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https://github.com/koreader/koreader.git
synced 2025-08-10 00:52:38 +00:00
feat: add keyboard support for button table
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@@ -66,9 +66,7 @@ function Button:init()
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}
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}
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if self.preselect then
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self.frame.color = Blitbuffer.COLOR_BLACK
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else
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self.frame.color = Blitbuffer.gray(0.33)
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self:onFocus()
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end
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self.dimen = self.frame:getSize()
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self[1] = self.frame
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@@ -105,12 +103,12 @@ function Button:setIcon(icon)
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end
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function Button:onFocus()
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self[1].color = Blitbuffer.COLOR_BLACK
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self.frame.invert = true
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return true
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end
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function Button:onUnfocus()
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self[1].color = Blitbuffer.gray(0.33)
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self.frame.invert = false
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return true
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end
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@@ -1,13 +1,16 @@
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local VerticalGroup = require("ui/widget/verticalgroup")
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local HorizontalGroup = require("ui/widget/horizontalgroup")
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local VerticalGroup = require("ui/widget/verticalgroup")
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local VerticalSpan = require("ui/widget/verticalspan")
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local FocusManager = require("ui/widget/focusmanager")
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local LineWidget = require("ui/widget/linewidget")
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local Button = require("ui/widget/button")
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local Screen = require("device").screen
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local Geom = require("ui/geometry")
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local Blitbuffer = require("ffi/blitbuffer")
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local Button = require("ui/widget/button")
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local UIManager = require("ui/uimanager")
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local Geom = require("ui/geometry")
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local Device = require("device")
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local Screen = Device.screen
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local ButtonTable = VerticalGroup:new{
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local ButtonTable = FocusManager:new{
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width = Screen:getWidth(),
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buttons = {
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{
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@@ -24,7 +27,8 @@ local ButtonTable = VerticalGroup:new{
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}
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function ButtonTable:init()
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--local vertical_group = VerticalGroup:new{}
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self.container = VerticalGroup:new{ width = self.width }
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table.insert(self, self.container)
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if self.zero_sep then
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self:addHorizontalSep()
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end
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@@ -53,28 +57,42 @@ function ButtonTable:init()
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h = button_dim.h,
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}
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}
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self.buttons[i][j] = button
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table.insert(horizontal_group, button)
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if j < #line then
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table.insert(horizontal_group, vertical_sep)
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end
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end -- end for each button
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table.insert(self, horizontal_group)
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table.insert(self.container, horizontal_group)
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if i < #self.buttons then
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self:addHorizontalSep()
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end
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end -- end for each button line
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if Device:hasKeys() then
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self.layout = self.buttons
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self.layout[1][1]:onFocus()
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self.key_events.SelectByKeyPress = { {{"Press", "Enter"}} }
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else
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self.key_events = {} -- deregister all key press event listeners
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end
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end
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function ButtonTable:addHorizontalSep()
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table.insert(self, VerticalSpan:new{ width = Screen:scaleBySize(2) })
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table.insert(self, LineWidget:new{
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table.insert(self.container,
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VerticalSpan:new{ width = Screen:scaleBySize(2) })
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table.insert(self.container, LineWidget:new{
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background = Blitbuffer.gray(0.5),
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dimen = Geom:new{
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w = self.width,
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h = self.sep_width,
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}
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})
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table.insert(self, VerticalSpan:new{ width = Screen:scaleBySize(2) })
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table.insert(self.container,
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VerticalSpan:new{ width = Screen:scaleBySize(2) })
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end
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function ButtonTable:onSelectByKeyPress()
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self:getFocusItem().callback()
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end
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return ButtonTable
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@@ -6,18 +6,18 @@ CenterContainer centers its content (1 widget) within its own dimensions
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local CenterContainer = WidgetContainer:new()
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function CenterContainer:paintTo(bb, x, y)
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local contentSize = self[1]:getSize()
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if contentSize.w > self.dimen.w or contentSize.h > self.dimen.h then
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local content_size = self[1]:getSize()
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if content_size.w > self.dimen.w or content_size.h > self.dimen.h then
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-- throw error? paint to scrap buffer and blit partially?
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-- for now, we ignore this
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end
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local x_pos = x
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local y_pos = y
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if self.ignore ~= "height" then
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y_pos = y + math.floor((self.dimen.h - contentSize.h)/2)
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y_pos = y + math.floor((self.dimen.h - content_size.h)/2)
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end
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if self.ignore ~= "width" then
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x_pos = x + math.floor((self.dimen.w - contentSize.w)/2)
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x_pos = x + math.floor((self.dimen.w - content_size.w)/2)
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end
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self[1]:paintTo(bb, x_pos, y_pos)
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end
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@@ -101,4 +101,8 @@ function FocusManager:onWrapLast()
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return true
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end
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function FocusManager:getFocusItem()
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return self.layout[self.selected.y][self.selected.x]
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end
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return FocusManager
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