mirror of
https://github.com/koreader/koreader.git
synced 2025-08-10 00:52:38 +00:00
feat: support numeric input for keyboard only devices
This commit is contained in:
2
base
2
base
Submodule base updated: e7c0c2fee9...8b751543a9
@@ -108,6 +108,7 @@ function KindleDXG:init()
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device = self,
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event_map = require("device/kindle/event_map_keyboard"),
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}
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self.keyboard_layout = require("device/kindle/keyboard_layout")
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self.input.open("/dev/input/event0")
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self.input.open("/dev/input/event1")
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Kindle.init(self)
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@@ -124,6 +125,7 @@ function Kindle3:init()
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device = self,
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event_map = require("device/kindle/event_map_keyboard"),
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}
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self.keyboard_layout = require("device/kindle/keyboard_layout")
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self.input.open("/dev/input/event0")
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self.input.open("/dev/input/event1")
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Kindle.init(self)
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14
frontend/device/kindle/keyboard_layout.lua
Normal file
14
frontend/device/kindle/keyboard_layout.lua
Normal file
@@ -0,0 +1,14 @@
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return {
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[1] = {
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"Q", "W", "E", "R", "T", "Y", "U", "I", "Q", "P",
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},
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[2] = {
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"A", "S", "D", "F", "G", "H", "J", "K", "L", "Del",
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},
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[3] = {
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"Z", "X", "C", "V", "B", "N", "M", ".", "Sym", "Enter",
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},
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[4] = {
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"Sym", "Alt", "space", "Aa", "Home", "Back",
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},
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}
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@@ -16,6 +16,10 @@ local Device = Generic:new{
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needsScreenRefreshAfterResume = no,
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}
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if os.getenv("DISABLE_TOUCH") == "1" then
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Device.isTouchDevice = no
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end
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function Device:init()
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-- allows to set a viewport via environment variable
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-- syntax is Lua table syntax, e.g. EMULATE_READER_VIEWPORT="{x=10,w=550,y=5,h=790}"
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@@ -42,6 +46,8 @@ function Device:init()
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}
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end
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self.keyboard_layout = require("device/sdl/keyboard_layout")
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if portrait then
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self.input:registerEventAdjustHook(self.input.adjustTouchSwitchXY)
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self.input:registerEventAdjustHook(
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14
frontend/device/sdl/keyboard_layout.lua
Normal file
14
frontend/device/sdl/keyboard_layout.lua
Normal file
@@ -0,0 +1,14 @@
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return {
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[1] = {
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"Q", "W", "E", "R", "T", "Y", "U", "I", "O", "P",
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},
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[2] = {
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"A", "S", "D", "F", "G", "H", "J", "K", "L", "Del",
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},
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[3] = {
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"Z", "X", "C", "V", "B", "N", "M", ".", "Sym", "Enter",
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},
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[4] = {
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"Sym", "Alt", "space", "Aa", "Home", "Back",
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},
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}
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@@ -1,15 +1,15 @@
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local InputContainer = require("ui/widget/container/inputcontainer")
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local FrameContainer = require("ui/widget/container/framecontainer")
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local ScrollTextWidget = require("ui/widget/scrolltextwidget")
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local TextBoxWidget = require("ui/widget/textboxwidget")
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local FrameContainer = require("ui/widget/container/framecontainer")
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local VirtualKeyboard = require("ui/widget/virtualkeyboard")
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local GestureRange = require("ui/gesturerange")
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local Blitbuffer = require("ffi/blitbuffer")
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local UIManager = require("ui/uimanager")
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local Device = require("device")
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local Screen = require("device").screen
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local Screen = Device.screen
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local Font = require("ui/font")
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local util = require("ffi/util")
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local Blitbuffer = require("ffi/blitbuffer")
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local Keyboard
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local InputText = InputContainer:new{
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text = "",
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@@ -32,10 +32,10 @@ local InputText = InputContainer:new{
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focused = true,
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}
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function InputText:init()
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self:initTextBox(self.text)
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self:initKeyboard()
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if Device:isTouchDevice() then
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-- only use PhysicalKeyboard if the device does not have touch screen
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if Device.isTouchDevice() then
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Keyboard = require("ui/widget/virtualkeyboard")
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function InputText:initEventListener()
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self.ges_events = {
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TapTextBox = {
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GestureRange:new{
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@@ -45,6 +45,21 @@ function InputText:init()
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}
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}
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end
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function InputText:onTapTextBox()
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if self.parent.onSwitchFocus then
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self.parent:onSwitchFocus(self)
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end
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end
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else
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Keyboard = require("ui/widget/physicalkeyboard")
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function InputText:initEventListener() end
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end
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function InputText:init()
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self:initTextBox(self.text)
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self:initKeyboard()
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self:initEventListener()
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end
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function InputText:initTextBox(text)
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@@ -112,20 +127,13 @@ function InputText:initKeyboard()
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if self.input_type == "number" then
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keyboard_layout = 3
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end
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self.keyboard = VirtualKeyboard:new{
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self.keyboard = Keyboard:new{
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layout = keyboard_layout,
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inputbox = self,
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width = Screen:getWidth(),
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height = math.max(Screen:getWidth(), Screen:getHeight())*0.33,
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}
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end
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function InputText:onTapTextBox()
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if self.parent.onSwitchFocus then
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self.parent:onSwitchFocus(self)
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end
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end
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function InputText:unfocus()
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self.focused = false
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self[1].color = Blitbuffer.gray(0.5)
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172
frontend/ui/widget/physicalkeyboard.lua
Normal file
172
frontend/ui/widget/physicalkeyboard.lua
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@@ -0,0 +1,172 @@
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local CenterContainer = require("ui/widget/container/centercontainer")
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local BottomContainer = require("ui/widget/container/bottomcontainer")
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local TopContainer = require("ui/widget/container/topcontainer")
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local WidgetContainer = require("ui/widget/container/widgetcontainer")
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local InputContainer = require("ui/widget/container/inputcontainer")
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local FrameContainer = require("ui/widget/container/framecontainer")
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local HorizontalGroup = require("ui/widget/horizontalgroup")
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local HorizontalSpan = require("ui/widget/horizontalspan")
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local VerticalGroup = require("ui/widget/verticalgroup")
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local TextWidget = require("ui/widget/textwidget")
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local Blitbuffer = require("ffi/blitbuffer")
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local Device = require("device")
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local Font = require("ui/font")
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local Screen = Device.screen
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local Geom = require("ui/geometry")
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local util = require("util")
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local DEBUG = require("dbg")
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local PhysicalNumericKey = WidgetContainer:new{
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key = nil,
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label = nil,
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physical_key_label = nil,
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keyboard = nil,
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callback = nil,
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mapping = nil,
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width = nil,
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height = nil,
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bordersize = 2,
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face = Font:getFace("infont", 22),
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pkey_face = Font:getFace("infont", 14),
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}
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function PhysicalNumericKey:init()
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local label_widget = TextWidget:new{
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text = self.label,
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face = self.face,
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}
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self[1] = FrameContainer:new{
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margin = 0,
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bordersize = self.bordersize,
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background = Blitbuffer.COLOR_WHITE,
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radius = 5,
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padding = 0,
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CenterContainer:new{
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dimen = Geom:new{
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w = self.width - 2*self.bordersize,
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h = self.height - 2*self.bordersize,
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},
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VerticalGroup:new{
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label_widget,
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TextWidget:new{
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fgcolor = Blitbuffer.COLOR_GREY,
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text = self.physical_key_label,
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face = self.pkey_face,
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},
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}
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},
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}
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self.dimen = Geom:new{
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w = self.width,
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h = self.height,
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}
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end
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-- start of PhysicalKeyboard
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local PhysicalKeyboard = InputContainer:new{
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is_always_active = true,
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inputbox = nil, -- expect ui/widget/inputtext instance
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bordersize = 2,
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padding = 2,
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height = math.max(Screen:getWidth(), Screen:getHeight())*0.33,
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key_padding = Screen:scaleBySize(6),
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}
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function PhysicalKeyboard:init()
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local all_keys = {}
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for _,row in ipairs(Device.keyboard_layout) do
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util.arrayAppend(all_keys, row)
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end
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self.key_events = {
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KeyPress = { { all_keys }, }
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}
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self.dimen = Geom:new{ w = 0, h = 0 }
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self:setType(self.inputbox.input_type)
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end
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function PhysicalKeyboard:setType(t)
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if t == "number" then
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self.mapping = {
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{"1", "2", "3", "4", "5", "6", "7", "8", "9", "0"}
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}
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self.key_transformer = {}
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for i,row in ipairs(self.mapping) do
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for j,key in ipairs(row) do
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local pkey = Device.keyboard_layout[i][j]
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self.key_transformer[pkey] = self.mapping[i][j]
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end
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end
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self:setupNumericMappingUI()
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else
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-- default mapping
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self.mapping = Device.keyboard_layout
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end
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end
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function PhysicalKeyboard:onKeyPress(ev)
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local key = ev.key
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if key == "Back" then
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DEBUG("TODO: exit keyboard")
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elseif key == "Del" then
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self.inputbox:delChar()
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else
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if self.key_transformer then
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key = self.key_transformer[key]
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end
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self.inputbox:addChar(key)
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end
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end
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function PhysicalKeyboard:setupNumericMappingUI()
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local key_rows = VerticalGroup:new{}
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local key_margin = 1
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local row_len = #self.mapping[1]
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local base_key_width = math.floor((self.width - row_len*(self.key_padding+2*key_margin) - 2*self.padding)/10)
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local base_key_height = math.floor((self.height - self.key_padding - 2*self.padding)/4)
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local key_width = math.floor(base_key_width + self.key_padding)
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for i, kb_row in ipairs(self.mapping) do
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local row = HorizontalGroup:new{}
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for j, key in ipairs(kb_row) do
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if j > 1 then
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table.insert(row, HorizontalSpan:new{width=key_margin*2})
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end
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table.insert(row, PhysicalNumericKey:new{
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label = key,
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physical_key_label = Device.keyboard_layout[i][j],
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width = key_width,
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height = base_key_height,
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})
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end
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table.insert(key_rows, row)
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end
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local keyboard_frame = FrameContainer:new{
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margin = 0,
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bordersize = 0,
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radius = 0,
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padding = self.padding,
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TopContainer:new{
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dimen = Geom:new{
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w = self.width - 2*self.bordersize -2*self.padding,
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h = self.height - 2*self.bordersize -2*self.padding,
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},
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key_rows,
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}
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}
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self[1] = BottomContainer:new{
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dimen = Screen:getSize(),
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keyboard_frame,
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}
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self.dimen = keyboard_frame:getSize()
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end
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return PhysicalKeyboard
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@@ -10,8 +10,8 @@ local ImageWidget = require("ui/widget/imagewidget")
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local TextWidget = require("ui/widget/textwidget")
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local Font = require("ui/font")
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local Geom = require("ui/geometry")
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local Screen = require("device").screen
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local Device = require("device")
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local Screen = Device.screen
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local GestureRange = require("ui/gesturerange")
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local UIManager = require("ui/uimanager")
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local DEBUG = require("dbg")
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@@ -26,7 +26,7 @@ local VirtualKey = InputContainer:new{
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callback = nil,
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width = nil,
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height = nil,
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height = math.max(Screen:getWidth(), Screen:getHeight())*0.33,
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bordersize = 2,
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face = Font:getFace("infont", 22),
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}
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