2.12.0-beta-2
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This commit is contained in:
zsviczian
2025-05-18 18:49:02 +02:00
parent 00de9d639b
commit 6824a1aa68
11 changed files with 625 additions and 41 deletions

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@@ -109,9 +109,18 @@ async function editExistingTextElement(elements) {
ea.copyViewElementsToEAforEditing(elements);
const el = ea.getElements()[0];
ea.style.strokeColor = el.strokeColor;
const text = await utils.inputPrompt(
"Edit text","",elements[0].rawText,undefined,5,true,customControls,true,true
);
const text = await utils.inputPrompt({
header: "Edit text",
placeholder: "",
value: elements[0].rawText,
//buttons: undefined,
lines: 5,
displayEditorButtons: true,
customComponents: customControls,
blockPointerInputOutsideModal: true,
controlsOnTop: true
});
windowOpen = false;
if(!text) return;

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@@ -1,49 +1,613 @@
/*
![](https://raw.githubusercontent.com/zsviczian/obsidian-excalidraw-plugin/master/images/text-arch.jpg)
Fit a text to the arch of a circle. The script will prompt you for the radius of the circle and then split your text to individual letters and place each letter to the arch defined by the radius. Setting a lower radius value will increase the arching of the text. Note that the arched-text will no longer be editable as a text element and it will no longer function as a markdown link. Emojis are currently not supported.
This script allows you to fit a text element along a selected path (line, arrow, freedraw, ellipse, rectangle, or diamond) in Excalidraw. You can select either a path or a text element, or both:
- If only a path is selected, you will be prompted to provide the text.
- If only a text element is selected and it was previously fitted to a path, the script will use the original path if it is still present in the scene.
- If both a text and a path are selected, the script will fit the text to the selected path.
If the path is a perfect circle, you will be prompted to choose whether to fit the text above or below the circle.
After fitting, the text will no longer be editable as a standard text element or function as a markdown link. Emojis are not supported.
```javascript
*/
el = ea.getViewSelectedElement();
if(!el || el.type!=="text") {
new Notice("Please select a text element");
els = ea.getViewSelectedElements();
let pathEl = els.find(el=>["ellipse", "rectangle", "diamond", "line", "arrow", "freedraw"].includes(el.type));
const textEl = els.find(el=>el.type === "text");
const win = ea.targetView.ownerWindow;
let pathElID = textEl?.customData?.text2Path?.pathElID;
if(!pathEl) {
if (pathElID) {
pathEl = ea.getViewElements().find(el=>el.id === pathElID);
pathElID = pathEl?.id;
}
if(!pathElID) {
new Notice("Please select a text element and a valid path element (ellipse, rectangle, diamond, line, arrow, or freedraw)");
return;
}
} else {
pathElID = pathEl.id;
}
const aspectRatio = pathEl.width/pathEl.height;
const isCircle = pathEl.type === "ellipse" && aspectRatio > 0.9 && aspectRatio < 1.1;
// ---------------------------------------------------------
// Convert path to SVG and use real path for text placement.
// ---------------------------------------------------------
if((["line", "arrow"].includes(pathEl.type) && pathEl.roundness !== null) || ["freedraw", "rectangle", "diamond"].includes(pathEl.type)) {
pathEl = await convertBezierToPoints();
}
// ---------------------------------------------------------
// Retreive original text from text-on-path customData
// ---------------------------------------------------------
const initialOffset = textEl?.customData?.text2Path?.offset ?? 0;
const initialArchAbove = textEl?.customData?.text2Path?.archAbove ?? true;
const text = (await utils.inputPrompt({
header: "Edit",
value: textEl?.customData?.text2Path
? textEl.customData.text2Path.text
: textEl?.text ?? "",
lines: 3,
customComponents: isCircle ? circleArchControl : offsetControl,
})).replace(" \n"," ").replace("\n ", " ").replace("\n"," ");
if(!text) {
new Notice("No text provided!");
return;
}
ea.style.fontSize = el.fontSize;
ea.style.fontFamily = el.fontFamily;
ea.style.strokeColor = el.strokeColor;
ea.style.opacity = el.opacity;
// -------------------------------------
// Copy font style to ExcalidrawAutomate
// -------------------------------------
const st = ea.getExcalidrawAPI().getAppState();
ea.style.fontSize = textEl?.fontSize ?? st.currentItemFontSize;
ea.style.fontFamily = textEl?.fontFamily ?? st.currentItemFontFamily;
ea.style.strokeColor = textEl?.strokeColor ?? st.currentItemStrokeColor;
ea.style.opacity = textEl?.opacity ?? st.currentItemOpacity;
const r = parseInt (await utils.inputPrompt("The radius of the arch you'd like to fit the text to","number","150"));
const archAbove = await utils.suggester(["Arch above","Arch below"],[true,false]);
// -----------------------------------
// Delete previous text arch if exists
// -----------------------------------
if (textEl?.customData?.text2Path) {
const pathID = textEl.customData.text2Path.pathID;
const elements = ea.getViewElements().filter(el=>el.customData?.text2Path && el.customData.text2Path.pathID === pathID);
ea.copyViewElementsToEAforEditing(elements);
ea.getElements().forEach(el=>{el.isDeleted = true;});
} else {
if(textEl) {
ea.copyViewElementsToEAforEditing([textEl]);
ea.getElements().forEach(el=>{el.isDeleted = true;});
}
}
if(isNaN(r)) {
new Notice("The radius is not a number");
// --------------------------------------------------------
// Use original text arch algorithm in case shape is circle
// --------------------------------------------------------
if (isCircle) {
const r = (pathEl.width+pathEl.height)/4;
const archAbove = win.ArchPosition ?? initialArchAbove;
if (textEl.customData?.text2Path) {
const pathID = textEl.customData.text2Path.pathID;
const elements = ea.getViewElements().filter(el=>el.customData?.text2Path && el.customData.text2Path.pathID === pathID);
ea.copyViewElementsToEAforEditing(elements);
} else {
ea.copyViewElementsToEAforEditing([textEl]);
}
ea.getElements().forEach(el=>{el.isDeleted = true;});
// Define center point of the ellipse
const centerX = pathEl.x + r;
const centerY = pathEl.y + r;
function circlePoint(angle) {
// Calculate point exactly on the ellipse's circumference
return [
centerX + r * Math.sin(angle),
centerY - r * Math.cos(angle)
];
}
// Calculate the text width to center it properly
const textWidth = ea.measureText(text).width;
// Calculate starting angle based on arch position
// For "Arch above", start at top (0 radians)
// For "Arch below", start at bottom (π radians)
const startAngle = archAbove ? 0 : Math.PI;
// Calculate how much of the circle arc the text will occupy
const arcLength = textWidth / r;
// Set the starting rotation to center the text at the top/bottom point
let rot = startAngle - arcLength / 2;
const pathID = ea.generateElementId();
let objectIDs = [];
for(
archAbove ? i=0 : i=text.length-1;
archAbove ? i<text.length : i>=0;
archAbove ? i++ : i--
) {
const character = text.substring(i,i+1);
const charMetrics = ea.measureText(character);
const charWidth = charMetrics.width / r;
// Adjust rotation to position the current character
const charAngle = rot + charWidth / 2;
// Calculate point on the circle's edge
const [baseX, baseY] = circlePoint(charAngle);
// Center each character horizontally and vertically
// Use the actual character width and height for precise placement
const charPixelWidth = charMetrics.width;
const charPixelHeight = charMetrics.height;
// Place the character so its center is on the circle
const x = baseX - charPixelWidth / 2;
const y = baseY - charPixelHeight / 2;
// Set rotation for the character to align with the tangent of the circle
// No additional 90 degree rotation needed
ea.style.angle = charAngle + (archAbove ? 0 : Math.PI);
const charID = ea.addText(x, y, character);
ea.addAppendUpdateCustomData(charID, {
text2Path: {pathID, text, pathElID, archAbove, offset: 0}
});
objectIDs.push(charID);
rot += charWidth;
}
const groupID = ea.addToGroup(objectIDs);
const letterSet = new Set(objectIDs);
await ea.addElementsToView(false, false, true);
ea.selectElementsInView(ea.getViewElements().filter(el=>letterSet.has(el.id)));
return;
}
circlePoint = (angle) => archAbove
? [
r * Math.sin(angle),
-r * Math.cos(angle)
]
: [
-r * Math.sin(angle),
r * Math.cos(angle)
];
// ------------------------------------------------------------
// Convert any shape type to a series of points along a path
// In practice this only applies to ellipses and streight lines
// ------------------------------------------------------------
const pathPoints = calculatePathPoints(pathEl);
let rot = (archAbove ? -0.5 : 0.5) * ea.measureText(el.text).width/r;
// Calculate character metrics for spacing
const charWidths = [];
const charHeights = [];
let totalTextWidth = 0;
for (let i = 0; i < text.length; i++) {
const character = text.substring(i, i+1);
const charWidth = ea.measureText(character).width;
const charHeight = ea.measureText(character).height;
charWidths.push(charWidth);
charHeights.push(charHeight);
totalTextWidth += charWidth;
}
// Generate a unique ID for this text arch
const pathID = ea.generateElementId();
let objectIDs = [];
for(i=0;i<el.text.length;i++) {
const character = el.text.substring(i,i+1);
const width = ea.measureText(character).width;
ea.style.angle = rot;
const [x,y] = circlePoint(rot);
rot += (archAbove ? 1 : -1) *width / r;
objectIDs.push(ea.addText(x,y,character));
// Place text along the path with natural spacing
const offset = isCircle ? 0 : (parseInt(win.TextArchOffset ?? initialOffset) || 0);
distributeTextAlongPath(text, pathPoints, pathID, objectIDs, charWidths, charHeights, ea.measureText("i").width*0.3, offset);
// Add all text characters to a group
const groupID = ea.addToGroup(objectIDs);
const letterSet = new Set(objectIDs);
await ea.addElementsToView(false, false, true);
ea.selectElementsInView(ea.getViewElements().filter(el=>letterSet.has(el.id)));
function transposeElements(ids) {
const dims = ea.measureText("M");
ea.getElements().filter(el=>ids.has(el.id)).forEach(el=>{
el.x -= dims.width/2;
el.y -= dims.height/2;
})
}
ea.addToGroup(objectIDs);
ea.addElementsToView(true, false, true);
// Function to create the circle arch position control in the dialog
function circleArchControl(container) {
if (typeof win.ArchPosition === "undefined") {
win.ArchPosition = initialArchAbove;
}
const archContainer = container.createDiv();
archContainer.style.display = "flex";
archContainer.style.alignItems = "center";
archContainer.style.marginBottom = "8px";
const label = archContainer.createEl("label");
label.textContent = "Arch position:";
label.style.marginRight = "10px";
label.style.fontWeight = "bold";
const select = archContainer.createEl("select");
// Add options for above/below
const aboveOption = select.createEl("option");
aboveOption.value = "true";
aboveOption.text = "Above";
const belowOption = select.createEl("option");
belowOption.value = "false";
belowOption.text = "Below";
// Set the default value
select.value = win.ArchPosition ? "true" : "false";
select.addEventListener("change", (e) => {
win.ArchPosition = e.target.value === "true";
});
}
// Function to create the offset input control in the dialog
function offsetControl(container) {
if (!win.TextArchOffset) win.TextArchOffset = initialOffset.toString();
const offsetContainer = container.createDiv();
offsetContainer.style.display = "flex";
offsetContainer.style.alignItems = "center";
offsetContainer.style.marginBottom = "8px";
const label = offsetContainer.createEl("label");
label.textContent = "Offset (px):";
label.style.marginRight = "10px";
label.style.fontWeight = "bold";
const input = offsetContainer.createEl("input");
input.type = "number";
input.value = win.TextArchOffset;
input.placeholder = "0";
input.style.width = "60px";
input.style.padding = "4px";
input.addEventListener("input", (e) => {
const val = e.target.value.trim();
if (val === "" || !isNaN(parseInt(val))) {
win.TextArchOffset = val;
} else {
e.target.value = win.TextArchOffset || "0";
}
});
}
// Function to convert any shape to a series of points along its path
function calculatePathPoints(element) {
// Handle closed shapes by converting them to points along their perimeter
if (["ellipse", "rectangle", "diamond"].includes(element.type)) {
return getClosedShapePoints(element);
}
// Handle lines, arrows, and freedraw paths
const points = [];
// Get absolute coordinates of all points
const absolutePoints = element.points.map(point => [
point[0] + element.x,
point[1] + element.y
]);
// Calculate segment information
let segments = [];
for (let i = 0; i < absolutePoints.length - 1; i++) {
const p0 = absolutePoints[i];
const p1 = absolutePoints[i+1];
const dx = p1[0] - p0[0];
const dy = p1[1] - p0[1];
const segmentLength = Math.sqrt(dx * dx + dy * dy);
const angle = Math.atan2(dy, dx);
segments.push({
p0, p1, length: segmentLength, angle
});
}
// Sample points along each segment
for (const segment of segments) {
// Number of points to sample depends on segment length
const numSamplePoints = Math.max(2, Math.ceil(segment.length / 5)); // 1 point every 5 pixels
for (let i = 0; i < numSamplePoints; i++) {
const t = i / (numSamplePoints - 1);
const x = segment.p0[0] + t * (segment.p1[0] - segment.p0[0]);
const y = segment.p0[1] + t * (segment.p1[1] - segment.p0[1]);
points.push([x, y, segment.angle]);
}
}
return points;
}
// Function to get points along the perimeter of a closed shape
function getClosedShapePoints(element) {
let points = [];
if (element.type === "ellipse") {
const centerX = element.x + element.width / 2;
const centerY = element.y + element.height / 2;
const rx = element.width / 2;
const ry = element.height / 2;
// Sample points along the ellipse perimeter
const numPoints = 64;
for (let i = 0; i < numPoints; i++) {
const angle = (i / numPoints) * 2 * Math.PI;
const x = centerX + rx * Math.cos(angle);
const y = centerY + ry * Math.sin(angle);
// Calculate tangent angle
const tangentAngle = angle + Math.PI / 2; // Tangent is perpendicular to radius
points.push([x, y, tangentAngle]);
}
// Close the loop
points.push(points[0]);
}
else if (element.type === "rectangle" || element.type === "diamond") {
let corners;
if (element.type === "rectangle") {
const x = element.x;
const y = element.y;
const width = element.width;
const height = element.height;
corners = [
[x, y], // top-left
[x, y + height], // bottom-left
[x + width, y + height], // bottom-right
[x + width, y], // top-right
[x, y] // back to start
];
}
else { // Diamond
const x = element.x;
const y = element.y;
const width = element.width;
const height = element.height;
const centerX = x + width / 2;
const centerY = y + height / 2;
corners = [
[centerX, y], // top
[x + width, centerY], // right
[centerX, y + height], // bottom
[x, centerY], // left
[centerX, y] // back to top
];
}
// Sample points along each side of the polygon
for (let i = 0; i < corners.length - 1; i++) {
const [x1, y1] = corners[i];
const [x2, y2] = corners[i + 1];
const dx = x2 - x1;
const dy = y2 - y1;
const sideLength = Math.sqrt(dx*dx + dy*dy);
const angle = Math.atan2(dy, dx);
// Sample points based on side length
const numPoints = Math.max(2, Math.ceil(sideLength / 5)); // 1 point every 5 pixels
for (let j = 0; j < numPoints; j++) {
const t = j / (numPoints - 1);
const x = x1 + t * dx;
const y = y1 + t * dy;
// Fix: Don't add an additional 90 degrees for rectangle and diamond
points.push([x, y, angle]);
}
}
}
return points;
}
// Function to distribute text along any path
function distributeTextAlongPath(text, pathPoints, pathID, objectIDs, charWidths, charHeights, spacing, offset = 0) {
if (pathPoints.length === 0) return;
// Calculate path length
let pathLength = 0;
let pathSegments = [];
let accumulatedLength = 0;
for (let i = 1; i < pathPoints.length; i++) {
const [x1, y1] = [pathPoints[i-1][0], pathPoints[i-1][1]];
const [x2, y2] = [pathPoints[i][0], pathPoints[i][1]];
const segLength = Math.sqrt(Math.pow(x2 - x1, 2) + Math.pow(y2 - y1, 2));
pathSegments.push({
startPoint: pathPoints[i-1],
endPoint: pathPoints[i],
length: segLength,
startDist: accumulatedLength,
endDist: accumulatedLength + segLength
});
accumulatedLength += segLength;
pathLength += segLength;
}
// Total length needed for text with natural spacing
const totalTextLength = charWidths.reduce((sum, width) => sum + width, 0) +
(text.length - 1) * spacing;
// Place characters with natural spacing
// Apply the offset to the starting position
let currentDist = offset;
for (let i = 0; i < text.length; i++) {
const character = text.substring(i, i+1);
const charWidth = charWidths[i];
// Find point on path for this character
let pointInfo = getPointAtDistance(currentDist, pathSegments, pathLength);
let x, y, angle;
if (pointInfo) {
x = pointInfo.x;
y = pointInfo.y;
angle = pointInfo.angle;
} else {
// We're beyond the path, continue in the direction of the last segment
const lastSegment = pathSegments[pathSegments.length - 1];
const lastPoint = lastSegment.endPoint;
const secondLastPoint = lastSegment.startPoint;
angle = Math.atan2(
lastPoint[1] - secondLastPoint[1],
lastPoint[0] - secondLastPoint[0]
);
// Calculate how far past the end of the path
const distanceFromEnd = currentDist - pathLength;
// Position character extending beyond the path
x = lastPoint[0] + Math.cos(angle) * distanceFromEnd;
y = lastPoint[1] + Math.sin(angle) * distanceFromEnd;
}
// Add the character to the drawing
ea.style.angle = angle;
const charPixelWidth = charWidths[i];
const charPixelHeight = charHeights[i];
const charID = ea.addText(x - charPixelWidth/2, y - charPixelHeight/2, character);
ea.addAppendUpdateCustomData(charID, {
text2Path: {pathID, text, pathElID, offset}
});
objectIDs.push(charID);
// Move to next character position with natural spacing
currentDist += charWidth + spacing;
}
transposeElements(new Set(objectIDs));
}
// Helper function to find a point at a specific distance along the path
function getPointAtDistance(distance, segments, totalLength) {
if (distance > totalLength) return null;
// Find the segment where this distance falls
const segment = segments.find(seg =>
distance >= seg.startDist && distance <= seg.endDist
);
if (!segment) return null;
// Calculate position within the segment
const t = (distance - segment.startDist) / segment.length;
const [x1, y1, angle1] = segment.startPoint;
const [x2, y2, angle2] = segment.endPoint;
// Linear interpolation
const x = x1 + t * (x2 - x1);
const y = y1 + t * (y2 - y1);
// Use the segment's angle
const angle = angle1;
return { x, y, angle };
}
async function convertBezierToPoints() {
async function getSVGForPath() {
ea.copyViewElementsToEAforEditing([pathEl]);
const el = ea.getElements()[0];
el.roughness = 0;
const svgDoc = await ea.createSVG();
ea.clear();
return svgDoc;
}
const svgDoc = await getSVGForPath();
// --- Add below: create a line element from the SVG path ---
if (svgDoc) {
// Find the <path> element in the SVG
const pathElSVG = svgDoc.querySelector('path');
if (pathElSVG) {
// Use SVGPathElement's getPointAtLength to sample points along the path
function samplePathPoints(pathElSVG, step = 15) {
const points = [];
const totalLength = pathElSVG.getTotalLength();
for (let len = 0; len <= totalLength; len += step) {
const pt = pathElSVG.getPointAtLength(len);
points.push([pt.x, pt.y]);
}
// Ensure last point is included
const lastPt = pathElSVG.getPointAtLength(totalLength);
if (
points.length === 0 ||
points[points.length - 1][0] !== lastPt.x ||
points[points.length - 1][1] !== lastPt.y
) {
points.push([lastPt.x, lastPt.y]);
}
return points;
}
let points = samplePathPoints(pathElSVG, 15); // 15 px step, adjust for smoothness
// --- Align the new line's first point to the original element's first point ---
// Find the original element's first point (relative to its x/y)
const origFirst = pathEl.type === "rectangle"
? [pathEl.x, pathEl.y]
: (pathEl.type === "diamond"
? [pathEl.x + pathEl.width/2, pathEl.y]
: [pathEl.x + pathEl.points[0][0], pathEl.y + pathEl.points[0][1]]);
// Find the SVG's first point (relative to its g transform)
// Get the <g> transform
const g = pathElSVG.closest('g');
let dx = 0, dy = 0;
if (g) {
const m = g.getAttribute('transform');
// Parse translate(x y)
const match = m && m.match(/translate\(([-\d.]+)[ ,]([-\d.]+)/);
if (match) {
dx = parseFloat(match[1]);
dy = parseFloat(match[2]);
}
}
// SVG points are relative to the group transform
const svgFirst = [points[0][0] + dx, points[0][1] + dy];
// Calculate delta
const deltaX = origFirst[0] - svgFirst[0];
const deltaY = origFirst[1] - svgFirst[1];
// Apply delta to all points
points = points.map(([x, y]) => [x + dx + deltaX, y + dy + deltaY]);
// Trim the very last point
if (points.length > 2) {
points = points.slice(0, -1);
}
if (points.length > 1) {
ea.clear();
const lineId = ea.addLine(points);
const line = ea.getElement(lineId);
line.isDeleted = true;
return line;
} else {
new Notice("Could not extract enough points from SVG path.");
}
} else {
new Notice("No path element found in SVG.");
}
}
return pathEl;
}

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@@ -600,7 +600,13 @@ https://raw.githubusercontent.com/zsviczian/obsidian-excalidraw-plugin/master/ea
```excalidraw-script-install
https://raw.githubusercontent.com/zsviczian/obsidian-excalidraw-plugin/master/ea-scripts/Text%20Arch.md
```
<table><tr valign='top'><td class="label">Author</td><td class="data"><a href='https://github.com/zsviczian'>@zsviczian</a></td></tr><tr valign='top'><td class="label">Source</td><td class="data"><a href='https://github.com/zsviczian/obsidian-excalidraw-plugin/blob/master/ea-scripts/Text%20Arch.md'>File on GitHub</a></td></tr><tr valign='top'><td class="label">Description</td><td class="data">Fit a text to the arch of a circle. The script will prompt you for the radius of the circle and then split your text to individual letters and place each letter to the arch defined by the radius. Setting a lower radius value will increase the arching of the text. Note that the arched-text will no longer be editable as a text element and it will no longer function as a markdown link. Emojis are currently not supported.<br><img src='https://raw.githubusercontent.com/zsviczian/obsidian-excalidraw-plugin/master/images/text-arch.jpg'></td></tr></table>
<table><tr valign='top'><td class="label">Author</td><td class="data"><a href='https://github.com/zsviczian'>@zsviczian</a></td></tr><tr valign='top'><td class="label">Source</td><td class="data"><a href='https://github.com/zsviczian/obsidian-excalidraw-plugin/blob/master/ea-scripts/Text%20Arch.md'>File on GitHub</a></td></tr><tr valign='top'><td class="label">Description</td><td class="data">This script allows you to fit a text element along a selected path (line, arrow, freedraw, ellipse, rectangle, or diamond) in Excalidraw. You can select either a path or a text element, or both:<br><br>
- If only a path is selected, you will be prompted to provide the text.<br>
- If only a text element is selected and it was previously fitted to a path, the script will use the original path if it is still present in the scene.<br>
- If both a text and a path are selected, the script will fit the text to the selected path.<br><br>
If the path is a perfect circle, you will be prompted to choose whether to fit the text above or below the circle.<br><br>
After fitting, the text will no longer be editable as a standard text element or function as a markdown link. Emojis are not supported.<br>
<img src='https://raw.githubusercontent.com/zsviczian/obsidian-excalidraw-plugin/master/images/text-arch.jpg'></td></tr></table>
## Text Aura
```excalidraw-script-install

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@@ -1,7 +1,7 @@
{
"id": "obsidian-excalidraw-plugin",
"name": "Excalidraw",
"version": "2.12.0-beta-1",
"version": "2.12.0-beta-2",
"minAppVersion": "1.1.6",
"description": "An Obsidian plugin to edit and view Excalidraw drawings",
"author": "Zsolt Viczian",

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@@ -23,7 +23,7 @@
"license": "MIT",
"dependencies": {
"@popperjs/core": "^2.11.8",
"@zsviczian/excalidraw": "0.18.0-15",
"@zsviczian/excalidraw": "0.18.0-16",
"chroma-js": "^2.4.2",
"clsx": "^2.0.0",
"@zsviczian/colormaster": "^1.2.2",

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@@ -28,6 +28,7 @@ I build this plugin in my free time, as a labor of love. Curious about the philo
- I updated the Split Ellipse and Boolean Operations Scripts to support this new feature.
- If you enter line editor mode by CTRL/CMD + clicking on the line, the lock-point will be marked for easier editing. Look for the polygon action on the elements panel to break the polygon if required.
- Override "Focus on Existing Tab" setting for the "Open the back-of-the-note for the selected image in a popout window" action. "Open the back-of-the-note" will open a new popout every time.
- I significantly extended the features of the Text Arch script. It can now fit text to a wide range of paths and shapes, and allows for the text to be edited and refitted to other paths.
`,
"2.11.1": `
## Fixed:

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@@ -698,14 +698,14 @@ export const getTextElementsMatchingQuery = (
el.type === "text" &&
query.some((q) => {
if (exactMatch) {
const text = el.rawText.toLowerCase().split("\n")[0].trim();
const text = el.customData?.text2Path?.text ?? el.rawText.toLowerCase().split("\n")[0].trim();
const m = text.match(/^#*(# .*)/);
if (!m || m.length !== 2) {
return false;
}
return m[1] === q.toLowerCase();
}
const text = el.rawText.toLowerCase().replaceAll("\n", " ").trim();
const text = el.customData?.text2Path?.text ?? el.rawText.toLowerCase().replaceAll("\n", " ").trim();
return text.match(q.toLowerCase()); //to distinguish between "# frame" and "# frame 1" https://github.com/zsviczian/obsidian-excalidraw-plugin/issues/530
}));
}

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@@ -494,7 +494,7 @@ export class ToolsPanel extends React.Component<PanelProps, PanelState> {
display: this.state.minimized ? "none" : "block",
}}
>
<div className="panelColumn">
<div className="selected-shape-actions">
<fieldset>
<legend>Utility actions</legend>
<div className="buttonList buttonListIcon">

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@@ -349,6 +349,10 @@ label.color-input-container > input {
overflow-y: auto;
}
.excalidraw .App-mobile-menu {
width: 12.5rem !important;
}
.excalidraw .panelColumn .buttonList {
max-width: 13rem;
}