[feat] bump base for SDL2: update parts of window like a real device (#3812)

https://github.com/koreader/koreader-base/pull/626

This commit uses a viewport to draw only a subset of the blitbuffer onto the
rectangle to be updated in the SDL texture.

Without this, there are cases where a full screen (or at least bigger) refresh
is required that will not be obvious without first testing on a real device.
See https://github.com/koreader/koreader/pull/3804

Also fixes `EMULATE_READER_FLASH`, which was accidentally broken in 981bd40e1c

Also includes: [fix] SDL2: apply night mode on window resize (https://github.com/koreader/koreader-base/pull/627)
This commit is contained in:
Frans de Jonge
2018-03-30 13:00:12 +02:00
committed by GitHub
parent e502bf04d3
commit 79881cdef9

2
base

Submodule base updated: 7cb11c4f52...2ecc6d1134