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Adding the buttondialogtitle widget and show long filename in filemanager (#2414)
This commit is contained in:
7
frontend/apps/filemanager/filemanager.lua
Normal file → Executable file
7
frontend/apps/filemanager/filemanager.lua
Normal file → Executable file
@@ -6,7 +6,7 @@ local FileManagerMenu = require("apps/filemanager/filemanagermenu")
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local DocumentRegistry = require("document/documentregistry")
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local VerticalGroup = require("ui/widget/verticalgroup")
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local Screenshoter = require("ui/widget/screenshoter")
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local ButtonDialog = require("ui/widget/buttondialog")
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local ButtonDialogTitle = require("ui/widget/buttondialogtitle")
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local InputDialog = require("ui/widget/inputdialog")
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local VerticalSpan = require("ui/widget/verticalspan")
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local FileChooser = require("ui/widget/filechooser")
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@@ -262,7 +262,10 @@ function FileManager:init()
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}
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})
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end
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self.file_dialog = ButtonDialog:new{
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self.file_dialog = ButtonDialogTitle:new{
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title = file:match("([^/]+)$"),
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title_align = "center",
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buttons = buttons,
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}
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UIManager:show(self.file_dialog)
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110
frontend/ui/widget/buttondialogtitle.lua
Executable file
110
frontend/ui/widget/buttondialogtitle.lua
Executable file
@@ -0,0 +1,110 @@
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local ButtonTable = require("ui/widget/buttontable")
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local InputContainer = require("ui/widget/container/inputcontainer")
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local FrameContainer = require("ui/widget/container/framecontainer")
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local CenterContainer = require("ui/widget/container/centercontainer")
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local Device = require("device")
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local GestureRange = require("ui/gesturerange")
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local Geom = require("ui/geometry")
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local Screen = require("device").screen
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local UIManager = require("ui/uimanager")
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local _ = require("gettext")
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local Blitbuffer = require("ffi/blitbuffer")
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local TextBoxWidget = require("ui/widget/textboxwidget")
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local Font = require("ui/font")
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local VerticalGroup = require("ui/widget/verticalgroup")
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local LineWidget = require("ui/widget/linewidget")
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local VerticalSpan = require("ui/widget/verticalspan")
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local ButtonDialogTitle = InputContainer:new{
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title = nil,
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title_align = nil,
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buttons = nil,
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tap_close_callback = nil,
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}
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function ButtonDialogTitle:init()
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self.medium_font_face = Font:getFace("ffont", 20)
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self.large_font_face = Font:getFace("ffont", 25)
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if Device:hasKeys() then
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self.key_events = {
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Close = { {"Back"}, doc = "close button dialog" }
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}
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end
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if Device:isTouchDevice() then
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self.ges_events.TapClose = {
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GestureRange:new{
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ges = "tap",
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range = Geom:new{
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x = 0, y = 0,
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w = Screen:getWidth(),
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h = Screen:getHeight(),
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}
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}
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}
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end
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self[1] = CenterContainer:new{
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dimen = Screen:getSize(),
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FrameContainer:new{
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VerticalGroup:new{
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align = "center",
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VerticalSpan:new{ width = 2 },
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TextBoxWidget:new{
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text = self.title,
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width = Screen:getWidth() * 0.8 ,
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face = self.medium_font_face,
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bold = true,
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alignment = self.title_align or "left",
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},
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VerticalSpan:new{ width = 2 },
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LineWidget:new{
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dimen = Geom:new{
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w = Screen:getWidth() * 0.9,
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h = 1,
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}
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},
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VerticalSpan:new{ width = 2 },
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ButtonTable:new{
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width = Screen:getWidth() * 0.9,
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buttons = self.buttons,
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show_parent = self,
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},
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},
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background = Blitbuffer.COLOR_WHITE,
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bordersize = 2,
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radius = 7,
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padding = 2,
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}
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}
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end
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function ButtonDialogTitle:onShow()
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UIManager:setDirty(self, function()
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return "ui", self[1][1].dimen
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end)
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end
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function ButtonDialogTitle:onCloseWidget()
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UIManager:setDirty(nil, function()
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return "partial", self[1][1].dimen
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end)
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end
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function ButtonDialogTitle:onTapClose()
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UIManager:close(self)
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if self.tap_close_callback then
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self.tap_close_callback()
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end
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return true
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end
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function ButtonDialogTitle:onClose()
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self:onTapClose()
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return true
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end
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function ButtonDialogTitle:paintTo(...)
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InputContainer.paintTo(self, ...)
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self.dimen = self[1][1].dimen -- FrameContainer
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end
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return ButtonDialogTitle
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