
url="${cuda_prefix}${CUDA_VERSION}/local_installers/cuda_${CUDA_VERSION}_${CUDA_BUILD}_linux${cuda_suffix}.run"
echo "cuda url: ${url}"
wget "$url" --progress=bar:force:noscroll -q --show-progress -O ./cuda.run
chmod a+x ./cuda.run
./cuda.run --silent --toolkit --toolkitpath=/build/cuda --no-opengl-libs --no-man-page --no-drm
rm ./cuda.run
_INSTALL_CUDA
# copy repository
WORKDIR /build/sunshine/
COPY --link .. .
# setup build directory
WORKDIR /build/sunshine/build
# cmake and cpack
RUN <<_MAKE
#!/bin/bash
set -e
cmake \
-DCMAKE_CUDA_COMPILER:PATH=/build/cuda/bin/nvcc \
-DBUILD_WERROR=ON \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX=/usr \
-DSUNSHINE_ASSETS_DIR=share/sunshine \
-DSUNSHINE_EXECUTABLE_PATH=/usr/bin/sunshine \
-DSUNSHINE_ENABLE_WAYLAND=ON \
-DSUNSHINE_ENABLE_X11=ON \
-DSUNSHINE_ENABLE_DRM=ON \
-DSUNSHINE_ENABLE_CUDA=ON \
/build/sunshine
make -j "$(nproc)"
cpack -G RPM
_MAKE
FROM scratch AS artifacts
ARG BASE
ARG TAG
ARG TARGETARCH
COPY --link --from=sunshine-build /build/sunshine/build/cpack_artifacts/Sunshine.rpm /sunshine-${BASE}-${TAG}-${TARGETARCH}.rpm
FROM sunshine-base as sunshine
# copy deb from builder
COPY --link --from=artifacts /sunshine*.rpm /sunshine.rpm
# install sunshine
RUN <<_INSTALL_SUNSHINE
#!/bin/bash
set -e
dnf -y update
dnf -y install /sunshine.rpm
dnf clean all
rm -rf /var/cache/yum
_INSTALL_SUNSHINE
# network setup
EXPOSE 47984-47990/tcp
EXPOSE 48010
EXPOSE 47998-48000/udp
# setup user
ARG PGID=1000
ENV PGID=${PGID}
ARG PUID=1000
ENV PUID=${PUID}
ENV TZ="UTC"
ARG UNAME=lizard
ENV UNAME=${UNAME}
ENV HOME=/home/$UNAME
# setup user
RUN <<_SETUP_USER
#!/bin/bash
set -e
groupadd -f -g "${PGID}" "${UNAME}"
useradd -lm -d ${HOME} -s /bin/bash -g "${PGID}" -u "${PUID}" "${UNAME}"
mkdir -p ${HOME}/.config/sunshine
ln -s ${HOME}/.config/sunshine /config
chown -R ${UNAME} ${HOME}
_SETUP_USER
USER ${UNAME}
WORKDIR ${HOME}
# entrypoint
ENTRYPOINT ["/usr/bin/sunshine"]

View File

@@ -0,0 +1,225 @@
# syntax=docker/dockerfile:1.4
# artifacts: true
# platforms: linux/amd64,linux/arm64/v8
# platforms_pr: linux/amd64
# no-cache-filters: sunshine-base,artifacts,sunshine
ARG BASE=ubuntu
ARG TAG=20.04
FROM ${BASE}:${TAG} AS sunshine-base
ENV DEBIAN_FRONTEND=noninteractive
FROM sunshine-base as sunshine-build
ARG TARGETPLATFORM
RUN echo "target_platform: ${TARGETPLATFORM}"
ARG BRANCH
ARG BUILD_VERSION
ARG COMMIT
# note: BUILD_VERSION may be blank
ENV BRANCH=${BRANCH}
ENV BUILD_VERSION=${BUILD_VERSION}
ENV COMMIT=${COMMIT}
SHELL ["/bin/bash", "-o", "pipefail", "-c"]
# install dependencies
RUN <<_DEPS
#!/bin/bash
set -e
apt-get update -y
apt-get install -y --no-install-recommends \
build-essential \
ca-certificates \
gcc-10=10.5.* \
g++-10=10.5.* \
git \
libayatana-appindicator3-dev \
libavdevice-dev \
libboost-filesystem-dev=1.71.* \
libboost-locale-dev=1.71.* \
libboost-log-dev=1.71.* \
libboost-program-options-dev=1.71.* \
libcap-dev \
libcurl4-openssl-dev \
libdrm-dev \
libevdev-dev \
libminiupnpc-dev \
libnotify-dev \
libnuma-dev \
libopus-dev \
libpulse-dev \
libssl-dev \
libva-dev \
libvdpau-dev \
libwayland-dev \
libx11-dev \
libxcb-shm0-dev \
libxcb-xfixes0-dev \
libxcb1-dev \
libxfixes-dev \
libxrandr-dev \
libxtst-dev \
udev \
wget
if [[ "${TARGETPLATFORM}" == 'linux/amd64' ]]; then
apt-get install -y --no-install-recommends \
libmfx-dev
fi
apt-get clean
rm -rf /var/lib/apt/lists/*
_DEPS
#Install Node
# hadolint ignore=SC1091
RUN <<_INSTALL_NODE
#!/bin/bash
set -e
wget -qO- https://raw.githubusercontent.com/nvm-sh/nvm/master/install.sh | bash
source "$HOME/.nvm/nvm.sh"
nvm install 20.9.0
nvm use 20.9.0
_INSTALL_NODE
# Update gcc alias
# https://stackoverflow.com/a/70653945/11214013
RUN <<_GCC_ALIAS
#!/bin/bash
set -e
update-alternatives --install \
/usr/bin/gcc gcc /usr/bin/gcc-10 100 \
--slave /usr/bin/g++ g++ /usr/bin/g++-10 \
--slave /usr/bin/gcov gcov /usr/bin/gcov-10 \
--slave /usr/bin/gcc-ar gcc-ar /usr/bin/gcc-ar-10 \
--slave /usr/bin/gcc-ranlib gcc-ranlib /usr/bin/gcc-ranlib-10
_GCC_ALIAS
# install cmake
# sunshine requires cmake >= 3.18
WORKDIR /build/cmake
# https://cmake.org/download/
ENV CMAKE_VERSION="3.25.1"
# hadolint ignore=SC3010
RUN <<_INSTALL_CMAKE
#!/bin/bash
set -e
cmake_prefix="https://github.com/Kitware/CMake/releases/download/v"
if [[ "${TARGETPLATFORM}" == 'linux/amd64' ]]; then
cmake_arch="x86_64"
elif [[ "${TARGETPLATFORM}" == 'linux/arm64' ]]; then
cmake_arch="aarch64"
fi
url="${cmake_prefix}${CMAKE_VERSION}/cmake-${CMAKE_VERSION}-linux-${cmake_arch}.sh"
echo "cmake url: ${url}"
wget "$url" --progress=bar:force:noscroll -q --show-progress -O ./cmake.sh
sh ./cmake.sh --prefix=/usr/local --skip-license
rm ./cmake.sh
_INSTALL_CMAKE
# install cuda
WORKDIR /build/cuda
# versions: https://developer.nvidia.com/cuda-toolkit-archive
ENV CUDA_VERSION="11.8.0"
ENV CUDA_BUILD="520.61.05"
# hadolint ignore=SC3010
RUN <<_INSTALL_CUDA
#!/bin/bash
set -e
cuda_prefix="https://developer.download.nvidia.com/compute/cuda/"
cuda_suffix=""
if [[ "${TARGETPLATFORM}" == 'linux/arm64' ]]; then
cuda_suffix="_sbsa"
fi
url="${cuda_prefix}${CUDA_VERSION}/local_installers/cuda_${CUDA_VERSION}_${CUDA_BUILD}_linux${cuda_suffix}.run"
echo "cuda url: ${url}"
wget "$url" --progress=bar:force:noscroll -q --show-progress -O ./cuda.run
chmod a+x ./cuda.run
./cuda.run --silent --toolkit --toolkitpath=/build/cuda --no-opengl-libs --no-man-page --no-drm
rm ./cuda.run
_INSTALL_CUDA
# copy repository
WORKDIR /build/sunshine/
COPY --link .. .
# setup build directory
WORKDIR /build/sunshine/build
# cmake and cpack
# hadolint ignore=SC1091
RUN <<_MAKE
#!/bin/bash
set -e
#Set Node version
source "$HOME/.nvm/nvm.sh"
nvm use 20.9.0
cmake \
-DBUILD_WERROR=ON \
-DCMAKE_CUDA_COMPILER:PATH=/build/cuda/bin/nvcc \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX=/usr \
-DSUNSHINE_ASSETS_DIR=share/sunshine \
-DSUNSHINE_EXECUTABLE_PATH=/usr/bin/sunshine \
-DSUNSHINE_ENABLE_WAYLAND=ON \
-DSUNSHINE_ENABLE_X11=ON \
-DSUNSHINE_ENABLE_DRM=ON \
-DSUNSHINE_ENABLE_CUDA=ON \
/build/sunshine
make -j "$(nproc)"
cpack -G DEB
_MAKE
FROM scratch AS artifacts
ARG BASE
ARG TAG
ARG TARGETARCH
COPY --link --from=sunshine-build /build/sunshine/build/cpack_artifacts/Sunshine.deb /sunshine-${BASE}-${TAG}-${TARGETARCH}.deb
FROM sunshine-base as sunshine
# copy deb from builder
COPY --link --from=artifacts /sunshine*.deb /sunshine.deb
# install sunshine
RUN <<_INSTALL_SUNSHINE
#!/bin/bash
set -e
apt-get update -y
apt-get install -y --no-install-recommends /sunshine.deb
apt-get clean
rm -rf /var/lib/apt/lists/*
_INSTALL_SUNSHINE
# network setup
EXPOSE 47984-47990/tcp
EXPOSE 48010
EXPOSE 47998-48000/udp
# setup user
ARG PGID=1000
ENV PGID=${PGID}
ARG PUID=1000
ENV PUID=${PUID}
ENV TZ="UTC"
ARG UNAME=lizard
ENV UNAME=${UNAME}
ENV HOME=/home/$UNAME
# setup user
RUN <<_SETUP_USER
#!/bin/bash
set -e
groupadd -f -g "${PGID}" "${UNAME}"
useradd -lm -d ${HOME} -s /bin/bash -g "${PGID}" -u "${PUID}" "${UNAME}"
mkdir -p ${HOME}/.config/sunshine
ln -s ${HOME}/.config/sunshine /config
chown -R ${UNAME} ${HOME}
_SETUP_USER
USER ${UNAME}
WORKDIR ${HOME}
# entrypoint
ENTRYPOINT ["/usr/bin/sunshine"]

View File

@@ -1,4 +1,4 @@
# syntax=docker/dockerfile:1
# syntax=docker/dockerfile:1.4
# artifacts: true
# platforms: linux/amd64,linux/arm64/v8
# platforms_pr: linux/amd64
@@ -9,7 +9,10 @@ FROM ${BASE}:${TAG} AS sunshine-base
ENV DEBIAN_FRONTEND=noninteractive
FROM sunshine-base AS sunshine-build
FROM sunshine-base as sunshine-build
ARG TARGETPLATFORM
RUN echo "target_platform: ${TARGETPLATFORM}"
ARG BRANCH
ARG BUILD_VERSION
@@ -21,46 +24,127 @@ ENV BUILD_VERSION=${BUILD_VERSION}
ENV COMMIT=${COMMIT}
SHELL ["/bin/bash", "-o", "pipefail", "-c"]
# install dependencies
RUN <<_DEPS
#!/bin/bash
set -e
apt-get update -y
apt-get install -y --no-install-recommends \
build-essential \
cmake=3.22.* \
ca-certificates \
git \
libayatana-appindicator3-dev \
libavdevice-dev \
libboost-filesystem-dev=1.74.* \
libboost-locale-dev=1.74.* \
libboost-log-dev=1.74.* \
libboost-program-options-dev=1.74.* \
libcap-dev \
libcurl4-openssl-dev \
libdrm-dev \
libevdev-dev \
libminiupnpc-dev \
libnotify-dev \
libnuma-dev \
libopus-dev \
libpulse-dev \
libssl-dev \
libva-dev \
libvdpau-dev \
libwayland-dev \
libx11-dev \
libxcb-shm0-dev \
libxcb-xfixes0-dev \
libxcb1-dev \
libxfixes-dev \
libxrandr-dev \
libxtst-dev \
udev \
wget
if [[ "${TARGETPLATFORM}" == 'linux/amd64' ]]; then
apt-get install -y --no-install-recommends \
libmfx-dev
fi
apt-get clean
rm -rf /var/lib/apt/lists/*
_DEPS
#Install Node
# hadolint ignore=SC1091
RUN <<_INSTALL_NODE
#!/bin/bash
set -e
wget -qO- https://raw.githubusercontent.com/nvm-sh/nvm/master/install.sh | bash
source "$HOME/.nvm/nvm.sh"
nvm install 20.9.0
nvm use 20.9.0
_INSTALL_NODE
# install cuda
WORKDIR /build/cuda
# versions: https://developer.nvidia.com/cuda-toolkit-archive
ENV CUDA_VERSION="11.8.0"
ENV CUDA_BUILD="520.61.05"
# hadolint ignore=SC3010
RUN <<_INSTALL_CUDA
#!/bin/bash
set -e
cuda_prefix="https://developer.download.nvidia.com/compute/cuda/"
cuda_suffix=""
if [[ "${TARGETPLATFORM}" == 'linux/arm64' ]]; then
cuda_suffix="_sbsa"
fi
url="${cuda_prefix}${CUDA_VERSION}/local_installers/cuda_${CUDA_VERSION}_${CUDA_BUILD}_linux${cuda_suffix}.run"
echo "cuda url: ${url}"
wget "$url" --progress=bar:force:noscroll -q --show-progress -O ./cuda.run
chmod a+x ./cuda.run
./cuda.run --silent --toolkit --toolkitpath=/build/cuda --no-opengl-libs --no-man-page --no-drm
rm ./cuda.run
_INSTALL_CUDA
# copy repository
WORKDIR /build/sunshine/
COPY --link .. .
# setup build directory
WORKDIR /build/sunshine/build
# cmake and cpack
RUN <<_BUILD
# hadolint ignore=SC1091
RUN <<_MAKE
#!/bin/bash
set -e
chmod +x ./scripts/linux_build.sh
./scripts/linux_build.sh \
--publisher-name='LizardByte' \
--publisher-website='https://app.lizardbyte.dev' \
--publisher-issue-url='https://app.lizardbyte.dev/support' \
--sudo-off
apt-get clean
rm -rf /var/lib/apt/lists/*
_BUILD
# run tests
WORKDIR /build/sunshine/build/tests
RUN <<_TEST
#!/bin/bash
set -e
export DISPLAY=:1
Xvfb ${DISPLAY} -screen 0 1024x768x24 &
./test_sunshine --gtest_color=yes
_TEST
FROM sunshine-base AS sunshine
#Set Node version
source "$HOME/.nvm/nvm.sh"
nvm use 20.9.0
#Actually build
cmake \
-DBUILD_WERROR=ON \
-DCMAKE_CUDA_COMPILER:PATH=/build/cuda/bin/nvcc \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX=/usr \
-DSUNSHINE_ASSETS_DIR=share/sunshine \
-DSUNSHINE_EXECUTABLE_PATH=/usr/bin/sunshine \
-DSUNSHINE_ENABLE_WAYLAND=ON \
-DSUNSHINE_ENABLE_X11=ON \
-DSUNSHINE_ENABLE_DRM=ON \
-DSUNSHINE_ENABLE_CUDA=ON \
/build/sunshine
make -j "$(nproc)"
cpack -G DEB
_MAKE
FROM scratch AS artifacts
ARG BASE
ARG TAG
ARG TARGETARCH
COPY --link --from=sunshine-build /build/sunshine/build/cpack_artifacts/Sunshine.deb /sunshine-${BASE}-${TAG}-${TARGETARCH}.deb
# artifacts to be extracted in CI
COPY --link --from=sunshine-build /build/sunshine/build/cpack_artifacts/Sunshine.deb /artifacts/sunshine-${BASE}-${TAG}-${TARGETARCH}.deb
FROM sunshine-base as sunshine
# copy deb from builder
COPY --link --from=sunshine-build /build/sunshine/build/cpack_artifacts/Sunshine.deb /sunshine.deb
COPY --link --from=artifacts /sunshine*.deb /sunshine.deb
# install sunshine
RUN <<_INSTALL_SUNSHINE

View File

@@ -1,106 +0,0 @@
# syntax=docker/dockerfile:1
# artifacts: true
# platforms: linux/amd64,linux/arm64/v8
# platforms_pr: linux/amd64
# no-cache-filters: sunshine-base,artifacts,sunshine
ARG BASE=ubuntu
ARG TAG=24.04
FROM ${BASE}:${TAG} AS sunshine-base
ENV DEBIAN_FRONTEND=noninteractive
FROM sunshine-base AS sunshine-build
ARG BRANCH
ARG BUILD_VERSION
ARG COMMIT
# note: BUILD_VERSION may be blank
ENV BRANCH=${BRANCH}
ENV BUILD_VERSION=${BUILD_VERSION}
ENV COMMIT=${COMMIT}
SHELL ["/bin/bash", "-o", "pipefail", "-c"]
# copy repository
WORKDIR /build/sunshine/
COPY --link .. .
# cmake and cpack
RUN <<_BUILD
#!/bin/bash
set -e
chmod +x ./scripts/linux_build.sh
./scripts/linux_build.sh \
--publisher-name='LizardByte' \
--publisher-website='https://app.lizardbyte.dev' \
--publisher-issue-url='https://app.lizardbyte.dev/support' \
--sudo-off
apt-get clean
rm -rf /var/lib/apt/lists/*
_BUILD
# run tests
WORKDIR /build/sunshine/build/tests
RUN <<_TEST
#!/bin/bash
set -e
export DISPLAY=:1
Xvfb ${DISPLAY} -screen 0 1024x768x24 &
./test_sunshine --gtest_color=yes
_TEST
FROM sunshine-base AS sunshine
ARG BASE
ARG TAG
ARG TARGETARCH
# artifacts to be extracted in CI
COPY --link --from=sunshine-build /build/sunshine/build/cpack_artifacts/Sunshine.deb /artifacts/sunshine-${BASE}-${TAG}-${TARGETARCH}.deb
# copy deb from builder
COPY --link --from=sunshine-build /build/sunshine/build/cpack_artifacts/Sunshine.deb /sunshine.deb
# install sunshine
RUN <<_INSTALL_SUNSHINE
#!/bin/bash
set -e
apt-get update -y
apt-get install -y --no-install-recommends /sunshine.deb
apt-get clean
rm -rf /var/lib/apt/lists/*
_INSTALL_SUNSHINE
# network setup
EXPOSE 47984-47990/tcp
EXPOSE 48010
EXPOSE 47998-48000/udp
# setup user
ARG PGID=1001
ENV PGID=${PGID}
ARG PUID=1001
ENV PUID=${PUID}
ENV TZ="UTC"
ARG UNAME=lizard
ENV UNAME=${UNAME}
ENV HOME=/home/$UNAME
# setup user
RUN <<_SETUP_USER
#!/bin/bash
set -e
groupadd -f -g "${PGID}" "${UNAME}"
useradd -lm -d ${HOME} -s /bin/bash -g "${PGID}" -u "${PUID}" "${UNAME}"
mkdir -p ${HOME}/.config/sunshine
ln -s ${HOME}/.config/sunshine /config
chown -R ${UNAME} ${HOME}
_SETUP_USER
USER ${UNAME}
WORKDIR ${HOME}
# entrypoint
ENTRYPOINT ["/usr/bin/sunshine"]

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20
docs/Makefile Normal file
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@@ -0,0 +1,20 @@
# Minimal makefile for Sphinx documentation
#
# You can set these variables from the command line, and also
# from the environment for the first two.
SPHINXOPTS ?=
SPHINXBUILD ?= sphinx-build
SOURCEDIR = source
BUILDDIR = build
# Put it first so that "make" without argument is like "make help".
help:
@$(SPHINXBUILD) -M help "$(SOURCEDIR)" "$(BUILDDIR)" $(SPHINXOPTS) $(O)
.PHONY: help Makefile
# Catch-all target: route all unknown targets to Sphinx using the new
# "make mode" option. $(O) is meant as a shortcut for $(SPHINXOPTS).
%: Makefile
@$(SPHINXBUILD) -M $@ "$(SOURCEDIR)" "$(BUILDDIR)" $(SPHINXOPTS) $(O)

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@@ -1,131 +0,0 @@
function generateExamples(endpoint, method, body = null) {
let curlBodyString = '';
let psBodyString = '';
if (body) {
const curlJsonString = JSON.stringify(body).replace(/"/g, '\\"');
curlBodyString = ` -d "${curlJsonString}"`;
psBodyString = `-Body (ConvertTo-Json ${JSON.stringify(body)})`;
}
return {
cURL: `curl -u user:pass -H "Content-Type: application/json" -X ${method.trim()} -k https://localhost:47990${endpoint.trim()}${curlBodyString}`,
Python: `import json
import requests
from requests.auth import HTTPBasicAuth
requests.${method.trim().toLowerCase()}(
auth=HTTPBasicAuth('user', 'pass'),
url='https://localhost:47990${endpoint.trim()}',
verify=False,${body ? `\n json=${JSON.stringify(body)},` : ''}
).json()`,
JavaScript: `fetch('https://localhost:47990${endpoint.trim()}', {
method: '${method.trim()}',
headers: {
'Authorization': 'Basic ' + btoa('user:pass'),
'Content-Type': 'application/json',
}${body ? `,\n body: JSON.stringify(${JSON.stringify(body)}),` : ''}
})
.then(response => response.json())
.then(data => console.log(data));`,
PowerShell: `Invoke-RestMethod \`
-SkipCertificateCheck \`
-ContentType 'application/json' \`
-Uri 'https://localhost:47990${endpoint.trim()}' \`
-Method ${method.trim()} \`
-Headers @{Authorization = 'Basic ' + [Convert]::ToBase64String([Text.Encoding]::ASCII.GetBytes('user:pass'))}
${psBodyString}`
};
}
function hashString(str) {
let hash = 0;
for (let i = 0; i < str.length; i++) {
const char = str.charCodeAt(i);
hash = (hash << 5) - hash + char;
hash |= 0; // Convert to 32bit integer
}
return hash;
}
function createTabs(examples) {
const languages = Object.keys(examples);
let tabs = '<div class="tabs-overview-container"><div class="tabs-overview">';
let content = '<div class="tab-content">';
languages.forEach((lang, index) => {
const hash = hashString(examples[lang]);
tabs += `<button class="tab-button ${index === 0 ? 'active' : ''}" onclick="openTab(event, '${lang}')"><b class="tab-title" title=" ${lang} "> ${lang} </b></button>`;
content += `<div id="${lang}" class="tabcontent" style="display: ${index === 0 ? 'block' : 'none'};">
<div class="doxygen-awesome-fragment-wrapper">
<div class="fragment">
${examples[lang].split('\n').map(line => `<div class="line">${line}</div>`).join('')}
</div>
<doxygen-awesome-fragment-copy-button id="copy-button-${lang}-${hash}" title="Copy to clipboard">
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" width="24" height="24">
<path d="M0 0h24v24H0V0z" fill="none"></path>
<path d="M16 1H4c-1.1 0-2 .9-2 2v14h2V3h12V1zm3 4H8c-1.1 0-2 .9-2 2v14c0 1.1.9 2 2 2h11c1.1 0 2-.9 2-2V7c0-1.1-.9-2-2-2zm0 16H8V7h11v14z"></path>
</svg>
</doxygen-awesome-fragment-copy-button>
</div>
</div>`;
});
tabs += '</div></div>';
content += '</div>';
setTimeout(() => {
languages.forEach((lang, index) => {
const hash = hashString(examples[lang]);
const copyButton = document.getElementById(`copy-button-${lang}-${hash}`);
copyButton.addEventListener('click', copyContent);
});
}, 0);
return tabs + content;
}
function copyContent() {
const content = this.previousElementSibling.cloneNode(true);
if (content instanceof Element) {
// filter out line number from file listings
content.querySelectorAll(".lineno, .ttc").forEach((node) => {
node.remove();
});
let textContent = Array.from(content.querySelectorAll('.line'))
.map(line => line.innerText)
.join('\n')
.trim(); // Join lines with newline characters and trim leading/trailing whitespace
navigator.clipboard.writeText(textContent);
this.classList.add("success");
this.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" width="24" height="24"><path d="M0 0h24v24H0V0z" fill="none"/><path d="M9 16.17L4.83 12l-1.42 1.41L9 19 21 7l-1.41-1.41L9 16.17z"/></svg>`;
window.setTimeout(() => {
this.classList.remove("success");
this.innerHTML = `<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" width="24" height="24"><path d="M0 0h24v24H0V0z" fill="none"/><path d="M16 1H4c-1.1 0-2 .9-2 2v14h2V3h12V1zm3 4H8c-1.1 0-2 .9-2 2v14c0 1.1.9 2 2 2h11c1.1 0 2-.9 2-2V7c0-1.1-.9-2-2-2zm0 16H8V7h11v14z"/></svg>`;
}, 980);
} else {
console.error('Failed to copy: content is not a DOM element');
}
}
function openTab(evt, lang) {
const tabcontent = document.getElementsByClassName("tabcontent");
for (const content of tabcontent) {
content.style.display = "none";
}
const tablinks = document.getElementsByClassName("tab-button");
for (const link of tablinks) {
link.className = link.className.replace(" active", "");
}
const selectedTabs = document.querySelectorAll(`#${lang}`);
for (const tab of selectedTabs) {
tab.style.display = "block";
}
const selectedButtons = document.querySelectorAll(`.tab-button[onclick*="${lang}"]`);
for (const button of selectedButtons) {
button.className += " active";
}
}

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@@ -1,71 +0,0 @@
# API
Sunshine has a RESTful API which can be used to interact with the service.
Unless otherwise specified, authentication is required for all API calls. You can authenticate using
basic authentication with the admin username and password.
@htmlonly
<script src="api.js"></script>
@endhtmlonly
## GET /api/apps
@copydoc confighttp::getApps()
## POST /api/apps
@copydoc confighttp::saveApp()
## POST /api/apps/close
@copydoc confighttp::closeApp()
## DELETE /api/apps/{index}
@copydoc confighttp::deleteApp()
## GET /api/clients/list
@copydoc confighttp::getClients()
## POST /api/clients/unpair
@copydoc confighttp::unpair()
## POST /api/clients/unpair-all
@copydoc confighttp::unpairAll()
## GET /api/config
@copydoc confighttp::getConfig()
## GET /api/configLocale
@copydoc confighttp::getLocale()
## POST /api/config
@copydoc confighttp::saveConfig()
## POST /api/covers/upload
@copydoc confighttp::uploadCover()
## GET /api/logs
@copydoc confighttp::getLogs()
## POST /api/password
@copydoc confighttp::savePassword()
## POST /api/pin
@copydoc confighttp::savePin()
## POST /api/reset-display-device-persistence
@copydoc confighttp::resetDisplayDevicePersistence()
## POST /api/restart
@copydoc confighttp::restart()
<div class="section_buttons">
| Previous | Next |
|:--------------------------------------------|--------------------------------------:|
| [Performance Tuning](performance_tuning.md) | [Troubleshooting](troubleshooting.md) |
</div>
<details style="display: none;">
<summary></summary>
[TOC]
</details>

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@@ -1,350 +0,0 @@
# App Examples
Since not all applications behave the same, we decided to create some examples to help you get started adding games
and applications to Sunshine.
@attention{Throughout these examples, any fields not shown are left blank. You can enhance your experience by
adding an image or a log file (via the `Output` field).}
@note{When a working directory is not specified, it defaults to the folder where the target application resides.}
## Common Examples
### Desktop
| Field | Value |
|------------------|----------------------------|
| Application Name | @code{}Desktop@endcode |
| Image | @code{}desktop.png@endcode |
### Steam Big Picture
@note{Steam is launched as a detached command because Steam starts with a process that self updates itself and the original
process is killed.}
@tabs{
@tab{Linux | <!-- -->
\| Field \| Value \|
\|------------------------------\|------------------------------------------------------\|
\| Application Name \| @code{}Steam Big Picture@endcode \|
\| Command Preporations -> Undo \| @code{}setsid steam steam://close/bigpicture@endcode \|
\| Detached Commands \| @code{}setsid steam steam://open/bigpicture@endcode \|
\| Image \| @code{}steam.png@endcode \|
}
@tab{macOS | <!-- -->
\| Field \| Value \|
\|------------------------------\|------------------------------------------------\|
\| Application Name \| @code{}Steam Big Picture@endcode \|
\| Command Preporations -> Undo \| @code{}open steam://close/bigpicture@endcode \|
\| Detached Commands \| @code{}open steam://open/bigpicture@endcode \|
\| Image \| @code{}steam.png@endcode \|
}
@tab{Windows | <!-- -->
\| Field \| Value \|
\|------------------------------\|-------------------------------------------\|
\| Application Name \| @code{}Steam Big Picture@endcode \|
\| Command Preporations -> Undo \| @code{}steam://close/bigpicture@endcode \|
\| Detached Commands \| @code{}steam://open/bigpicture@endcode \|
\| Image \| @code{}steam.png@endcode \|
}
}
### Epic Game Store game
@note{Using URI method will be the most consistent between various games.}
#### URI
@tabs{
@tab{Windows | <!-- -->
\| Field \| Value \|
\|------------------\|-------------------------------------------------------------------------------------------------------------------------------------------------------\|
\| Application Name \| @code{}Surviving Mars@endcode \|
\| Commands \| @code{}com.epicgames.launcher://apps/d759128018124dcabb1fbee9bb28e178%3A20729b9176c241f0b617c5723e70ec2d%3AOvenbird?action=launch&silent=true@endcode \|
}
}
#### Binary (w/ working directory
@tabs{
@tab{Windows | <!-- -->
\| Field \| Value \|
\|-------------------\|------------------------------------------------------------\|
\| Application Name \| @code{}Surviving Mars@endcode \|
\| Command \| @code{}MarsEpic.exe@endcode \|
\| Working Directory \| @code{}"C:\Program Files\Epic Games\SurvivingMars"@endcode \|
}
}
#### Binary (w/o working directory)
@tabs{
@tab{Windows | <!-- -->
\| Field \| Value \|
\|-------------------\|-------------------------------------------------------------------------\|
\| Application Name \| @code{}Surviving Mars@endcode \|
\| Command \| @code{}"C:\Program Files\Epic Games\SurvivingMars\MarsEpic.exe"@endcode \|
}
}
### Steam game
@note{Using URI method will be the most consistent between various games.}
#### URI
@tabs{
@tab{Linux | <!-- -->
\| Field \| Value \|
\|-------------------\|------------------------------------------------------\|
\| Application Name \| @code{}Surviving Mars@endcode \|
\| Detached Commands \| @code{}setsid steam steam://rungameid/464920@endcode \|
}
@tab{macOS | <!-- -->
\| Field \| Value \|
\|-------------------\|----------------------------------------------\|
\| Application Name \| @code{}Surviving Mars@endcode \|
\| Detached Commands \| @code{}open steam://rungameid/464920@endcode \|
}
@tab{Windows | <!-- -->
\| Field \| Value \|
\|-------------------\|-----------------------------------------\|
\| Application Name \| @code{}Surviving Mars@endcode \|
\| Detached Commands \| @code{}steam://rungameid/464920@endcode \|
}
}
#### Binary (w/ working directory
@tabs{
@tab{Linux | <!-- -->
\| Field \| Value \|
\|-------------------\|--------------------------------------------------------------\|
\| Application Name \| @code{}Surviving Mars@endcode \|
\| Command \| @code{}MarsSteam@endcode \|
\| Working Directory \| @code{}~/.steam/steam/SteamApps/common/Survivng Mars@endcode \|
}
@tab{macOS | <!-- -->
\| Field \| Value \|
\|-------------------\|--------------------------------------------------------------\|
\| Application Name \| @code{}Surviving Mars@endcode \|
\| Command \| @code{}MarsSteam@endcode \|
\| Working Directory \| @code{}~/.steam/steam/SteamApps/common/Survivng Mars@endcode \|
}
@tab{Windows | <!-- -->
\| Field \| Value \|
\|-------------------\|-------------------------------------------------------------------------------\|
\| Application Name \| @code{}Surviving Mars@endcode \|
\| Command \| @code{}MarsSteam.exe@endcode \|
\| Working Directory \| @code{}"C:\Program Files (x86)\Steam\steamapps\common\Surviving Mars"@endcode \|
}
}
#### Binary (w/o working directory)
@tabs{
@tab{Linux | <!-- -->
\| Field \| Value \|
\|-------------------\|------------------------------------------------------------------------\|
\| Application Name \| @code{}Surviving Mars@endcode \|
\| Command \| @code{}~/.steam/steam/SteamApps/common/Survivng Mars/MarsSteam@endcode \|
}
@tab{macOS | <!-- -->
\| Field \| Value \|
\|-------------------\|------------------------------------------------------------------------\|
\| Application Name \| @code{}Surviving Mars@endcode \|
\| Command \| @code{}~/.steam/steam/SteamApps/common/Survivng Mars/MarsSteam@endcode \|
}
@tab{Windows | <!-- -->
\| Field \| Value \|
\|-------------------\|---------------------------------------------------------------------------------------------\|
\| Application Name \| @code{}Surviving Mars@endcode \|
\| Command \| @code{}"C:\Program Files (x86)\Steam\steamapps\common\Surviving Mars\MarsSteam.exe"@endcode \|
}
}
### Prep Commands
#### Changing Resolution and Refresh Rate
##### Linux
###### X11
| Prep Step | Command |
|-----------|---------------------------------------------------------------------------------------------------------------------------------------|
| Do | @code{}sh -c "xrandr --output HDMI-1 --mode ${SUNSHINE_CLIENT_WIDTH}x${SUNSHINE_CLIENT_HEIGHT} --rate ${SUNSHINE_CLIENT_FPS}"@endcode |
| Undo | @code{}xrandr --output HDMI-1 --mode 3840x2160 --rate 120@endcode |
@hint{The above only works if the xrandr mode already exists. You will need to create new modes to stream to macOS
and iOS devices, since they use non-standard resolutions.
You can update the ``Do`` command to this:
```bash
bash -c "${HOME}/scripts/set-custom-res.sh \"${SUNSHINE_CLIENT_WIDTH}\" \"${SUNSHINE_CLIENT_HEIGHT}\" \"${SUNSHINE_CLIENT_FPS}\""
```
The `set-custom-res.sh` will have this content:
```bash
#!/bin/bash
set -e
# Get params and set any defaults
width=${1:-1920}
height=${2:-1080}
refresh_rate=${3:-60}
# You may need to adjust the scaling differently so the UI/text isn't too small / big
scale=${4:-0.55}
# Get the name of the active display
display_output=$(xrandr | grep " connected" | awk '{ print $1 }')
# Get the modeline info from the 2nd row in the cvt output
modeline=$(cvt ${width} ${height} ${refresh_rate} | awk 'FNR == 2')
xrandr_mode_str=${modeline//Modeline \"*\" /}
mode_alias="${width}x${height}"
echo "xrandr setting new mode ${mode_alias} ${xrandr_mode_str}"
xrandr --newmode ${mode_alias} ${xrandr_mode_str}
xrandr --addmode ${display_output} ${mode_alias}
# Reset scaling
xrandr --output ${display_output} --scale 1
# Apply new xrandr mode
xrandr --output ${display_output} --primary --mode ${mode_alias} --pos 0x0 --rotate normal --scale ${scale}
# Optional reset your wallpaper to fit to new resolution
# xwallpaper --zoom /path/to/wallpaper.png
```
}
###### Wayland (wlroots, e.g. hyprland)
| Prep Step | Command |
|-----------|------------------------------------------------------------------------------------------------------------------------------------------|
| Do | @code{}sh -c "wlr-xrandr --output HDMI-1 --mode \"${SUNSHINE_CLIENT_WIDTH}x${SUNSHINE_CLIENT_HEIGHT}@${SUNSHINE_CLIENT_FPS}Hz\""@endcode |
| Undo | @code{}wlr-xrandr --output HDMI-1 --mode 3840x2160@120Hz@endcode |
@hint{`wlr-xrandr` only works with wlroots-based compositors.}
###### Gnome (X11)
| Prep Step | Command |
|-----------|---------------------------------------------------------------------------------------------------------------------------------------|
| Do | @code{}sh -c "xrandr --output HDMI-1 --mode ${SUNSHINE_CLIENT_WIDTH}x${SUNSHINE_CLIENT_HEIGHT} --rate ${SUNSHINE_CLIENT_FPS}"@endcode |
| Undo | @code{}xrandr --output HDMI-1 --mode 3840x2160 --rate 120@endcode |
###### Gnome (Wayland)
| Prep Step | Command |
|-----------|-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| Do | @code{}sh -c "displayconfig-mutter set --connector HDMI-1 --resolution ${SUNSHINE_CLIENT_WIDTH}x${SUNSHINE_CLIENT_HEIGHT} --refresh-rate ${SUNSHINE_CLIENT_FPS} --hdr ${SUNSHINE_CLIENT_HDR}"@endcode |
| Undo | @code{}displayconfig-mutter set --connector HDMI-1 --resolution 3840x2160 --refresh-rate 120 --hdr false@endcode |
Installation instructions for displayconfig-mutter can be [found here](https://github.com/eaglesemanation/displayconfig-mutter). Alternatives include
[gnome-randr-rust](https://github.com/maxwellainatchi/gnome-randr-rust) and [gnome-randr.py](https://gitlab.com/Oschowa/gnome-randr), but both of those are
unmaintained and do not support newer Mutter features such as HDR and VRR.
@hint{HDR support has been added to Gnome 48, to check if your display supports it you can run this:
```
displayconfig-mutter list
```
If it doesn't, then remove ``--hdr`` flag from both ``Do`` and ``Undo`` steps.
}
###### KDE Plasma (Wayland, X11)
| Prep Step | Command |
|-----------|--------------------------------------------------------------------------------------------------------------------------------------|
| Do | @code{}sh -c "kscreen-doctor output.HDMI-A-1.mode.${SUNSHINE_CLIENT_WIDTH}x${SUNSHINE_CLIENT_HEIGHT}@${SUNSHINE_CLIENT_FPS}"@endcode |
| Undo | @code{}kscreen-doctor output.HDMI-A-1.mode.3840x2160@120@endcode |
@attention{The names of your displays will differ between X11 and Wayland.
Be sure to use the correct name, depending on your session manager.
e.g. On X11, the monitor may be called ``HDMI-A-0``, but on Wayland, it may be called ``HDMI-A-1``.
}
@hint{Replace ``HDMI-A-1`` with the display name of the monitor you would like to use for Moonlight.
You can list the monitors available to you with:
```
kscreen-doctor -o
```
These will also give you the supported display properties for each monitor. You can select them either by
hard-coding their corresponding number (e.g. ``kscreen-doctor output.HDMI-A1.mode.0``) or using the above
``do`` command to fetch the resolution requested by your Moonlight client
(which has a chance of not being supported by your monitor).
}
###### NVIDIA
| Prep Step | Command |
|-----------|--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| Do | @code{}sh -c "nvidia-settings -a CurrentMetaMode=\"HDMI-1: nvidia-auto-select { ViewPortIn=${SUNSHINE_CLIENT_WIDTH}x${SUNSHINE_CLIENT_HEIGHT}, ViewPortOut=${SUNSHINE_CLIENT_WIDTH}x${SUNSHINE_CLIENT_HEIGHT}+0+0 }\""@endcode |
| Undo | @code{}nvidia-settings -a CurrentMetaMode=\"HDMI-1: nvidia-auto-select { ViewPortIn=3840x2160, ViewPortOut=3840x2160+0+0 }"@endcode |
##### macOS
###### displayplacer
@note{This example uses the `displayplacer` tool to change the resolution.
This tool can be installed following instructions in their
[GitHub repository](https://github.com/jakehilborn/displayplacer)}.
| Prep Step | Command |
|-----------|--------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| Do | @code{}sh -c "displayplacer \"id:<screenId> res:${SUNSHINE_CLIENT_WIDTH}x${SUNSHINE_CLIENT_HEIGHT} hz:${SUNSHINE_CLIENT_FPS} scaling:on origin:(0,0) degree:0\""@endcode |
| Undo | @code{}displayplacer "id:<screenId> res:3840x2160 hz:120 scaling:on origin:(0,0) degree:0"@endcode |
##### Windows
Sunshine has built-in support for changing the resolution and refresh rate on Windows. If you prefer to use a
third-party tool, you can use *QRes* as an example.
###### QRes
@note{This example uses the *QRes* tool to change the resolution and refresh rate.
This tool can be downloaded from their [SourceForge repository](https://sourceforge.net/projects/qres).}
| Prep Step | Command |
|-----------|---------------------------------------------------------------------------------------------------------------------------|
| Do | @code{}cmd /C "FullPath\qres.exe /x:%SUNSHINE_CLIENT_WIDTH% /y:%SUNSHINE_CLIENT_HEIGHT% /r:%SUNSHINE_CLIENT_FPS%"@endcode |
| Undo | @code{}FullPath\qres.exe /x:3840 /y:2160 /r:120@endcode |
### Additional Considerations
#### Linux (Flatpak)
@attention{Because Flatpak packages run in a sandboxed environment and do not normally have access to the
host, the Flatpak of Sunshine requires commands to be prefixed with `flatpak-spawn --host`.}
#### Windows
**Elevating Commands (Windows)**
If you've installed Sunshine as a service (default), you can specify if a command should be elevated with
administrative privileges. Simply enable the elevated option in the WEB UI, or add it to the JSON configuration.
This is an option for both prep-cmd and regular commands and will launch the process with the current user without a
UAC prompt.
**Example**
```json
{
"name": "Game With AntiCheat that Requires Admin",
"output": "",
"cmd": "ping 127.0.0.1",
"exclude-global-prep-cmd": false,
"elevated": true,
"prep-cmd": [
{
"do": "powershell.exe -command \"Start-Streaming\"",
"undo": "powershell.exe -command \"Stop-Streaming\"",
"elevated": false
}
],
"image-path": ""
}
```
<div class="section_buttons">
| Previous | Next |
|:----------------------------------|----------------------------------------:|
| [Configuration](configuration.md) | [Awesome-Sunshine](awesome_sunshine.md) |
</div>
<details style="display: none;">
<summary></summary>
[TOC]
</details>

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@@ -1,23 +0,0 @@
# Awesome-Sunshine
@htmlonly
<script type="module" src="https://md-block.verou.me/md-block.js"></script>
<md-block
hlinks=""
hmin="2"
src="https://raw.githubusercontent.com/LizardByte/awesome-sunshine/master/README.md">
</md-block>
@endhtmlonly
<div class="section_buttons">
| Previous | Next |
|:--------------------------------|--------------------:|
| [App Examples](app_examples.md) | [Guides](guides.md) |
</div>
<details style="display: none;">
<summary></summary>
[TOC]
</details>

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@@ -1,169 +0,0 @@
# Building
Sunshine binaries are built using [CMake](https://cmake.org) and requires `cmake` > 3.25.
## Building Locally
### Dependencies
#### Linux
Dependencies vary depending on the distribution. You can reference our
[linux_build.sh](https://github.com/LizardByte/Sunshine/blob/master/scripts/linux_build.sh) script for a list of
dependencies we use in Debian-based and Fedora-based distributions. Please submit a PR if you would like to extend the
script to support other distributions.
##### CUDA Toolkit
Sunshine requires CUDA Toolkit for NVFBC capture. There are two caveats to CUDA:
1. The version installed depends on the version of GCC.
2. The version of CUDA you use will determine compatibility with various GPU generations.
At the time of writing, the recommended version to use is CUDA ~11.8.
See [CUDA compatibility](https://docs.nvidia.com/deploy/cuda-compatibility/index.html) for more info.
@tip{To install older versions, select the appropriate run file based on your desired CUDA version and architecture
according to [CUDA Toolkit Archive](https://developer.nvidia.com/cuda-toolkit-archive)}
#### macOS
You can either use [Homebrew](https://brew.sh) or [MacPorts](https://www.macports.org) to install dependencies.
##### Homebrew
```bash
dependencies=(
"boost" # Optional
"cmake"
"doxygen" # Optional, for docs
"graphviz" # Optional, for docs
"icu4c" # Optional, if boost is not installed
"miniupnpc"
"ninja"
"node"
"openssl@3"
"opus"
"pkg-config"
)
brew install "${dependencies[@]}"
```
If there are issues with an SSL header that is not found:
@tabs{
@tab{ Intel | ```bash
ln -s /usr/local/opt/openssl/include/openssl /usr/local/include/openssl
```}
@tab{ Apple Silicon | ```bash
ln -s /opt/homebrew/opt/openssl/include/openssl /opt/homebrew/include/openssl
```
}
}
##### MacPorts
```bash
dependencies=(
"cmake"
"curl"
"doxygen" # Optional, for docs
"graphviz" # Optional, for docs
"libopus"
"miniupnpc"
"ninja"
"npm9"
"pkgconfig"
)
sudo port install "${dependencies[@]}"
```
#### Windows
First you need to install [MSYS2](https://www.msys2.org), then startup "MSYS2 UCRT64" and execute the following
commands.
##### Update all packages
```bash
pacman -Syu
```
##### Install dependencies
```bash
dependencies=(
"git"
"mingw-w64-ucrt-x86_64-boost" # Optional
"mingw-w64-ucrt-x86_64-cmake"
"mingw-w64-ucrt-x86_64-cppwinrt"
"mingw-w64-ucrt-x86_64-curl-winssl"
"mingw-w64-ucrt-x86_64-doxygen" # Optional, for docs... better to install official Doxygen
"mingw-w64-ucrt-x86_64-graphviz" # Optional, for docs
"mingw-w64-ucrt-x86_64-MinHook"
"mingw-w64-ucrt-x86_64-miniupnpc"
"mingw-w64-ucrt-x86_64-nodejs"
"mingw-w64-ucrt-x86_64-nsis"
"mingw-w64-ucrt-x86_64-onevpl"
"mingw-w64-ucrt-x86_64-openssl"
"mingw-w64-ucrt-x86_64-opus"
"mingw-w64-ucrt-x86_64-toolchain"
)
pacman -S "${dependencies[@]}"
```
### Clone
Ensure [git](https://git-scm.com) is installed on your system, then clone the repository using the following command:
```bash
git clone https://github.com/lizardbyte/sunshine.git --recurse-submodules
cd sunshine
mkdir build
```
### Build
```bash
cmake -B build -G Ninja -S .
ninja -C build
```
@tip{Available build options can be found in
[options.cmake](https://github.com/LizardByte/Sunshine/blob/master/cmake/prep/options.cmake).}
### Package
@tabs{
@tab{Linux | @tabs{
@tab{deb | ```bash
cpack -G DEB --config ./build/CPackConfig.cmake
```}
@tab{rpm | ```bash
cpack -G RPM --config ./build/CPackConfig.cmake
```}
}}
@tab{macOS | @tabs{
@tab{DragNDrop | ```bash
cpack -G DragNDrop --config ./build/CPackConfig.cmake
```}
}}
@tab{Windows | @tabs{
@tab{Installer | ```bash
cpack -G NSIS --config ./build/CPackConfig.cmake
```}
@tab{Portable | ```bash
cpack -G ZIP --config ./build/CPackConfig.cmake
```}
}}
}
### Remote Build
It may be beneficial to build remotely in some cases. This will enable easier building on different operating systems.
1. Fork the project
2. Activate workflows
3. Trigger the *CI* workflow manually
4. Download the artifacts/binaries from the workflow run summary
<div class="section_buttons">
| Previous | Next |
|:--------------------------------------|--------------------------------:|
| [Troubleshooting](troubleshooting.md) | [Contributing](contributing.md) |
</div>
<details style="display: none;">
<summary></summary>
[TOC]
</details>

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# Changelog
@htmlonly
<script type="module" src="https://md-block.verou.me/md-block.js"></script>
<md-block
hmin="2"
src="https://raw.githubusercontent.com/LizardByte/Sunshine/changelog/CHANGELOG.md">
</md-block>
@endhtmlonly
<div class="section_buttons">
| Previous | Next |
|:--------------------------------------|------------------------------:|
| [Getting Started](getting_started.md) | [Docker](../DOCKER_README.md) |
</div>
<details style="display: none;">
<summary></summary>
[TOC]
</details>

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/**
* @brief Add a button to open the configuration option for each table
*/
document.addEventListener("DOMContentLoaded", function() {
const tables = document.querySelectorAll("table");
tables.forEach(table => {
if (table.className !== "doxtable") {
return;
}
let previousElement = table.previousElementSibling;
while (previousElement && previousElement.tagName !== "H2") {
previousElement = previousElement.previousElementSibling;
}
if (previousElement && previousElement.textContent) {
const sectionId = previousElement.textContent.trim().toLowerCase();
const newRow = document.createElement("tr");
const newCell = document.createElement("td");
newCell.setAttribute("colspan", "3");
const newCode = document.createElement("code");
newCode.className = "open-button";
newCode.setAttribute("onclick", `window.open('https://${document.getElementById('host-authority').value}/config/#${sectionId}', '_blank')`);
newCode.textContent = "Open";
newCell.appendChild(newCode);
newRow.appendChild(newCell);
// get the table body
const tbody = table.querySelector("tbody");
// Insert at the beginning of the table
tbody.insertBefore(newRow, tbody.firstChild);
}
});
});

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# Contributing
Read our contribution guide in our organization level
[docs](https://docs.lizardbyte.dev/latest/developers/contributing.html).
## Recommended Tools
| Tool | Description |
|--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|-------------------------------------------------------------------------|
| <a href="https://www.jetbrains.com/clion/"><img src="https://resources.jetbrains.com/storage/products/company/brand/logos/CLion_icon.svg" width="30" height="30"></a><br>CLion | Recommended IDE for C and C++ development. Free for non-commercial use. |
## Project Patterns
### Web UI
* The Web UI uses [Vite](https://vitejs.dev) as its build system.
* The HTML pages used by the Web UI are found in `./src_assets/common/assets/web`.
* [EJS](https://www.npmjs.com/package/vite-plugin-ejs) is used as a templating system for the pages
(check `template_header.html` and `template_header_main.html`).
* The Style System is provided by [Bootstrap](https://getbootstrap.com).
* The JS framework used by the more interactive pages is [Vus.js](https://vuejs.org).
#### Building
@tabs{
@tab{CMake | ```bash
cmake -B build -G Ninja -S . --target web-ui
ninja -C build web-ui
```}
@tab{Manual | ```bash
npm run dev
```}
}
### Localization
Sunshine and related LizardByte projects are being localized into various languages.
The default language is `en` (English).
![](https://app.lizardbyte.dev/dashboard/crowdin/LizardByte_graph.svg)
@admonition{Community | We are looking for language coordinators to help approve translations.
The goal is to have the bars above filled with green!
If you are interesting, please reach out to us on our Discord server.}
#### CrowdIn
The translations occur on [CrowdIn][crowdin-url].
Anyone is free to contribute to the localization there.
##### Translation Basics
* The brand names *LizardByte* and *Sunshine* should never be translated.
* Other brand names should never be translated. Examples include *AMD*, *Intel*, and *NVIDIA*.
##### CrowdIn Integration
How does it work?
When a change is made to Sunshine source code, a workflow generates new translation templates
that get pushed to CrowdIn automatically.
When translations are updated on CrowdIn, a push gets made to the *l10n_master* branch and a PR is made against the
*master* branch. Once the PR is merged, all updated translations are part of the project and will be included in the
next release.
#### Extraction
##### Web UI
Sunshine uses [Vue I18n](https://vue-i18n.intlify.dev) for localizing the UI.
The following is a simple example of how to use it.
* Add the string to the `./src_assets/common/assets/web/public/assets/locale/en.json` file, in English.
```json
{
"index": {
"welcome": "Hello, Sunshine!"
}
}
```
@note{The json keys should be sorted alphabetically. You can use [jsonabc](https://novicelab.org/jsonabc)
to sort the keys.}
@attention{Due to the integration with Crowdin, it is important to only add strings to the *en.json* file,
and to not modify any other language files. After the PR is merged, the translations can take place
on [CrowdIn][crowdin-url]. Once the translations are complete, a PR will be made
to merge the translations into Sunshine.}
* Use the string in the Vue component.
```html
<template>
<div>
<p>{{ $t('index.welcome') }}</p>
</div>
</template>
```
@tip{More formatting examples can be found in the
[Vue I18n guide](https://kazupon.github.io/vue-i18n/guide/formatting.html).}
##### C++
There should be minimal cases where strings need to be extracted from C++ source code; however it may be necessary in
some situations. For example the system tray icon could be localized as it is user interfacing.
* Wrap the string to be extracted in a function as shown.
```cpp
#include <boost/locale.hpp>
#include <string>
std::string msg = boost::locale::translate("Hello world!");
```
@tip{More examples can be found in the documentation for
[boost locale](https://www.boost.org/doc/libs/1_70_0/libs/locale/doc/html/messages_formatting.html).}
@warning{The below is for information only. Contributors should never include manually updated template files, or
manually compiled language files in Pull Requests.}
Strings are automatically extracted from the code to the `locale/sunshine.po` template file. The generated file is
used by CrowdIn to generate language specific template files. The file is generated using the
`.github/workflows/localize.yml` workflow and is run on any push event into the `master` branch. Jobs are only run if
any of the following paths are modified.
```yaml
- 'src/**'
```
When testing locally it may be desirable to manually extract, initialize, update, and compile strings. Python is
required for this, along with the python dependencies in the `./scripts/requirements.txt` file. Additionally,
[xgettext](https://www.gnu.org/software/gettext) must be installed.
* Extract, initialize, and update
```bash
python ./scripts/_locale.py --extract --init --update
```
* Compile
```bash
python ./scripts/_locale.py --compile
```
@attention{Due to the integration with CrowdIn, it is important to not include any extracted or compiled files in
Pull Requests. The files are automatically generated and updated by the workflow. Once the PR is merged, the
translations can take place on [CrowdIn][crowdin-url]. Once the translations are
complete, a PR will be made to merge the translations into Sunshine.}
### Testing
#### Clang Format
Source code is tested against the `.clang-format` file for linting errors. The workflow file responsible for clang
format testing is `.github/workflows/cpp-clang-format-lint.yml`.
Option 1:
```bash
find ./ -iname *.cpp -o -iname *.h -iname *.m -iname *.mm | xargs clang-format -i
```
Option 2 (will modify files):
```bash
python ./scripts/update_clang_format.py
```
#### Unit Testing
Sunshine uses [Google Test](https://github.com/google/googletest) for unit testing. Google Test is included in the
repo as a submodule. The test sources are located in the `./tests` directory.
The tests need to be compiled into an executable, and then run. The tests are built using the normal build process, but
can be disabled by setting the `BUILD_TESTS` CMake option to `OFF`.
To run the tests, execute the following command.
```bash
./build/tests/test_sunshine
```
To see all available options, run the tests with the `--help` flag.
```bash
./build/tests/test_sunshine --help
```
@tip{See the googletest [FAQ](https://google.github.io/googletest/faq.html) for more information on how to use
Google Test.}
We use [gcovr](https://www.gcovr.com) to generate code coverage reports,
and [Codecov](https://about.codecov.io) to analyze the reports for all PRs and commits.
Codecov will fail a PR if the total coverage is reduced too much, or if not enough of the diff is covered by tests.
In some cases, the code cannot be covered when running the tests inside of GitHub runners. For example, any test that
needs access to the GPU will not be able to run. In these cases, the coverage can be omitted by adding comments to the
code. See the [gcovr documentation](https://gcovr.com/en/stable/guide/exclusion-markers.html#exclusion-markers) for
more information.
Even if your changes cannot be covered in the CI, we still encourage you to write the tests for them. This will allow
maintainers to run the tests locally.
[crowdin-url]: https://translate.lizardbyte.dev
<div class="section_buttons">
| Previous | Next |
|:------------------------|-------------------------------------------------------------:|
| [Building](building.md) | [Source Code](../third-party/doxyconfig/docs/source_code.md) |
</div>
<details style="display: none;">
<summary></summary>
[TOC]
</details>

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/* A fake button as doxygen doesn't allow button elements */
.open-button {
background: var(--primary-color);
color: white;
cursor: pointer;
}

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