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Chore: Fix a few more widgets that were breaking dimen refs in
paintTo...
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@@ -94,10 +94,16 @@ end
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function FrameContainer:paintTo(bb, x, y)
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local my_size = self:getSize()
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if not self.dimen then
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self.dimen = Geom:new{x = x, y = y, w = my_size.w, h = my_size.h}
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self.dimen = Geom:new{
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x = x, y = y,
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w = my_size.w, h = my_size.h
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}
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else
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self.dimen.x = x
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self.dimen.y = y
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-- Possibly redundant
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self.dimen.w = my_size.w
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self.dimen.h = my_size.h
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end
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local container_width = self.width or my_size.w
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local container_height = self.height or my_size.h
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@@ -72,7 +72,10 @@ function InputContainer:paintTo(bb, x, y)
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if not self.dimen then
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local content_size = self[1]:getSize()
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self.dimen = Geom:new{x = x, y = y, w = content_size.w, h = content_size.h}
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self.dimen = Geom:new{
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x = x, y = y,
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w = content_size.w, h = content_size.h
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}
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else
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self.dimen.x = x
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self.dimen.y = y
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@@ -27,11 +27,19 @@ end
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function UnderlineContainer:paintTo(bb, x, y)
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local container_size = self:getSize()
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self.dimen = Geom:new{
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x = x, y = y,
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w = container_size.w,
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h = container_size.h
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}
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if not self.dimen then
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self.dimen = Geom:new{
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x = x, y = y,
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w = container_size.w,
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h = container_size.h
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}
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else
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self.dimen.x = x
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self.dimen.y = y
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-- Possibly redundant
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self.dimen.w = container_size.w
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self.dimen.h = container_size.h
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end
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local content_size = self[1]:getSize()
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local p_y = y
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if self.vertical_align == "center" then
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@@ -515,11 +515,19 @@ function ImageWidget:paintTo(bb, x, y)
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if self.hide then return end
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-- self:_render is called in getSize method
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local size = self:getSize()
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self.dimen = Geom:new{
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x = x, y = y,
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w = size.w,
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h = size.h
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}
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if not self.dimen then
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self.dimen = Geom:new{
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x = x, y = y,
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w = size.w,
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h = size.h
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}
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else
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self.dimen.x = x
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self.dimen.y = y
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-- Possibly redundant
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self.dimen.w = size.w
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self.dimen.h = size.h
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end
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logger.dbg("blitFrom", x, y, self._offset_x, self._offset_y, size.w, size.h)
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local do_alpha = false
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if self.alpha == true then
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@@ -110,11 +110,19 @@ end
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function ProgressWidget:paintTo(bb, x, y)
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local my_size = self:getSize()
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self.dimen = Geom:new{
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x = x, y = y,
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w = my_size.w,
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h = my_size.h
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}
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if not self.dimen then
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self.dimen = Geom:new{
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x = x, y = y,
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w = my_size.w,
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h = my_size.h
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}
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else
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self.dimen.x = x
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self.dimen.y = y
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-- Possibly redundant
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self.dimen.w = my_size.w
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self.dimen.h = my_size.h
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end
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if self.dimen.w == 0 or self.dimen.h == 0 then return end
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local _mirroredUI = BD.mirroredUILayout()
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@@ -310,8 +310,8 @@ function VirtualKey:init()
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self.flash_keyboard = G_reader_settings:nilOrTrue("flash_keyboard")
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end
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function VirtualKey:paintTo(bb, x ,y)
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InputContainer.paintTo(self, bb, x, y)
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function VirtualKey:paintTo(...)
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InputContainer.paintTo(self, ...)
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-- Fudge self.dimen to include the padding, to make sure said padding is covered by our ges_events range...
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-- Like Geom, floor coordinates & ceil dims, to fill the gaps without overlaps.
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