mirror of
https://github.com/koreader/koreader.git
synced 2025-08-10 00:52:38 +00:00
add setTimeOut method in inputevet and use it in gesturedetector
This commit is contained in:
@@ -1,4 +1,3 @@
|
||||
require "ui/inputevent"
|
||||
require "ui/geometry"
|
||||
|
||||
-- Synchronization events (SYN.code).
|
||||
@@ -51,8 +50,8 @@ SYN REPORT
|
||||
--]]
|
||||
|
||||
GestureDetector = {
|
||||
-- all the time parameters are in ms
|
||||
DOUBLE_TAP_TIME = 500,
|
||||
-- all the time parameters are in us
|
||||
DOUBLE_TAP_TIME = 500 * 1000,
|
||||
-- distance parameters
|
||||
DOUBLE_TAP_DISTANCE = 50,
|
||||
PAN_THRESHOLD = 50,
|
||||
@@ -62,21 +61,22 @@ GestureDetector = {
|
||||
cur_ev = {},
|
||||
ev_start = false,
|
||||
state = function(self, ev)
|
||||
self.switchState("initialState", ev)
|
||||
self:switchState("initialState", ev)
|
||||
end,
|
||||
|
||||
last_ev_time = nil,
|
||||
last_ev_timev = nil,
|
||||
|
||||
-- for tap
|
||||
last_tap = nil,
|
||||
}
|
||||
|
||||
function GestureDetector:feedEvent(ev)
|
||||
--DEBUG(ev.type, ev.code, ev.value, ev.time)
|
||||
if ev.type == EV_SYN then
|
||||
if ev.code == SYN_REPORT then
|
||||
self.cur_ev.time = ev.time
|
||||
self.cur_ev.timev = TimeVal:new(ev.time)
|
||||
local re = self.state(self, self.cur_ev)
|
||||
self.last_ev_time = ev.time
|
||||
self.last_ev_timev = self.cur_ev.timev
|
||||
if re ~= nil then
|
||||
return re
|
||||
end
|
||||
@@ -99,12 +99,11 @@ end
|
||||
tap2 is the later tap
|
||||
]]
|
||||
function GestureDetector:isDoubleTap(tap1, tap2)
|
||||
--@TODO this is a bug (houqp)
|
||||
local msec_diff = (tap2.time.usec - tap1.time.usec) * 1000
|
||||
local tv_diff = tap2.timev - tap1.timev
|
||||
return (
|
||||
math.abs(tap1.x - tap2.x) < self.DOUBLE_TAP_DISTANCE and
|
||||
math.abs(tap1.y - tap2.y) < self.DOUBLE_TAP_DISTANCE and
|
||||
msec_diff < self.DOUBLE_TAP_TIME
|
||||
(tv_diff.sec == 0 and (tv_diff.usec) < self.DOUBLE_TAP_TIME)
|
||||
)
|
||||
end
|
||||
|
||||
@@ -159,22 +158,29 @@ function GestureDetector:tapState(ev)
|
||||
local cur_tap = {
|
||||
x = self.cur_x,
|
||||
y = self.cur_y,
|
||||
time = ev.time,
|
||||
timev = ev.timev,
|
||||
}
|
||||
|
||||
if self.last_tap and
|
||||
self:isDoubleTap(self.last_tap, cur_tap) then
|
||||
ges_ev.ges = "double_tap"
|
||||
self.last_tap = nil
|
||||
return ges_ev
|
||||
end
|
||||
|
||||
if ges_ev.ges == "tap" then
|
||||
-- set current tap to last tap
|
||||
self.last_tap = cur_tap
|
||||
end
|
||||
-- set current tap to last tap
|
||||
self.last_tap = cur_tap
|
||||
Input:setTimeOut(function()
|
||||
-- double tap will set last_tap to nil
|
||||
-- so if it is not, then user must only
|
||||
-- tapped once
|
||||
if self.last_tap then
|
||||
self.last_tap = nil
|
||||
self:clearState()
|
||||
return ges_ev
|
||||
end
|
||||
end, self.cur_ev.timev+TimeVal:new{sec=0, usec=DOUBLE_TAP_TIME})
|
||||
|
||||
self:clearState()
|
||||
return ges_ev
|
||||
elseif self.state ~= self.tapState then
|
||||
-- switched from other state, probably from initialState
|
||||
-- we return nil in this case
|
||||
@@ -182,21 +188,18 @@ function GestureDetector:tapState(ev)
|
||||
self.cur_x = ev.x
|
||||
self.cur_y = ev.y
|
||||
--@TODO set up hold timer (houqp)
|
||||
table.insert(Input.timer_callbacks, {
|
||||
callback = function()
|
||||
if self.state == self.tapState then
|
||||
-- timer set in tapState, so we switch to hold
|
||||
return self.switchState("holdState")
|
||||
end
|
||||
end,
|
||||
time = ev.time,
|
||||
time_out = HOLD_TIME
|
||||
})
|
||||
Input:setTimeOut(function()
|
||||
if self.state == self.tapState then
|
||||
-- timer set in tapState, so we switch to hold
|
||||
return self:switchState("holdState")
|
||||
end
|
||||
end,
|
||||
self.cur_ev.timev + TimeVal:new{sec = 0, usec = HOLD_TIME})
|
||||
else
|
||||
-- it is not end of touch event, see if we need to switch to
|
||||
-- other states
|
||||
if math.abs(ev.x - self.cur_x) >= self.PAN_THRESHOLD or
|
||||
math.abs(ev.y - self.cur_y) >= self.PAN_THRESHOLD then
|
||||
if (ev.x and math.abs(ev.x - self.cur_x) >= self.PAN_THRESHOLD) or
|
||||
(ev.y and math.abs(ev.y - self.cur_y) >= self.PAN_THRESHOLD) then
|
||||
-- if user's finger moved long enough in X or
|
||||
-- Y distance, we switch to pan state
|
||||
return self:switchState("panState", ev)
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
require "ui/event"
|
||||
require "ui/device"
|
||||
require "ui/time"
|
||||
require "ui/gesturedetector"
|
||||
require "settings"
|
||||
|
||||
@@ -224,6 +225,8 @@ Input = {
|
||||
"LPgBack", "RPgBack", "LPgFwd", "RPgFwd"
|
||||
}
|
||||
},
|
||||
|
||||
timer_callbacks = {},
|
||||
}
|
||||
|
||||
function Input:init()
|
||||
@@ -265,18 +268,46 @@ function Input:adjustKindle4EventMap()
|
||||
self.event_map[104] = "LPgFwd"
|
||||
end
|
||||
|
||||
function Input:setTimeOut(cb, tv_out)
|
||||
table.insert(self.timer_callbacks, {
|
||||
callback = cb,
|
||||
dead_line = tv_out,
|
||||
})
|
||||
end
|
||||
|
||||
function Input:waitEvent(timeout_us, timeout_s)
|
||||
-- wrapper for input.waitForEvents that will retry for some cases
|
||||
local ok, ev
|
||||
local wait_deadline = TimeVal:now() + TimeVal:new{
|
||||
sec = timeout_s,
|
||||
usec = timeout_us
|
||||
}
|
||||
while true do
|
||||
ok, ev = pcall(input.waitForEvent, timeout_us, timeout_s)
|
||||
if #self.timer_callbacks then
|
||||
-- we don't block if there is any timer, set wait to 10us
|
||||
ok, ev = pcall(input.waitForEvent, 10)
|
||||
else
|
||||
ok, ev = pcall(input.waitForEvent, timeout_us)
|
||||
end
|
||||
if ok then
|
||||
break
|
||||
end
|
||||
if ev == "Waiting for input failed: timeout\n" then
|
||||
-- don't report an error on timeout
|
||||
ev = nil
|
||||
break
|
||||
local tv_now = TimeVal:now()
|
||||
if #self.timer_thread and tv_now < wait_deadline then
|
||||
-- check whether timer is up
|
||||
if tv_now >= timer_thread[1].dead_line then
|
||||
local ges = self.timer_callbacks[1].callback()
|
||||
table.remove(self.timer_callbacks, 1)
|
||||
if ges then
|
||||
return Event:new("Gesture", ges)
|
||||
end
|
||||
end
|
||||
else
|
||||
-- don't report an error on timeout
|
||||
ev = nil
|
||||
break
|
||||
end
|
||||
elseif ev == "application forced to quit" then
|
||||
os.exit(0)
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user